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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "UISelectItem.h"
- namespace Atomic
- {
- class UIMenuItemSource;
- class ATOMIC_API UIMenuItem : public UISelectItem
- {
- ATOMIC_OBJECT(UIMenuItem, UISelectItem)
- public:
- UIMenuItem(Context* context, const String& str = String::EMPTY, const String& id = String::EMPTY, const String& shortcut = String::EMPTY, const String& skinBg = String::EMPTY);
- virtual ~UIMenuItem();
- tb::TBGenericStringItem* GetTBItem();
- private:
- String shortcut_;
- String skinBg_;
- };
- class UIMenuItemSource : public UISelectItemSource
- {
- ATOMIC_OBJECT(UIMenuItemSource, UISelectItemSource)
- public:
- UIMenuItemSource(Context* context);
- virtual ~UIMenuItemSource();
- // caller's responsibility to clean up
- tb::TBSelectItemSource *GetTBItemSource();
- private:
- };
- }
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