NETAssemblyImporter.h 2.6 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include <Atomic/IPC/IPCServer.h>
  24. #include "AssetImporter.h"
  25. using namespace Atomic;
  26. namespace ToolCore
  27. {
  28. class NETAssemblyImporter;
  29. class NETAssemblyImporterResultHandler : public IPCResultHandler
  30. {
  31. ATOMIC_OBJECT(NETAssemblyImporterResultHandler, IPCResultHandler)
  32. public:
  33. /// Construct.
  34. NETAssemblyImporterResultHandler(Context* context, NETAssemblyImporter* importer);
  35. /// Destruct.
  36. virtual ~NETAssemblyImporterResultHandler();
  37. virtual void HandleResult(unsigned cmdID, const VariantMap& cmdResult);
  38. private:
  39. WeakPtr<NETAssemblyImporter> importer_;
  40. };
  41. class NETAssemblyImporter : public AssetImporter
  42. {
  43. friend class NETAssemblyImporterResultHandler;
  44. ATOMIC_OBJECT(NETAssemblyImporter, AssetImporter)
  45. public:
  46. /// Construct.
  47. NETAssemblyImporter(Context* context, Asset* asset);
  48. virtual ~NETAssemblyImporter();
  49. virtual void SetDefaults();
  50. Resource* GetResource(const String& typeName = String::EMPTY);
  51. protected:
  52. bool Import();
  53. virtual bool LoadSettingsInternal(JSONValue& jsonRoot);
  54. virtual bool SaveSettingsInternal(JSONValue& jsonRoot);
  55. void GetAssetCacheMap(HashMap<String, String>& assetMap);
  56. private:
  57. virtual void HandleResult(unsigned cmdID, const VariantMap& cmdResult);
  58. bool SaveAssemblyCacheFile();
  59. JSONValue assemblyJSON_;
  60. SharedPtr<NETAssemblyImporterResultHandler> resultHandler_;
  61. };
  62. }