ResourcePackager.h 1.8 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364
  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include <Atomic/Core/Object.h>
  24. #include "Atomic/Container/Vector.h"
  25. #include <Atomic/IO/File.h>
  26. #include "BuildTypes.h"
  27. using namespace Atomic;
  28. namespace ToolCore
  29. {
  30. class BuildBase;
  31. class ResourcePackager : public Object
  32. {
  33. ATOMIC_OBJECT(ResourcePackager, Object);
  34. public:
  35. ResourcePackager(Context* context, BuildBase* buildBase);
  36. virtual ~ResourcePackager();
  37. void AddResourceEntry(BuildResourceEntry* entry);
  38. void GeneratePackage(const String& destFilePath);
  39. private:
  40. void WriteHeader(File* dest);
  41. bool WritePackageFile(const String& destFilePath);
  42. PODVector<BuildResourceEntry*> resourceEntries_;
  43. WeakPtr<BuildBase> buildBase_;
  44. unsigned checksum_;
  45. };
  46. }