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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include <TurboBadger/tb_types.h>
- #include <TurboBadger/renderers/tb_renderer_batcher.h>
- #include "../Core/Context.h"
- #include "UIBatch.h"
- namespace tb
- {
- class TBBitmap;
- class TBRect;
- }
- namespace Atomic
- {
- class UI;
- class ATOMIC_API UIRenderer : public tb::TBRendererBatcher
- {
- friend class UIView;
- public:
- UIRenderer(Context* context);
- virtual ~UIRenderer();
- void BeginPaint(int render_target_w, int render_target_h);
- void EndPaint();
- tb::TBBitmap *CreateBitmap(int width, int height, tb::uint32 *data);
- void RenderBatch(Batch *batch);
- void SetClipRect(const tb::TBRect &rect);
- Context* GetContext() { return context_; }
- private:
- WeakPtr<Context> context_;
- PODVector<UIBatch>* batches_;
- PODVector<float>* vertexData_;
- IntRect currentScissor_;
- };
- }
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