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@@ -22,20 +22,15 @@ I call waitUntilLoaded too many times. Sometimes 5-6 times in a single function.
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GUIWidget::updateMeshes leaks. If I leave the game running I can see memory continously going up
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GUIWidget::updateMeshes leaks. If I leave the game running I can see memory continously going up
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IMMEDIATE:
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IMMEDIATE:
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- - Test GUILayoutY and nested layouts
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- - GUIButton needs:
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- - Padding
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- - Icon image
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- - Support for text color in GUIStyles
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+ - Add window-management command to DeferredRenderContext - I already have resource management commands
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+ there, few window related ones won't hurt. I can always split the class if needed.
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+ - Possibly add guards to render target classes so they aren't accidentaly accessed from the render thread (similar to how Texture is handled)
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+
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- I have disabled linear filtering because it doesn't look good on scale9grid textures. (Add another material so it works with stretched textures?)
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- I have disabled linear filtering because it doesn't look good on scale9grid textures. (Add another material so it works with stretched textures?)
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- Enable alpha test so I don't render completely transparent pixels.
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- Enable alpha test so I don't render completely transparent pixels.
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- What happens when I don't set a texture for a state of a GUI element. Use a dummy white texture probably?
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- What happens when I don't set a texture for a state of a GUI element. Use a dummy white texture probably?
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- Make sure GUI system uses a dummy texture if one isn't available
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- Make sure GUI system uses a dummy texture if one isn't available
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- SpriteTexture keeps a static reference to DUmmyTexture which I need to release before shutdown
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- SpriteTexture keeps a static reference to DUmmyTexture which I need to release before shutdown
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- - GUITexture gui element, with support for tileable textures I can use window background!
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- - Add "Arial" size 10 font
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- - Add support for bold (and maybe italic) fonts in Font importer
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- - Add support to disable aliasing when importing font
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Window needed systems:
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Window needed systems:
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EditorWindowContainer
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EditorWindowContainer
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