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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include <Atomic/Core/Object.h>
- namespace AtomicEditor
- {
- /// Variable timestep scene update.
- ATOMIC_EVENT(E_GIZMOEDITMODECHANGED, GizmoEditModeChanged)
- {
- ATOMIC_PARAM(P_MODE, Mode); // int
- }
- ATOMIC_EVENT(E_GIZMOAXISMODECHANGED, GizmoAxisModeChanged)
- {
- ATOMIC_PARAM(P_MODE, Mode); // int
- }
- ATOMIC_EVENT(E_GIZMOMOVED, GizmoMoved)
- {
- }
- ATOMIC_EVENT(E_SCENENODESELECTED, SceneNodeSelected)
- {
- ATOMIC_PARAM(P_SCENE, Scene); // Scene
- ATOMIC_PARAM(P_NODE, Node); // Node
- ATOMIC_PARAM(P_SELECTED, Selected); // bool
- ATOMIC_PARAM(P_QUIET, Quiet); // bool (don't record edit event)
- }
- ATOMIC_EVENT(E_SCENEEDITBEGIN, SceneEditBegin)
- {
- ATOMIC_PARAM(P_SCENE, Scene); // Scene
- }
- ATOMIC_EVENT(E_SCENEEDITNODEREPARENT, SceneEditNodeReparent)
- {
- ATOMIC_PARAM(P_NODE, Node); // Node
- ATOMIC_PARAM(P_ADDED, Added); // Boolean
- }
- ATOMIC_EVENT(E_SCENEEDITEND, SceneEditEnd)
- {
- ATOMIC_PARAM(P_SCENE, Scene); // Scene
- }
- ATOMIC_EVENT(E_SCENEEDITSTATECHANGESBEGIN, SceneEditStateChangesBegin)
- {
- }
- ATOMIC_EVENT(E_SCENEEDITSTATECHANGE, SceneEditStateChange)
- {
- ATOMIC_PARAM(P_SERIALIZABLE, Serializable); // Serializable
- }
- ATOMIC_EVENT(E_SCENEEDITSTATECHANGESEND, SceneEditStateChangesEnd)
- {
- }
- /// A child node has been added to a parent node.
- ATOMIC_EVENT(E_SCENEEDITNODECREATED, SceneEditNodeCreated)
- {
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- }
- /// A child node has been added to a parent node.
- ATOMIC_EVENT(E_SCENEEDITNODEADDED, SceneEditNodeAdded)
- {
- ATOMIC_PARAM(P_SCENE, Scene); // Scene pointer
- ATOMIC_PARAM(P_PARENT, Parent); // Node pointer
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- }
- /// A child node is about to be removed from a parent node.
- ATOMIC_EVENT(E_SCENEEDITNODEREMOVED, SceneEditNodeRemoved)
- {
- ATOMIC_PARAM(P_SCENE, Scene); // Scene pointer
- ATOMIC_PARAM(P_PARENT, Parent); // Node pointer
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- }
- /// A child node has been added to a parent node.
- ATOMIC_EVENT(E_SCENEEDITCOMPONENTADDEDREMOVED, SceneEditComponentAddedRemoved)
- {
- ATOMIC_PARAM(P_SCENE, Scene); // Scene pointer
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- ATOMIC_PARAM(P_COMPONENT, Component); // Component pointer
- ATOMIC_PARAM(P_REMOVED, Removed); // bool
- }
- ATOMIC_EVENT(E_SCENEEDITPREFABSAVE, SceneEditPrefabSave)
- {
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- }
- ATOMIC_EVENT(E_SCENEEDITPREFABREVERT, SceneEditPrefabRevert)
- {
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- }
- ATOMIC_EVENT(E_SCENEEDITPREFABCOPY, SceneEditPrefabCopy)
- {
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- }
- ATOMIC_EVENT(E_SCENEEDITPREFABPASTE, SceneEditPrefabPaste)
- {
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- }
- ATOMIC_EVENT(E_SCENEEDITPREFABBREAK, SceneEditPrefabBreak)
- {
- ATOMIC_PARAM(P_NODE, Node); // Node pointer
- }
- ATOMIC_EVENT(E_SCENEEDITCOMPONENTCOPY, SceneEditComponentCopy)
- {
- ATOMIC_PARAM(P_COMPONENT, Component); // Component pointer
- }
- ATOMIC_EVENT(E_SCENEEDITCOMPONENTPASTE, SceneEditComponentPaste)
- {
- ATOMIC_PARAM(P_COMPONENT, Component); // Component pointer
- ATOMIC_PARAM(P_END, End); // bool
- }
- ATOMIC_EVENT(E_SCENEEDITADDREMOVENODES, SceneEditAddRemoveNodes)
- {
- ATOMIC_PARAM(P_END, End); // bool
- }
- ATOMIC_EVENT(E_SCENEEDITSCENEMODIFIED, SceneEditSceneModified)
- {
- }
- ATOMIC_EVENT(E_CUBEMAPRENDERBEGIN, CubemapRenderBegin)
- {
- }
- ATOMIC_EVENT(E_CUBEMAPRENDEREND, CubemapRenderEnd)
- {
- }
- ATOMIC_EVENT(E_COMPONENTEDITEND, ComponentEditEnd)
- {
- }
- ATOMIC_EVENT(E_COLORCHOOSERCHANGED, ColorChooserChanged)
- {
- ATOMIC_PARAM(P_WIDGET, Widget); // UIWidget
- }
- ATOMIC_EVENT(E_SELECTIONCREATECOMPONENT, SelectionCreateComponent)
- {
- ATOMIC_PARAM(P_COMPONENTTYPENAME, ComponentTypeName); // string
- }
- }
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