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@@ -442,7 +442,7 @@ namespace bs { namespace ct
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* @param[in] far Input texture containing filtered (blurred) values for the unfocused background area.
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* Can be null if no far plane needs to be blended.
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* @param[in] depth Input depth buffer texture that will be used for determining pixel depth.
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- * @param[in} output Texture to output the results to.
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+ * @param[in] output Texture to output the results to.
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* @param[in] view View through which the depth of field effect is viewed.
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* @param[in] settings Settings used to control depth of field rendering.
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*/
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@@ -488,7 +488,7 @@ namespace bs { namespace ct
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*
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* @param[in] sceneColor Input texture containing scene color.
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* @param[in] sceneDepth Input depth buffer texture that will be used for determining pixel depth.
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- * @param[in} output Texture to output the results to.
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+ * @param[in] output Texture to output the results to.
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* @param[in] view View through which the depth of field effect is viewed.
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* @param[in] settings Settings used to control depth of field rendering.
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*/
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