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- //
- // Copyright (c) 2014-2017, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include<TurboBadger/tb_atomic_widgets.h>
- #include "UIWidget.h"
- #include "UIWindow.h"
- namespace Atomic
- {
- class ATOMIC_API UIDockWindow : public UIWindow
- {
- ATOMIC_OBJECT(UIDockWindow, UIWindow)
- public:
- /// UIDockWindow is the host for UI content which has been transferred from the main window.
- /// Context is a required argument, this is the application context.
- /// createWidget is if the UIDockWindow should be created, should be set to true.
- /// title is the string in the titlebar of the UIDockWindow
- /// contentptr is the pointer to the widget which the UIDockWindow will display
- /// minwidth is the minimum width for the UIDockWindow
- /// minheight is the minimum height for the UIDockWindow
- UIDockWindow(Context* context, bool createWidget = true, const String& title = String::EMPTY, UIWidget *contentptr = NULL, int minwidth = 800, int minheight=400 );
- virtual ~UIDockWindow();
- void SetDockOrigin( String dockid ); /// ID of the redock widget. If specified, pressing the dock button, will move the content there.
- UIWidget *GetDockContent(); /// This returns a pointer to the docked content.
- bool HasDockContent(); /// Returns if the UIDockWindow contains docked content.
- void Dock( UIWidget *target ); /// Transfers the dock content to the target widget
- void Show( UIWidget *host, int xpos = 50, int ypos = 50 ); /// Show the UIDockWindow, and optional position
- void SetAxis(UI_AXIS axis); /// Axis orientation of titlebar, UI_AXIS_Y = top(default), UI_AXIS_X = left side
- protected:
- virtual bool OnEvent(const tb::TBWidgetEvent &ev);
- private:
- };
- }
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