@@ -29,8 +29,7 @@ Technique : inherits("SolidGizmo") =
DepthWrite = false;
DepthRead = false;
Stencil = true;
- StencilRef = 1;
- StencilOpBack = { KEEP, KEEP, INC, PASS };
+ StencilOpFront = { KEEP, KEEP, INC, PASS };
Target =
{
@@ -69,7 +69,7 @@ namespace BansheeEngine
if (buffer == nullptr)
- BS_EXCEPT(InternalErrorException, "Cannot map vertex buffer.");
+ BS_EXCEPT(InternalErrorException, "Cannot map OpenGL buffer.");
}
mZeroLocked = false;