using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace BansheeEditor
{
    /// <summary>
    /// Contains various editor specific GUI style names. You may use these to customize look and feel of various GUI 
    /// elements.
    /// </summary>
    public static class EditorStyles
    {
        public const string Blank = "Blank";
        public const string Label = "Label";
        public const string LabelCentered = "LabelCentered";
        public const string TitleLabel = "TitleLabel";
        public const string MultiLineLabel = "MultiLineLabel";
        public const string MultiLineLabelCentered = "MultiLineLabelCentered";
        public const string Button = "Button";
        public const string ButtonLeft = "ButtonLeft";
        public const string ButtonRight = "ButtonRight";
        public const string Toggle = "Toggle";
        public const string InputBox = "InputBox";
        public const string Foldout = "Foldout";
        public const string ColorSliderHorz = "ColorSliderHorz";
        public const string ColorSliderVert = "ColorSliderVert";
        public const string ColorSlider2DHandle = "ColorSlider2DHandle";
        public const string SelectionArea = "SelectionArea";
        public const string SelectableLabel = "SelectableLabel";
        public const string ScrollAreaBg = "ScrollAreaBg";
        public const string InspectorTitleBg = "InspectorTitleBg";
        public const string InspectorContentBg = "InspectorContentBg";
        public const string InspectorContentBgAlternate = "InspectorContentBgAlternate";
    }
}
