//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
#include "BsVector2.h"

namespace BansheeEngine
{
    const Vector2 Vector2::ZERO(0, 0);
	const Vector2 Vector2::ONE(1, 1);
	const Vector2 Vector2::UNIT_X(1, 0);
	const Vector2 Vector2::UNIT_Y(0, 1);
}
