UISelectItem.h 2.8 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include <TurboBadger/tb_widgets.h>
  24. #include <TurboBadger/tb_select_item.h>
  25. #include "../Core/Object.h"
  26. #include "../Container/List.h"
  27. namespace Atomic
  28. {
  29. class UISelectItemSource;
  30. class ATOMIC_API UISelectItem : public Object
  31. {
  32. ATOMIC_OBJECT(UISelectItem, Object)
  33. public:
  34. UISelectItem(Context* context, const String& str = String::EMPTY, const String& id = String::EMPTY, const String& skinImage = String::EMPTY);
  35. virtual ~UISelectItem();
  36. void SetString(const String& str) { str_ = str; }
  37. void SetID(const String& id);
  38. const String& GetStr() { return str_; }
  39. tb::TBID GetID() { return id_; }
  40. void SetSkinImage(const String& skinImage);
  41. void SetSubSource(UISelectItemSource *subSource);
  42. virtual tb::TBGenericStringItem* GetTBItem();
  43. protected:
  44. String str_;
  45. // TBID
  46. tb::TBID id_;
  47. // TBID
  48. tb::TBID skinImage_;
  49. SharedPtr<UISelectItemSource> subSource_;
  50. };
  51. class ATOMIC_API UISelectItemSource : public Object
  52. {
  53. ATOMIC_OBJECT(UISelectItemSource, Object)
  54. public:
  55. UISelectItemSource(Context* context);
  56. virtual ~UISelectItemSource();
  57. void AddItem(UISelectItem* item) { items_.Push(SharedPtr<UISelectItem>(item)); }
  58. void RemoveItemWithId(const String& id);
  59. void RemoveItemWithStr(const String& str);
  60. int GetItemCount() { return items_.Size(); }
  61. void Clear() { items_.Clear(); }
  62. /// Returns item string for the index. Returns empty string for invalid indexes.
  63. const String& GetItemStr(int index);
  64. // caller's responsibility to clean up
  65. virtual tb::TBSelectItemSource* GetTBItemSource();
  66. protected:
  67. List<SharedPtr<UISelectItem>> items_;
  68. };
  69. }