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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include <Poco/Process.h>
- #include <Poco/Pipe.h>
- #include <Poco/PipeStream.h>
- #include <Atomic/Container/Str.h>
- #include <Atomic/Core/Mutex.h>
- #include <Atomic/Core/Thread.h>
- #include <Atomic/Core/Object.h>
- using namespace Atomic;
- namespace ToolCore
- {
- class SubprocessSystem;
- class Subprocess : public Object, public Thread
- {
- friend class SubprocessSystem;
- ATOMIC_OBJECT(Subprocess, Object);
- public:
- /// Construct.
- Subprocess(Context* context);
- /// Destruct.
- ~Subprocess();
- void GetOutput(String& outputText, String& errorText)
- {
- mutex_.Acquire();
- outputText = output_;
- output_.Clear();
- errorText = errorOutput_;
- errorOutput_.Clear();
- mutex_.Release(); }
- private:
- void ThreadFunction();
- mutable Mutex mutex_;
- void ProcessOutput(SubprocessSystem* system);
- bool Update(SubprocessSystem* system);
- bool Launch(const String& command, const Vector<String>& args, const String& initialDirectory = "");
- bool Launch(const String& command, const Vector<String>& args, const String& initialDirectory, const Poco::Process::Env& env);
- String output_;
- String errorOutput_;
- int returnCode_;
- Poco::ProcessHandle* processHandle_;
- Poco::Pipe pipeIn_;
- Poco::Pipe pipeOut_;
- Poco::Pipe pipeError_;
- Poco::PipeInputStream inStream_;
- Poco::PipeInputStream errorStream_;
- };
- }
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