winrt_socket_send_op.hpp 3.1 KB

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  1. //
  2. // detail/winrt_socket_send_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
  11. #define ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #if defined(ASIO_WINDOWS_RUNTIME)
  17. #include "asio/detail/addressof.hpp"
  18. #include "asio/detail/bind_handler.hpp"
  19. #include "asio/detail/buffer_sequence_adapter.hpp"
  20. #include "asio/detail/fenced_block.hpp"
  21. #include "asio/detail/handler_alloc_helpers.hpp"
  22. #include "asio/detail/handler_invoke_helpers.hpp"
  23. #include "asio/detail/winrt_async_op.hpp"
  24. #include "asio/error.hpp"
  25. #include "asio/detail/push_options.hpp"
  26. namespace asio {
  27. namespace detail {
  28. template <typename ConstBufferSequence, typename Handler>
  29. class winrt_socket_send_op :
  30. public winrt_async_op<unsigned int>
  31. {
  32. public:
  33. ASIO_DEFINE_HANDLER_PTR(winrt_socket_send_op);
  34. winrt_socket_send_op(const ConstBufferSequence& buffers, Handler& handler)
  35. : winrt_async_op<unsigned int>(&winrt_socket_send_op::do_complete),
  36. buffers_(buffers),
  37. handler_(ASIO_MOVE_CAST(Handler)(handler))
  38. {
  39. }
  40. static void do_complete(io_service_impl* owner, operation* base,
  41. const asio::error_code&, std::size_t)
  42. {
  43. // Take ownership of the operation object.
  44. winrt_socket_send_op* o(static_cast<winrt_socket_send_op*>(base));
  45. ptr p = { asio::detail::addressof(o->handler_), o, o };
  46. ASIO_HANDLER_COMPLETION((o));
  47. #if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
  48. // Check whether buffers are still valid.
  49. if (owner)
  50. {
  51. buffer_sequence_adapter<asio::const_buffer,
  52. ConstBufferSequence>::validate(o->buffers_);
  53. }
  54. #endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
  55. // Make a copy of the handler so that the memory can be deallocated before
  56. // the upcall is made. Even if we're not about to make an upcall, a
  57. // sub-object of the handler may be the true owner of the memory associated
  58. // with the handler. Consequently, a local copy of the handler is required
  59. // to ensure that any owning sub-object remains valid until after we have
  60. // deallocated the memory here.
  61. detail::binder2<Handler, asio::error_code, std::size_t>
  62. handler(o->handler_, o->ec_, o->result_);
  63. p.h = asio::detail::addressof(handler.handler_);
  64. p.reset();
  65. // Make the upcall if required.
  66. if (owner)
  67. {
  68. fenced_block b(fenced_block::half);
  69. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  70. asio_handler_invoke_helpers::invoke(handler, handler.handler_);
  71. ASIO_HANDLER_INVOCATION_END;
  72. }
  73. }
  74. private:
  75. ConstBufferSequence buffers_;
  76. Handler handler_;
  77. };
  78. } // namespace detail
  79. } // namespace asio
  80. #include "asio/detail/pop_options.hpp"
  81. #endif // defined(ASIO_WINDOWS_RUNTIME)
  82. #endif // ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP