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@@ -25,8 +25,10 @@ namespace BansheeEditor
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Gizmos.Color = Color.Green;
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Gizmos.Transform = Matrix4.TRS(so.Position, so.Rotation, Vector3.One);
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- Vector3 scaledExtents = collider.Extents*so.Scale;
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- Gizmos.DrawWireCube(collider.Center, scaledExtents);
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+ Vector3 scale = so.Scale;
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+ Vector3 scaledExtents = collider.Extents*scale;
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+
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+ Gizmos.DrawWireCube(collider.Center * scale, scaledExtents);
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}
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/// <summary>
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@@ -44,7 +46,7 @@ namespace BansheeEditor
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Vector3 scale = so.Scale;
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float scaledRadius = collider.Radius * MathEx.Max(scale.x, scale.y, scale.z);
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- Gizmos.DrawWireSphere(collider.Center, scaledRadius);
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+ Gizmos.DrawWireSphere(collider.Center * scale, scaledRadius);
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}
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/// <summary>
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@@ -71,7 +73,7 @@ namespace BansheeEditor
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float scaledHeight = collider.HalfHeight*2.0f*scale.y;
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float scaledRadius = collider.Radius*MathEx.Max(scale.x, scale.z);
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- Gizmos.DrawWireCapsule(offset, scaledHeight, scaledRadius);
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+ Gizmos.DrawWireCapsule(offset * scale, scaledHeight, scaledRadius);
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}
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/// <summary>
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@@ -132,7 +134,8 @@ namespace BansheeEditor
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Gizmos.DrawLine(bottomRight, bottomLeft);
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// Draw normal
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- Gizmos.DrawLine(center, center + Vector3.XAxis*0.5f);
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+ Vector3 scale = so.Scale;
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+ Gizmos.DrawLine(center * scale, (center + Vector3.XAxis*0.5f) * scale);
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}
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}
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