//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
#include "BsScriptRenderTexture.h"
#include "BsScriptMeta.h"
#include "BsMonoField.h"
#include "BsMonoClass.h"
#include "BsMonoManager.h"

namespace BansheeEngine
{
	ScriptRenderTexture::ScriptRenderTexture(MonoObject* instance)
		:ScriptObject(instance)
	{

	}

	void ScriptRenderTexture::initRuntimeData()
	{

	}
}