using System;

namespace BansheeEngine
{
    /// <summary>
    /// Contains code and definitions that are shared between <see cref="Shader"/> resources.
    /// </summary>
    public class ShaderInclude : Resource
    {
        /// <summary>
        /// Constuctor for internal runtime use only.
        /// </summary>
        private ShaderInclude()
        { }
    }
}
