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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <TurboBadger/tb_widgets.h>
- #include <TurboBadger/tb_widgets_common.h>
- #include <TurboBadger/tb_layout.h>
- #include "UI.h"
- #include "UIEvents.h"
- #include "UIWidget.h"
- #include "UILayout.h"
- using namespace tb;
- namespace Atomic
- {
- UILayoutParams::UILayoutParams(Context* context) : Object(context)
- {
- }
- UILayoutParams::~UILayoutParams()
- {
- }
- UILayout::UILayout(Context* context, UI_AXIS axis, bool createWidget) : UIWidget(context, false)
- {
- if (createWidget)
- {
- widget_ = new TBLayout();
- widget_->SetDelegate(this);
- widget_->SetGravity(WIDGET_GRAVITY_ALL);
- widget_->SetAxis((AXIS) axis);
- GetSubsystem<UI>()->WrapWidget(this, widget_);
- }
- }
- UILayout::~UILayout()
- {
- }
- void UILayout::SetSpacing(int spacing)
- {
- if (!widget_)
- return;
- ((tb::TBLayout*)widget_)->SetSpacing(spacing);
- }
- void UILayout::SetLayoutPosition(UI_LAYOUT_POSITION position)
- {
- if (!widget_)
- return;
- ((tb::TBLayout*)widget_)->SetLayoutPosition( (LAYOUT_POSITION) position);
- }
- void UILayout::SetLayoutDistributionPosition(UI_LAYOUT_DISTRIBUTION_POSITION distribution_pos)
- {
- if (!widget_)
- return;
- ((tb::TBLayout*)widget_)->SetLayoutDistributionPosition( (LAYOUT_DISTRIBUTION_POSITION) distribution_pos);
- }
- void UILayout::SetLayoutSize(UI_LAYOUT_SIZE size)
- {
- if (!widget_)
- return;
- ((tb::TBLayout*)widget_)->SetLayoutSize((LAYOUT_SIZE) size);
- }
- void UILayout::SetAxis(UI_AXIS axis)
- {
- if (!widget_)
- return;
- ((tb::TBLayout*)widget_)->SetAxis((AXIS) axis);
- }
- void UILayout::SetLayoutDistribution(UI_LAYOUT_DISTRIBUTION distribution)
- {
- if (!widget_)
- return;
- ((tb::TBLayout*)widget_)->SetLayoutDistribution((LAYOUT_DISTRIBUTION) distribution);
- }
- bool UILayout::OnEvent(const tb::TBWidgetEvent &ev)
- {
- return UIWidget::OnEvent(ev);
- }
- /// one step to configure the main 5 fields in a UILayout
- void UILayout::SetLayoutConfig ( const String &settings )
- {
- if (!widget_)
- return;
- ((tb::TBLayout*)widget_)->SetLayoutConfig(settings.CString());
- }
- }
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