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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../../Atomic/Core/Context.h"
- #include "../../Atomic/IO/Log.h"
- #include "../../Atomic/IO/File.h"
- #include "../../Atomic/IO/FileSystem.h"
- #include "../Atomic/Resource/JSONFile.h"
- #include "../../Atomic/Graphics/GraphicsDefs.h"
- #include "ImportConfig.h"
- namespace Atomic
- {
- ImportConfig ImportConfig::importConfig_;
- bool ImportConfig::LoadModelImporterConfig(const JSONValue& jModelImporterConfig)
- {
- const JSONValue& jflags = jModelImporterConfig["aiFlagsDefault"];
- if (!jflags.IsObject())
- return false;
- for (JSONObject::ConstIterator i = jflags.Begin(); i != jflags.End(); ++i)
- {
- String key = i->first_;
- const JSONValue& jvalue = i->second_;
- if (key == "convertToLeftHanded")
- valueMap_["aiProcess_ConvertToLeftHanded"] = GetBoolValue(jvalue, true);
- else if (key == "joinIdenticalVertices")
- valueMap_["aiProcess_JoinIdenticalVertices"] = GetBoolValue(jvalue, true);
- else if (key == "triangulate")
- valueMap_["aiProcess_Triangulate"] = GetBoolValue(jvalue, true);
- else if (key == "genSmoothNormals")
- valueMap_["aiProcess_GenSmoothNormals"] = GetBoolValue(jvalue, true);
- else if (key == "limitBoneWeights")
- valueMap_["aiProcess_LimitBoneWeights"] = GetBoolValue(jvalue, true);
- else if (key == "improveCacheLocality")
- valueMap_["aiProcess_ImproveCacheLocality"] = GetBoolValue(jvalue, true);
- else if (key == "fixInFacingNormals")
- valueMap_["aiProcess_FixInfacingNormals"] = GetBoolValue(jvalue, true);
- else if (key == "findInvalidData")
- valueMap_["aiProcess_FindInvalidData"] = GetBoolValue(jvalue, true);
- else if (key == "genUVCoords")
- valueMap_["aiProcess_GenUVCoords"] = GetBoolValue(jvalue, true);
- else if (key == "findInstances")
- valueMap_["aiProcess_FindInstances"] = GetBoolValue(jvalue, true);
- else if (key == "optimizeMeshes")
- valueMap_["aiProcess_OptimizeMeshes"] = GetBoolValue(jvalue, true);
- else if (key == "importMaterials")
- valueMap_["ImportMaterials"] = GetBoolValue(jvalue, true);
- else if (key == "includeNonSkinningBones")
- valueMap_["IncludeNonSkinningBones"] = GetBoolValue(jvalue, true);
- else if (key == "useVertexColors")
- valueMap_["useVertexColors"] = GetBoolValue(jvalue, false);
- }
- return true;
- }
- bool ImportConfig::LoadTextureImporterConfig(const JSONValue& jTextureImporterConfig)
- {
- for (JSONObject::ConstIterator i = jTextureImporterConfig.Begin(); i != jTextureImporterConfig.End(); ++i)
- {
- String key = i->first_;
- const JSONValue& jvalue = i->second_;
- if (key == "compressTextures")
- valueMap_["tiProcess_CompressTextures"] = GetBoolValue(jvalue, false);
- }
- return true;
- }
- bool ImportConfig::LoadDesktopConfig(JSONValue root)
- {
- const JSONValue& jdesktop = root["desktop"];
- if (!jdesktop.IsObject())
- return false;
- const JSONValue& jModelImporterConfig = jdesktop["ModelImporter"];
- if (jModelImporterConfig.IsObject())
- LoadModelImporterConfig(jModelImporterConfig);
- const JSONValue& jTextureImporterConfig = jdesktop["TextureImporter"];
- if (jTextureImporterConfig.IsObject())
- LoadTextureImporterConfig(jTextureImporterConfig);
- return true;
- }
- }
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