ProjectSettings.h 2.9 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include <Atomic/Core/Object.h>
  24. #include <Atomic/Resource/JSONValue.h>
  25. using namespace Atomic;
  26. namespace ToolCore
  27. {
  28. class DesktopProjectSettings : public RefCounted
  29. {
  30. ATOMIC_REFCOUNTED(DesktopProjectSettings)
  31. public:
  32. DesktopProjectSettings() {}
  33. void Write(JSONValue& parent) {}
  34. void Read(JSONValue& parent) {}
  35. private:
  36. };
  37. class AndroidProjectSettings : public RefCounted
  38. {
  39. ATOMIC_REFCOUNTED(AndroidProjectSettings)
  40. public:
  41. AndroidProjectSettings() {}
  42. void Write(JSONValue& parent) {}
  43. void Read(JSONValue& parent) {}
  44. private:
  45. };
  46. class ProjectSettings : public Object
  47. {
  48. ATOMIC_OBJECT(ProjectSettings, Object)
  49. public:
  50. /// Construct.
  51. ProjectSettings(Context* context);
  52. /// Destruct.
  53. virtual ~ProjectSettings();
  54. DesktopProjectSettings* GetDesktopSettings() { return desktopSettings_; }
  55. AndroidProjectSettings* GetAndroidPlatformSettings() { return androidSettings_; }
  56. bool Load(const String& path);
  57. void Save(const String& path);
  58. const String& GetName() const { return name_; }
  59. bool ValidPlatform(const String& platform) const;
  60. bool GetSupportsPlatform(const String& platform) const;
  61. bool GetSupportsDesktop() const;
  62. bool GetSupportsAndroid() const;
  63. bool GetSupportsIOS() const;
  64. bool GetSupportsWeb() const;
  65. bool GetSupportsLinux() const;
  66. void AddSupportedPlatform(const String& platform);
  67. private:
  68. void SetDefault();
  69. String name_;
  70. List<String> platforms_;
  71. SharedPtr<DesktopProjectSettings> desktopSettings_;
  72. SharedPtr<AndroidProjectSettings> androidSettings_;
  73. };
  74. }