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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "PlayerApp.h"
- #include <Atomic/IPC/IPC.h>
- namespace Atomic
- {
- class IPC;
- class IPCPlayerApp : public PlayerApp
- {
- ATOMIC_OBJECT(IPCPlayerApp, PlayerApp)
- public:
- /// Construct.
- IPCPlayerApp(Context* context);
- virtual ~IPCPlayerApp();
- /// Setup before engine initialization.
- virtual void Setup();
- /// Setup after engine initialization. L
- virtual void Start();
- /// Cleanup after the main loop.
- virtual void Stop();
- virtual void ProcessArguments();
- protected:
- private:
-
- void HandleIPCInitialize(StringHash eventType, VariantMap& eventData);
- void HandleLogMessage(StringHash eventType, VariantMap& eventData);
- void HandleJSError(StringHash eventType, VariantMap& eventData);
- void HandlePlayerWindowChanged(StringHash eventType, VariantMap& eventData);
- void HandleUpdatesPausedResumed(StringHash eventType, VariantMap& eventData);
- void HandleQuit(StringHash eventType, VariantMap& eventData);
- void HandleExitRequest(StringHash eventType, VariantMap& eventData);
- /// true if we're launched as a subprocess, otherwise top level process (generally for debugging)
- bool subprocess_;
- bool debugPlayer_;
- IPCHandle fd_[2];
- WeakPtr<IPC> ipc_;
- bool brokerActive_;
- };
- }
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