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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../../Atomic/Core/Variant.h"
- #include "../../Atomic/Resource/JSONValue.h"
- #include "../../Atomic/Resource/Configuration.h"
- namespace Atomic
- {
- class Context;
- class ImportConfig : Configuration
- {
- public:
- static bool LoadFromFile(Context* context, const String& filename) { return importConfig_.Configuration::LoadFromFile(context, filename); }
- static bool LoadFromJSON(const String& json) { return importConfig_.Configuration::LoadFromJSON(json); }
- static void Clear() { importConfig_.Configuration::Clear(); }
- /// Apply the configuration to a setting variant map, values that exist will not be overriden
- static void ApplyConfig(VariantMap& settings, bool overwrite = false) { return importConfig_.Configuration::ApplyConfig(settings, overwrite); }
- static bool IsLoaded() { return importConfig_.Configuration::IsLoaded(); };
- private:
- virtual bool LoadDesktopConfig(JSONValue root);
- bool LoadModelImporterConfig(const JSONValue& jModelImporterConfig);
- bool LoadTextureImporterConfig(const JSONValue& jTextureImporterConfig);
- static ImportConfig importConfig_;
- };
- }
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