IPCPlayerAppEvents.h 2.0 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include <Atomic/Core/Object.h>
  24. namespace Atomic
  25. {
  26. ATOMIC_EVENT(E_IPCPLAYERPAUSERESUMEREQUEST, IPCPlayerPauseResumeRequest)
  27. {
  28. }
  29. ATOMIC_EVENT(E_IPCPLAYERUPDATESPAUSEDRESUMED, IPCPlayerUpdatesPausedResumed)
  30. {
  31. ATOMIC_PARAM(P_PAUSED, Paused); // bool
  32. }
  33. ATOMIC_EVENT(E_IPCPLAYERPAUSESTEPREQUEST, IPCPlayerPauseStepRequest)
  34. {
  35. }
  36. ATOMIC_EVENT(E_IPCPLAYEREXITREQUEST, IPCPlayerExitRequest)
  37. {
  38. }
  39. ATOMIC_EVENT(E_IPCPLAYERWINDOWCHANGED, IPCPlayerWindowChanged)
  40. {
  41. ATOMIC_PARAM(P_POSX, PosX); // int
  42. ATOMIC_PARAM(P_POSY, PosY); // int
  43. ATOMIC_PARAM(P_WIDTH, Width); // int
  44. ATOMIC_PARAM(P_HEIGHT, Height); // int
  45. ATOMIC_PARAM(P_MONITOR, Monitor); // int
  46. ATOMIC_PARAM(P_MAXIMIZED, Maximized); // bool
  47. }
  48. ATOMIC_EVENT(E_PLAYERQUIT, PlayerQuit)
  49. {
  50. }
  51. }