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Merge branch 'master' of https://github.com/BearishSun/BansheeEngine

BearishSun 8 years ago
parent
commit
05bfc71d0d

+ 2 - 2
Documentation/GitHub/compiling.md

@@ -50,7 +50,7 @@ For those that wish to customize their build, or compile using something other t
 ### <a name="dependencies"></a>Third party dependencies
 ### <a name="dependencies"></a>Third party dependencies
 Banshee relies on a variety of third party dependencies. We provide a set of pre-compiled dependencies needed for the latest version of Banshee using Visual Studio 2015, to save you the hassle of compiling them yourself. If you are not using VS2015 or want to compile the dependencies yourself for some other reason, a guide is provided below.
 Banshee relies on a variety of third party dependencies. We provide a set of pre-compiled dependencies needed for the latest version of Banshee using Visual Studio 2015, to save you the hassle of compiling them yourself. If you are not using VS2015 or want to compile the dependencies yourself for some other reason, a guide is provided below.
 
 
- * [Download dependencies (VS2015)] (http://bearishsun.thalassa.feralhosting.com/BansheeDependencies_VS2015_Master.zip)
+ * [Download dependencies (VS2015)](http://bearishsun.thalassa.feralhosting.com/BansheeDependencies_VS2015_Master.zip)
  * [Compiling dependencies manually](dependencies.md)
  * [Compiling dependencies manually](dependencies.md)
  
  
 For older versions of pre-compiled dependencies check the git release tag descriptions for links.
 For older versions of pre-compiled dependencies check the git release tag descriptions for links.
@@ -87,4 +87,4 @@ The following dependencies will need to be installed manually regardless if you
   
   
 **Mono 4.2** (Optional)
 **Mono 4.2** (Optional)
  - If you wish to compile managed assemblies using a Microsoft compiler (e.g. using Visual Studio) yet still be able to debug the generated assemblies, you must install Mono 4.2. and set up an environment variable MONO_INSTALL_DIR pointing to the Mono installation directory. When this is set up "pdb2mdb" script will trigger on next compile generating the needed debug symbols.
  - If you wish to compile managed assemblies using a Microsoft compiler (e.g. using Visual Studio) yet still be able to debug the generated assemblies, you must install Mono 4.2. and set up an environment variable MONO_INSTALL_DIR pointing to the Mono installation directory. When this is set up "pdb2mdb" script will trigger on next compile generating the needed debug symbols.
- - http://www.mono-project.com/download/
+ - http://www.mono-project.com/download/

+ 2 - 2
Documentation/GitHub/dependencies.md

@@ -218,5 +218,5 @@ If the library structure still isn't clear, download one of the pre-compiled dep
  - https://github.com/BearishSun/BansheeSBGen
  - https://github.com/BearishSun/BansheeSBGen
  - Required for generation of C# script binding files. Not required if not using the scripting sub-system.
  - Required for generation of C# script binding files. Not required if not using the scripting sub-system.
  - Outputs:
  - Outputs:
-  - Windows (tool):
-   - BansheeSBGen/BansheeSBGen_v1.0.0.exe
+   - Windows (tool):
+     - BansheeSBGen/BansheeSBGen_v1.0.0.exe

+ 2 - 2
Documentation/GitHub/documentation.md

@@ -3,5 +3,5 @@
 Banshee comes with extensive documentation for both its native and managed code. On top of the API documentation that covers both engine internals and user-facing code, a variety of manuals are provided to get your started.
 Banshee comes with extensive documentation for both its native and managed code. On top of the API documentation that covers both engine internals and user-facing code, a variety of manuals are provided to get your started.
 
 
 Visit the documentation below:
 Visit the documentation below:
- - [Native] (http://bearishsun.thalassa.feralhosting.com/Docs/Native/index.html)
- - [Managed] (http://bearishsun.thalassa.feralhosting.com/Docs/Managed/index.html)
+ - [Native](http://docs.banshee3d.com/Native/index.html)
+ - [Managed](http://docs.banshee3d.com/Managed/index.html)

+ 2 - 2
Documentation/GitHub/install.md

@@ -6,7 +6,7 @@ Before running the editor make sure to install VS2015 redistributables:
  - https://www.microsoft.com/en-us/download/details.aspx?id=48145
  - https://www.microsoft.com/en-us/download/details.aspx?id=48145
 
 
 Latest version:
 Latest version:
- - [Editor v0.4.0 (Windows x64)] (http://bearishsun.thalassa.feralhosting.com/Banshee_Win_x64_v0.4.0.zip)
+ - [Editor v0.4.0 (Windows x64)](http://bearishsun.thalassa.feralhosting.com/Banshee_Win_x64_v0.4.0.zip)
  
  
 Older versions:
 Older versions:
- - Check git release tags for links
+ - Check git release tags for links

+ 1 - 1
Documentation/GitHub/roadmap.md

@@ -39,4 +39,4 @@ Implementation times for each of those roughly ranges from 1-4 months.
 
 
 ---------------------------------------------------
 ---------------------------------------------------
 
 
-[Detailed task list] (https://trello.com/b/w6CyYY37/banshee-3d)
+[Detailed task list](https://trello.com/b/w6CyYY37/banshee-3d)

+ 2 - 3
README.md

@@ -17,7 +17,7 @@ Aside from being a fully featured game engine and toolkit, Banshee can also be u
 
 
 # Documentation
 # Documentation
 * [Managed](http://docs.banshee3d.com/Managed/index.html) - Documentation for the scripting (C#) API. This is what most users will be interested in.
 * [Managed](http://docs.banshee3d.com/Managed/index.html) - Documentation for the scripting (C#) API. This is what most users will be interested in.
-* [Native] (http://docs.banshee3d.com/Native/index.html) - Documentation for the native (C++) API. This is meant for advanced users meaning to extend/modify the engine.
+* [Native](http://docs.banshee3d.com/Native/index.html) - Documentation for the native (C++) API. This is meant for advanced users meaning to extend/modify the engine.
 
 
 # About
 # About
 * [License](https://github.com/BearishSun/BansheeEngine/blob/master/Documentation/GitHub/license.md) - Information about Banshee's license.
 * [License](https://github.com/BearishSun/BansheeEngine/blob/master/Documentation/GitHub/license.md) - Information about Banshee's license.
@@ -27,5 +27,4 @@ Aside from being a fully featured game engine and toolkit, Banshee can also be u
 **Banshee Editor**
 **Banshee Editor**
 ![Banshee Editor](http://bearishsun.thalassa.feralhosting.com/BansheeEditor.png "Banshee Editor")
 ![Banshee Editor](http://bearishsun.thalassa.feralhosting.com/BansheeEditor.png "Banshee Editor")
 
 
-**Video overview**
-[Link] (https://youtu.be/WJsYOyCXGEU)
+[**Video overview**](https://youtu.be/WJsYOyCXGEU)