UIMenuWindow.h 1.7 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include <TurboBadger/tb_select_item.h>
  24. #include <TurboBadger/tb_menu_window.h>
  25. #include "UIWidget.h"
  26. namespace Atomic
  27. {
  28. class UISelectItemSource;
  29. class ATOMIC_API UIMenuWindow : public UIWidget
  30. {
  31. ATOMIC_OBJECT(UIMenuWindow, UIWidget)
  32. public:
  33. UIMenuWindow(Context* context, UIWidget* target, const String& id = String::EMPTY);
  34. virtual ~UIMenuWindow();
  35. void Show(UISelectItemSource* source, int x = -1, int y = -1);
  36. void Close();
  37. protected:
  38. virtual bool OnEvent(const tb::TBWidgetEvent &ev);
  39. private:
  40. tb::TBSelectItemSource* source_;
  41. };
  42. }