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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include <Atomic/Core/Object.h>
- #include "Platform/Platform.h"
- using namespace Atomic;
- namespace ToolCore
- {
- class Platform;
- class Project;
- class ToolSystem : public Object
- {
- ATOMIC_OBJECT(ToolSystem, Object);
- public:
- ToolSystem(Context* context);
- virtual ~ToolSystem();
- bool LoadProject(const String& fullpath);
- Project* GetProject() { return project_; }
- void CloseProject();
- // Platforms
- void RegisterPlatform(Platform* platform);
- Platform* GetPlatformByID(PlatformID platform);
- Platform* GetPlatformByName(const String& name);
- void SetCurrentPlatform(PlatformID platform);
- Platform* GetCurrentPlatform();
- private:
- void HandleUpdate(StringHash eventType, VariantMap& eventData);
- SharedPtr<Platform> currentPlatform_;
- // PlatformID -> platform
- HashMap<unsigned, SharedPtr<Platform> > platforms_;
- SharedPtr<Project> project_;
- float updateDelta_;
- };
- }
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