using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BansheeEngine
{
    /// <summary>
    /// Base class for all render textures of specific dimensions. Render textures allow the rendering to be performed
    /// into a texture as opposed to a frame buffer.
    /// </summary>
    public class RenderTexture : RenderTarget
    {

    }
}
