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@@ -1,2305 +1,2305 @@
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-//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
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-//**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
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-#include "BsBuiltinEditorResources.h"
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-#include "BsBuiltinResources.h"
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-#include "BsGUIElementStyle.h"
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-#include "BsGUILabel.h"
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-#include "BsGUITexture.h"
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-#include "BsGUIButton.h"
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-#include "BsGUIInputBox.h"
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-#include "BsGUIToggle.h"
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-#include "BsGUIColor.h"
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-#include "BsTextSprite.h"
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-#include "BsSpriteTexture.h"
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-#include "BsGUITreeViewEditBox.h"
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-#include "BsGUIIntField.h"
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-#include "BsGUIFloatField.h"
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-#include "BsGUIColorField.h"
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-#include "BsGUITextField.h"
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-#include "BsGUIToggleField.h"
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-#include "BsGUIVector2Field.h"
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-#include "BsGUIVector3Field.h"
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-#include "BsGUIVector4Field.h"
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-#include "BsGUIListBoxField.h"
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-#include "BsGUISliderField.h"
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-#include "BsGUIProgressBar.h"
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-#include "BsGUISlider.h"
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-#include "BsGUIDropDownContent.h"
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-#include "BsGUIStatusBar.h"
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-#include "BsGUIMenuBar.h"
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-#include "BsGUIListBox.h"
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-#include "BsCoreThread.h"
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-#include "BsFont.h"
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-#include "BsTexture.h"
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-#include "BsShader.h"
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-#include "BsMaterial.h"
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-#include "BsResources.h"
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-#include "BsFileSystem.h"
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-#include "BsResourceManifest.h"
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-#include "BsDataStream.h"
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-#include "BsGUITooltip.h"
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-
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-namespace BansheeEngine
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-{
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- static const Path EDITOR_DATA_FOLDER = "Editor\\";
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-
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- const String BuiltinEditorResources::ObjectFieldStyleName = "GUIObjectField";
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- const String BuiltinEditorResources::ObjectFieldLabelStyleName = "EditorFieldLabel";
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- const String BuiltinEditorResources::ObjectFieldDropBtnStyleName = "DropButton";
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- const String BuiltinEditorResources::ObjectFieldClearBtnStyleName = "ObjectClearButton";
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-
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- const String BuiltinEditorResources::TextureFieldStyleName = "GUITextureField";
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- const String BuiltinEditorResources::TextureFieldLabelStyleName = "TextureFieldLabel";
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- const String BuiltinEditorResources::TextureFieldDropStyleName = "TextureDrop";
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- const String BuiltinEditorResources::TextureFieldClearBtnStyleName = "TextureClearButton";
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-
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- const WString BuiltinEditorResources::DefaultFontFilename = L"arial.ttf";
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- const WString BuiltinEditorResources::DefaultAAFontFilename = L"arialAA.ttf";
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- const UINT32 BuiltinEditorResources::DefaultFontSize = 8;
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- const UINT32 BuiltinEditorResources::TitleFontSize = 16;
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-
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- const Color BuiltinEditorResources::TextNormalColor = Color(0.7f, 0.7f, 0.7f);
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- const Color BuiltinEditorResources::TextActiveColor = Color(0.0f, 0.0f, 0.0f);
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-
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- const WString BuiltinEditorResources::GUISkinFile = L"GUISkin";
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-
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- const char* BuiltinEditorResources::ShaderFolder = "Shaders\\";
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- const char* BuiltinEditorResources::SkinFolder = "Skin\\";
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- const char* BuiltinEditorResources::IconFolder = "Skin\\Icons";
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- const char* BuiltinEditorResources::ShaderIncludeFolder = "Includes\\";
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-
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- const WString BuiltinEditorResources::FolderIconTex = L"FolderIcon.psd";
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- const WString BuiltinEditorResources::MeshIconTex = L"MeshIcon.psd";
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- const WString BuiltinEditorResources::TextureIconTex = L"TextureIcon.psd";
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- const WString BuiltinEditorResources::FontIconTex = L"FontIcon.psd";
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- const WString BuiltinEditorResources::PlainTextIconTex = L"TextIcon.psd";
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- const WString BuiltinEditorResources::ScriptCodeIconTex = L"CSharpIcon.psd";
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- const WString BuiltinEditorResources::ShaderIconTex = L"ShaderIcon.psd";
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- const WString BuiltinEditorResources::ShaderIncludeIconTex = L"ShaderIncludeIcon.psd";
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- const WString BuiltinEditorResources::MaterialIconTex = L"MaterialIcon.psd";
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- const WString BuiltinEditorResources::SpriteTextureIconTex = L"SpriteIcon.psd";
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- const WString BuiltinEditorResources::PrefabIconTex = L"PrefabIcon.psd";
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- const WString BuiltinEditorResources::GUISkinIconTex = L"GUISkinIcon.psd";
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- const WString BuiltinEditorResources::PhysicsMaterialIconTex = L"PhysicsMaterialIcon.psd";
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- const WString BuiltinEditorResources::PhysicsMeshIconTex = L"PhysicsMeshIcon.psd";
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-
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- const WString BuiltinEditorResources::ButtonNormalTex = L"ButtonNormal.png";
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- const WString BuiltinEditorResources::ButtonHoverTex = L"ButtonHover.png";
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- const WString BuiltinEditorResources::ButtonActiveTex = L"ButtonActive.png";
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-
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- const WString BuiltinEditorResources::ButtonLeftNormalTex = L"ButtonLeftNormal.png";
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- const WString BuiltinEditorResources::ButtonLeftHoverTex = L"ButtonLeftHover.png";
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- const WString BuiltinEditorResources::ButtonLeftActiveTex = L"ButtonLeftActive.png";
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-
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- const WString BuiltinEditorResources::ButtonRightNormalTex = L"ButtonRightNormal.png";
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- const WString BuiltinEditorResources::ButtonRightHoverTex = L"ButtonRightHover.png";
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- const WString BuiltinEditorResources::ButtonRightActiveTex = L"ButtonRightActive.png";
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-
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- const WString BuiltinEditorResources::ToggleNormalTex = L"ToggleNormal.png";
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- const WString BuiltinEditorResources::ToggleHoverTex = L"ToggleHover.png";
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- const WString BuiltinEditorResources::ToggleNormalOnTex = L"ToggleNormalOn.png";
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- const WString BuiltinEditorResources::ToggleHoverOnTex = L"ToggleHoverOn.png";
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-
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- const WString BuiltinEditorResources::InputBoxNormalTex = L"InputBoxNormal.png";
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- const WString BuiltinEditorResources::InputBoxHoverTex = L"InputBoxHover.png";
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- const WString BuiltinEditorResources::InputBoxFocusedTex = L"InputBoxActive.png";
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-
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- const WString BuiltinEditorResources::ObjectDropBtnNormalTex = L"ObjectDropNormal.png";
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- const WString BuiltinEditorResources::ObjectDropBtnNormalOnTex = L"ObjectDropNormalOn.png";
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- const WString BuiltinEditorResources::ObjectClearBtnNormalTex = L"ObjectDropClearNormal.png";
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- const WString BuiltinEditorResources::ObjectClearBtnHoverTex = L"ObjectDropClearHover.png";
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- const WString BuiltinEditorResources::ObjectClearBtnActiveTex = L"ObjectDropClearActive.png";
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-
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- const WString BuiltinEditorResources::DropDownBtnNormalTex = L"DropDownButtonNormal.png";
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- const WString BuiltinEditorResources::DropDownBtnHoverTex = L"DropDownButtonHover.png";
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- const WString BuiltinEditorResources::DropDownBtnActiveTex = L"DropDownButtonActive.png";
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-
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- const WString BuiltinEditorResources::SliderHBackgroundTex = L"SliderHBackground.png";
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- const WString BuiltinEditorResources::SliderHFillTex = L"SliderHFill.png";
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- const WString BuiltinEditorResources::SliderVBackgroundTex = L"SliderVBackground.png";
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- const WString BuiltinEditorResources::SliderVFillTex = L"SliderVFill.png";
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- const WString BuiltinEditorResources::SliderHandleNormalTex = L"SliderHandleNormal.png";
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- const WString BuiltinEditorResources::SliderHandleHoverTex = L"SliderHandleHover.png";
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- const WString BuiltinEditorResources::SliderHandleActiveTex = L"SliderHandleActive.png";
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-
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- const WString BuiltinEditorResources::FoldoutOpenNormalTex = L"FoldoutNormalOn.png";
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- const WString BuiltinEditorResources::FoldoutOpenHoverTex = L"FoldoutHoverOn.png";
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- const WString BuiltinEditorResources::FoldoutOpenActiveTex = L"FoldoutHoverOn.png";
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- const WString BuiltinEditorResources::FoldoutClosedNormalTex = L"FoldoutNormalOff.png";
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- const WString BuiltinEditorResources::FoldoutClosedHoverTex = L"FoldoutHoverOff.png";
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- const WString BuiltinEditorResources::FoldoutClosedActiveTex = L"FoldoutHoverOff.png";
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-
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- const WString BuiltinEditorResources::WindowBackgroundTex = L"WindowBackground.png";
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-
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- const WString BuiltinEditorResources::WindowFrameNormal = L"WindowFrameNormal.png";
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- const WString BuiltinEditorResources::WindowFrameFocused = L"WindowFrameFocused.png";
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-
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- const WString BuiltinEditorResources::CloseButtonNormalTex = L"CloseButtonNormal.png";
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- const WString BuiltinEditorResources::CloseButtonHoverTex = L"CloseButtonHover.png";
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- const WString BuiltinEditorResources::CloseButtonActiveTex = L"CloseButtonActive.png";
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-
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- const WString BuiltinEditorResources::MinButtonNormalTex = L"MinimizeButtonNormal.png";
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- const WString BuiltinEditorResources::MinButtonHoverTex = L"MinimizeButtonHover.png";
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- const WString BuiltinEditorResources::MinButtonActiveTex = L"MinimizeButtonActive.png";
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-
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- const WString BuiltinEditorResources::MaxButtonNormalTex = L"MaximizeButtonNormal.png";
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- const WString BuiltinEditorResources::MaxButtonHoverTex = L"MaximizeButtonHover.png";
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- const WString BuiltinEditorResources::MaxButtonActiveTex = L"MaximizeButtonActive.png";
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-
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- const WString BuiltinEditorResources::TabBarBackgroundTex = L"TabBarBackground.png";
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- const WString BuiltinEditorResources::TitleBarBackgroundTex = L"TitleBarBackground.png";
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-
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- const WString BuiltinEditorResources::TabButtonNormalTex = L"TabButtonNormal.png";
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- const WString BuiltinEditorResources::TabButtonFocusedTex = L"TabButtonFocused.png";
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-
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- const WString BuiltinEditorResources::ScrollBarUpNormalTex = L"ScrollArrowUpNormal.png";
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- const WString BuiltinEditorResources::ScrollBarUpHoverTex = L"ScrollArrowUpHover.png";
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- const WString BuiltinEditorResources::ScrollBarUpActiveTex = L"ScrollArrowUpActive.png";
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-
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- const WString BuiltinEditorResources::ScrollBarDownNormalTex = L"ScrollArrowDownNormal.png";
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- const WString BuiltinEditorResources::ScrollBarDownHoverTex = L"ScrollArrowDownHover.png";
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- const WString BuiltinEditorResources::ScrollBarDownActiveTex = L"ScrollArrowDownActive.png";
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-
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- const WString BuiltinEditorResources::ScrollBarLeftNormalTex = L"ScrollArrowLeftNormal.png";
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- const WString BuiltinEditorResources::ScrollBarLeftHoverTex = L"ScrollArrowLeftHover.png";
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- const WString BuiltinEditorResources::ScrollBarLeftActiveTex = L"ScrollArrowLeftActive.png";
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-
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- const WString BuiltinEditorResources::ScrollBarRightNormalTex = L"ScrollArrowRightNormal.png";
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- const WString BuiltinEditorResources::ScrollBarRightHoverTex = L"ScrollArrowRightHover.png";
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- const WString BuiltinEditorResources::ScrollBarRightActiveTex = L"ScrollArrowRightActive.png";
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-
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- const WString BuiltinEditorResources::ScrollBarHandleHorzNormalTex = L"ScrollBarHHandleNormal.png";
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- const WString BuiltinEditorResources::ScrollBarHandleHorzHoverTex = L"ScrollBarHHandleHover.png";
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- const WString BuiltinEditorResources::ScrollBarHandleHorzActiveTex = L"ScrollBarHHandleActive.png";
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-
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- const WString BuiltinEditorResources::ScrollBarHandleVertNormalTex = L"ScrollBarVHandleNormal.png";
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- const WString BuiltinEditorResources::ScrollBarHandleVertHoverTex = L"ScrollBarVHandleHover.png";
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- const WString BuiltinEditorResources::ScrollBarHandleVertActiveTex = L"ScrollBarVHandleActive.png";
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-
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- const WString BuiltinEditorResources::ScrollBarHBgTex = L"ScrollBarHBackground.png";
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- const WString BuiltinEditorResources::ScrollBarVBgTex = L"ScrollBarVBackground.png";
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-
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- const WString BuiltinEditorResources::DropDownBoxBgTex = L"DropDownBoxBg.png";
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- const WString BuiltinEditorResources::DropDownBoxSideBgTex = L"DropDownBoxSideBg.png";
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- const WString BuiltinEditorResources::DropDownBoxHandleTex = L"DropDownBoxScrollHandle.png";
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-
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- const WString BuiltinEditorResources::DropDownBoxEntryNormalTex = L"DropDownBoxEntryNormal.png";
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- const WString BuiltinEditorResources::DropDownBoxEntryHoverTex = L"DropDownBoxEntryHover.png";
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-
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- const WString BuiltinEditorResources::DropDownBoxEntryToggleNormalTex = L"DropDownBoxEntryToggleNormal.png";
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- const WString BuiltinEditorResources::DropDownBoxEntryToggleHoverTex = L"DropDownBoxEntryToggleHover.png";
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- const WString BuiltinEditorResources::DropDownBoxEntryToggleNormalOnTex = L"DropDownBoxEntryToggleNormalOn.png";
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- const WString BuiltinEditorResources::DropDownBoxEntryToggleHoverOnTex = L"DropDownBoxEntryToggleHoverOn.png";
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-
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- const WString BuiltinEditorResources::DropDownBoxBtnUpNormalTex = L"DropDownBoxArrowUpNormal.png";
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- const WString BuiltinEditorResources::DropDownBoxBtnUpHoverTex = L"DropDownBoxArrowUpHover.png";
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-
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- const WString BuiltinEditorResources::DropDownBoxBtnDownNormalTex = L"DropDownBoxArrowDownNormal.png";
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- const WString BuiltinEditorResources::DropDownBoxBtnDownHoverTex = L"DropDownBoxArrowDownHover.png";
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-
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- const WString BuiltinEditorResources::DropDownBoxEntryExpNormalTex = L"DropDownBoxExpandBtnNormal.png";
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- const WString BuiltinEditorResources::DropDownBoxEntryExpHoverTex = L"DropDownBoxExpandBtnHover.png";
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-
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- const WString BuiltinEditorResources::DropDownSeparatorTex = L"DropDownBoxSeparator.png";
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-
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- const WString BuiltinEditorResources::MenuBarBgTex = L"MenuBarBackground.png";
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- const WString BuiltinEditorResources::MenuBarBansheeLogoTex = L"MenuBarLog.png";
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-
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- const WString BuiltinEditorResources::MenuBarBtnNormalTex = L"MenuBarButtonNormal.png";
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- const WString BuiltinEditorResources::MenuBarBtnActiveTex = L"MenuBarButtonActive.png";
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- const WString BuiltinEditorResources::MenuBarBtnHoverTex = L"MenuBarButtonHover.png";
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-
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- const WString BuiltinEditorResources::MenuBarLineNormalTex = L"MenuBarLineNormal.png";
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- const WString BuiltinEditorResources::MenuBarLineActiveTex = L"MenuBarLineActive.png";
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-
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- const WString BuiltinEditorResources::ToolBarBtnNormalTex = L"ToolBarButtonNormal.png";
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- const WString BuiltinEditorResources::ToolBarBtnHoverTex = L"ToolBarButtonHover.png";
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- const WString BuiltinEditorResources::ToolBarBtnActiveTex = L"ToolBarButtonActive.png";
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-
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- const WString BuiltinEditorResources::ToolBarSeparatorTex = L"ToolBarSeparator.png";
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-
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- const WString BuiltinEditorResources::DockSliderNormalTex = L"DockSliderNormal.png";
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-
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- const WString BuiltinEditorResources::TreeViewExpandButtonOffNormal = L"ExpandArrowNormalOff.png";
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- const WString BuiltinEditorResources::TreeViewExpandButtonOffHover = L"ExpandArrowHoverOff.png";
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- const WString BuiltinEditorResources::TreeViewExpandButtonOnNormal = L"ExpandArrowNormalOn.png";
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- const WString BuiltinEditorResources::TreeViewExpandButtonOnHover = L"ExpandArrowHoverOn.png";
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-
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- const WString BuiltinEditorResources::TreeViewHighlightBackground = L"TreeViewHighlightBackground.psd";
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- const WString BuiltinEditorResources::TreeViewEditBox = L"TreeViewEditBox.psd";
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- const WString BuiltinEditorResources::TreeViewElementHighlight = L"TreeViewElementHighlight.psd";
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- const WString BuiltinEditorResources::TreeViewElementSepHighlight = L"TreeViewElementSepHighlight.psd";
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-
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- const WString BuiltinEditorResources::ColorPickerSliderHorzHandleTex = L"ColorPickerSliderHorzHandle.psd";
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- const WString BuiltinEditorResources::ColorPickerSliderVertHandleTex = L"ColorPickerSliderVertHandle.psd";
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- const WString BuiltinEditorResources::ColorPickerSlider2DHandleTex = L"ColorPicker2DHandle.psd";
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-
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- const WString BuiltinEditorResources::ProgressBarFillTex = L"ProgressBarFill.png";
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- const WString BuiltinEditorResources::ProgressBarBgTex = L"ProgressBarBg.png";
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-
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- const WString BuiltinEditorResources::SelectionAreaTex = L"SelectionHighlight.png";
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- const WString BuiltinEditorResources::SelectionBgTex = L"SelectionBg.psd";
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-
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- const WString BuiltinEditorResources::TextureDropTex = L"TextureDrop.png";
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- const WString BuiltinEditorResources::TextureDropOnTex = L"TextureDropHover.png";
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-
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- const WString BuiltinEditorResources::XButtonNormalTex = L"XBtnNormal.png";
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- const WString BuiltinEditorResources::XButtonHoverTex = L"XBtnHover.png";
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- const WString BuiltinEditorResources::XButtonActiveTex = L"XBtnActive.png";
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-
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- const WString BuiltinEditorResources::StatusBarBgTex = L"StatusBarBackground.png";
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- const WString BuiltinEditorResources::ScrollAreaBgTex = L"ScrollAreaBg.png";
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-
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- const WString BuiltinEditorResources::InspectorTitleBgTex = L"InspectorTitleBg.png";
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- const WString BuiltinEditorResources::InspectorContentBgTex = L"InspectorContentBg.png";
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- const WString BuiltinEditorResources::InspectorContentBgAlternateTex = L"InspectorContentBgAlternate.png";
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-
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- /************************************************************************/
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- /* SHADERS */
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- /************************************************************************/
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-
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- const WString BuiltinEditorResources::ShaderDockOverlayFile = L"DockDropOverlay.bsl";
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- const WString BuiltinEditorResources::ShaderSceneGridFile = L"SceneGrid.bsl";
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- const WString BuiltinEditorResources::ShaderPickingCullNoneFile = L"PickingCullNone.bsl";
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- const WString BuiltinEditorResources::ShaderPickingCullCWFile = L"PickingCullCW.bsl";
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- const WString BuiltinEditorResources::ShaderPickingCullCCWFile = L"PickingCullCCW.bsl";
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- const WString BuiltinEditorResources::ShaderPickingAlphaCullNoneFile = L"PickingAlphaCullNone.bsl";
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- const WString BuiltinEditorResources::ShaderPickingAlphaCullCWFile = L"PickingAlphaCullCW.bsl";
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- const WString BuiltinEditorResources::ShaderPickingAlphaCullCCWFile = L"PickingAlphaCullCCW.bsl";
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- const WString BuiltinEditorResources::ShaderWireGizmoFile = L"WireGizmo.bsl";
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- const WString BuiltinEditorResources::ShaderSolidGizmoFile = L"SolidGizmo.bsl";
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- const WString BuiltinEditorResources::ShaderWireHandleFile = L"WireHandle.bsl";
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- const WString BuiltinEditorResources::ShaderSolidHandleFile = L"SolidHandle.bsl";
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- const WString BuiltinEditorResources::ShaderHandleClearAlphaFile = L"ClearHandleAlpha.bsl";
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- const WString BuiltinEditorResources::ShaderIconGizmoFile = L"IconGizmo.bsl";
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- const WString BuiltinEditorResources::ShaderGizmoPickingFile = L"GizmoPicking.bsl";
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- const WString BuiltinEditorResources::ShaderGizmoPickingAlphaFile = L"GizmoPickingAlpha.bsl";
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- const WString BuiltinEditorResources::ShaderTextGizmoFile = L"TextGizmo.bsl";
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- const WString BuiltinEditorResources::ShaderSelectionFile = L"Selection.bsl";
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-
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- /************************************************************************/
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- /* OTHER */
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- /************************************************************************/
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- const WString BuiltinEditorResources::EmptyShaderCodeFile = L"EmptyShaderText.txt";
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- const WString BuiltinEditorResources::EmptyCSScriptCodeFile = L"EmptyCSScriptText.txt";
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-
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- BuiltinEditorResources::BuiltinEditorResources()
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- {
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- // Set up paths
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- BuiltinRawDataFolder = Paths::getRuntimeDataPath() + L"Raw\\Editor\\";
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- EditorRawSkinFolder = BuiltinRawDataFolder + SkinFolder;
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|
|
- EditorRawShaderFolder = BuiltinRawDataFolder + ShaderFolder;
|
|
|
- EditorRawShaderIncludeFolder = BuiltinRawDataFolder + ShaderIncludeFolder;
|
|
|
-
|
|
|
- BuiltinDataFolder = Paths::getRuntimeDataPath() + EDITOR_DATA_FOLDER;
|
|
|
- EditorSkinFolder = BuiltinDataFolder + SkinFolder;
|
|
|
- EditorIconFolder = BuiltinDataFolder + IconFolder;
|
|
|
- EditorShaderFolder = BuiltinDataFolder + ShaderFolder;
|
|
|
- EditorShaderIncludeFolder = BuiltinDataFolder + ShaderIncludeFolder;
|
|
|
-
|
|
|
- ResourceManifestPath = BuiltinDataFolder + "ResourceManifest.asset";
|
|
|
-
|
|
|
- Path absoluteDataPath = FileSystem::getWorkingDirectoryPath();
|
|
|
- absoluteDataPath.append(BuiltinDataFolder);
|
|
|
-
|
|
|
- // Update from raw assets if needed
|
|
|
-#if BS_DEBUG_MODE
|
|
|
- if (BuiltinResourcesHelper::checkForModifications(BuiltinRawDataFolder, BuiltinDataFolder + L"Timestamp.asset"))
|
|
|
- {
|
|
|
- mResourceManifest = ResourceManifest::create("BuiltinResources");
|
|
|
- gResources().registerResourceManifest(mResourceManifest);
|
|
|
-
|
|
|
- preprocess();
|
|
|
- BuiltinResourcesHelper::writeTimestamp(BuiltinDataFolder + L"Timestamp.asset");
|
|
|
-
|
|
|
- Path absoluteDataPath = FileSystem::getWorkingDirectoryPath();
|
|
|
- absoluteDataPath.append(BuiltinDataFolder);
|
|
|
-
|
|
|
- ResourceManifest::save(mResourceManifest, ResourceManifestPath, absoluteDataPath);
|
|
|
- }
|
|
|
-#endif
|
|
|
-
|
|
|
- // Load manifest
|
|
|
- if (mResourceManifest == nullptr)
|
|
|
- {
|
|
|
- if (FileSystem::exists(ResourceManifestPath))
|
|
|
- mResourceManifest = ResourceManifest::load(ResourceManifestPath, absoluteDataPath);
|
|
|
-
|
|
|
- if (mResourceManifest == nullptr)
|
|
|
- mResourceManifest = ResourceManifest::create("BuiltinResources");
|
|
|
-
|
|
|
- gResources().registerResourceManifest(mResourceManifest);
|
|
|
- }
|
|
|
-
|
|
|
- // Load basic resources
|
|
|
- mShaderDockOverlay = getShader(ShaderDockOverlayFile);
|
|
|
- mShaderSceneGrid = getShader(ShaderSceneGridFile);
|
|
|
- mShaderPicking[(int)CULL_NONE] = getShader(ShaderPickingCullNoneFile);
|
|
|
- mShaderPicking[(int)CULL_CLOCKWISE] = getShader(ShaderPickingCullCWFile);
|
|
|
- mShaderPicking[(int)CULL_COUNTERCLOCKWISE] = getShader(ShaderPickingCullCCWFile);
|
|
|
- mShaderPickingAlpha[(int)CULL_NONE] = getShader(ShaderPickingAlphaCullNoneFile);
|
|
|
- mShaderPickingAlpha[(int)CULL_CLOCKWISE] = getShader(ShaderPickingAlphaCullCWFile);
|
|
|
- mShaderPickingAlpha[(int)CULL_COUNTERCLOCKWISE] = getShader(ShaderPickingAlphaCullCCWFile);
|
|
|
- mShaderGizmoSolid = getShader(ShaderSolidGizmoFile);
|
|
|
- mShaderGizmoWire = getShader(ShaderWireGizmoFile);
|
|
|
- mShaderGizmoIcon = getShader(ShaderIconGizmoFile);
|
|
|
- mShaderGizmoPicking = getShader(ShaderGizmoPickingFile);
|
|
|
- mShaderGizmoAlphaPicking = getShader(ShaderGizmoPickingAlphaFile);
|
|
|
- mShaderGizmoText = getShader(ShaderTextGizmoFile);
|
|
|
- mShaderHandleSolid = getShader(ShaderSolidHandleFile);
|
|
|
- mShaderHandleClearAlpha = getShader(ShaderHandleClearAlphaFile);
|
|
|
- mShaderHandleWire = getShader(ShaderWireHandleFile);
|
|
|
- mShaderSelection = getShader(ShaderSelectionFile);
|
|
|
-
|
|
|
- mDefaultFont = gResources().load<Font>(BuiltinDataFolder + (DefaultAAFontFilename + L".asset"));
|
|
|
- mSkin = gResources().load<GUISkin>(BuiltinDataFolder + (GUISkinFile + L".asset"));
|
|
|
- }
|
|
|
-
|
|
|
- BuiltinEditorResources::~BuiltinEditorResources()
|
|
|
- { }
|
|
|
-
|
|
|
- void BuiltinEditorResources::preprocess()
|
|
|
- {
|
|
|
- BuiltinResourcesHelper::importAssets(EditorRawShaderIncludeFolder, EditorShaderIncludeFolder, mResourceManifest); // Hidden dependency: Includes must be imported before shaders
|
|
|
- BuiltinResourcesHelper::importAssets(EditorRawShaderFolder, EditorShaderFolder, mResourceManifest);
|
|
|
- BuiltinResourcesHelper::importAssets(EditorRawSkinFolder, EditorSkinFolder, mResourceManifest);
|
|
|
-
|
|
|
- // Generate different sizes of resource icons
|
|
|
- generateResourceIcons(EditorIconFolder, mResourceManifest);
|
|
|
-
|
|
|
- // Import fonts
|
|
|
- BuiltinResourcesHelper::importFont(BuiltinRawDataFolder + DefaultFontFilename, DefaultFontFilename,
|
|
|
- BuiltinDataFolder, { DefaultFontSize }, true, mResourceManifest);
|
|
|
-
|
|
|
- BuiltinResourcesHelper::importFont(BuiltinRawDataFolder + DefaultFontFilename, DefaultAAFontFilename,
|
|
|
- BuiltinDataFolder, { TitleFontSize }, true, mResourceManifest);
|
|
|
-
|
|
|
- // Generate & save GUI sprite textures
|
|
|
- BuiltinResourcesHelper::generateSpriteTextures(EditorSkinFolder, mResourceManifest);
|
|
|
-
|
|
|
- // Generate & save GUI skin
|
|
|
- {
|
|
|
- GUISkinPtr skin = generateGUISkin();
|
|
|
- Path outputPath = FileSystem::getWorkingDirectoryPath() + BuiltinDataFolder + (GUISkinFile + L".asset");
|
|
|
-
|
|
|
- HResource skinResource;
|
|
|
- if (FileSystem::exists(outputPath))
|
|
|
- skinResource = gResources().load(outputPath);
|
|
|
-
|
|
|
- if (skinResource.isLoaded())
|
|
|
- gResources().update(skinResource, skin);
|
|
|
- else
|
|
|
- skinResource = gResources()._createResourceHandle(skin);
|
|
|
-
|
|
|
- gResources().save(skinResource, outputPath, true);
|
|
|
- mResourceManifest->registerResource(skinResource.getUUID(), outputPath);
|
|
|
- }
|
|
|
-
|
|
|
- Resources::instance().unloadAllUnused();
|
|
|
- }
|
|
|
-
|
|
|
- void BuiltinEditorResources::generateResourceIcons(const Path& inputFolder, const ResourceManifestPtr& manifest)
|
|
|
- {
|
|
|
- if (!FileSystem::exists(inputFolder))
|
|
|
- return;
|
|
|
-
|
|
|
- WString iconsToProcess[] = { FolderIconTex, FontIconTex, MeshIconTex, TextureIconTex, PlainTextIconTex,
|
|
|
- ScriptCodeIconTex, ShaderIconTex, ShaderIncludeIconTex, MaterialIconTex, SpriteTextureIconTex, PrefabIconTex,
|
|
|
- GUISkinIconTex, PhysicsMaterialIconTex, PhysicsMeshIconTex };
|
|
|
-
|
|
|
- PixelDataPtr srcData[sizeof(iconsToProcess)];
|
|
|
-
|
|
|
- UINT32 idx = 0;
|
|
|
- for (auto& iconName : iconsToProcess)
|
|
|
- {
|
|
|
- Path path = inputFolder + (iconName + L".asset");
|
|
|
-
|
|
|
- HTexture source = gResources().load<Texture>(path);
|
|
|
- if (source != nullptr)
|
|
|
- {
|
|
|
- srcData[idx] = source->getProperties().allocateSubresourceBuffer(0);
|
|
|
- source->readSubresource(gCoreAccessor(), 0, srcData[idx]);
|
|
|
- }
|
|
|
-
|
|
|
- idx++;
|
|
|
- }
|
|
|
-
|
|
|
- gCoreAccessor().submitToCoreThread(true);
|
|
|
-
|
|
|
- idx = 0;
|
|
|
- for (auto& iconName : iconsToProcess)
|
|
|
- {
|
|
|
- PixelDataPtr src = srcData[idx];
|
|
|
-
|
|
|
- PixelDataPtr scaled48 = PixelData::create(48, 48, 1, src->getFormat());
|
|
|
- PixelUtil::scale(*src, *scaled48);
|
|
|
-
|
|
|
- PixelDataPtr scaled32 = PixelData::create(32, 32, 1, src->getFormat());
|
|
|
- PixelUtil::scale(*scaled48, *scaled32);
|
|
|
-
|
|
|
- PixelDataPtr scaled16 = PixelData::create(16, 16, 1, src->getFormat());
|
|
|
- PixelUtil::scale(*scaled32, *scaled16);
|
|
|
-
|
|
|
- HTexture tex48 = Texture::create(scaled48);
|
|
|
- HTexture tex32 = Texture::create(scaled32);
|
|
|
- HTexture tex16 = Texture::create(scaled16);
|
|
|
-
|
|
|
- Path outputPath48 = FileSystem::getWorkingDirectoryPath() + inputFolder + (iconName + L"48.asset");
|
|
|
- Resources::instance().save(tex48, outputPath48, true);
|
|
|
- manifest->registerResource(tex48.getUUID(), outputPath48);
|
|
|
-
|
|
|
- Path outputPath32 = FileSystem::getWorkingDirectoryPath() + inputFolder + (iconName + L"32.asset");
|
|
|
- Resources::instance().save(tex32, outputPath32, true);
|
|
|
- manifest->registerResource(tex32.getUUID(), outputPath32);
|
|
|
-
|
|
|
- Path outputPath16 = FileSystem::getWorkingDirectoryPath() + inputFolder + (iconName + L"16.asset");
|
|
|
- Resources::instance().save(tex16, outputPath16, true);
|
|
|
- manifest->registerResource(tex16.getUUID(), outputPath16);
|
|
|
-
|
|
|
- idx++;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- GUISkinPtr BuiltinEditorResources::generateGUISkin()
|
|
|
- {
|
|
|
- GUISkinPtr skin = GUISkin::_createPtr();
|
|
|
-
|
|
|
- Path defaultFontPath = FileSystem::getWorkingDirectoryPath();
|
|
|
- defaultFontPath.append(BuiltinDataFolder);
|
|
|
- defaultFontPath.append(DefaultFontFilename + L".asset");
|
|
|
-
|
|
|
- HFont defaultFont = gResources().load<Font>(defaultFontPath);
|
|
|
-
|
|
|
- Path defaultAAFontPath = FileSystem::getWorkingDirectoryPath();
|
|
|
- defaultAAFontPath.append(BuiltinDataFolder);
|
|
|
- defaultAAFontPath.append(DefaultAAFontFilename + L".asset");
|
|
|
-
|
|
|
- HFont defaultAAFont = gResources().load<Font>(defaultAAFontPath);
|
|
|
-
|
|
|
- // Blank entry
|
|
|
- GUIElementStyle blankStyle;
|
|
|
-
|
|
|
- skin->setStyle("Blank", blankStyle);
|
|
|
- skin->setStyle(GUITexture::getGUITypeName(), blankStyle);
|
|
|
-
|
|
|
- // Label
|
|
|
- GUIElementStyle labelStyle;
|
|
|
- labelStyle.font = defaultFont;
|
|
|
- labelStyle.fontSize = DefaultFontSize;
|
|
|
- labelStyle.fixedWidth = false;
|
|
|
- labelStyle.fixedHeight = true;
|
|
|
- labelStyle.height = 14;
|
|
|
- labelStyle.minWidth = 10;
|
|
|
- labelStyle.normal.textColor = TextNormalColor;
|
|
|
-
|
|
|
- skin->setStyle(GUILabel::getGUITypeName(), labelStyle);
|
|
|
-
|
|
|
- // Window frame
|
|
|
- GUIElementStyle windowFrameStyle;
|
|
|
- windowFrameStyle.normal.texture = getGUITexture(WindowFrameNormal);
|
|
|
- windowFrameStyle.focused.texture = getGUITexture(WindowFrameFocused);
|
|
|
- windowFrameStyle.border.left = 1;
|
|
|
- windowFrameStyle.border.right = 1;
|
|
|
- windowFrameStyle.border.top = 1;
|
|
|
- windowFrameStyle.border.bottom = 1;
|
|
|
-
|
|
|
- skin->setStyle("WindowFrame", windowFrameStyle);
|
|
|
-
|
|
|
- // Button
|
|
|
- GUIElementStyle buttonStyle;
|
|
|
- buttonStyle.normal.texture = getGUITexture(ButtonNormalTex);
|
|
|
- buttonStyle.hover.texture = getGUITexture(ButtonHoverTex);
|
|
|
- buttonStyle.active.texture = getGUITexture(ButtonActiveTex);
|
|
|
- buttonStyle.normalOn.texture = getGUITexture(ButtonActiveTex);
|
|
|
- buttonStyle.hoverOn.texture = getGUITexture(ButtonActiveTex);
|
|
|
- buttonStyle.activeOn.texture = getGUITexture(ButtonActiveTex);
|
|
|
- buttonStyle.normal.textColor = TextNormalColor;
|
|
|
- buttonStyle.hover.textColor = TextNormalColor;
|
|
|
- buttonStyle.active.textColor = TextActiveColor;
|
|
|
- buttonStyle.normalOn.textColor = TextActiveColor;
|
|
|
- buttonStyle.hoverOn.textColor = TextActiveColor;
|
|
|
- buttonStyle.activeOn.textColor = TextActiveColor;
|
|
|
- buttonStyle.border.left = 2;
|
|
|
- buttonStyle.border.right = 2;
|
|
|
- buttonStyle.border.top = 2;
|
|
|
- buttonStyle.border.bottom = 4;
|
|
|
- buttonStyle.contentOffset.top = 2;
|
|
|
- buttonStyle.contentOffset.left = 3;
|
|
|
- buttonStyle.contentOffset.right = 3;
|
|
|
- buttonStyle.margins.bottom = 2;
|
|
|
- buttonStyle.fixedHeight = true;
|
|
|
- buttonStyle.height = 21;
|
|
|
- buttonStyle.minWidth = 20;
|
|
|
- buttonStyle.font = defaultFont;
|
|
|
- buttonStyle.fontSize = DefaultFontSize;
|
|
|
- buttonStyle.textHorzAlign = THA_Center;
|
|
|
- buttonStyle.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle(GUIButton::getGUITypeName(), buttonStyle);
|
|
|
-
|
|
|
- // Left edge button
|
|
|
- GUIElementStyle leftButtonStyle;
|
|
|
- leftButtonStyle.normal.texture = getGUITexture(ButtonLeftNormalTex);
|
|
|
- leftButtonStyle.hover.texture = getGUITexture(ButtonLeftHoverTex);
|
|
|
- leftButtonStyle.active.texture = getGUITexture(ButtonLeftActiveTex);
|
|
|
- leftButtonStyle.normalOn.texture = getGUITexture(ButtonLeftActiveTex);
|
|
|
- leftButtonStyle.hoverOn.texture = getGUITexture(ButtonLeftActiveTex);
|
|
|
- leftButtonStyle.activeOn.texture = getGUITexture(ButtonLeftActiveTex);
|
|
|
- leftButtonStyle.normal.textColor = TextNormalColor;
|
|
|
- leftButtonStyle.hover.textColor = TextNormalColor;
|
|
|
- leftButtonStyle.active.textColor = TextActiveColor;
|
|
|
- leftButtonStyle.normalOn.textColor = TextActiveColor;
|
|
|
- leftButtonStyle.hoverOn.textColor = TextActiveColor;
|
|
|
- leftButtonStyle.activeOn.textColor = TextActiveColor;
|
|
|
- leftButtonStyle.border.left = 7;
|
|
|
- leftButtonStyle.border.right = 2;
|
|
|
- leftButtonStyle.border.top = 2;
|
|
|
- leftButtonStyle.border.bottom = 4;
|
|
|
- leftButtonStyle.contentOffset.top = 2;
|
|
|
- leftButtonStyle.contentOffset.left = 7;
|
|
|
- leftButtonStyle.contentOffset.right = 3;
|
|
|
- leftButtonStyle.margins.bottom = 2;
|
|
|
- leftButtonStyle.fixedHeight = true;
|
|
|
- leftButtonStyle.height = 21;
|
|
|
- leftButtonStyle.minWidth = 20;
|
|
|
- leftButtonStyle.font = defaultFont;
|
|
|
- leftButtonStyle.fontSize = DefaultFontSize;
|
|
|
- leftButtonStyle.textHorzAlign = THA_Center;
|
|
|
- leftButtonStyle.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle("ButtonLeft", leftButtonStyle);
|
|
|
-
|
|
|
- // Right edge button
|
|
|
- GUIElementStyle rightButtonStyle;
|
|
|
- rightButtonStyle.normal.texture = getGUITexture(ButtonRightNormalTex);
|
|
|
- rightButtonStyle.hover.texture = getGUITexture(ButtonRightHoverTex);
|
|
|
- rightButtonStyle.active.texture = getGUITexture(ButtonRightActiveTex);
|
|
|
- rightButtonStyle.normalOn.texture = getGUITexture(ButtonRightActiveTex);
|
|
|
- rightButtonStyle.hoverOn.texture = getGUITexture(ButtonRightActiveTex);
|
|
|
- rightButtonStyle.activeOn.texture = getGUITexture(ButtonRightActiveTex);
|
|
|
- rightButtonStyle.normal.textColor = TextNormalColor;
|
|
|
- rightButtonStyle.hover.textColor = TextNormalColor;
|
|
|
- rightButtonStyle.active.textColor = TextActiveColor;
|
|
|
- rightButtonStyle.normalOn.textColor = TextActiveColor;
|
|
|
- rightButtonStyle.hoverOn.textColor = TextActiveColor;
|
|
|
- rightButtonStyle.activeOn.textColor = TextActiveColor;
|
|
|
- rightButtonStyle.border.left = 2;
|
|
|
- rightButtonStyle.border.right = 7;
|
|
|
- rightButtonStyle.border.top = 2;
|
|
|
- rightButtonStyle.border.bottom = 4;
|
|
|
- rightButtonStyle.contentOffset.top = 2;
|
|
|
- rightButtonStyle.contentOffset.left = 3;
|
|
|
- rightButtonStyle.contentOffset.right = 7;
|
|
|
- rightButtonStyle.margins.bottom = 2;
|
|
|
- rightButtonStyle.fixedHeight = true;
|
|
|
- rightButtonStyle.height = 21;
|
|
|
- rightButtonStyle.minWidth = 20;
|
|
|
- rightButtonStyle.font = defaultFont;
|
|
|
- rightButtonStyle.fontSize = DefaultFontSize;
|
|
|
- rightButtonStyle.textHorzAlign = THA_Center;
|
|
|
- rightButtonStyle.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle("ButtonRight", rightButtonStyle);
|
|
|
-
|
|
|
- // Toggle
|
|
|
- GUIElementStyle toggleStyle;
|
|
|
- toggleStyle.normal.texture = getGUITexture(ToggleNormalTex);
|
|
|
- toggleStyle.hover.texture = getGUITexture(ToggleHoverTex);
|
|
|
- toggleStyle.active.texture = toggleStyle.hover.texture;
|
|
|
- toggleStyle.normalOn.texture = getGUITexture(ToggleNormalOnTex);
|
|
|
- toggleStyle.hoverOn.texture = getGUITexture(ToggleHoverOnTex);
|
|
|
- toggleStyle.activeOn.texture = toggleStyle.hoverOn.texture;
|
|
|
- toggleStyle.fixedHeight = true;
|
|
|
- toggleStyle.fixedWidth = true;
|
|
|
- toggleStyle.margins.bottom = 2;
|
|
|
- toggleStyle.height = 15;
|
|
|
- toggleStyle.width = 13;
|
|
|
-
|
|
|
- skin->setStyle(GUIToggle::getGUITypeName(), toggleStyle);
|
|
|
-
|
|
|
- // Color
|
|
|
- GUIElementStyle colorStyle;
|
|
|
- colorStyle.margins.left = 2;
|
|
|
- colorStyle.margins.right = 2;
|
|
|
- colorStyle.margins.top = 2;
|
|
|
- colorStyle.margins.bottom = 2;
|
|
|
- colorStyle.fixedHeight = true;
|
|
|
- colorStyle.height = 15;
|
|
|
- colorStyle.minWidth = 10;
|
|
|
-
|
|
|
- skin->setStyle(GUIColor::getGUITypeName(), colorStyle);
|
|
|
-
|
|
|
- // Window background texture
|
|
|
- GUIElementStyle windowBgStyle;
|
|
|
- windowBgStyle.normal.texture = getGUITexture(WindowBackgroundTex);
|
|
|
-
|
|
|
- skin->setStyle("WindowBackground", windowBgStyle);
|
|
|
-
|
|
|
- // Window tab bar background
|
|
|
- GUIElementStyle tabBarBgStyle;
|
|
|
- tabBarBgStyle.normal.texture = getGUITexture(TabBarBackgroundTex);
|
|
|
- tabBarBgStyle.fixedHeight = true;
|
|
|
- tabBarBgStyle.height = 16;
|
|
|
-
|
|
|
- skin->setStyle("TabBarBackground", tabBarBgStyle);
|
|
|
-
|
|
|
- // Tabbed title bar tab button
|
|
|
- GUIElementStyle tabbedBarButton;
|
|
|
- tabbedBarButton.normal.texture = getGUITexture(TabButtonNormalTex);
|
|
|
- tabbedBarButton.hover.texture = tabbedBarButton.normal.texture;
|
|
|
- tabbedBarButton.active.texture = getGUITexture(TabButtonFocusedTex);
|
|
|
- tabbedBarButton.normalOn.texture = tabbedBarButton.active.texture;
|
|
|
- tabbedBarButton.hoverOn.texture = tabbedBarButton.active.texture;
|
|
|
- tabbedBarButton.activeOn.texture = tabbedBarButton.active.texture;
|
|
|
- tabbedBarButton.normal.textColor = TextNormalColor;
|
|
|
- tabbedBarButton.hover.textColor = TextNormalColor;
|
|
|
- tabbedBarButton.active.textColor = TextActiveColor;
|
|
|
- tabbedBarButton.normalOn.textColor = TextActiveColor;
|
|
|
- tabbedBarButton.hoverOn.textColor = TextActiveColor;
|
|
|
- tabbedBarButton.activeOn.textColor = TextActiveColor;
|
|
|
- tabbedBarButton.border.left = 12;
|
|
|
- tabbedBarButton.border.right = 12;
|
|
|
- tabbedBarButton.margins.left = 5;
|
|
|
- tabbedBarButton.margins.right = 5;
|
|
|
- tabbedBarButton.contentOffset.top = 3;
|
|
|
- tabbedBarButton.contentOffset.left = 6;
|
|
|
- tabbedBarButton.contentOffset.right = 6;
|
|
|
- tabbedBarButton.fixedHeight = true;
|
|
|
- tabbedBarButton.height = 15;
|
|
|
- tabbedBarButton.minWidth = 24;
|
|
|
- tabbedBarButton.maxWidth = 110;
|
|
|
- tabbedBarButton.font = defaultFont;
|
|
|
- tabbedBarButton.fontSize = DefaultFontSize;
|
|
|
- tabbedBarButton.textHorzAlign = THA_Center;
|
|
|
- tabbedBarButton.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle("TabbedBarBtn", tabbedBarButton);
|
|
|
-
|
|
|
- // Tabbed title bar drag/drop button
|
|
|
- GUIElementStyle tabbedBarDropButton;
|
|
|
- tabbedBarDropButton.fixedHeight = true;
|
|
|
- tabbedBarDropButton.fixedWidth = true;
|
|
|
- tabbedBarDropButton.height = 13;
|
|
|
- tabbedBarDropButton.width = 6;
|
|
|
-
|
|
|
- skin->setStyle("TabbedBarDropArea", tabbedBarDropButton);
|
|
|
-
|
|
|
- // Window title bar background
|
|
|
- GUIElementStyle titleBarBgStyle;
|
|
|
- titleBarBgStyle.normal.texture = getGUITexture(TitleBarBackgroundTex);
|
|
|
- titleBarBgStyle.fixedHeight = true;
|
|
|
- titleBarBgStyle.height = 17;
|
|
|
-
|
|
|
- skin->setStyle("TitleBarBackground", titleBarBgStyle);
|
|
|
-
|
|
|
- // Window minimize button
|
|
|
- GUIElementStyle winMinButtonStyle;
|
|
|
- winMinButtonStyle.normal.texture = getGUITexture(MinButtonNormalTex);
|
|
|
- winMinButtonStyle.hover.texture = getGUITexture(MinButtonHoverTex);
|
|
|
- winMinButtonStyle.active.texture = getGUITexture(MinButtonActiveTex);
|
|
|
- winMinButtonStyle.fixedHeight = true;
|
|
|
- winMinButtonStyle.fixedWidth = true;
|
|
|
- winMinButtonStyle.height = 14;
|
|
|
- winMinButtonStyle.width = 14;
|
|
|
-
|
|
|
- skin->setStyle("WinMinimizeBtn", winMinButtonStyle);
|
|
|
-
|
|
|
- // Window maximize button
|
|
|
- GUIElementStyle winMaxButtonStyle;
|
|
|
- winMaxButtonStyle.normal.texture = getGUITexture(MaxButtonNormalTex);
|
|
|
- winMaxButtonStyle.hover.texture = getGUITexture(MaxButtonHoverTex);
|
|
|
- winMaxButtonStyle.active.texture = getGUITexture(MaxButtonActiveTex);
|
|
|
- winMaxButtonStyle.fixedHeight = true;
|
|
|
- winMaxButtonStyle.fixedWidth = true;
|
|
|
- winMaxButtonStyle.height = 14;
|
|
|
- winMaxButtonStyle.width = 14;
|
|
|
-
|
|
|
- skin->setStyle("WinMaximizeBtn", winMaxButtonStyle);
|
|
|
-
|
|
|
- // Window close button
|
|
|
- GUIElementStyle winCloseButtonStyle;
|
|
|
- winCloseButtonStyle.normal.texture = getGUITexture(CloseButtonNormalTex);
|
|
|
- winCloseButtonStyle.hover.texture = getGUITexture(CloseButtonHoverTex);
|
|
|
- winCloseButtonStyle.active.texture = getGUITexture(CloseButtonActiveTex);
|
|
|
- winCloseButtonStyle.fixedHeight = true;
|
|
|
- winCloseButtonStyle.fixedWidth = true;
|
|
|
- winCloseButtonStyle.height = 14;
|
|
|
- winCloseButtonStyle.width = 14;
|
|
|
-
|
|
|
- skin->setStyle("WinCloseBtn", winCloseButtonStyle);
|
|
|
-
|
|
|
- // Input box
|
|
|
- GUIElementStyle inputBoxStyle;
|
|
|
- inputBoxStyle.normal.texture = getGUITexture(InputBoxNormalTex);
|
|
|
- inputBoxStyle.hover.texture = getGUITexture(InputBoxHoverTex);
|
|
|
- inputBoxStyle.focused.texture = getGUITexture(InputBoxFocusedTex);
|
|
|
- inputBoxStyle.active.texture = inputBoxStyle.normal.texture;
|
|
|
- inputBoxStyle.normal.textColor = TextNormalColor;
|
|
|
- inputBoxStyle.hover.textColor = TextNormalColor;
|
|
|
- inputBoxStyle.focused.textColor = TextNormalColor;
|
|
|
- inputBoxStyle.active.textColor = TextNormalColor;
|
|
|
- inputBoxStyle.border.left = 4;
|
|
|
- inputBoxStyle.border.right = 4;
|
|
|
- inputBoxStyle.border.top = 4;
|
|
|
- inputBoxStyle.border.bottom = 6;
|
|
|
- inputBoxStyle.contentOffset.left = 4;
|
|
|
- inputBoxStyle.contentOffset.right = 4;
|
|
|
- inputBoxStyle.contentOffset.top = 4;
|
|
|
- inputBoxStyle.contentOffset.bottom = 4;
|
|
|
- inputBoxStyle.margins.bottom = 2;
|
|
|
- inputBoxStyle.fixedHeight = true;
|
|
|
- inputBoxStyle.height = 21;
|
|
|
- inputBoxStyle.minWidth = 10;
|
|
|
- inputBoxStyle.font = defaultFont;
|
|
|
- inputBoxStyle.fontSize = DefaultFontSize;
|
|
|
- inputBoxStyle.textHorzAlign = THA_Left;
|
|
|
- inputBoxStyle.textVertAlign = TVA_Top;
|
|
|
-
|
|
|
- skin->setStyle(GUIInputBox::getGUITypeName(), inputBoxStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* SCROLL BAR */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- // Up button
|
|
|
- GUIElementStyle scrollUpBtnStyle;
|
|
|
- scrollUpBtnStyle.normal.texture = getGUITexture(ScrollBarUpNormalTex);
|
|
|
- scrollUpBtnStyle.hover.texture = getGUITexture(ScrollBarUpHoverTex);
|
|
|
- scrollUpBtnStyle.active.texture = getGUITexture(ScrollBarUpActiveTex);
|
|
|
- scrollUpBtnStyle.fixedHeight = true;
|
|
|
- scrollUpBtnStyle.fixedWidth = true;
|
|
|
- scrollUpBtnStyle.height = 11;
|
|
|
- scrollUpBtnStyle.width = 13;
|
|
|
-
|
|
|
- skin->setStyle("ScrollUpBtn", scrollUpBtnStyle);
|
|
|
-
|
|
|
- // Down button
|
|
|
- GUIElementStyle scrollDownBtnStyle;
|
|
|
- scrollDownBtnStyle.normal.texture = getGUITexture(ScrollBarDownNormalTex);
|
|
|
- scrollDownBtnStyle.hover.texture = getGUITexture(ScrollBarDownHoverTex);
|
|
|
- scrollDownBtnStyle.active.texture = getGUITexture(ScrollBarDownActiveTex);
|
|
|
- scrollDownBtnStyle.fixedHeight = true;
|
|
|
- scrollDownBtnStyle.fixedWidth = true;
|
|
|
- scrollDownBtnStyle.height = 11;
|
|
|
- scrollDownBtnStyle.width = 13;
|
|
|
-
|
|
|
- skin->setStyle("ScrollDownBtn", scrollDownBtnStyle);
|
|
|
-
|
|
|
- // Left button
|
|
|
- GUIElementStyle scrollLeftBtnStyle;
|
|
|
- scrollLeftBtnStyle.normal.texture = getGUITexture(ScrollBarLeftNormalTex);
|
|
|
- scrollLeftBtnStyle.hover.texture = getGUITexture(ScrollBarLeftHoverTex);
|
|
|
- scrollLeftBtnStyle.active.texture = getGUITexture(ScrollBarLeftActiveTex);
|
|
|
- scrollLeftBtnStyle.fixedHeight = true;
|
|
|
- scrollLeftBtnStyle.fixedWidth = true;
|
|
|
- scrollLeftBtnStyle.height = 13;
|
|
|
- scrollLeftBtnStyle.width = 11;
|
|
|
-
|
|
|
- skin->setStyle("ScrollLeftBtn", scrollLeftBtnStyle);
|
|
|
-
|
|
|
- // Right button
|
|
|
- GUIElementStyle scrollRightBtnStyle;
|
|
|
- scrollRightBtnStyle.normal.texture = getGUITexture(ScrollBarRightNormalTex);
|
|
|
- scrollRightBtnStyle.hover.texture = getGUITexture(ScrollBarRightHoverTex);
|
|
|
- scrollRightBtnStyle.active.texture = getGUITexture(ScrollBarRightActiveTex);
|
|
|
- scrollRightBtnStyle.fixedHeight = true;
|
|
|
- scrollRightBtnStyle.fixedWidth = true;
|
|
|
- scrollRightBtnStyle.height = 13;
|
|
|
- scrollRightBtnStyle.width = 11;
|
|
|
-
|
|
|
- skin->setStyle("ScrollRightBtn", scrollRightBtnStyle);
|
|
|
-
|
|
|
- // Horizontal handle
|
|
|
- GUIElementStyle scrollBarHorzBtnStyle;
|
|
|
- scrollBarHorzBtnStyle.normal.texture = getGUITexture(ScrollBarHandleHorzNormalTex);
|
|
|
- scrollBarHorzBtnStyle.hover.texture = getGUITexture(ScrollBarHandleHorzHoverTex);
|
|
|
- scrollBarHorzBtnStyle.active.texture = getGUITexture(ScrollBarHandleHorzActiveTex);
|
|
|
- scrollBarHorzBtnStyle.fixedHeight = true;
|
|
|
- scrollBarHorzBtnStyle.fixedWidth = false;
|
|
|
- scrollBarHorzBtnStyle.width = 10;
|
|
|
- scrollBarHorzBtnStyle.height = 13;
|
|
|
- scrollBarHorzBtnStyle.border.left = 4;
|
|
|
- scrollBarHorzBtnStyle.border.right = 4;
|
|
|
-
|
|
|
- skin->setStyle("ScrollBarHorzBtn", scrollBarHorzBtnStyle);
|
|
|
-
|
|
|
- // Vertical handle
|
|
|
- GUIElementStyle scrollBarVertBtnStyle;
|
|
|
- scrollBarVertBtnStyle.normal.texture = getGUITexture(ScrollBarHandleVertNormalTex);
|
|
|
- scrollBarVertBtnStyle.hover.texture = getGUITexture(ScrollBarHandleVertHoverTex);
|
|
|
- scrollBarVertBtnStyle.active.texture = getGUITexture(ScrollBarHandleVertActiveTex);
|
|
|
- scrollBarVertBtnStyle.fixedHeight = false;
|
|
|
- scrollBarVertBtnStyle.fixedWidth = true;
|
|
|
- scrollBarVertBtnStyle.width = 13;
|
|
|
- scrollBarVertBtnStyle.height = 10;
|
|
|
- scrollBarVertBtnStyle.border.top = 4;
|
|
|
- scrollBarVertBtnStyle.border.bottom = 4;
|
|
|
-
|
|
|
- skin->setStyle("ScrollBarVertBtn", scrollBarVertBtnStyle);
|
|
|
-
|
|
|
- // Vertical scroll bar
|
|
|
- GUIElementStyle vertScrollBarStyle;
|
|
|
- vertScrollBarStyle.normal.texture = getGUITexture(ScrollBarVBgTex);
|
|
|
- vertScrollBarStyle.hover.texture = vertScrollBarStyle.normal.texture;
|
|
|
- vertScrollBarStyle.active.texture = vertScrollBarStyle.normal.texture;
|
|
|
- vertScrollBarStyle.fixedHeight = false;
|
|
|
- vertScrollBarStyle.fixedWidth = true;
|
|
|
- vertScrollBarStyle.minHeight = 8;
|
|
|
- vertScrollBarStyle.width = 16;
|
|
|
-
|
|
|
- skin->setStyle("ScrollBarVert", vertScrollBarStyle);
|
|
|
-
|
|
|
- // Horizontal scroll bar
|
|
|
- GUIElementStyle horzScrollBarStyle;
|
|
|
- horzScrollBarStyle.normal.texture = getGUITexture(ScrollBarHBgTex);
|
|
|
- horzScrollBarStyle.hover.texture = horzScrollBarStyle.normal.texture;
|
|
|
- horzScrollBarStyle.active.texture = horzScrollBarStyle.normal.texture;
|
|
|
- horzScrollBarStyle.fixedHeight = true;
|
|
|
- horzScrollBarStyle.fixedWidth = false;
|
|
|
- horzScrollBarStyle.minWidth = 8;
|
|
|
- horzScrollBarStyle.height = 16;
|
|
|
-
|
|
|
- skin->setStyle("ScrollBarHorz", horzScrollBarStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* DROP DOWN BOX */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- // ListBox button
|
|
|
- GUIElementStyle dropDownListStyle;
|
|
|
- dropDownListStyle.normal.texture = getGUITexture(DropDownBtnNormalTex);
|
|
|
- dropDownListStyle.hover.texture = getGUITexture(DropDownBtnHoverTex);
|
|
|
- dropDownListStyle.active.texture = getGUITexture(DropDownBtnActiveTex);
|
|
|
- dropDownListStyle.normalOn.texture = dropDownListStyle.active.texture;
|
|
|
- dropDownListStyle.hoverOn.texture = dropDownListStyle.active.texture;
|
|
|
- dropDownListStyle.activeOn.texture = dropDownListStyle.active.texture;
|
|
|
- dropDownListStyle.normal.textColor = TextNormalColor;
|
|
|
- dropDownListStyle.hover.textColor = TextNormalColor;
|
|
|
- dropDownListStyle.active.textColor = TextNormalColor;
|
|
|
- dropDownListStyle.normalOn.textColor = TextNormalColor;
|
|
|
- dropDownListStyle.hoverOn.textColor = TextNormalColor;
|
|
|
- dropDownListStyle.activeOn.textColor = TextNormalColor;
|
|
|
- dropDownListStyle.fixedHeight = true;
|
|
|
- dropDownListStyle.fixedWidth = false;
|
|
|
- dropDownListStyle.height = 21;
|
|
|
- dropDownListStyle.minWidth = 20;
|
|
|
- dropDownListStyle.contentOffset.left = 3;
|
|
|
- dropDownListStyle.contentOffset.right = 18;
|
|
|
- dropDownListStyle.contentOffset.top = 2;
|
|
|
- dropDownListStyle.contentOffset.bottom = 2;
|
|
|
- dropDownListStyle.border.left = 2;
|
|
|
- dropDownListStyle.border.right = 16;
|
|
|
- dropDownListStyle.border.top = 2;
|
|
|
- dropDownListStyle.border.bottom = 4;
|
|
|
- dropDownListStyle.margins.bottom = 2;
|
|
|
- dropDownListStyle.font = defaultFont;
|
|
|
- dropDownListStyle.fontSize = DefaultFontSize;
|
|
|
- dropDownListStyle.textHorzAlign = THA_Left;
|
|
|
- dropDownListStyle.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle(GUIListBox::getGUITypeName(), dropDownListStyle);
|
|
|
-
|
|
|
- // DropDown scroll up button
|
|
|
- GUIElementStyle dropDownScrollUpBtnStyle;
|
|
|
- dropDownScrollUpBtnStyle.normal.texture = getGUITexture(DropDownBoxBtnUpNormalTex);
|
|
|
- dropDownScrollUpBtnStyle.hover.texture = getGUITexture(DropDownBoxBtnUpHoverTex);
|
|
|
- dropDownScrollUpBtnStyle.active.texture = dropDownScrollUpBtnStyle.hover.texture;
|
|
|
- dropDownScrollUpBtnStyle.fixedHeight = true;
|
|
|
- dropDownScrollUpBtnStyle.fixedWidth = true;
|
|
|
- dropDownScrollUpBtnStyle.width = 8;
|
|
|
- dropDownScrollUpBtnStyle.height = 12;
|
|
|
-
|
|
|
- skin->setStyle("ListBoxScrollUpBtn", dropDownScrollUpBtnStyle);
|
|
|
- skin->setStyle("MenuBarScrollUpBtn", dropDownScrollUpBtnStyle);
|
|
|
- skin->setStyle("ContextMenuScrollUpBtn", dropDownScrollUpBtnStyle);
|
|
|
-
|
|
|
- // DropDown scroll down button
|
|
|
- GUIElementStyle dropDownScrollDownBtnStyle;
|
|
|
- dropDownScrollDownBtnStyle.normal.texture = getGUITexture(DropDownBoxBtnDownNormalTex);
|
|
|
- dropDownScrollDownBtnStyle.hover.texture = getGUITexture(DropDownBoxBtnDownHoverTex);
|
|
|
- dropDownScrollDownBtnStyle.active.texture = dropDownScrollDownBtnStyle.hover.texture;
|
|
|
- dropDownScrollDownBtnStyle.fixedHeight = true;
|
|
|
- dropDownScrollDownBtnStyle.fixedWidth = true;
|
|
|
- dropDownScrollDownBtnStyle.width = 8;
|
|
|
- dropDownScrollDownBtnStyle.height = 12;
|
|
|
-
|
|
|
- skin->setStyle("ListBoxScrollDownBtn", dropDownScrollDownBtnStyle);
|
|
|
- skin->setStyle("MenuBarScrollDownBtn", dropDownScrollDownBtnStyle);
|
|
|
- skin->setStyle("ContextMenuScrollDownBtn", dropDownScrollDownBtnStyle);
|
|
|
-
|
|
|
- // DropDown handle
|
|
|
- GUIElementStyle dropDownScrollHandleStyle;
|
|
|
- dropDownScrollHandleStyle.normal.texture = getGUITexture(DropDownBoxHandleTex);
|
|
|
- dropDownScrollHandleStyle.fixedHeight = false;
|
|
|
- dropDownScrollHandleStyle.fixedWidth = true;
|
|
|
- dropDownScrollHandleStyle.height = 8;
|
|
|
- dropDownScrollHandleStyle.width = 8;
|
|
|
-
|
|
|
- skin->setStyle("ListBoxHandle", dropDownScrollHandleStyle);
|
|
|
- skin->setStyle("MenuBarHandle", dropDownScrollHandleStyle);
|
|
|
- skin->setStyle("ContextMenuHandle", dropDownScrollHandleStyle);
|
|
|
-
|
|
|
- // DropDown sidebar background
|
|
|
- GUIElementStyle dropDownSidebarBg;
|
|
|
- dropDownSidebarBg.normal.texture = getGUITexture(DropDownBoxSideBgTex);
|
|
|
- dropDownSidebarBg.fixedHeight = false;
|
|
|
- dropDownSidebarBg.fixedWidth = true;
|
|
|
- dropDownSidebarBg.height = 8;
|
|
|
- dropDownSidebarBg.width = 9;
|
|
|
- dropDownSidebarBg.border.left = 1;
|
|
|
- dropDownSidebarBg.border.top = 1;
|
|
|
- dropDownSidebarBg.border.bottom = 1;
|
|
|
-
|
|
|
- skin->setStyle("ListBoxSidebarBg", dropDownSidebarBg);
|
|
|
- skin->setStyle("MenuBarSidebarBg", dropDownSidebarBg);
|
|
|
- skin->setStyle("ContextMenuSidebarBg", dropDownSidebarBg);
|
|
|
-
|
|
|
- // DropDown entry button
|
|
|
- GUIElementStyle dropDownEntryBtnStyle;
|
|
|
- dropDownEntryBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryNormalTex);
|
|
|
- dropDownEntryBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryHoverTex);
|
|
|
- dropDownEntryBtnStyle.active.texture = dropDownEntryBtnStyle.hover.texture;
|
|
|
- dropDownEntryBtnStyle.normalOn.texture = dropDownEntryBtnStyle.hover.texture;
|
|
|
- dropDownEntryBtnStyle.hoverOn.texture = dropDownEntryBtnStyle.hover.texture;
|
|
|
- dropDownEntryBtnStyle.activeOn.texture = dropDownEntryBtnStyle.hover.texture;
|
|
|
- dropDownEntryBtnStyle.normal.textColor = TextNormalColor;
|
|
|
- dropDownEntryBtnStyle.hover.textColor = TextNormalColor;
|
|
|
- dropDownEntryBtnStyle.active.textColor = TextNormalColor;
|
|
|
- dropDownEntryBtnStyle.normalOn.textColor = TextNormalColor;
|
|
|
- dropDownEntryBtnStyle.hoverOn.textColor = TextNormalColor;
|
|
|
- dropDownEntryBtnStyle.activeOn.textColor = TextNormalColor;
|
|
|
- dropDownEntryBtnStyle.fixedHeight = true;
|
|
|
- dropDownEntryBtnStyle.fixedWidth = false;
|
|
|
- dropDownEntryBtnStyle.height = 16;
|
|
|
- dropDownEntryBtnStyle.width = 30;
|
|
|
- dropDownEntryBtnStyle.font = defaultFont;
|
|
|
- dropDownEntryBtnStyle.fontSize = DefaultFontSize;
|
|
|
- dropDownEntryBtnStyle.textHorzAlign = THA_Left;
|
|
|
- dropDownEntryBtnStyle.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle(GUIDropDownContent::ENTRY_STYLE_TYPE, dropDownEntryBtnStyle);
|
|
|
-
|
|
|
- // DropDown toggle entry button
|
|
|
- GUIElementStyle dropDownToggleEntryBtnStyle;
|
|
|
- dropDownToggleEntryBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryToggleNormalTex);
|
|
|
- dropDownToggleEntryBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryToggleHoverTex);
|
|
|
- dropDownToggleEntryBtnStyle.active.texture = dropDownToggleEntryBtnStyle.hover.texture;
|
|
|
- dropDownToggleEntryBtnStyle.normalOn.texture = getGUITexture(DropDownBoxEntryToggleNormalOnTex);
|
|
|
- dropDownToggleEntryBtnStyle.hoverOn.texture = getGUITexture(DropDownBoxEntryToggleHoverOnTex);
|
|
|
- dropDownToggleEntryBtnStyle.activeOn.texture = dropDownToggleEntryBtnStyle.hoverOn.texture;
|
|
|
- dropDownToggleEntryBtnStyle.normal.textColor = TextNormalColor;
|
|
|
- dropDownToggleEntryBtnStyle.hover.textColor = TextNormalColor;
|
|
|
- dropDownToggleEntryBtnStyle.active.textColor = TextNormalColor;
|
|
|
- dropDownToggleEntryBtnStyle.normalOn.textColor = TextNormalColor;
|
|
|
- dropDownToggleEntryBtnStyle.hoverOn.textColor = TextNormalColor;
|
|
|
- dropDownToggleEntryBtnStyle.activeOn.textColor = TextNormalColor;
|
|
|
- dropDownToggleEntryBtnStyle.fixedHeight = true;
|
|
|
- dropDownToggleEntryBtnStyle.fixedWidth = false;
|
|
|
- dropDownToggleEntryBtnStyle.height = 18;
|
|
|
- dropDownToggleEntryBtnStyle.width = 30;
|
|
|
- dropDownToggleEntryBtnStyle.border.left = 17;
|
|
|
- dropDownToggleEntryBtnStyle.contentOffset.left = 17;
|
|
|
- dropDownToggleEntryBtnStyle.font = defaultFont;
|
|
|
- dropDownToggleEntryBtnStyle.fontSize = DefaultFontSize;
|
|
|
- dropDownToggleEntryBtnStyle.textHorzAlign = THA_Left;
|
|
|
- dropDownToggleEntryBtnStyle.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle(GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE, dropDownToggleEntryBtnStyle);
|
|
|
-
|
|
|
- // DropDown entry button with expand
|
|
|
- GUIElementStyle dropDownEntryExpBtnStyle;
|
|
|
- dropDownEntryExpBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryExpNormalTex);
|
|
|
- dropDownEntryExpBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryExpHoverTex);
|
|
|
- dropDownEntryExpBtnStyle.active.texture = dropDownEntryExpBtnStyle.hover.texture;
|
|
|
- dropDownEntryExpBtnStyle.normalOn.texture = dropDownEntryExpBtnStyle.hover.texture;
|
|
|
- dropDownEntryExpBtnStyle.hoverOn.texture = dropDownEntryExpBtnStyle.hover.texture;
|
|
|
- dropDownEntryExpBtnStyle.activeOn.texture = dropDownEntryExpBtnStyle.hover.texture;
|
|
|
- dropDownEntryExpBtnStyle.normal.textColor = TextNormalColor;
|
|
|
- dropDownEntryExpBtnStyle.hover.textColor = TextNormalColor;
|
|
|
- dropDownEntryExpBtnStyle.active.textColor = TextNormalColor;
|
|
|
- dropDownEntryExpBtnStyle.normalOn.textColor = TextNormalColor;
|
|
|
- dropDownEntryExpBtnStyle.hoverOn.textColor = TextNormalColor;
|
|
|
- dropDownEntryExpBtnStyle.activeOn.textColor = TextNormalColor;
|
|
|
- dropDownEntryExpBtnStyle.fixedHeight = true;
|
|
|
- dropDownEntryExpBtnStyle.fixedWidth = false;
|
|
|
- dropDownEntryExpBtnStyle.height = 16;
|
|
|
- dropDownEntryExpBtnStyle.width = 30;
|
|
|
- dropDownEntryExpBtnStyle.border.right = 13;
|
|
|
- dropDownEntryExpBtnStyle.font = defaultFont;
|
|
|
- dropDownEntryExpBtnStyle.fontSize = DefaultFontSize;
|
|
|
- dropDownEntryExpBtnStyle.textHorzAlign = THA_Left;
|
|
|
- dropDownEntryExpBtnStyle.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle(GUIDropDownContent::ENTRY_EXP_STYLE_TYPE, dropDownEntryExpBtnStyle);
|
|
|
-
|
|
|
- // Drop down separator
|
|
|
- GUIElementStyle dropDownSeparatorStyle;
|
|
|
- dropDownSeparatorStyle.normal.texture = getGUITexture(DropDownSeparatorTex);
|
|
|
- dropDownSeparatorStyle.fixedHeight = true;
|
|
|
- dropDownSeparatorStyle.fixedWidth = false;
|
|
|
- dropDownSeparatorStyle.height = 3;
|
|
|
- dropDownSeparatorStyle.width = 30;
|
|
|
-
|
|
|
- skin->setStyle(GUIDropDownContent::SEPARATOR_STYLE_TYPE, dropDownSeparatorStyle);
|
|
|
-
|
|
|
- // Drop down content
|
|
|
- GUIElementStyle dropDownContentStyle;
|
|
|
- dropDownContentStyle.minWidth = 50;
|
|
|
- dropDownContentStyle.minHeight = 20;
|
|
|
- dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE] = GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE;
|
|
|
- dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_STYLE_TYPE] = GUIDropDownContent::ENTRY_STYLE_TYPE;
|
|
|
- dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_EXP_STYLE_TYPE] = GUIDropDownContent::ENTRY_EXP_STYLE_TYPE;
|
|
|
- dropDownContentStyle.subStyles[GUIDropDownContent::SEPARATOR_STYLE_TYPE] = GUIDropDownContent::SEPARATOR_STYLE_TYPE;
|
|
|
-
|
|
|
- skin->setStyle("ListBoxContent", dropDownContentStyle);
|
|
|
- skin->setStyle("MenuBarContent", dropDownContentStyle);
|
|
|
- skin->setStyle("ContextMenuContent", dropDownContentStyle);
|
|
|
-
|
|
|
- // DropDown box frame
|
|
|
- GUIElementStyle dropDownBoxStyle;
|
|
|
- dropDownBoxStyle.normal.texture = getGUITexture(DropDownBoxBgTex);
|
|
|
- dropDownBoxStyle.hover.texture = dropDownBoxStyle.normal.texture;
|
|
|
- dropDownBoxStyle.active.texture = dropDownBoxStyle.hover.texture;
|
|
|
- dropDownBoxStyle.fixedHeight = false;
|
|
|
- dropDownBoxStyle.fixedWidth = false;
|
|
|
- dropDownBoxStyle.border.left = 2;
|
|
|
- dropDownBoxStyle.border.right = 2;
|
|
|
- dropDownBoxStyle.border.top = 2;
|
|
|
- dropDownBoxStyle.border.bottom = 4;
|
|
|
- dropDownBoxStyle.margins.left = 6;
|
|
|
- dropDownBoxStyle.margins.right = 6;
|
|
|
- dropDownBoxStyle.margins.top = 4;
|
|
|
- dropDownBoxStyle.margins.bottom = 6;
|
|
|
-
|
|
|
- skin->setStyle("ListBoxFrame", dropDownBoxStyle);
|
|
|
- skin->setStyle("MenuBarFrame", dropDownBoxStyle);
|
|
|
- skin->setStyle("ContextMenuFrame", dropDownBoxStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* TOOLTIP */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- GUIElementStyle tooltipFrameStyle;
|
|
|
- tooltipFrameStyle.normal.texture = getGUITexture(DropDownBoxBgTex);
|
|
|
- tooltipFrameStyle.hover.texture = tooltipFrameStyle.normal.texture;
|
|
|
- tooltipFrameStyle.active.texture = tooltipFrameStyle.hover.texture;
|
|
|
- tooltipFrameStyle.fixedHeight = false;
|
|
|
- tooltipFrameStyle.fixedWidth = false;
|
|
|
- tooltipFrameStyle.border.left = 2;
|
|
|
- tooltipFrameStyle.border.right = 2;
|
|
|
- tooltipFrameStyle.border.top = 2;
|
|
|
- tooltipFrameStyle.border.bottom = 4;
|
|
|
- tooltipFrameStyle.margins.left = 6;
|
|
|
- tooltipFrameStyle.margins.right = 6;
|
|
|
- tooltipFrameStyle.margins.top = 4;
|
|
|
- tooltipFrameStyle.margins.bottom = 6;
|
|
|
-
|
|
|
- skin->setStyle(GUITooltip::getFrameStyleName(), tooltipFrameStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* MENU BAR */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- // MenuBar background
|
|
|
- GUIElementStyle menuBarBgStyle;
|
|
|
- menuBarBgStyle.normal.texture = getGUITexture(MenuBarBgTex);
|
|
|
- menuBarBgStyle.height = 14;
|
|
|
- menuBarBgStyle.width = 2;
|
|
|
- menuBarBgStyle.border.bottom = 2;
|
|
|
-
|
|
|
- skin->setStyle(GUIMenuBar::getBackgroundStyleType(), menuBarBgStyle);
|
|
|
-
|
|
|
- // MenuBar separator line
|
|
|
- GUIElementStyle menuBarLineStyle;
|
|
|
- menuBarLineStyle.normal.texture = getGUITexture(MenuBarLineNormalTex);
|
|
|
- menuBarLineStyle.normalOn.texture = getGUITexture(MenuBarLineActiveTex);
|
|
|
- menuBarLineStyle.fixedHeight = true;
|
|
|
- menuBarLineStyle.height = 1;
|
|
|
-
|
|
|
- skin->setStyle(GUIMenuBar::getLineStyleType(), menuBarLineStyle);
|
|
|
-
|
|
|
- // MenuBar Banshee logo
|
|
|
- GUIElementStyle menuBarBansheeLogoStyle;
|
|
|
- menuBarBansheeLogoStyle.normal.texture = getGUITexture(MenuBarBansheeLogoTex);
|
|
|
- menuBarBansheeLogoStyle.fixedHeight = true;
|
|
|
- menuBarBansheeLogoStyle.fixedWidth = true;
|
|
|
- menuBarBansheeLogoStyle.height = 46;
|
|
|
- menuBarBansheeLogoStyle.width = 46;
|
|
|
-
|
|
|
- skin->setStyle(GUIMenuBar::getLogoStyleType(), menuBarBansheeLogoStyle);
|
|
|
-
|
|
|
- // MenuBar button
|
|
|
- GUIElementStyle menuBarBtnStyle;
|
|
|
- menuBarBtnStyle.normal.texture = getGUITexture(MenuBarBtnNormalTex);
|
|
|
- menuBarBtnStyle.hover.texture = getGUITexture(MenuBarBtnHoverTex);
|
|
|
- menuBarBtnStyle.active.texture = getGUITexture(MenuBarBtnActiveTex);
|
|
|
- menuBarBtnStyle.normalOn.texture = menuBarBtnStyle.active.texture;
|
|
|
- menuBarBtnStyle.hoverOn.texture = menuBarBtnStyle.active.texture;
|
|
|
- menuBarBtnStyle.activeOn.texture = menuBarBtnStyle.active.texture;
|
|
|
- menuBarBtnStyle.normal.textColor = TextNormalColor;
|
|
|
- menuBarBtnStyle.hover.textColor = TextNormalColor;
|
|
|
- menuBarBtnStyle.active.textColor = TextActiveColor;
|
|
|
- menuBarBtnStyle.normalOn.textColor = TextActiveColor;
|
|
|
- menuBarBtnStyle.hoverOn.textColor = TextActiveColor;
|
|
|
- menuBarBtnStyle.activeOn.textColor = TextActiveColor;
|
|
|
- menuBarBtnStyle.fixedHeight = true;
|
|
|
- menuBarBtnStyle.fixedWidth = false;
|
|
|
- menuBarBtnStyle.height = 14;
|
|
|
- menuBarBtnStyle.width = 4;
|
|
|
- menuBarBtnStyle.margins.left = 2;
|
|
|
- menuBarBtnStyle.margins.right = 2;
|
|
|
- menuBarBtnStyle.margins.top = 2;
|
|
|
- menuBarBtnStyle.margins.bottom = 2;
|
|
|
- menuBarBtnStyle.font = defaultFont;
|
|
|
- menuBarBtnStyle.fontSize = DefaultFontSize;
|
|
|
- menuBarBtnStyle.textHorzAlign = THA_Left;
|
|
|
- menuBarBtnStyle.textVertAlign = TVA_Top;
|
|
|
-
|
|
|
- skin->setStyle(GUIMenuBar::getMenuItemButtonStyleType(), menuBarBtnStyle);
|
|
|
-
|
|
|
- // ToolBar separator
|
|
|
- GUIElementStyle toolBarSeparator;
|
|
|
- toolBarSeparator.normal.texture = getGUITexture(ToolBarSeparatorTex);
|
|
|
- toolBarSeparator.fixedWidth = true;
|
|
|
- toolBarSeparator.width = 3;
|
|
|
- toolBarSeparator.height = 32;
|
|
|
-
|
|
|
- skin->setStyle(GUIMenuBar::getToolBarSeparatorStyleType(), toolBarSeparator);
|
|
|
-
|
|
|
- // ToolBar button
|
|
|
- GUIElementStyle toolBarBtnStyle;
|
|
|
- toolBarBtnStyle.normal.texture = getGUITexture(ToolBarBtnNormalTex);
|
|
|
- toolBarBtnStyle.hover.texture = getGUITexture(ToolBarBtnHoverTex);
|
|
|
- toolBarBtnStyle.active.texture = getGUITexture(ToolBarBtnActiveTex);
|
|
|
- toolBarBtnStyle.normalOn.texture = getGUITexture(ToolBarBtnActiveTex);
|
|
|
- toolBarBtnStyle.hoverOn.texture = getGUITexture(ToolBarBtnActiveTex);
|
|
|
- toolBarBtnStyle.activeOn.texture = getGUITexture(ToolBarBtnActiveTex);
|
|
|
- toolBarBtnStyle.normal.textColor = TextNormalColor;
|
|
|
- toolBarBtnStyle.hover.textColor = TextNormalColor;
|
|
|
- toolBarBtnStyle.active.textColor = TextActiveColor;
|
|
|
- toolBarBtnStyle.normalOn.textColor = TextNormalColor;
|
|
|
- toolBarBtnStyle.hoverOn.textColor = TextNormalColor;
|
|
|
- toolBarBtnStyle.activeOn.textColor = TextActiveColor;
|
|
|
- toolBarBtnStyle.fixedHeight = true;
|
|
|
- toolBarBtnStyle.fixedWidth = true;
|
|
|
- toolBarBtnStyle.height = 32;
|
|
|
- toolBarBtnStyle.width = 32;
|
|
|
-
|
|
|
- skin->setStyle(GUIMenuBar::getToolBarButtonStyleType(), toolBarBtnStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* DOCK SLIDER */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- GUIElementStyle dockSliderBtnStyle;
|
|
|
- dockSliderBtnStyle.normal.texture = getGUITexture(DockSliderNormalTex);
|
|
|
- dockSliderBtnStyle.hover.texture = dockSliderBtnStyle.normal.texture;
|
|
|
- dockSliderBtnStyle.active.texture = dockSliderBtnStyle.normal.texture;
|
|
|
- dockSliderBtnStyle.fixedHeight = false;
|
|
|
- dockSliderBtnStyle.fixedWidth = false;
|
|
|
- dockSliderBtnStyle.height = 2;
|
|
|
- dockSliderBtnStyle.width = 2;
|
|
|
-
|
|
|
- skin->setStyle("DockSliderBtn", dockSliderBtnStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* TREE VIEW */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- // Expand button
|
|
|
- GUIElementStyle treeViewExpandButtonStyle;
|
|
|
- treeViewExpandButtonStyle.normal.texture = getGUITexture(TreeViewExpandButtonOffNormal);
|
|
|
- treeViewExpandButtonStyle.hover.texture = getGUITexture(TreeViewExpandButtonOffHover);
|
|
|
- treeViewExpandButtonStyle.active.texture = treeViewExpandButtonStyle.hover.texture;
|
|
|
- treeViewExpandButtonStyle.normalOn.texture = getGUITexture(TreeViewExpandButtonOnNormal);
|
|
|
- treeViewExpandButtonStyle.hoverOn.texture = getGUITexture(TreeViewExpandButtonOnHover);
|
|
|
- treeViewExpandButtonStyle.activeOn.texture = treeViewExpandButtonStyle.hoverOn.texture;
|
|
|
- treeViewExpandButtonStyle.fixedHeight = true;
|
|
|
- treeViewExpandButtonStyle.fixedWidth = true;
|
|
|
- treeViewExpandButtonStyle.height = 10;
|
|
|
- treeViewExpandButtonStyle.width = 10;
|
|
|
-
|
|
|
- skin->setStyle("TreeViewFoldoutBtn", treeViewExpandButtonStyle);
|
|
|
-
|
|
|
- // Entry
|
|
|
- GUIElementStyle treeViewEntryStyle;
|
|
|
- treeViewEntryStyle.font = defaultFont;
|
|
|
- treeViewEntryStyle.fontSize = DefaultFontSize;
|
|
|
- treeViewEntryStyle.fixedWidth = false;
|
|
|
- treeViewEntryStyle.fixedHeight = true;
|
|
|
- treeViewEntryStyle.height = 16;
|
|
|
- treeViewEntryStyle.minWidth = 10;
|
|
|
- treeViewEntryStyle.normal.textColor = TextNormalColor;
|
|
|
-
|
|
|
- skin->setStyle("TreeViewElementBtn", treeViewEntryStyle);
|
|
|
-
|
|
|
- // Background
|
|
|
- GUIElementStyle treeViewBackgroundStyle;
|
|
|
-
|
|
|
- skin->setStyle("TreeViewBackground", treeViewBackgroundStyle);
|
|
|
-
|
|
|
- // Selection background
|
|
|
- GUIElementStyle treeViewSelBackgroundStyle;
|
|
|
- treeViewSelBackgroundStyle.normal.texture = getGUITexture(SelectionBgTex);
|
|
|
- treeViewSelBackgroundStyle.fixedHeight = false;
|
|
|
- treeViewSelBackgroundStyle.fixedWidth = false;
|
|
|
- treeViewSelBackgroundStyle.height = 2;
|
|
|
- treeViewSelBackgroundStyle.width = 2;
|
|
|
-
|
|
|
- skin->setStyle("TreeViewSelectionBackground", treeViewSelBackgroundStyle);
|
|
|
-
|
|
|
- // Highlight background
|
|
|
- GUIElementStyle treeViewHLBackgroundStyle;
|
|
|
- treeViewHLBackgroundStyle.normal.texture = getGUITexture(TreeViewHighlightBackground);
|
|
|
- treeViewHLBackgroundStyle.fixedHeight = false;
|
|
|
- treeViewHLBackgroundStyle.fixedWidth = false;
|
|
|
- treeViewHLBackgroundStyle.height = 2;
|
|
|
- treeViewHLBackgroundStyle.width = 2;
|
|
|
-
|
|
|
- skin->setStyle("TreeViewHighlightBackground", treeViewHLBackgroundStyle);
|
|
|
-
|
|
|
- // Edit box
|
|
|
- GUIElementStyle treeViewEditBox;
|
|
|
- treeViewEditBox.normal.texture = getGUITexture(TreeViewEditBox);
|
|
|
- treeViewEditBox.hover.texture = treeViewEditBox.normal.texture;
|
|
|
- treeViewEditBox.focused.texture = treeViewEditBox.normal.texture;
|
|
|
- treeViewEditBox.active.texture = treeViewEditBox.normal.texture;
|
|
|
- treeViewEditBox.normal.textColor = TextNormalColor;
|
|
|
- treeViewEditBox.hover.textColor = TextNormalColor;
|
|
|
- treeViewEditBox.focused.textColor = TextNormalColor;
|
|
|
- treeViewEditBox.active.textColor = TextNormalColor;
|
|
|
- treeViewEditBox.border.left = 1;
|
|
|
- treeViewEditBox.border.right = 1;
|
|
|
- treeViewEditBox.border.top = 1;
|
|
|
- treeViewEditBox.border.bottom = 1;
|
|
|
- treeViewEditBox.margins.left = 1;
|
|
|
- treeViewEditBox.margins.right = 1;
|
|
|
- treeViewEditBox.margins.top = 1;
|
|
|
- treeViewEditBox.margins.bottom = 1;
|
|
|
- treeViewEditBox.fixedHeight = true;
|
|
|
- treeViewEditBox.height = 13;
|
|
|
- treeViewEditBox.minWidth = 10;
|
|
|
- treeViewEditBox.font = defaultFont;
|
|
|
- treeViewEditBox.fontSize = DefaultFontSize;
|
|
|
- treeViewEditBox.textHorzAlign = THA_Left;
|
|
|
- treeViewEditBox.textVertAlign = TVA_Top;
|
|
|
-
|
|
|
- skin->setStyle(GUITreeViewEditBox::getGUITypeName(), treeViewEditBox);
|
|
|
-
|
|
|
- // Element highlight
|
|
|
- GUIElementStyle treeViewElementHighlight;
|
|
|
- treeViewElementHighlight.normal.texture = getGUITexture(TreeViewElementHighlight);
|
|
|
- treeViewElementHighlight.border.left = 1;
|
|
|
- treeViewElementHighlight.border.right = 1;
|
|
|
- treeViewElementHighlight.border.top = 1;
|
|
|
- treeViewElementHighlight.border.bottom = 1;
|
|
|
-
|
|
|
- skin->setStyle("TreeViewElementHighlight", treeViewElementHighlight);
|
|
|
-
|
|
|
- // Element separator highlight
|
|
|
- GUIElementStyle treeViewElementSepHighlight;
|
|
|
- treeViewElementSepHighlight.normal.texture = getGUITexture(TreeViewElementSepHighlight);
|
|
|
- treeViewElementSepHighlight.border.left = 1;
|
|
|
- treeViewElementSepHighlight.border.right = 1;
|
|
|
- treeViewElementSepHighlight.border.top = 1;
|
|
|
- treeViewElementSepHighlight.border.bottom = 1;
|
|
|
-
|
|
|
- skin->setStyle("TreeViewElementSepHighlight", treeViewElementSepHighlight);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* OBJECT DROP FIELD */
|
|
|
- /************************************************************************/
|
|
|
- GUIElementStyle objectDropStyle;
|
|
|
- objectDropStyle.normal.texture = getGUITexture(ObjectDropBtnNormalTex);
|
|
|
- objectDropStyle.normalOn.texture = getGUITexture(ObjectDropBtnNormalOnTex);
|
|
|
- objectDropStyle.hover.texture = objectDropStyle.normal.texture;
|
|
|
- objectDropStyle.hoverOn.texture = objectDropStyle.normalOn.texture;
|
|
|
- objectDropStyle.active.texture = objectDropStyle.normal.texture;
|
|
|
- objectDropStyle.activeOn.texture = objectDropStyle.normalOn.texture;
|
|
|
- objectDropStyle.normal.textColor = TextNormalColor;
|
|
|
- objectDropStyle.hover.textColor = TextNormalColor;
|
|
|
- objectDropStyle.active.textColor = TextNormalColor;
|
|
|
- objectDropStyle.normalOn.textColor = TextNormalColor;
|
|
|
- objectDropStyle.hoverOn.textColor = TextNormalColor;
|
|
|
- objectDropStyle.activeOn.textColor = TextNormalColor;
|
|
|
- objectDropStyle.border.left = 2;
|
|
|
- objectDropStyle.border.top = 2;
|
|
|
- objectDropStyle.border.bottom = 4;
|
|
|
- objectDropStyle.contentOffset.left = 3;
|
|
|
- objectDropStyle.contentOffset.right = 1;
|
|
|
- objectDropStyle.margins.bottom = 2;
|
|
|
- objectDropStyle.fixedHeight = true;
|
|
|
- objectDropStyle.height = 21;
|
|
|
- objectDropStyle.minWidth = 20;
|
|
|
- objectDropStyle.font = defaultFont;
|
|
|
- objectDropStyle.fontSize = DefaultFontSize;
|
|
|
- objectDropStyle.textHorzAlign = THA_Center;
|
|
|
- objectDropStyle.textVertAlign = TVA_Center;
|
|
|
-
|
|
|
- skin->setStyle(ObjectFieldDropBtnStyleName, objectDropStyle);
|
|
|
-
|
|
|
- GUIElementStyle objectClearBtnStyle;
|
|
|
- objectClearBtnStyle.normal.texture = getGUITexture(ObjectClearBtnNormalTex);
|
|
|
- objectClearBtnStyle.hover.texture = getGUITexture(ObjectClearBtnHoverTex);
|
|
|
- objectClearBtnStyle.active.texture = getGUITexture(ObjectClearBtnActiveTex);
|
|
|
- objectClearBtnStyle.fixedHeight = true;
|
|
|
- objectClearBtnStyle.fixedWidth = true;
|
|
|
- objectClearBtnStyle.height = 21;
|
|
|
- objectClearBtnStyle.width = 16;
|
|
|
- objectClearBtnStyle.margins.bottom = 2;
|
|
|
-
|
|
|
- skin->setStyle(ObjectFieldClearBtnStyleName, objectClearBtnStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorObjectFieldStyle;
|
|
|
- editorObjectFieldStyle.fixedHeight = true;
|
|
|
- editorObjectFieldStyle.height = 21;
|
|
|
- editorObjectFieldStyle.minWidth = 30;
|
|
|
- editorObjectFieldStyle.subStyles[ObjectFieldLabelStyleName] = GUITextField::getLabelStyleType();
|
|
|
- editorObjectFieldStyle.subStyles[ObjectFieldDropBtnStyleName] = ObjectFieldDropBtnStyleName;
|
|
|
- editorObjectFieldStyle.subStyles[ObjectFieldClearBtnStyleName] = ObjectFieldClearBtnStyleName;
|
|
|
-
|
|
|
- skin->setStyle(ObjectFieldStyleName, editorObjectFieldStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* TEXTURE DROP FIELD */
|
|
|
- /************************************************************************/
|
|
|
- GUIElementStyle textureFieldStyle;
|
|
|
- textureFieldStyle.minHeight = 15;
|
|
|
- textureFieldStyle.minWidth = 15;
|
|
|
- textureFieldStyle.subStyles[TextureFieldDropStyleName] = TextureFieldDropStyleName;
|
|
|
- textureFieldStyle.subStyles[TextureFieldClearBtnStyleName] = TextureFieldClearBtnStyleName;
|
|
|
- textureFieldStyle.subStyles[TextureFieldLabelStyleName] = GUITextField::getLabelStyleType();
|
|
|
-
|
|
|
- skin->setStyle(TextureFieldStyleName, textureFieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle textureDropStyle;
|
|
|
- textureDropStyle.font = defaultFont;
|
|
|
- textureDropStyle.fontSize = DefaultFontSize;
|
|
|
- textureDropStyle.textHorzAlign = THA_Center;
|
|
|
- textureDropStyle.textVertAlign = TVA_Center;
|
|
|
- textureDropStyle.normal.textColor = Color(95 / 255.0f, 95 / 255.0f, 95 / 255.0f, 1.0f);
|
|
|
- textureDropStyle.normal.texture = getGUITexture(TextureDropTex);
|
|
|
- textureDropStyle.hover.textColor = textureDropStyle.normal.textColor;
|
|
|
- textureDropStyle.hover.texture = textureDropStyle.normal.texture;
|
|
|
- textureDropStyle.active.textColor = textureDropStyle.normal.textColor;
|
|
|
- textureDropStyle.active.texture = textureDropStyle.normal.texture;
|
|
|
- textureDropStyle.normalOn.textColor = Color(95 / 255.0f, 95 / 255.0f, 95 / 255.0f, 1.0f);
|
|
|
- textureDropStyle.normalOn.texture = getGUITexture(TextureDropOnTex);
|
|
|
- textureDropStyle.hoverOn.textColor = textureDropStyle.normalOn.textColor;
|
|
|
- textureDropStyle.hoverOn.texture = textureDropStyle.normalOn.texture;
|
|
|
- textureDropStyle.activeOn.textColor = textureDropStyle.normalOn.textColor;
|
|
|
- textureDropStyle.activeOn.texture = textureDropStyle.normalOn.texture;
|
|
|
- textureDropStyle.height = 84;
|
|
|
- textureDropStyle.width = 82;
|
|
|
- textureDropStyle.fixedHeight = true;
|
|
|
- textureDropStyle.fixedWidth = true;
|
|
|
- textureDropStyle.border.left = 2;
|
|
|
- textureDropStyle.border.right = 2;
|
|
|
- textureDropStyle.border.top = 2;
|
|
|
- textureDropStyle.border.bottom = 4;
|
|
|
- textureDropStyle.contentOffset.left = 4;
|
|
|
- textureDropStyle.contentOffset.right = 4;
|
|
|
- textureDropStyle.contentOffset.top = 4;
|
|
|
- textureDropStyle.contentOffset.bottom = 4;
|
|
|
-
|
|
|
- skin->setStyle(TextureFieldDropStyleName, textureDropStyle);
|
|
|
-
|
|
|
- GUIElementStyle textureDropClearStyle;
|
|
|
- textureDropClearStyle.normal.texture = getGUITexture(XButtonNormalTex);
|
|
|
- textureDropClearStyle.hover.texture = getGUITexture(XButtonHoverTex);
|
|
|
- textureDropClearStyle.active.texture = getGUITexture(XButtonActiveTex);
|
|
|
- textureDropClearStyle.fixedWidth = true;
|
|
|
- textureDropClearStyle.fixedHeight = true;
|
|
|
- textureDropClearStyle.height = 10;
|
|
|
- textureDropClearStyle.width = 10;
|
|
|
-
|
|
|
- skin->setStyle(TextureFieldClearBtnStyleName, textureDropClearStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* EDITOR FIELDS */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- GUIElementStyle editorFieldLabelStyle;
|
|
|
- editorFieldLabelStyle.font = defaultFont;
|
|
|
- editorFieldLabelStyle.fontSize = DefaultFontSize;
|
|
|
- editorFieldLabelStyle.normal.textColor = TextNormalColor;
|
|
|
- editorFieldLabelStyle.fixedWidth = false;
|
|
|
- editorFieldLabelStyle.fixedHeight = true;
|
|
|
- editorFieldLabelStyle.height = 14;
|
|
|
- editorFieldLabelStyle.minWidth = 10;
|
|
|
- editorFieldLabelStyle.textHorzAlign = THA_Left;
|
|
|
-
|
|
|
- skin->setStyle(GUITextField::getLabelStyleType(), editorFieldLabelStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorIntFieldStyle;
|
|
|
- editorIntFieldStyle.fixedHeight = true;
|
|
|
- editorIntFieldStyle.height = 21;
|
|
|
- editorIntFieldStyle.minWidth = 30;
|
|
|
- editorIntFieldStyle.subStyles[GUIIntField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
- editorIntFieldStyle.subStyles[GUIIntField::getInputStyleType()] = GUIInputBox::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIIntField::getGUITypeName(), editorIntFieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorFloatFieldStyle;
|
|
|
- editorFloatFieldStyle.fixedHeight = true;
|
|
|
- editorFloatFieldStyle.height = 21;
|
|
|
- editorFloatFieldStyle.minWidth = 30;
|
|
|
- editorFloatFieldStyle.subStyles[GUIFloatField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
- editorFloatFieldStyle.subStyles[GUIFloatField::getInputStyleType()] = GUIInputBox::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIFloatField::getGUITypeName(), editorFloatFieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorTextFieldStyle;
|
|
|
- editorTextFieldStyle.fixedHeight = true;
|
|
|
- editorTextFieldStyle.height = 21;
|
|
|
- editorTextFieldStyle.minWidth = 30;
|
|
|
- editorTextFieldStyle.subStyles[GUITextField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
- editorTextFieldStyle.subStyles[GUITextField::getInputStyleType()] = GUIInputBox::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUITextField::getGUITypeName(), editorTextFieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorColorFieldStyle;
|
|
|
- editorColorFieldStyle.fixedHeight = true;
|
|
|
- editorColorFieldStyle.height = 21;
|
|
|
- editorColorFieldStyle.minWidth = 30;
|
|
|
- editorColorFieldStyle.subStyles[GUIColorField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
- editorColorFieldStyle.subStyles[GUIColorField::getColorInputStyleType()] = GUIColor::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIColorField::getGUITypeName(), editorColorFieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorToggleFieldStyle;
|
|
|
- editorToggleFieldStyle.fixedHeight = true;
|
|
|
- editorToggleFieldStyle.height = 15;
|
|
|
- editorToggleFieldStyle.minWidth = 30;
|
|
|
- editorToggleFieldStyle.subStyles[GUIToggleField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
- editorToggleFieldStyle.subStyles[GUIToggleField::getToggleStyleType()] = GUIToggle::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIToggleField::getGUITypeName(), editorToggleFieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorVector2FieldStyle;
|
|
|
- editorVector2FieldStyle.fixedHeight = true;
|
|
|
- editorVector2FieldStyle.height = 35;
|
|
|
- editorVector2FieldStyle.minWidth = 30;
|
|
|
- editorVector2FieldStyle.subStyles[GUIVector2Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
- editorVector2FieldStyle.subStyles[GUIVector2Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIVector2Field::getGUITypeName(), editorVector2FieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorVector3FieldStyle;
|
|
|
- editorVector3FieldStyle.fixedHeight = true;
|
|
|
- editorVector3FieldStyle.height = 35;
|
|
|
- editorVector3FieldStyle.minWidth = 30;
|
|
|
- editorVector3FieldStyle.subStyles[GUIVector3Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
- editorVector3FieldStyle.subStyles[GUIVector3Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIVector3Field::getGUITypeName(), editorVector3FieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorVector4FieldStyle;
|
|
|
- editorVector4FieldStyle.fixedHeight = true;
|
|
|
- editorVector4FieldStyle.height = 35;
|
|
|
- editorVector4FieldStyle.minWidth = 30;
|
|
|
- editorVector4FieldStyle.subStyles[GUIVector4Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
- editorVector4FieldStyle.subStyles[GUIVector4Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIVector4Field::getGUITypeName(), editorVector4FieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorListBoxFieldStyle;
|
|
|
- editorListBoxFieldStyle.fixedHeight = true;
|
|
|
- editorListBoxFieldStyle.height = 21;
|
|
|
- editorListBoxFieldStyle.minWidth = 30;
|
|
|
- editorListBoxFieldStyle.subStyles[GUIListBoxField::getLabelStyleType()] = GUIListBoxField::getLabelStyleType();
|
|
|
- editorListBoxFieldStyle.subStyles[GUIListBoxField::getListBoxStyleType()] = GUIListBox::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIListBoxField::getGUITypeName(), editorListBoxFieldStyle);
|
|
|
-
|
|
|
- GUIElementStyle editorSliderFieldStyle;
|
|
|
- editorSliderFieldStyle.fixedHeight = true;
|
|
|
- editorSliderFieldStyle.height = 21;
|
|
|
- editorSliderFieldStyle.minWidth = 30;
|
|
|
- editorSliderFieldStyle.subStyles[GUISliderField::getLabelStyleType()] = GUISliderField::getLabelStyleType();
|
|
|
- editorSliderFieldStyle.subStyles[GUISliderField::getInputStyleType()] = GUIInputBox::getGUITypeName();
|
|
|
- editorSliderFieldStyle.subStyles[GUISliderField::getSliderStyleType()] = GUISliderHorz::getGUITypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUISliderField::getGUITypeName(), editorSliderFieldStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* FOLDOUT */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- GUIElementStyle foldoutStyle;
|
|
|
- foldoutStyle.normal.texture = getGUITexture(FoldoutClosedNormalTex);
|
|
|
- foldoutStyle.hover.texture = getGUITexture(FoldoutClosedHoverTex);
|
|
|
- foldoutStyle.active.texture = getGUITexture(FoldoutOpenActiveTex);
|
|
|
- foldoutStyle.normalOn.texture = getGUITexture(FoldoutOpenNormalTex);
|
|
|
- foldoutStyle.hoverOn.texture = getGUITexture(FoldoutOpenHoverTex);
|
|
|
- foldoutStyle.activeOn.texture = getGUITexture(FoldoutOpenActiveTex);
|
|
|
- foldoutStyle.normal.textColor = TextNormalColor;
|
|
|
- foldoutStyle.hover.textColor = TextNormalColor;
|
|
|
- foldoutStyle.active.textColor = TextNormalColor;
|
|
|
- foldoutStyle.normalOn.textColor = TextNormalColor;
|
|
|
- foldoutStyle.hoverOn.textColor = TextNormalColor;
|
|
|
- foldoutStyle.activeOn.textColor = TextNormalColor;
|
|
|
- foldoutStyle.fixedHeight = true;
|
|
|
- foldoutStyle.fixedWidth = false;
|
|
|
- foldoutStyle.height = 21;
|
|
|
- foldoutStyle.minWidth = 17;
|
|
|
- foldoutStyle.font = defaultFont;
|
|
|
- foldoutStyle.fontSize = DefaultFontSize;
|
|
|
- foldoutStyle.textHorzAlign = THA_Left;
|
|
|
- foldoutStyle.textVertAlign = TVA_Center;
|
|
|
- foldoutStyle.contentOffset = RectOffset(16, 0, 0, 0);
|
|
|
- foldoutStyle.border.left = 15;
|
|
|
- foldoutStyle.border.right = 2;
|
|
|
- foldoutStyle.border.top = 2;
|
|
|
- foldoutStyle.border.bottom = 4;
|
|
|
-
|
|
|
- skin->setStyle("Foldout", foldoutStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* PROGRESS BAR */
|
|
|
- /************************************************************************/
|
|
|
- GUIElementStyle progressBarBgStyle;
|
|
|
- progressBarBgStyle.fixedHeight = true;
|
|
|
- progressBarBgStyle.height = 17;
|
|
|
- progressBarBgStyle.normal.texture = getGUITexture(ProgressBarBgTex);
|
|
|
- progressBarBgStyle.border.left = 8;
|
|
|
- progressBarBgStyle.border.right = 8;
|
|
|
-
|
|
|
- skin->setStyle(GUIProgressBar::getBackgroundStyleType(), progressBarBgStyle);
|
|
|
-
|
|
|
- GUIElementStyle progressBarFillStyle;
|
|
|
- progressBarFillStyle.fixedHeight = true;
|
|
|
- progressBarFillStyle.height = 16;
|
|
|
- progressBarFillStyle.normal.texture = getGUITexture(ProgressBarFillTex);
|
|
|
- progressBarFillStyle.border.left = 9;
|
|
|
- progressBarFillStyle.border.right = 10;
|
|
|
-
|
|
|
- skin->setStyle(GUIProgressBar::getBarStyleType(), progressBarFillStyle);
|
|
|
-
|
|
|
- GUIElementStyle progressBarStyle;
|
|
|
- progressBarStyle.fixedHeight = true;
|
|
|
- progressBarStyle.height = 17;
|
|
|
- progressBarStyle.minWidth = 100;
|
|
|
-
|
|
|
- progressBarStyle.subStyles[GUIProgressBar::getBarStyleType()] = GUIProgressBar::getBarStyleType();
|
|
|
- progressBarStyle.subStyles[GUIProgressBar::getBackgroundStyleType()] = GUIProgressBar::getBackgroundStyleType();
|
|
|
-
|
|
|
- skin->setStyle(GUIProgressBar::getGUITypeName(), progressBarStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* SLIDER */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- GUIElementStyle sliderHandleStyle;
|
|
|
- sliderHandleStyle.fixedHeight = true;
|
|
|
- sliderHandleStyle.fixedWidth = true;
|
|
|
- sliderHandleStyle.width = 12;
|
|
|
- sliderHandleStyle.height = 13;
|
|
|
- sliderHandleStyle.normal.texture = getGUITexture(SliderHandleNormalTex);
|
|
|
- sliderHandleStyle.hover.texture = getGUITexture(SliderHandleHoverTex);
|
|
|
- sliderHandleStyle.active.texture = getGUITexture(SliderHandleActiveTex);
|
|
|
-
|
|
|
- skin->setStyle(GUISlider::getHandleStyleType(), sliderHandleStyle);
|
|
|
-
|
|
|
- GUIElementStyle sliderHorizontalBgStyle;
|
|
|
- sliderHorizontalBgStyle.fixedHeight = true;
|
|
|
- sliderHorizontalBgStyle.height = 10;
|
|
|
- sliderHorizontalBgStyle.normal.texture = getGUITexture(SliderHBackgroundTex);
|
|
|
- sliderHorizontalBgStyle.border.left = 4;
|
|
|
- sliderHorizontalBgStyle.border.right = 4;
|
|
|
-
|
|
|
- skin->setStyle("SliderHorzBg", sliderHorizontalBgStyle);
|
|
|
-
|
|
|
- GUIElementStyle sliderHorizontalFillStyle;
|
|
|
- sliderHorizontalFillStyle.fixedHeight = true;
|
|
|
- sliderHorizontalFillStyle.height = 10;
|
|
|
- sliderHorizontalFillStyle.normal.texture = getGUITexture(SliderHFillTex);
|
|
|
- sliderHorizontalFillStyle.border.left = 6;
|
|
|
- sliderHorizontalFillStyle.border.right = 4;
|
|
|
-
|
|
|
- skin->setStyle("SliderHorzFill", sliderHorizontalFillStyle);
|
|
|
-
|
|
|
- GUIElementStyle sliderHorizontalStyle;
|
|
|
- sliderHorizontalStyle.fixedHeight = true;
|
|
|
- sliderHorizontalStyle.height = 13;
|
|
|
- sliderHorizontalStyle.width = 150;
|
|
|
- sliderHorizontalStyle.minWidth = 10;
|
|
|
- sliderHorizontalStyle.subStyles[GUISlider::getHandleStyleType()] = GUISlider::getHandleStyleType();
|
|
|
- sliderHorizontalStyle.subStyles[GUISlider::getBackgroundStyleType()] = "SliderHorzBg";
|
|
|
- sliderHorizontalStyle.subStyles[GUISlider::getFillStyleType()] = "SliderHorzFill";
|
|
|
-
|
|
|
- skin->setStyle(GUISliderHorz::getGUITypeName(), sliderHorizontalStyle);
|
|
|
-
|
|
|
- GUIElementStyle sliderVerticalBgStyle;
|
|
|
- sliderVerticalBgStyle.fixedWidth = true;
|
|
|
- sliderVerticalBgStyle.width = 10;
|
|
|
- sliderVerticalBgStyle.normal.texture = getGUITexture(SliderVBackgroundTex);
|
|
|
- sliderVerticalBgStyle.border.top = 4;
|
|
|
- sliderVerticalBgStyle.border.bottom = 4;
|
|
|
-
|
|
|
- skin->setStyle("SliderVertBg", sliderVerticalBgStyle);
|
|
|
-
|
|
|
- GUIElementStyle sliderVerticalFillStyle;
|
|
|
- sliderVerticalFillStyle.fixedWidth = true;
|
|
|
- sliderVerticalFillStyle.width = 10;
|
|
|
- sliderVerticalFillStyle.normal.texture = getGUITexture(SliderVFillTex);
|
|
|
- sliderVerticalFillStyle.border.top = 6;
|
|
|
- sliderVerticalFillStyle.border.bottom = 4;
|
|
|
-
|
|
|
- skin->setStyle("SliderVertFill", sliderVerticalFillStyle);
|
|
|
-
|
|
|
- GUIElementStyle sliderVerticalStyle;
|
|
|
- sliderVerticalStyle.fixedWidth = true;
|
|
|
- sliderVerticalStyle.width = 13;
|
|
|
- sliderVerticalStyle.height = 150;
|
|
|
- sliderVerticalStyle.minHeight = 10;
|
|
|
- sliderVerticalStyle.subStyles[GUISlider::getHandleStyleType()] = GUISlider::getHandleStyleType();
|
|
|
- sliderVerticalStyle.subStyles[GUISlider::getBackgroundStyleType()] = "SliderVertBg";
|
|
|
- sliderVerticalStyle.subStyles[GUISlider::getFillStyleType()] = "SliderVertFill";
|
|
|
-
|
|
|
- skin->setStyle(GUISliderVert::getGUITypeName(), sliderVerticalStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* COLOR PICKER SLIDER */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- GUIElementStyle colorPickerSliderHorzHandleStyle;
|
|
|
- colorPickerSliderHorzHandleStyle.fixedHeight = true;
|
|
|
- colorPickerSliderHorzHandleStyle.fixedWidth = true;
|
|
|
- colorPickerSliderHorzHandleStyle.height = 20;
|
|
|
- colorPickerSliderHorzHandleStyle.width = 7;
|
|
|
- colorPickerSliderHorzHandleStyle.normal.texture = getGUITexture(ColorPickerSliderHorzHandleTex);
|
|
|
- colorPickerSliderHorzHandleStyle.hover.texture = colorPickerSliderHorzHandleStyle.normal.texture;
|
|
|
- colorPickerSliderHorzHandleStyle.active.texture = colorPickerSliderHorzHandleStyle.normal.texture;
|
|
|
-
|
|
|
- skin->setStyle("ColorSliderHorzHandle", colorPickerSliderHorzHandleStyle);
|
|
|
-
|
|
|
- GUIElementStyle colorPickerSliderHorzStyle;
|
|
|
- colorPickerSliderHorzStyle.fixedHeight = true;
|
|
|
- colorPickerSliderHorzStyle.height = 32;
|
|
|
- colorPickerSliderHorzStyle.minWidth = 20;
|
|
|
- colorPickerSliderHorzStyle.subStyles[GUISlider::getHandleStyleType()] = "ColorSliderHorzHandle";
|
|
|
-
|
|
|
- skin->setStyle("ColorSliderHorz", colorPickerSliderHorzStyle);
|
|
|
-
|
|
|
- GUIElementStyle colorPickerSliderVertHandleStyle;
|
|
|
- colorPickerSliderVertHandleStyle.fixedHeight = true;
|
|
|
- colorPickerSliderVertHandleStyle.fixedWidth = true;
|
|
|
- colorPickerSliderVertHandleStyle.height = 7;
|
|
|
- colorPickerSliderVertHandleStyle.width = 45;
|
|
|
- colorPickerSliderVertHandleStyle.normal.texture = getGUITexture(ColorPickerSliderVertHandleTex);
|
|
|
- colorPickerSliderVertHandleStyle.hover.texture = colorPickerSliderVertHandleStyle.normal.texture;
|
|
|
- colorPickerSliderVertHandleStyle.active.texture = colorPickerSliderVertHandleStyle.normal.texture;
|
|
|
-
|
|
|
- skin->setStyle("ColorSliderVertHandle", colorPickerSliderVertHandleStyle);
|
|
|
-
|
|
|
- GUIElementStyle colorPickerSliderVertStyle;
|
|
|
- colorPickerSliderVertStyle.fixedWidth = true;
|
|
|
- colorPickerSliderVertStyle.width = 30;
|
|
|
- colorPickerSliderVertStyle.minHeight = 20;
|
|
|
- colorPickerSliderVertStyle.subStyles[GUISlider::getHandleStyleType()] = "ColorSliderVertHandle";
|
|
|
-
|
|
|
- skin->setStyle("ColorSliderVert", colorPickerSliderVertStyle);
|
|
|
-
|
|
|
- GUIElementStyle colorPickerSlider2DHandleStyle;
|
|
|
- colorPickerSlider2DHandleStyle.fixedHeight = true;
|
|
|
- colorPickerSlider2DHandleStyle.fixedWidth = true;
|
|
|
- colorPickerSlider2DHandleStyle.height = 7;
|
|
|
- colorPickerSlider2DHandleStyle.width = 7;
|
|
|
- colorPickerSlider2DHandleStyle.normal.texture = getGUITexture(ColorPickerSlider2DHandleTex);
|
|
|
- colorPickerSlider2DHandleStyle.hover.texture = colorPickerSlider2DHandleStyle.normal.texture;
|
|
|
- colorPickerSlider2DHandleStyle.active.texture = colorPickerSlider2DHandleStyle.normal.texture;
|
|
|
-
|
|
|
- skin->setStyle("ColorSlider2DHandle", colorPickerSlider2DHandleStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* STATUS BAR */
|
|
|
- /************************************************************************/
|
|
|
- GUIElementStyle statusBarBgStyle;
|
|
|
- statusBarBgStyle.height = 16;
|
|
|
- statusBarBgStyle.border.top = 2;
|
|
|
- statusBarBgStyle.normal.texture = getGUITexture(StatusBarBgTex);
|
|
|
-
|
|
|
- skin->setStyle(GUIStatusBar::getGUIBackgroundTypeName(), statusBarBgStyle);
|
|
|
-
|
|
|
- GUIElementStyle statusBarMessageBtnStyle;
|
|
|
- statusBarMessageBtnStyle.font = defaultFont;
|
|
|
- statusBarMessageBtnStyle.fontSize = DefaultFontSize;
|
|
|
- statusBarMessageBtnStyle.fixedHeight = true;
|
|
|
- statusBarMessageBtnStyle.height = 16;
|
|
|
- statusBarMessageBtnStyle.minWidth = 10;
|
|
|
- statusBarMessageBtnStyle.textHorzAlign = THA_Left;
|
|
|
- statusBarMessageBtnStyle.textVertAlign = TVA_Center;
|
|
|
- statusBarMessageBtnStyle.imagePosition = GUIImagePosition::Left;
|
|
|
-
|
|
|
- skin->setStyle(GUIStatusBar::getGUIMessageTypeName(), statusBarMessageBtnStyle);
|
|
|
-
|
|
|
- GUIElementStyle statusBarStyle;
|
|
|
- statusBarStyle.height = 16;
|
|
|
-
|
|
|
- statusBarStyle.subStyles[GUIStatusBar::getGUIBackgroundTypeName()] = GUIStatusBar::getGUIBackgroundTypeName();
|
|
|
- statusBarStyle.subStyles[GUIStatusBar::getGUIMessageTypeName()] = GUIStatusBar::getGUIMessageTypeName();
|
|
|
-
|
|
|
- skin->setStyle(GUIStatusBar::getGUITypeName(), statusBarStyle);
|
|
|
-
|
|
|
- /************************************************************************/
|
|
|
- /* OTHER */
|
|
|
- /************************************************************************/
|
|
|
-
|
|
|
- // Centered label
|
|
|
- GUIElementStyle centeredLabelStyle;
|
|
|
- centeredLabelStyle.font = defaultFont;
|
|
|
- centeredLabelStyle.fontSize = DefaultFontSize;
|
|
|
- centeredLabelStyle.fixedWidth = false;
|
|
|
- centeredLabelStyle.fixedHeight = true;
|
|
|
- centeredLabelStyle.height = 11;
|
|
|
- centeredLabelStyle.minWidth = 10;
|
|
|
- centeredLabelStyle.textHorzAlign = THA_Center;
|
|
|
- centeredLabelStyle.normal.textColor = TextNormalColor;
|
|
|
-
|
|
|
- skin->setStyle("LabelCentered", centeredLabelStyle);
|
|
|
-
|
|
|
- // Right-aligned label
|
|
|
- GUIElementStyle rightAlignedLabelStyle;
|
|
|
- rightAlignedLabelStyle.font = defaultFont;
|
|
|
- rightAlignedLabelStyle.fontSize = DefaultFontSize;
|
|
|
- rightAlignedLabelStyle.fixedWidth = false;
|
|
|
- rightAlignedLabelStyle.fixedHeight = true;
|
|
|
- rightAlignedLabelStyle.height = 11;
|
|
|
- rightAlignedLabelStyle.minWidth = 10;
|
|
|
- rightAlignedLabelStyle.textHorzAlign = THA_Right;
|
|
|
- rightAlignedLabelStyle.normal.textColor = TextNormalColor;
|
|
|
-
|
|
|
- skin->setStyle("RightAlignedLabel", rightAlignedLabelStyle);
|
|
|
-
|
|
|
- // Multi-line label
|
|
|
- GUIElementStyle multiLinelabelStyle;
|
|
|
- multiLinelabelStyle.font = defaultFont;
|
|
|
- multiLinelabelStyle.fontSize = DefaultFontSize;
|
|
|
- multiLinelabelStyle.fixedWidth = false;
|
|
|
- multiLinelabelStyle.fixedHeight = true;
|
|
|
- multiLinelabelStyle.height = 11;
|
|
|
- multiLinelabelStyle.minWidth = 10;
|
|
|
- multiLinelabelStyle.wordWrap = true;
|
|
|
- multiLinelabelStyle.normal.textColor = TextNormalColor;
|
|
|
-
|
|
|
- skin->setStyle(BuiltinResources::MultiLineLabelStyle, multiLinelabelStyle);
|
|
|
-
|
|
|
- // Multi-line centered label
|
|
|
- GUIElementStyle multiLineCenteredLabelStyle;
|
|
|
- multiLineCenteredLabelStyle.font = defaultFont;
|
|
|
- multiLineCenteredLabelStyle.fontSize = DefaultFontSize;
|
|
|
- multiLineCenteredLabelStyle.fixedWidth = false;
|
|
|
- multiLineCenteredLabelStyle.fixedHeight = true;
|
|
|
- multiLineCenteredLabelStyle.height = 11;
|
|
|
- multiLineCenteredLabelStyle.minWidth = 10;
|
|
|
- multiLineCenteredLabelStyle.wordWrap = true;
|
|
|
- multiLineCenteredLabelStyle.textHorzAlign = THA_Center;
|
|
|
- multiLineCenteredLabelStyle.normal.textColor = TextNormalColor;
|
|
|
-
|
|
|
- skin->setStyle("MultiLineLabelCentered", multiLineCenteredLabelStyle);
|
|
|
-
|
|
|
- // Title label
|
|
|
- GUIElementStyle titleLabel;
|
|
|
- titleLabel.font = defaultAAFont;
|
|
|
- titleLabel.fontSize = TitleFontSize;
|
|
|
- titleLabel.fixedWidth = false;
|
|
|
- titleLabel.fixedHeight = true;
|
|
|
- titleLabel.height = 20;
|
|
|
- titleLabel.minWidth = 10;
|
|
|
- titleLabel.wordWrap = true;
|
|
|
- titleLabel.textHorzAlign = THA_Center;
|
|
|
- titleLabel.normal.textColor = TextNormalColor;
|
|
|
-
|
|
|
- skin->setStyle("TitleLabel", titleLabel);
|
|
|
-
|
|
|
- // Selection area
|
|
|
- GUIElementStyle selectionAreaStyle;
|
|
|
- selectionAreaStyle.normal.texture = getGUITexture(SelectionAreaTex);
|
|
|
- selectionAreaStyle.border.left = 1;
|
|
|
- selectionAreaStyle.border.right = 1;
|
|
|
- selectionAreaStyle.border.top = 1;
|
|
|
- selectionAreaStyle.border.bottom = 1;
|
|
|
-
|
|
|
- skin->setStyle("SelectionArea", selectionAreaStyle);
|
|
|
-
|
|
|
- // Selectable label
|
|
|
- GUIElementStyle selectableLabelStyle;
|
|
|
- selectableLabelStyle.normalOn.texture = getGUITexture(SelectionBgTex);
|
|
|
- selectableLabelStyle.hoverOn.texture = selectableLabelStyle.normalOn.texture;
|
|
|
- selectableLabelStyle.activeOn.texture = selectableLabelStyle.normalOn.texture;
|
|
|
- selectableLabelStyle.fixedHeight = true;
|
|
|
- selectableLabelStyle.height = 11;
|
|
|
- selectableLabelStyle.minWidth = 10;
|
|
|
- selectableLabelStyle.font = defaultFont;
|
|
|
- selectableLabelStyle.fontSize = DefaultFontSize;
|
|
|
- selectableLabelStyle.textHorzAlign = THA_Left;
|
|
|
- selectableLabelStyle.normal.textColor = TextNormalColor;
|
|
|
-
|
|
|
- skin->setStyle("SelectableLabel", selectableLabelStyle);
|
|
|
-
|
|
|
- // Scroll area background
|
|
|
- GUIElementStyle scrollAreaBg;
|
|
|
- scrollAreaBg.normal.texture = getGUITexture(ScrollAreaBgTex);
|
|
|
- scrollAreaBg.minHeight = 6;
|
|
|
- scrollAreaBg.minWidth = 4;
|
|
|
- scrollAreaBg.border.left = 2;
|
|
|
- scrollAreaBg.border.right = 2;
|
|
|
- scrollAreaBg.border.top = 2;
|
|
|
- scrollAreaBg.border.bottom = 4;
|
|
|
-
|
|
|
- skin->setStyle("ScrollAreaBg", scrollAreaBg);
|
|
|
-
|
|
|
- // Inspector title area background
|
|
|
- GUIElementStyle inspectorTitleBg;
|
|
|
- inspectorTitleBg.normal.texture = getGUITexture(InspectorTitleBgTex);
|
|
|
- inspectorTitleBg.minHeight = 4;
|
|
|
- inspectorTitleBg.border.bottom = 2;
|
|
|
-
|
|
|
- skin->setStyle("InspectorTitleBg", inspectorTitleBg);
|
|
|
-
|
|
|
- // Inspector content background
|
|
|
- GUIElementStyle inspectorContentBg;
|
|
|
- inspectorContentBg.normal.texture = getGUITexture(InspectorContentBgTex);
|
|
|
- inspectorContentBg.minWidth = 4;
|
|
|
- inspectorContentBg.minHeight = 6;
|
|
|
- inspectorContentBg.border.left = 2;
|
|
|
- inspectorContentBg.border.right = 2;
|
|
|
- inspectorContentBg.border.top = 2;
|
|
|
- inspectorContentBg.border.bottom = 4;
|
|
|
-
|
|
|
- skin->setStyle("InspectorContentBg", inspectorContentBg);
|
|
|
-
|
|
|
- // Inspector content alternate background
|
|
|
- GUIElementStyle inspectorContentBgAlternate;
|
|
|
- inspectorContentBgAlternate.normal.texture = getGUITexture(InspectorContentBgAlternateTex);
|
|
|
- inspectorContentBgAlternate.minWidth = 4;
|
|
|
- inspectorContentBgAlternate.minHeight = 6;
|
|
|
- inspectorContentBgAlternate.border.left = 2;
|
|
|
- inspectorContentBgAlternate.border.right = 2;
|
|
|
- inspectorContentBgAlternate.border.top = 2;
|
|
|
- inspectorContentBgAlternate.border.bottom = 4;
|
|
|
-
|
|
|
- skin->setStyle("InspectorContentBgAlternate", inspectorContentBgAlternate);
|
|
|
-
|
|
|
- return skin;
|
|
|
- }
|
|
|
-
|
|
|
- HSpriteTexture BuiltinEditorResources::getGUITexture(const WString& name) const
|
|
|
- {
|
|
|
- Path texturePath = FileSystem::getWorkingDirectoryPath();
|
|
|
- texturePath.append(EditorSkinFolder);
|
|
|
- texturePath.append(L"sprite_" + name + L".asset");
|
|
|
-
|
|
|
- return gResources().load<SpriteTexture>(texturePath);
|
|
|
- }
|
|
|
-
|
|
|
- HSpriteTexture BuiltinEditorResources::getGUIIcon(const WString& name) const
|
|
|
- {
|
|
|
- Path texturePath = FileSystem::getWorkingDirectoryPath();
|
|
|
- texturePath.append(EditorIconFolder);
|
|
|
- texturePath.append(L"sprite_" + name + L".asset");
|
|
|
-
|
|
|
- return gResources().load<SpriteTexture>(texturePath);
|
|
|
- }
|
|
|
-
|
|
|
- HShader BuiltinEditorResources::getShader(const WString& name) const
|
|
|
- {
|
|
|
- Path programPath = EditorShaderFolder;
|
|
|
- programPath.append(name + L".asset");
|
|
|
-
|
|
|
- return gResources().load<Shader>(programPath);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createDockDropOverlayMaterial() const
|
|
|
- {
|
|
|
- return Material::create(mShaderDockOverlay);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createSceneGridMaterial() const
|
|
|
- {
|
|
|
- return Material::create(mShaderSceneGrid);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createPicking(CullingMode cullMode) const
|
|
|
- {
|
|
|
- UINT32 modeIdx = (UINT32)cullMode;
|
|
|
-
|
|
|
- return Material::create(mShaderPicking[modeIdx]);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createPickingAlpha(CullingMode cullMode) const
|
|
|
- {
|
|
|
- UINT32 modeIdx = (UINT32)cullMode;
|
|
|
-
|
|
|
- return Material::create(mShaderPickingAlpha[modeIdx]);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createWireGizmoMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderGizmoWire);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createSolidGizmoMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderGizmoSolid);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createIconGizmoMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderGizmoIcon);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createGizmoPickingMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderGizmoPicking);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createAlphaGizmoPickingMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderGizmoAlphaPicking);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createWireHandleMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderHandleWire);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createTextGizmoMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderGizmoText);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createSolidHandleMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderHandleSolid);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createHandleClearAlphaMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderHandleClearAlpha);
|
|
|
- }
|
|
|
-
|
|
|
- HMaterial BuiltinEditorResources::createSelectionMat() const
|
|
|
- {
|
|
|
- return Material::create(mShaderSelection);
|
|
|
- }
|
|
|
-
|
|
|
- HSpriteTexture BuiltinEditorResources::getLibraryIcon(ProjectIcon icon, int size) const
|
|
|
- {
|
|
|
- WString iconName;
|
|
|
-
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case ProjectIcon::Folder:
|
|
|
- iconName = FolderIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::Font:
|
|
|
- iconName = FontIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::Mesh:
|
|
|
- iconName = MeshIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::Texture:
|
|
|
- iconName = TextureIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::PlainText:
|
|
|
- iconName = PlainTextIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::ScriptCode:
|
|
|
- iconName = ScriptCodeIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::Shader:
|
|
|
- iconName = ShaderIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::ShaderInclude:
|
|
|
- iconName = ShaderIncludeIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::Material:
|
|
|
- iconName = MaterialIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::SpriteTexture:
|
|
|
- iconName = SpriteTextureIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::Prefab:
|
|
|
- iconName = PrefabIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::GUISkin:
|
|
|
- iconName = GUISkinIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::PhysicsMaterial:
|
|
|
- iconName = PhysicsMaterialIconTex;
|
|
|
- break;
|
|
|
- case ProjectIcon::PhysicsMesh:
|
|
|
- iconName = PhysicsMeshIconTex;
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- if (iconName.empty())
|
|
|
- return HSpriteTexture();
|
|
|
-
|
|
|
- if (size <= 16)
|
|
|
- iconName += L"16";
|
|
|
- else if (size <= 32)
|
|
|
- iconName += L"32";
|
|
|
- else if (size <= 48)
|
|
|
- iconName += L"48";
|
|
|
-
|
|
|
- return getGUIIcon(iconName);
|
|
|
- }
|
|
|
-
|
|
|
- HSpriteTexture BuiltinEditorResources::getToolbarIcon(ToolbarIcon icon) const
|
|
|
- {
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case ToolbarIcon::NewCamera:
|
|
|
- return getGUIIcon(L"ToolbarNewCameraIcon.png");
|
|
|
- case ToolbarIcon::NewRenderable:
|
|
|
- return getGUIIcon(L"ToolbarNewRenderableIcon.png");
|
|
|
- case ToolbarIcon::NewPointLight:
|
|
|
- return getGUIIcon(L"ToolbarNewPointLightIcon.png");
|
|
|
- case ToolbarIcon::NewDirLight:
|
|
|
- return getGUIIcon(L"ToolbarNewDirectionalLightIcon.png");
|
|
|
- case ToolbarIcon::NewSpotLight:
|
|
|
- return getGUIIcon(L"ToolbarNewSpotLightIcon.png");
|
|
|
- case ToolbarIcon::NewSceneObject:
|
|
|
- return getGUIIcon(L"ToolbarNewSceneObjectIcon.png");
|
|
|
- case ToolbarIcon::NewCube:
|
|
|
- return getGUIIcon(L"ToolbarNewCubeIcon.png");
|
|
|
- case ToolbarIcon::NewSphere:
|
|
|
- return getGUIIcon(L"ToolbarNewSphereIcon.png");
|
|
|
- case ToolbarIcon::NewCone:
|
|
|
- return getGUIIcon(L"ToolbarNewConeIcon.png");
|
|
|
- case ToolbarIcon::NewQuad:
|
|
|
- return getGUIIcon(L"ToolbarNewQuadIcon.png");
|
|
|
- case ToolbarIcon::NewMat:
|
|
|
- return getGUIIcon(L"ToolbarNewMaterialIcon.png");
|
|
|
- case ToolbarIcon::NewCSScript:
|
|
|
- return getGUIIcon(L"ToolbarNewCSScriptIcon.png");
|
|
|
- case ToolbarIcon::NewShader:
|
|
|
- return getGUIIcon(L"ToolbarNewShaderIcon.png");
|
|
|
- case ToolbarIcon::NewSpriteTex:
|
|
|
- return getGUIIcon(L"ToolbarNewSpriteTextureIcon.png");
|
|
|
- case ToolbarIcon::Pause:
|
|
|
- return getGUIIcon(L"ToolbarPauseIcon.png");
|
|
|
- case ToolbarIcon::Play:
|
|
|
- return getGUIIcon(L"ToolbarPlayIcon.png");
|
|
|
- case ToolbarIcon::Step:
|
|
|
- return getGUIIcon(L"ToolbarStepIcon.png");
|
|
|
- case ToolbarIcon::Undo:
|
|
|
- return getGUIIcon(L"ToolbarUndoIcon.png");
|
|
|
- case ToolbarIcon::Redo:
|
|
|
- return getGUIIcon(L"ToolbarRedoIcon.png");
|
|
|
- case ToolbarIcon::OpenProject:
|
|
|
- return getGUIIcon(L"ToolbarOpenProjectIcon.png");
|
|
|
- case ToolbarIcon::SaveProject:
|
|
|
- return getGUIIcon(L"ToolbarSaveProjectIcon.png");
|
|
|
- case ToolbarIcon::SaveScene:
|
|
|
- return getGUIIcon(L"ToolbarSaveSceneIcon.png");
|
|
|
- }
|
|
|
-
|
|
|
- return HSpriteTexture();
|
|
|
- }
|
|
|
-
|
|
|
- GUIContentImages BuiltinEditorResources::getSceneWindowIcon(SceneWindowIcon icon) const
|
|
|
- {
|
|
|
- HSpriteTexture off;
|
|
|
- HSpriteTexture on;
|
|
|
-
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case SceneWindowIcon::View:
|
|
|
- off = getGUIIcon(L"SceneViewIcon.png");
|
|
|
- on = getGUIIcon(L"SceneViewIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::Move:
|
|
|
- off = getGUIIcon(L"SceneMoveIcon.png");
|
|
|
- on = getGUIIcon(L"SceneMoveIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::Rotate:
|
|
|
- off = getGUIIcon(L"SceneRotateIcon.png");
|
|
|
- on = getGUIIcon(L"SceneRotateIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::Scale:
|
|
|
- off = getGUIIcon(L"SceneScaleIcon.png");
|
|
|
- on = getGUIIcon(L"SceneScaleIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::Pivot:
|
|
|
- off = getGUIIcon(L"ScenePivotIcon.png");
|
|
|
- on = getGUIIcon(L"ScenePivotIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::Center:
|
|
|
- off = getGUIIcon(L"SceneCenterIcon.png");
|
|
|
- on = getGUIIcon(L"SceneCenterIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::Local:
|
|
|
- off = getGUIIcon(L"SceneLocalIcon.png");
|
|
|
- on = getGUIIcon(L"SceneLocalIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::World:
|
|
|
- off = getGUIIcon(L"SceneWorldIcon.png");
|
|
|
- on = getGUIIcon(L"SceneWorldIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::MoveSnap:
|
|
|
- off = getGUIIcon(L"SceneMoveSnapIcon.png");
|
|
|
- on = getGUIIcon(L"SceneMoveSnapIconOn.png");
|
|
|
- break;
|
|
|
- case SceneWindowIcon::RotateSnap:
|
|
|
- off = getGUIIcon(L"SceneRotateSnapIcon.png");
|
|
|
- on = getGUIIcon(L"SceneRotateSnapIconOn.png");
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- GUIContentImages output;
|
|
|
- output.normal = off;
|
|
|
- output.hover = off;
|
|
|
- output.active = on;
|
|
|
- output.focused = off;
|
|
|
- output.normalOn = on;
|
|
|
- output.hoverOn = on;
|
|
|
- output.activeOn = on;
|
|
|
- output.focusedOn = on;
|
|
|
-
|
|
|
- return output;
|
|
|
- }
|
|
|
-
|
|
|
- HSpriteTexture BuiltinEditorResources::getLibraryWindowIcon(LibraryWindowIcon icon) const
|
|
|
- {
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case LibraryWindowIcon::Home:
|
|
|
- return getGUIIcon(L"LibraryHomeIcon.png");
|
|
|
- case LibraryWindowIcon::Up:
|
|
|
- return getGUIIcon(L"LibraryUpIcon.png");
|
|
|
- case LibraryWindowIcon::Clear:
|
|
|
- return getGUIIcon(L"LibraryClearSearchIcon.png");
|
|
|
- case LibraryWindowIcon::Options:
|
|
|
- return getGUIIcon(L"LibraryOptionsIcon.png");
|
|
|
- }
|
|
|
-
|
|
|
- return HSpriteTexture();
|
|
|
- }
|
|
|
-
|
|
|
- HSpriteTexture BuiltinEditorResources::getInspectorWindowIcon(InspectorWindowIcon icon) const
|
|
|
- {
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case InspectorWindowIcon::Create:
|
|
|
- return getGUIIcon(L"InspectorCreateIcon.png");
|
|
|
- case InspectorWindowIcon::Clone:
|
|
|
- return getGUIIcon(L"InspectorCloneIcon.png");
|
|
|
- case InspectorWindowIcon::Clear:
|
|
|
- return getGUIIcon(L"InspectorClearIcon.png");
|
|
|
- case InspectorWindowIcon::Resize:
|
|
|
- return getGUIIcon(L"InspectorResizeIcon.png");
|
|
|
- case InspectorWindowIcon::Delete:
|
|
|
- return getGUIIcon(L"InspectorDeleteIcon.png");
|
|
|
- case InspectorWindowIcon::MoveUp:
|
|
|
- return getGUIIcon(L"InspectorMoveUpIcon.png");
|
|
|
- case InspectorWindowIcon::MoveDown:
|
|
|
- return getGUIIcon(L"InspectorMoveDownIcon.png");
|
|
|
- case InspectorWindowIcon::Edit:
|
|
|
- return getGUIIcon(L"InspectorEditIcon.png");
|
|
|
- case InspectorWindowIcon::Apply:
|
|
|
- return getGUIIcon(L"InspectorApplyIcon.png");
|
|
|
- case InspectorWindowIcon::Add:
|
|
|
- return getGUIIcon(L"InspectorAddIcon.png");
|
|
|
- case InspectorWindowIcon::Cancel:
|
|
|
- return getGUIIcon(L"InspectorCancelIcon.png");
|
|
|
- }
|
|
|
-
|
|
|
- return HSpriteTexture();
|
|
|
- }
|
|
|
-
|
|
|
- HSpriteTexture BuiltinEditorResources::getIcon(EditorIcon icon) const
|
|
|
- {
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case EditorIcon::XBtn:
|
|
|
- return getGUIIcon(XButtonNormalTex);
|
|
|
- }
|
|
|
-
|
|
|
- return HSpriteTexture();
|
|
|
- }
|
|
|
-
|
|
|
- HSpriteTexture BuiltinEditorResources::getLogMessageIcon(LogMessageIcon icon, UINT32 size, bool dark) const
|
|
|
- {
|
|
|
- if (size < 24) // Round to 16
|
|
|
- {
|
|
|
- if (dark)
|
|
|
- {
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case LogMessageIcon::Info:
|
|
|
- return getGUIIcon(L"IconInfoDark.png");
|
|
|
- case LogMessageIcon::Warning:
|
|
|
- return getGUIIcon(L"IconWarningDark.png");
|
|
|
- case LogMessageIcon::Error:
|
|
|
- return getGUIIcon(L"IconErrorDark.png");
|
|
|
- }
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case LogMessageIcon::Info:
|
|
|
- return getGUIIcon(L"IconInfo.png");
|
|
|
- case LogMessageIcon::Warning:
|
|
|
- return getGUIIcon(L"IconWarning.png");
|
|
|
- case LogMessageIcon::Error:
|
|
|
- return getGUIIcon(L"IconError.png");
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- else // Round to 32
|
|
|
- {
|
|
|
- switch (icon)
|
|
|
- {
|
|
|
- case LogMessageIcon::Info:
|
|
|
- return getGUIIcon(L"IconInfo32.png");
|
|
|
- case LogMessageIcon::Warning:
|
|
|
- return getGUIIcon(L"IconWarning32.png");
|
|
|
- case LogMessageIcon::Error:
|
|
|
- return getGUIIcon(L"IconError32.png");
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return HSpriteTexture();
|
|
|
- }
|
|
|
-
|
|
|
- WString BuiltinEditorResources::getEmptyShaderCode() const
|
|
|
- {
|
|
|
- Path filePath = FileSystem::getWorkingDirectoryPath();
|
|
|
- filePath.append(BuiltinDataFolder);
|
|
|
- filePath.append(EmptyShaderCodeFile);
|
|
|
-
|
|
|
- DataStreamPtr fileStream = FileSystem::openFile(filePath);
|
|
|
- if (fileStream != nullptr)
|
|
|
- return fileStream->getAsWString();
|
|
|
-
|
|
|
- return StringUtil::WBLANK;
|
|
|
- }
|
|
|
-
|
|
|
- WString BuiltinEditorResources::getEmptyCSScriptCode() const
|
|
|
- {
|
|
|
- Path filePath = FileSystem::getWorkingDirectoryPath();
|
|
|
- filePath.append(BuiltinDataFolder);
|
|
|
- filePath.append(EmptyCSScriptCodeFile);
|
|
|
-
|
|
|
- DataStreamPtr fileStream = FileSystem::openFile(filePath);
|
|
|
- if (fileStream != nullptr)
|
|
|
- return fileStream->getAsWString();
|
|
|
-
|
|
|
- return StringUtil::WBLANK;
|
|
|
- }
|
|
|
-
|
|
|
- Path BuiltinEditorResources::getShaderIncludeFolder()
|
|
|
- {
|
|
|
- return Paths::getRuntimeDataPath() + EDITOR_DATA_FOLDER + ShaderIncludeFolder;
|
|
|
- }
|
|
|
-
|
|
|
- Path BuiltinEditorResources::getDefaultWidgetLayoutPath()
|
|
|
- {
|
|
|
- return Paths::getRuntimeDataPath() + EDITOR_DATA_FOLDER + "Layout.asset";
|
|
|
- }
|
|
|
+//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
|
|
|
+//**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
|
|
|
+#include "BsBuiltinEditorResources.h"
|
|
|
+#include "BsBuiltinResources.h"
|
|
|
+#include "BsGUIElementStyle.h"
|
|
|
+#include "BsGUILabel.h"
|
|
|
+#include "BsGUITexture.h"
|
|
|
+#include "BsGUIButton.h"
|
|
|
+#include "BsGUIInputBox.h"
|
|
|
+#include "BsGUIToggle.h"
|
|
|
+#include "BsGUIColor.h"
|
|
|
+#include "BsTextSprite.h"
|
|
|
+#include "BsSpriteTexture.h"
|
|
|
+#include "BsGUITreeViewEditBox.h"
|
|
|
+#include "BsGUIIntField.h"
|
|
|
+#include "BsGUIFloatField.h"
|
|
|
+#include "BsGUIColorField.h"
|
|
|
+#include "BsGUITextField.h"
|
|
|
+#include "BsGUIToggleField.h"
|
|
|
+#include "BsGUIVector2Field.h"
|
|
|
+#include "BsGUIVector3Field.h"
|
|
|
+#include "BsGUIVector4Field.h"
|
|
|
+#include "BsGUIListBoxField.h"
|
|
|
+#include "BsGUISliderField.h"
|
|
|
+#include "BsGUIProgressBar.h"
|
|
|
+#include "BsGUISlider.h"
|
|
|
+#include "BsGUIDropDownContent.h"
|
|
|
+#include "BsGUIStatusBar.h"
|
|
|
+#include "BsGUIMenuBar.h"
|
|
|
+#include "BsGUIListBox.h"
|
|
|
+#include "BsCoreThread.h"
|
|
|
+#include "BsFont.h"
|
|
|
+#include "BsTexture.h"
|
|
|
+#include "BsShader.h"
|
|
|
+#include "BsMaterial.h"
|
|
|
+#include "BsResources.h"
|
|
|
+#include "BsFileSystem.h"
|
|
|
+#include "BsResourceManifest.h"
|
|
|
+#include "BsDataStream.h"
|
|
|
+#include "BsGUITooltip.h"
|
|
|
+
|
|
|
+namespace BansheeEngine
|
|
|
+{
|
|
|
+ static const Path EDITOR_DATA_FOLDER = "Editor\\";
|
|
|
+
|
|
|
+ const String BuiltinEditorResources::ObjectFieldStyleName = "GUIObjectField";
|
|
|
+ const String BuiltinEditorResources::ObjectFieldLabelStyleName = "EditorFieldLabel";
|
|
|
+ const String BuiltinEditorResources::ObjectFieldDropBtnStyleName = "DropButton";
|
|
|
+ const String BuiltinEditorResources::ObjectFieldClearBtnStyleName = "ObjectClearButton";
|
|
|
+
|
|
|
+ const String BuiltinEditorResources::TextureFieldStyleName = "GUITextureField";
|
|
|
+ const String BuiltinEditorResources::TextureFieldLabelStyleName = "TextureFieldLabel";
|
|
|
+ const String BuiltinEditorResources::TextureFieldDropStyleName = "TextureDrop";
|
|
|
+ const String BuiltinEditorResources::TextureFieldClearBtnStyleName = "TextureClearButton";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DefaultFontFilename = L"arial.ttf";
|
|
|
+ const WString BuiltinEditorResources::DefaultAAFontFilename = L"arialAA.ttf";
|
|
|
+ const UINT32 BuiltinEditorResources::DefaultFontSize = 8;
|
|
|
+ const UINT32 BuiltinEditorResources::TitleFontSize = 16;
|
|
|
+
|
|
|
+ const Color BuiltinEditorResources::TextNormalColor = Color(0.7f, 0.7f, 0.7f);
|
|
|
+ const Color BuiltinEditorResources::TextActiveColor = Color(0.0f, 0.0f, 0.0f);
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::GUISkinFile = L"GUISkin";
|
|
|
+
|
|
|
+ const char* BuiltinEditorResources::ShaderFolder = "Shaders\\";
|
|
|
+ const char* BuiltinEditorResources::SkinFolder = "Skin\\";
|
|
|
+ const char* BuiltinEditorResources::IconFolder = "Skin\\Icons";
|
|
|
+ const char* BuiltinEditorResources::ShaderIncludeFolder = "Includes\\";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::FolderIconTex = L"FolderIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::MeshIconTex = L"MeshIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::TextureIconTex = L"TextureIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::FontIconTex = L"FontIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::PlainTextIconTex = L"TextIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::ScriptCodeIconTex = L"CSharpIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::ShaderIconTex = L"ShaderIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::ShaderIncludeIconTex = L"ShaderIncludeIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::MaterialIconTex = L"MaterialIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::SpriteTextureIconTex = L"SpriteIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::PrefabIconTex = L"PrefabIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::GUISkinIconTex = L"GUISkinIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::PhysicsMaterialIconTex = L"PhysicsMaterialIcon.psd";
|
|
|
+ const WString BuiltinEditorResources::PhysicsMeshIconTex = L"PhysicsMeshIcon.psd";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ButtonNormalTex = L"ButtonNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ButtonHoverTex = L"ButtonHover.png";
|
|
|
+ const WString BuiltinEditorResources::ButtonActiveTex = L"ButtonActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ButtonLeftNormalTex = L"ButtonLeftNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ButtonLeftHoverTex = L"ButtonLeftHover.png";
|
|
|
+ const WString BuiltinEditorResources::ButtonLeftActiveTex = L"ButtonLeftActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ButtonRightNormalTex = L"ButtonRightNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ButtonRightHoverTex = L"ButtonRightHover.png";
|
|
|
+ const WString BuiltinEditorResources::ButtonRightActiveTex = L"ButtonRightActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ToggleNormalTex = L"ToggleNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ToggleHoverTex = L"ToggleHover.png";
|
|
|
+ const WString BuiltinEditorResources::ToggleNormalOnTex = L"ToggleNormalOn.png";
|
|
|
+ const WString BuiltinEditorResources::ToggleHoverOnTex = L"ToggleHoverOn.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::InputBoxNormalTex = L"InputBoxNormal.png";
|
|
|
+ const WString BuiltinEditorResources::InputBoxHoverTex = L"InputBoxHover.png";
|
|
|
+ const WString BuiltinEditorResources::InputBoxFocusedTex = L"InputBoxActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ObjectDropBtnNormalTex = L"ObjectDropNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ObjectDropBtnNormalOnTex = L"ObjectDropNormalOn.png";
|
|
|
+ const WString BuiltinEditorResources::ObjectClearBtnNormalTex = L"ObjectDropClearNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ObjectClearBtnHoverTex = L"ObjectDropClearHover.png";
|
|
|
+ const WString BuiltinEditorResources::ObjectClearBtnActiveTex = L"ObjectDropClearActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DropDownBtnNormalTex = L"DropDownButtonNormal.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBtnHoverTex = L"DropDownButtonHover.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBtnActiveTex = L"DropDownButtonActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::SliderHBackgroundTex = L"SliderHBackground.png";
|
|
|
+ const WString BuiltinEditorResources::SliderHFillTex = L"SliderHFill.png";
|
|
|
+ const WString BuiltinEditorResources::SliderVBackgroundTex = L"SliderVBackground.png";
|
|
|
+ const WString BuiltinEditorResources::SliderVFillTex = L"SliderVFill.png";
|
|
|
+ const WString BuiltinEditorResources::SliderHandleNormalTex = L"SliderHandleNormal.png";
|
|
|
+ const WString BuiltinEditorResources::SliderHandleHoverTex = L"SliderHandleHover.png";
|
|
|
+ const WString BuiltinEditorResources::SliderHandleActiveTex = L"SliderHandleActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::FoldoutOpenNormalTex = L"FoldoutNormalOn.png";
|
|
|
+ const WString BuiltinEditorResources::FoldoutOpenHoverTex = L"FoldoutHoverOn.png";
|
|
|
+ const WString BuiltinEditorResources::FoldoutOpenActiveTex = L"FoldoutHoverOn.png";
|
|
|
+ const WString BuiltinEditorResources::FoldoutClosedNormalTex = L"FoldoutNormalOff.png";
|
|
|
+ const WString BuiltinEditorResources::FoldoutClosedHoverTex = L"FoldoutHoverOff.png";
|
|
|
+ const WString BuiltinEditorResources::FoldoutClosedActiveTex = L"FoldoutHoverOff.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::WindowBackgroundTex = L"WindowBackground.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::WindowFrameNormal = L"WindowFrameNormal.png";
|
|
|
+ const WString BuiltinEditorResources::WindowFrameFocused = L"WindowFrameFocused.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::CloseButtonNormalTex = L"CloseButtonNormal.png";
|
|
|
+ const WString BuiltinEditorResources::CloseButtonHoverTex = L"CloseButtonHover.png";
|
|
|
+ const WString BuiltinEditorResources::CloseButtonActiveTex = L"CloseButtonActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::MinButtonNormalTex = L"MinimizeButtonNormal.png";
|
|
|
+ const WString BuiltinEditorResources::MinButtonHoverTex = L"MinimizeButtonHover.png";
|
|
|
+ const WString BuiltinEditorResources::MinButtonActiveTex = L"MinimizeButtonActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::MaxButtonNormalTex = L"MaximizeButtonNormal.png";
|
|
|
+ const WString BuiltinEditorResources::MaxButtonHoverTex = L"MaximizeButtonHover.png";
|
|
|
+ const WString BuiltinEditorResources::MaxButtonActiveTex = L"MaximizeButtonActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::TabBarBackgroundTex = L"TabBarBackground.png";
|
|
|
+ const WString BuiltinEditorResources::TitleBarBackgroundTex = L"TitleBarBackground.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::TabButtonNormalTex = L"TabButtonNormal.png";
|
|
|
+ const WString BuiltinEditorResources::TabButtonFocusedTex = L"TabButtonFocused.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ScrollBarUpNormalTex = L"ScrollArrowUpNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarUpHoverTex = L"ScrollArrowUpHover.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarUpActiveTex = L"ScrollArrowUpActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ScrollBarDownNormalTex = L"ScrollArrowDownNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarDownHoverTex = L"ScrollArrowDownHover.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarDownActiveTex = L"ScrollArrowDownActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ScrollBarLeftNormalTex = L"ScrollArrowLeftNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarLeftHoverTex = L"ScrollArrowLeftHover.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarLeftActiveTex = L"ScrollArrowLeftActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ScrollBarRightNormalTex = L"ScrollArrowRightNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarRightHoverTex = L"ScrollArrowRightHover.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarRightActiveTex = L"ScrollArrowRightActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ScrollBarHandleHorzNormalTex = L"ScrollBarHHandleNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarHandleHorzHoverTex = L"ScrollBarHHandleHover.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarHandleHorzActiveTex = L"ScrollBarHHandleActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ScrollBarHandleVertNormalTex = L"ScrollBarVHandleNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarHandleVertHoverTex = L"ScrollBarVHandleHover.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarHandleVertActiveTex = L"ScrollBarVHandleActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ScrollBarHBgTex = L"ScrollBarHBackground.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollBarVBgTex = L"ScrollBarVBackground.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxBgTex = L"DropDownBoxBg.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxSideBgTex = L"DropDownBoxSideBg.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxHandleTex = L"DropDownBoxScrollHandle.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxEntryNormalTex = L"DropDownBoxEntryNormal.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxEntryHoverTex = L"DropDownBoxEntryHover.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxEntryToggleNormalTex = L"DropDownBoxEntryToggleNormal.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxEntryToggleHoverTex = L"DropDownBoxEntryToggleHover.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxEntryToggleNormalOnTex = L"DropDownBoxEntryToggleNormalOn.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxEntryToggleHoverOnTex = L"DropDownBoxEntryToggleHoverOn.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxBtnUpNormalTex = L"DropDownBoxArrowUpNormal.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxBtnUpHoverTex = L"DropDownBoxArrowUpHover.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxBtnDownNormalTex = L"DropDownBoxArrowDownNormal.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxBtnDownHoverTex = L"DropDownBoxArrowDownHover.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxEntryExpNormalTex = L"DropDownBoxExpandBtnNormal.png";
|
|
|
+ const WString BuiltinEditorResources::DropDownBoxEntryExpHoverTex = L"DropDownBoxExpandBtnHover.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DropDownSeparatorTex = L"DropDownBoxSeparator.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::MenuBarBgTex = L"MenuBarBackground.png";
|
|
|
+ const WString BuiltinEditorResources::MenuBarBansheeLogoTex = L"MenuBarLog.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::MenuBarBtnNormalTex = L"MenuBarButtonNormal.png";
|
|
|
+ const WString BuiltinEditorResources::MenuBarBtnActiveTex = L"MenuBarButtonActive.png";
|
|
|
+ const WString BuiltinEditorResources::MenuBarBtnHoverTex = L"MenuBarButtonHover.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::MenuBarLineNormalTex = L"MenuBarLineNormal.png";
|
|
|
+ const WString BuiltinEditorResources::MenuBarLineActiveTex = L"MenuBarLineActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ToolBarBtnNormalTex = L"ToolBarButtonNormal.png";
|
|
|
+ const WString BuiltinEditorResources::ToolBarBtnHoverTex = L"ToolBarButtonHover.png";
|
|
|
+ const WString BuiltinEditorResources::ToolBarBtnActiveTex = L"ToolBarButtonActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ToolBarSeparatorTex = L"ToolBarSeparator.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::DockSliderNormalTex = L"DockSliderNormal.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::TreeViewExpandButtonOffNormal = L"ExpandArrowNormalOff.png";
|
|
|
+ const WString BuiltinEditorResources::TreeViewExpandButtonOffHover = L"ExpandArrowHoverOff.png";
|
|
|
+ const WString BuiltinEditorResources::TreeViewExpandButtonOnNormal = L"ExpandArrowNormalOn.png";
|
|
|
+ const WString BuiltinEditorResources::TreeViewExpandButtonOnHover = L"ExpandArrowHoverOn.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::TreeViewHighlightBackground = L"TreeViewHighlightBackground.psd";
|
|
|
+ const WString BuiltinEditorResources::TreeViewEditBox = L"TreeViewEditBox.psd";
|
|
|
+ const WString BuiltinEditorResources::TreeViewElementHighlight = L"TreeViewElementHighlight.psd";
|
|
|
+ const WString BuiltinEditorResources::TreeViewElementSepHighlight = L"TreeViewElementSepHighlight.psd";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ColorPickerSliderHorzHandleTex = L"ColorPickerSliderHorzHandle.psd";
|
|
|
+ const WString BuiltinEditorResources::ColorPickerSliderVertHandleTex = L"ColorPickerSliderVertHandle.psd";
|
|
|
+ const WString BuiltinEditorResources::ColorPickerSlider2DHandleTex = L"ColorPicker2DHandle.psd";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ProgressBarFillTex = L"ProgressBarFill.png";
|
|
|
+ const WString BuiltinEditorResources::ProgressBarBgTex = L"ProgressBarBg.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::SelectionAreaTex = L"SelectionHighlight.png";
|
|
|
+ const WString BuiltinEditorResources::SelectionBgTex = L"SelectionBg.psd";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::TextureDropTex = L"TextureDrop.png";
|
|
|
+ const WString BuiltinEditorResources::TextureDropOnTex = L"TextureDropHover.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::XButtonNormalTex = L"XBtnNormal.png";
|
|
|
+ const WString BuiltinEditorResources::XButtonHoverTex = L"XBtnHover.png";
|
|
|
+ const WString BuiltinEditorResources::XButtonActiveTex = L"XBtnActive.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::StatusBarBgTex = L"StatusBarBackground.png";
|
|
|
+ const WString BuiltinEditorResources::ScrollAreaBgTex = L"ScrollAreaBg.png";
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::InspectorTitleBgTex = L"InspectorTitleBg.png";
|
|
|
+ const WString BuiltinEditorResources::InspectorContentBgTex = L"InspectorContentBg.png";
|
|
|
+ const WString BuiltinEditorResources::InspectorContentBgAlternateTex = L"InspectorContentBgAlternate.png";
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* SHADERS */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ const WString BuiltinEditorResources::ShaderDockOverlayFile = L"DockDropOverlay.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderSceneGridFile = L"SceneGrid.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderPickingCullNoneFile = L"PickingCullNone.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderPickingCullCWFile = L"PickingCullCW.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderPickingCullCCWFile = L"PickingCullCCW.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderPickingAlphaCullNoneFile = L"PickingAlphaCullNone.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderPickingAlphaCullCWFile = L"PickingAlphaCullCW.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderPickingAlphaCullCCWFile = L"PickingAlphaCullCCW.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderWireGizmoFile = L"WireGizmo.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderSolidGizmoFile = L"SolidGizmo.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderWireHandleFile = L"WireHandle.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderSolidHandleFile = L"SolidHandle.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderHandleClearAlphaFile = L"ClearHandleAlpha.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderIconGizmoFile = L"IconGizmo.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderGizmoPickingFile = L"GizmoPicking.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderGizmoPickingAlphaFile = L"GizmoPickingAlpha.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderTextGizmoFile = L"TextGizmo.bsl";
|
|
|
+ const WString BuiltinEditorResources::ShaderSelectionFile = L"Selection.bsl";
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* OTHER */
|
|
|
+ /************************************************************************/
|
|
|
+ const WString BuiltinEditorResources::EmptyShaderCodeFile = L"EmptyShaderText.txt";
|
|
|
+ const WString BuiltinEditorResources::EmptyCSScriptCodeFile = L"EmptyCSScriptText.txt";
|
|
|
+
|
|
|
+ BuiltinEditorResources::BuiltinEditorResources()
|
|
|
+ {
|
|
|
+ // Set up paths
|
|
|
+ BuiltinRawDataFolder = Paths::getRuntimeDataPath() + L"Raw\\Editor\\";
|
|
|
+ EditorRawSkinFolder = BuiltinRawDataFolder + SkinFolder;
|
|
|
+ EditorRawShaderFolder = BuiltinRawDataFolder + ShaderFolder;
|
|
|
+ EditorRawShaderIncludeFolder = BuiltinRawDataFolder + ShaderIncludeFolder;
|
|
|
+
|
|
|
+ BuiltinDataFolder = Paths::getRuntimeDataPath() + EDITOR_DATA_FOLDER;
|
|
|
+ EditorSkinFolder = BuiltinDataFolder + SkinFolder;
|
|
|
+ EditorIconFolder = BuiltinDataFolder + IconFolder;
|
|
|
+ EditorShaderFolder = BuiltinDataFolder + ShaderFolder;
|
|
|
+ EditorShaderIncludeFolder = BuiltinDataFolder + ShaderIncludeFolder;
|
|
|
+
|
|
|
+ ResourceManifestPath = BuiltinDataFolder + "ResourceManifest.asset";
|
|
|
+
|
|
|
+ Path absoluteDataPath = FileSystem::getWorkingDirectoryPath();
|
|
|
+ absoluteDataPath.append(BuiltinDataFolder);
|
|
|
+
|
|
|
+ // Update from raw assets if needed
|
|
|
+#if BS_DEBUG_MODE
|
|
|
+ if (BuiltinResourcesHelper::checkForModifications(BuiltinRawDataFolder, BuiltinDataFolder + L"Timestamp.asset"))
|
|
|
+ {
|
|
|
+ mResourceManifest = ResourceManifest::create("BuiltinResources");
|
|
|
+ gResources().registerResourceManifest(mResourceManifest);
|
|
|
+
|
|
|
+ preprocess();
|
|
|
+ BuiltinResourcesHelper::writeTimestamp(BuiltinDataFolder + L"Timestamp.asset");
|
|
|
+
|
|
|
+ Path absoluteDataPath = FileSystem::getWorkingDirectoryPath();
|
|
|
+ absoluteDataPath.append(BuiltinDataFolder);
|
|
|
+
|
|
|
+ ResourceManifest::save(mResourceManifest, ResourceManifestPath, absoluteDataPath);
|
|
|
+ }
|
|
|
+#endif
|
|
|
+
|
|
|
+ // Load manifest
|
|
|
+ if (mResourceManifest == nullptr)
|
|
|
+ {
|
|
|
+ if (FileSystem::exists(ResourceManifestPath))
|
|
|
+ mResourceManifest = ResourceManifest::load(ResourceManifestPath, absoluteDataPath);
|
|
|
+
|
|
|
+ if (mResourceManifest == nullptr)
|
|
|
+ mResourceManifest = ResourceManifest::create("BuiltinResources");
|
|
|
+
|
|
|
+ gResources().registerResourceManifest(mResourceManifest);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Load basic resources
|
|
|
+ mShaderDockOverlay = getShader(ShaderDockOverlayFile);
|
|
|
+ mShaderSceneGrid = getShader(ShaderSceneGridFile);
|
|
|
+ mShaderPicking[(int)CULL_NONE] = getShader(ShaderPickingCullNoneFile);
|
|
|
+ mShaderPicking[(int)CULL_CLOCKWISE] = getShader(ShaderPickingCullCWFile);
|
|
|
+ mShaderPicking[(int)CULL_COUNTERCLOCKWISE] = getShader(ShaderPickingCullCCWFile);
|
|
|
+ mShaderPickingAlpha[(int)CULL_NONE] = getShader(ShaderPickingAlphaCullNoneFile);
|
|
|
+ mShaderPickingAlpha[(int)CULL_CLOCKWISE] = getShader(ShaderPickingAlphaCullCWFile);
|
|
|
+ mShaderPickingAlpha[(int)CULL_COUNTERCLOCKWISE] = getShader(ShaderPickingAlphaCullCCWFile);
|
|
|
+ mShaderGizmoSolid = getShader(ShaderSolidGizmoFile);
|
|
|
+ mShaderGizmoWire = getShader(ShaderWireGizmoFile);
|
|
|
+ mShaderGizmoIcon = getShader(ShaderIconGizmoFile);
|
|
|
+ mShaderGizmoPicking = getShader(ShaderGizmoPickingFile);
|
|
|
+ mShaderGizmoAlphaPicking = getShader(ShaderGizmoPickingAlphaFile);
|
|
|
+ mShaderGizmoText = getShader(ShaderTextGizmoFile);
|
|
|
+ mShaderHandleSolid = getShader(ShaderSolidHandleFile);
|
|
|
+ mShaderHandleClearAlpha = getShader(ShaderHandleClearAlphaFile);
|
|
|
+ mShaderHandleWire = getShader(ShaderWireHandleFile);
|
|
|
+ mShaderSelection = getShader(ShaderSelectionFile);
|
|
|
+
|
|
|
+ mDefaultFont = gResources().load<Font>(BuiltinDataFolder + (DefaultAAFontFilename + L".asset"));
|
|
|
+ mSkin = gResources().load<GUISkin>(BuiltinDataFolder + (GUISkinFile + L".asset"));
|
|
|
+ }
|
|
|
+
|
|
|
+ BuiltinEditorResources::~BuiltinEditorResources()
|
|
|
+ { }
|
|
|
+
|
|
|
+ void BuiltinEditorResources::preprocess()
|
|
|
+ {
|
|
|
+ BuiltinResourcesHelper::importAssets(EditorRawShaderIncludeFolder, EditorShaderIncludeFolder, mResourceManifest); // Hidden dependency: Includes must be imported before shaders
|
|
|
+ BuiltinResourcesHelper::importAssets(EditorRawShaderFolder, EditorShaderFolder, mResourceManifest);
|
|
|
+ BuiltinResourcesHelper::importAssets(EditorRawSkinFolder, EditorSkinFolder, mResourceManifest);
|
|
|
+
|
|
|
+ // Generate different sizes of resource icons
|
|
|
+ generateResourceIcons(EditorIconFolder, mResourceManifest);
|
|
|
+
|
|
|
+ // Import fonts
|
|
|
+ BuiltinResourcesHelper::importFont(BuiltinRawDataFolder + DefaultFontFilename, DefaultFontFilename,
|
|
|
+ BuiltinDataFolder, { DefaultFontSize }, true, mResourceManifest);
|
|
|
+
|
|
|
+ BuiltinResourcesHelper::importFont(BuiltinRawDataFolder + DefaultFontFilename, DefaultAAFontFilename,
|
|
|
+ BuiltinDataFolder, { TitleFontSize }, true, mResourceManifest);
|
|
|
+
|
|
|
+ // Generate & save GUI sprite textures
|
|
|
+ BuiltinResourcesHelper::generateSpriteTextures(EditorSkinFolder, mResourceManifest);
|
|
|
+
|
|
|
+ // Generate & save GUI skin
|
|
|
+ {
|
|
|
+ GUISkinPtr skin = generateGUISkin();
|
|
|
+ Path outputPath = FileSystem::getWorkingDirectoryPath() + BuiltinDataFolder + (GUISkinFile + L".asset");
|
|
|
+
|
|
|
+ HResource skinResource;
|
|
|
+ if (FileSystem::exists(outputPath))
|
|
|
+ skinResource = gResources().load(outputPath);
|
|
|
+
|
|
|
+ if (skinResource.isLoaded())
|
|
|
+ gResources().update(skinResource, skin);
|
|
|
+ else
|
|
|
+ skinResource = gResources()._createResourceHandle(skin);
|
|
|
+
|
|
|
+ gResources().save(skinResource, outputPath, true);
|
|
|
+ mResourceManifest->registerResource(skinResource.getUUID(), outputPath);
|
|
|
+ }
|
|
|
+
|
|
|
+ Resources::instance().unloadAllUnused();
|
|
|
+ }
|
|
|
+
|
|
|
+ void BuiltinEditorResources::generateResourceIcons(const Path& inputFolder, const ResourceManifestPtr& manifest)
|
|
|
+ {
|
|
|
+ if (!FileSystem::exists(inputFolder))
|
|
|
+ return;
|
|
|
+
|
|
|
+ WString iconsToProcess[] = { FolderIconTex, FontIconTex, MeshIconTex, TextureIconTex, PlainTextIconTex,
|
|
|
+ ScriptCodeIconTex, ShaderIconTex, ShaderIncludeIconTex, MaterialIconTex, SpriteTextureIconTex, PrefabIconTex,
|
|
|
+ GUISkinIconTex, PhysicsMaterialIconTex, PhysicsMeshIconTex };
|
|
|
+
|
|
|
+ PixelDataPtr srcData[sizeof(iconsToProcess)/sizeof(iconsToProcess[0])];
|
|
|
+
|
|
|
+ UINT32 idx = 0;
|
|
|
+ for (auto& iconName : iconsToProcess)
|
|
|
+ {
|
|
|
+ Path path = inputFolder + (iconName + L".asset");
|
|
|
+
|
|
|
+ HTexture source = gResources().load<Texture>(path);
|
|
|
+ if (source != nullptr)
|
|
|
+ {
|
|
|
+ srcData[idx] = source->getProperties().allocateSubresourceBuffer(0);
|
|
|
+ source->readSubresource(gCoreAccessor(), 0, srcData[idx]);
|
|
|
+ }
|
|
|
+
|
|
|
+ idx++;
|
|
|
+ }
|
|
|
+
|
|
|
+ gCoreAccessor().submitToCoreThread(true);
|
|
|
+
|
|
|
+ idx = 0;
|
|
|
+ for (auto& iconName : iconsToProcess)
|
|
|
+ {
|
|
|
+ PixelDataPtr src = srcData[idx];
|
|
|
+
|
|
|
+ PixelDataPtr scaled48 = PixelData::create(48, 48, 1, src->getFormat());
|
|
|
+ PixelUtil::scale(*src, *scaled48);
|
|
|
+
|
|
|
+ PixelDataPtr scaled32 = PixelData::create(32, 32, 1, src->getFormat());
|
|
|
+ PixelUtil::scale(*scaled48, *scaled32);
|
|
|
+
|
|
|
+ PixelDataPtr scaled16 = PixelData::create(16, 16, 1, src->getFormat());
|
|
|
+ PixelUtil::scale(*scaled32, *scaled16);
|
|
|
+
|
|
|
+ HTexture tex48 = Texture::create(scaled48);
|
|
|
+ HTexture tex32 = Texture::create(scaled32);
|
|
|
+ HTexture tex16 = Texture::create(scaled16);
|
|
|
+
|
|
|
+ Path outputPath48 = FileSystem::getWorkingDirectoryPath() + inputFolder + (iconName + L"48.asset");
|
|
|
+ Resources::instance().save(tex48, outputPath48, true);
|
|
|
+ manifest->registerResource(tex48.getUUID(), outputPath48);
|
|
|
+
|
|
|
+ Path outputPath32 = FileSystem::getWorkingDirectoryPath() + inputFolder + (iconName + L"32.asset");
|
|
|
+ Resources::instance().save(tex32, outputPath32, true);
|
|
|
+ manifest->registerResource(tex32.getUUID(), outputPath32);
|
|
|
+
|
|
|
+ Path outputPath16 = FileSystem::getWorkingDirectoryPath() + inputFolder + (iconName + L"16.asset");
|
|
|
+ Resources::instance().save(tex16, outputPath16, true);
|
|
|
+ manifest->registerResource(tex16.getUUID(), outputPath16);
|
|
|
+
|
|
|
+ idx++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ GUISkinPtr BuiltinEditorResources::generateGUISkin()
|
|
|
+ {
|
|
|
+ GUISkinPtr skin = GUISkin::_createPtr();
|
|
|
+
|
|
|
+ Path defaultFontPath = FileSystem::getWorkingDirectoryPath();
|
|
|
+ defaultFontPath.append(BuiltinDataFolder);
|
|
|
+ defaultFontPath.append(DefaultFontFilename + L".asset");
|
|
|
+
|
|
|
+ HFont defaultFont = gResources().load<Font>(defaultFontPath);
|
|
|
+
|
|
|
+ Path defaultAAFontPath = FileSystem::getWorkingDirectoryPath();
|
|
|
+ defaultAAFontPath.append(BuiltinDataFolder);
|
|
|
+ defaultAAFontPath.append(DefaultAAFontFilename + L".asset");
|
|
|
+
|
|
|
+ HFont defaultAAFont = gResources().load<Font>(defaultAAFontPath);
|
|
|
+
|
|
|
+ // Blank entry
|
|
|
+ GUIElementStyle blankStyle;
|
|
|
+
|
|
|
+ skin->setStyle("Blank", blankStyle);
|
|
|
+ skin->setStyle(GUITexture::getGUITypeName(), blankStyle);
|
|
|
+
|
|
|
+ // Label
|
|
|
+ GUIElementStyle labelStyle;
|
|
|
+ labelStyle.font = defaultFont;
|
|
|
+ labelStyle.fontSize = DefaultFontSize;
|
|
|
+ labelStyle.fixedWidth = false;
|
|
|
+ labelStyle.fixedHeight = true;
|
|
|
+ labelStyle.height = 14;
|
|
|
+ labelStyle.minWidth = 10;
|
|
|
+ labelStyle.normal.textColor = TextNormalColor;
|
|
|
+
|
|
|
+ skin->setStyle(GUILabel::getGUITypeName(), labelStyle);
|
|
|
+
|
|
|
+ // Window frame
|
|
|
+ GUIElementStyle windowFrameStyle;
|
|
|
+ windowFrameStyle.normal.texture = getGUITexture(WindowFrameNormal);
|
|
|
+ windowFrameStyle.focused.texture = getGUITexture(WindowFrameFocused);
|
|
|
+ windowFrameStyle.border.left = 1;
|
|
|
+ windowFrameStyle.border.right = 1;
|
|
|
+ windowFrameStyle.border.top = 1;
|
|
|
+ windowFrameStyle.border.bottom = 1;
|
|
|
+
|
|
|
+ skin->setStyle("WindowFrame", windowFrameStyle);
|
|
|
+
|
|
|
+ // Button
|
|
|
+ GUIElementStyle buttonStyle;
|
|
|
+ buttonStyle.normal.texture = getGUITexture(ButtonNormalTex);
|
|
|
+ buttonStyle.hover.texture = getGUITexture(ButtonHoverTex);
|
|
|
+ buttonStyle.active.texture = getGUITexture(ButtonActiveTex);
|
|
|
+ buttonStyle.normalOn.texture = getGUITexture(ButtonActiveTex);
|
|
|
+ buttonStyle.hoverOn.texture = getGUITexture(ButtonActiveTex);
|
|
|
+ buttonStyle.activeOn.texture = getGUITexture(ButtonActiveTex);
|
|
|
+ buttonStyle.normal.textColor = TextNormalColor;
|
|
|
+ buttonStyle.hover.textColor = TextNormalColor;
|
|
|
+ buttonStyle.active.textColor = TextActiveColor;
|
|
|
+ buttonStyle.normalOn.textColor = TextActiveColor;
|
|
|
+ buttonStyle.hoverOn.textColor = TextActiveColor;
|
|
|
+ buttonStyle.activeOn.textColor = TextActiveColor;
|
|
|
+ buttonStyle.border.left = 2;
|
|
|
+ buttonStyle.border.right = 2;
|
|
|
+ buttonStyle.border.top = 2;
|
|
|
+ buttonStyle.border.bottom = 4;
|
|
|
+ buttonStyle.contentOffset.top = 2;
|
|
|
+ buttonStyle.contentOffset.left = 3;
|
|
|
+ buttonStyle.contentOffset.right = 3;
|
|
|
+ buttonStyle.margins.bottom = 2;
|
|
|
+ buttonStyle.fixedHeight = true;
|
|
|
+ buttonStyle.height = 21;
|
|
|
+ buttonStyle.minWidth = 20;
|
|
|
+ buttonStyle.font = defaultFont;
|
|
|
+ buttonStyle.fontSize = DefaultFontSize;
|
|
|
+ buttonStyle.textHorzAlign = THA_Center;
|
|
|
+ buttonStyle.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle(GUIButton::getGUITypeName(), buttonStyle);
|
|
|
+
|
|
|
+ // Left edge button
|
|
|
+ GUIElementStyle leftButtonStyle;
|
|
|
+ leftButtonStyle.normal.texture = getGUITexture(ButtonLeftNormalTex);
|
|
|
+ leftButtonStyle.hover.texture = getGUITexture(ButtonLeftHoverTex);
|
|
|
+ leftButtonStyle.active.texture = getGUITexture(ButtonLeftActiveTex);
|
|
|
+ leftButtonStyle.normalOn.texture = getGUITexture(ButtonLeftActiveTex);
|
|
|
+ leftButtonStyle.hoverOn.texture = getGUITexture(ButtonLeftActiveTex);
|
|
|
+ leftButtonStyle.activeOn.texture = getGUITexture(ButtonLeftActiveTex);
|
|
|
+ leftButtonStyle.normal.textColor = TextNormalColor;
|
|
|
+ leftButtonStyle.hover.textColor = TextNormalColor;
|
|
|
+ leftButtonStyle.active.textColor = TextActiveColor;
|
|
|
+ leftButtonStyle.normalOn.textColor = TextActiveColor;
|
|
|
+ leftButtonStyle.hoverOn.textColor = TextActiveColor;
|
|
|
+ leftButtonStyle.activeOn.textColor = TextActiveColor;
|
|
|
+ leftButtonStyle.border.left = 7;
|
|
|
+ leftButtonStyle.border.right = 2;
|
|
|
+ leftButtonStyle.border.top = 2;
|
|
|
+ leftButtonStyle.border.bottom = 4;
|
|
|
+ leftButtonStyle.contentOffset.top = 2;
|
|
|
+ leftButtonStyle.contentOffset.left = 7;
|
|
|
+ leftButtonStyle.contentOffset.right = 3;
|
|
|
+ leftButtonStyle.margins.bottom = 2;
|
|
|
+ leftButtonStyle.fixedHeight = true;
|
|
|
+ leftButtonStyle.height = 21;
|
|
|
+ leftButtonStyle.minWidth = 20;
|
|
|
+ leftButtonStyle.font = defaultFont;
|
|
|
+ leftButtonStyle.fontSize = DefaultFontSize;
|
|
|
+ leftButtonStyle.textHorzAlign = THA_Center;
|
|
|
+ leftButtonStyle.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle("ButtonLeft", leftButtonStyle);
|
|
|
+
|
|
|
+ // Right edge button
|
|
|
+ GUIElementStyle rightButtonStyle;
|
|
|
+ rightButtonStyle.normal.texture = getGUITexture(ButtonRightNormalTex);
|
|
|
+ rightButtonStyle.hover.texture = getGUITexture(ButtonRightHoverTex);
|
|
|
+ rightButtonStyle.active.texture = getGUITexture(ButtonRightActiveTex);
|
|
|
+ rightButtonStyle.normalOn.texture = getGUITexture(ButtonRightActiveTex);
|
|
|
+ rightButtonStyle.hoverOn.texture = getGUITexture(ButtonRightActiveTex);
|
|
|
+ rightButtonStyle.activeOn.texture = getGUITexture(ButtonRightActiveTex);
|
|
|
+ rightButtonStyle.normal.textColor = TextNormalColor;
|
|
|
+ rightButtonStyle.hover.textColor = TextNormalColor;
|
|
|
+ rightButtonStyle.active.textColor = TextActiveColor;
|
|
|
+ rightButtonStyle.normalOn.textColor = TextActiveColor;
|
|
|
+ rightButtonStyle.hoverOn.textColor = TextActiveColor;
|
|
|
+ rightButtonStyle.activeOn.textColor = TextActiveColor;
|
|
|
+ rightButtonStyle.border.left = 2;
|
|
|
+ rightButtonStyle.border.right = 7;
|
|
|
+ rightButtonStyle.border.top = 2;
|
|
|
+ rightButtonStyle.border.bottom = 4;
|
|
|
+ rightButtonStyle.contentOffset.top = 2;
|
|
|
+ rightButtonStyle.contentOffset.left = 3;
|
|
|
+ rightButtonStyle.contentOffset.right = 7;
|
|
|
+ rightButtonStyle.margins.bottom = 2;
|
|
|
+ rightButtonStyle.fixedHeight = true;
|
|
|
+ rightButtonStyle.height = 21;
|
|
|
+ rightButtonStyle.minWidth = 20;
|
|
|
+ rightButtonStyle.font = defaultFont;
|
|
|
+ rightButtonStyle.fontSize = DefaultFontSize;
|
|
|
+ rightButtonStyle.textHorzAlign = THA_Center;
|
|
|
+ rightButtonStyle.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle("ButtonRight", rightButtonStyle);
|
|
|
+
|
|
|
+ // Toggle
|
|
|
+ GUIElementStyle toggleStyle;
|
|
|
+ toggleStyle.normal.texture = getGUITexture(ToggleNormalTex);
|
|
|
+ toggleStyle.hover.texture = getGUITexture(ToggleHoverTex);
|
|
|
+ toggleStyle.active.texture = toggleStyle.hover.texture;
|
|
|
+ toggleStyle.normalOn.texture = getGUITexture(ToggleNormalOnTex);
|
|
|
+ toggleStyle.hoverOn.texture = getGUITexture(ToggleHoverOnTex);
|
|
|
+ toggleStyle.activeOn.texture = toggleStyle.hoverOn.texture;
|
|
|
+ toggleStyle.fixedHeight = true;
|
|
|
+ toggleStyle.fixedWidth = true;
|
|
|
+ toggleStyle.margins.bottom = 2;
|
|
|
+ toggleStyle.height = 15;
|
|
|
+ toggleStyle.width = 13;
|
|
|
+
|
|
|
+ skin->setStyle(GUIToggle::getGUITypeName(), toggleStyle);
|
|
|
+
|
|
|
+ // Color
|
|
|
+ GUIElementStyle colorStyle;
|
|
|
+ colorStyle.margins.left = 2;
|
|
|
+ colorStyle.margins.right = 2;
|
|
|
+ colorStyle.margins.top = 2;
|
|
|
+ colorStyle.margins.bottom = 2;
|
|
|
+ colorStyle.fixedHeight = true;
|
|
|
+ colorStyle.height = 15;
|
|
|
+ colorStyle.minWidth = 10;
|
|
|
+
|
|
|
+ skin->setStyle(GUIColor::getGUITypeName(), colorStyle);
|
|
|
+
|
|
|
+ // Window background texture
|
|
|
+ GUIElementStyle windowBgStyle;
|
|
|
+ windowBgStyle.normal.texture = getGUITexture(WindowBackgroundTex);
|
|
|
+
|
|
|
+ skin->setStyle("WindowBackground", windowBgStyle);
|
|
|
+
|
|
|
+ // Window tab bar background
|
|
|
+ GUIElementStyle tabBarBgStyle;
|
|
|
+ tabBarBgStyle.normal.texture = getGUITexture(TabBarBackgroundTex);
|
|
|
+ tabBarBgStyle.fixedHeight = true;
|
|
|
+ tabBarBgStyle.height = 16;
|
|
|
+
|
|
|
+ skin->setStyle("TabBarBackground", tabBarBgStyle);
|
|
|
+
|
|
|
+ // Tabbed title bar tab button
|
|
|
+ GUIElementStyle tabbedBarButton;
|
|
|
+ tabbedBarButton.normal.texture = getGUITexture(TabButtonNormalTex);
|
|
|
+ tabbedBarButton.hover.texture = tabbedBarButton.normal.texture;
|
|
|
+ tabbedBarButton.active.texture = getGUITexture(TabButtonFocusedTex);
|
|
|
+ tabbedBarButton.normalOn.texture = tabbedBarButton.active.texture;
|
|
|
+ tabbedBarButton.hoverOn.texture = tabbedBarButton.active.texture;
|
|
|
+ tabbedBarButton.activeOn.texture = tabbedBarButton.active.texture;
|
|
|
+ tabbedBarButton.normal.textColor = TextNormalColor;
|
|
|
+ tabbedBarButton.hover.textColor = TextNormalColor;
|
|
|
+ tabbedBarButton.active.textColor = TextActiveColor;
|
|
|
+ tabbedBarButton.normalOn.textColor = TextActiveColor;
|
|
|
+ tabbedBarButton.hoverOn.textColor = TextActiveColor;
|
|
|
+ tabbedBarButton.activeOn.textColor = TextActiveColor;
|
|
|
+ tabbedBarButton.border.left = 12;
|
|
|
+ tabbedBarButton.border.right = 12;
|
|
|
+ tabbedBarButton.margins.left = 5;
|
|
|
+ tabbedBarButton.margins.right = 5;
|
|
|
+ tabbedBarButton.contentOffset.top = 3;
|
|
|
+ tabbedBarButton.contentOffset.left = 6;
|
|
|
+ tabbedBarButton.contentOffset.right = 6;
|
|
|
+ tabbedBarButton.fixedHeight = true;
|
|
|
+ tabbedBarButton.height = 15;
|
|
|
+ tabbedBarButton.minWidth = 24;
|
|
|
+ tabbedBarButton.maxWidth = 110;
|
|
|
+ tabbedBarButton.font = defaultFont;
|
|
|
+ tabbedBarButton.fontSize = DefaultFontSize;
|
|
|
+ tabbedBarButton.textHorzAlign = THA_Center;
|
|
|
+ tabbedBarButton.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle("TabbedBarBtn", tabbedBarButton);
|
|
|
+
|
|
|
+ // Tabbed title bar drag/drop button
|
|
|
+ GUIElementStyle tabbedBarDropButton;
|
|
|
+ tabbedBarDropButton.fixedHeight = true;
|
|
|
+ tabbedBarDropButton.fixedWidth = true;
|
|
|
+ tabbedBarDropButton.height = 13;
|
|
|
+ tabbedBarDropButton.width = 6;
|
|
|
+
|
|
|
+ skin->setStyle("TabbedBarDropArea", tabbedBarDropButton);
|
|
|
+
|
|
|
+ // Window title bar background
|
|
|
+ GUIElementStyle titleBarBgStyle;
|
|
|
+ titleBarBgStyle.normal.texture = getGUITexture(TitleBarBackgroundTex);
|
|
|
+ titleBarBgStyle.fixedHeight = true;
|
|
|
+ titleBarBgStyle.height = 17;
|
|
|
+
|
|
|
+ skin->setStyle("TitleBarBackground", titleBarBgStyle);
|
|
|
+
|
|
|
+ // Window minimize button
|
|
|
+ GUIElementStyle winMinButtonStyle;
|
|
|
+ winMinButtonStyle.normal.texture = getGUITexture(MinButtonNormalTex);
|
|
|
+ winMinButtonStyle.hover.texture = getGUITexture(MinButtonHoverTex);
|
|
|
+ winMinButtonStyle.active.texture = getGUITexture(MinButtonActiveTex);
|
|
|
+ winMinButtonStyle.fixedHeight = true;
|
|
|
+ winMinButtonStyle.fixedWidth = true;
|
|
|
+ winMinButtonStyle.height = 14;
|
|
|
+ winMinButtonStyle.width = 14;
|
|
|
+
|
|
|
+ skin->setStyle("WinMinimizeBtn", winMinButtonStyle);
|
|
|
+
|
|
|
+ // Window maximize button
|
|
|
+ GUIElementStyle winMaxButtonStyle;
|
|
|
+ winMaxButtonStyle.normal.texture = getGUITexture(MaxButtonNormalTex);
|
|
|
+ winMaxButtonStyle.hover.texture = getGUITexture(MaxButtonHoverTex);
|
|
|
+ winMaxButtonStyle.active.texture = getGUITexture(MaxButtonActiveTex);
|
|
|
+ winMaxButtonStyle.fixedHeight = true;
|
|
|
+ winMaxButtonStyle.fixedWidth = true;
|
|
|
+ winMaxButtonStyle.height = 14;
|
|
|
+ winMaxButtonStyle.width = 14;
|
|
|
+
|
|
|
+ skin->setStyle("WinMaximizeBtn", winMaxButtonStyle);
|
|
|
+
|
|
|
+ // Window close button
|
|
|
+ GUIElementStyle winCloseButtonStyle;
|
|
|
+ winCloseButtonStyle.normal.texture = getGUITexture(CloseButtonNormalTex);
|
|
|
+ winCloseButtonStyle.hover.texture = getGUITexture(CloseButtonHoverTex);
|
|
|
+ winCloseButtonStyle.active.texture = getGUITexture(CloseButtonActiveTex);
|
|
|
+ winCloseButtonStyle.fixedHeight = true;
|
|
|
+ winCloseButtonStyle.fixedWidth = true;
|
|
|
+ winCloseButtonStyle.height = 14;
|
|
|
+ winCloseButtonStyle.width = 14;
|
|
|
+
|
|
|
+ skin->setStyle("WinCloseBtn", winCloseButtonStyle);
|
|
|
+
|
|
|
+ // Input box
|
|
|
+ GUIElementStyle inputBoxStyle;
|
|
|
+ inputBoxStyle.normal.texture = getGUITexture(InputBoxNormalTex);
|
|
|
+ inputBoxStyle.hover.texture = getGUITexture(InputBoxHoverTex);
|
|
|
+ inputBoxStyle.focused.texture = getGUITexture(InputBoxFocusedTex);
|
|
|
+ inputBoxStyle.active.texture = inputBoxStyle.normal.texture;
|
|
|
+ inputBoxStyle.normal.textColor = TextNormalColor;
|
|
|
+ inputBoxStyle.hover.textColor = TextNormalColor;
|
|
|
+ inputBoxStyle.focused.textColor = TextNormalColor;
|
|
|
+ inputBoxStyle.active.textColor = TextNormalColor;
|
|
|
+ inputBoxStyle.border.left = 4;
|
|
|
+ inputBoxStyle.border.right = 4;
|
|
|
+ inputBoxStyle.border.top = 4;
|
|
|
+ inputBoxStyle.border.bottom = 6;
|
|
|
+ inputBoxStyle.contentOffset.left = 4;
|
|
|
+ inputBoxStyle.contentOffset.right = 4;
|
|
|
+ inputBoxStyle.contentOffset.top = 4;
|
|
|
+ inputBoxStyle.contentOffset.bottom = 4;
|
|
|
+ inputBoxStyle.margins.bottom = 2;
|
|
|
+ inputBoxStyle.fixedHeight = true;
|
|
|
+ inputBoxStyle.height = 21;
|
|
|
+ inputBoxStyle.minWidth = 10;
|
|
|
+ inputBoxStyle.font = defaultFont;
|
|
|
+ inputBoxStyle.fontSize = DefaultFontSize;
|
|
|
+ inputBoxStyle.textHorzAlign = THA_Left;
|
|
|
+ inputBoxStyle.textVertAlign = TVA_Top;
|
|
|
+
|
|
|
+ skin->setStyle(GUIInputBox::getGUITypeName(), inputBoxStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* SCROLL BAR */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ // Up button
|
|
|
+ GUIElementStyle scrollUpBtnStyle;
|
|
|
+ scrollUpBtnStyle.normal.texture = getGUITexture(ScrollBarUpNormalTex);
|
|
|
+ scrollUpBtnStyle.hover.texture = getGUITexture(ScrollBarUpHoverTex);
|
|
|
+ scrollUpBtnStyle.active.texture = getGUITexture(ScrollBarUpActiveTex);
|
|
|
+ scrollUpBtnStyle.fixedHeight = true;
|
|
|
+ scrollUpBtnStyle.fixedWidth = true;
|
|
|
+ scrollUpBtnStyle.height = 11;
|
|
|
+ scrollUpBtnStyle.width = 13;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollUpBtn", scrollUpBtnStyle);
|
|
|
+
|
|
|
+ // Down button
|
|
|
+ GUIElementStyle scrollDownBtnStyle;
|
|
|
+ scrollDownBtnStyle.normal.texture = getGUITexture(ScrollBarDownNormalTex);
|
|
|
+ scrollDownBtnStyle.hover.texture = getGUITexture(ScrollBarDownHoverTex);
|
|
|
+ scrollDownBtnStyle.active.texture = getGUITexture(ScrollBarDownActiveTex);
|
|
|
+ scrollDownBtnStyle.fixedHeight = true;
|
|
|
+ scrollDownBtnStyle.fixedWidth = true;
|
|
|
+ scrollDownBtnStyle.height = 11;
|
|
|
+ scrollDownBtnStyle.width = 13;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollDownBtn", scrollDownBtnStyle);
|
|
|
+
|
|
|
+ // Left button
|
|
|
+ GUIElementStyle scrollLeftBtnStyle;
|
|
|
+ scrollLeftBtnStyle.normal.texture = getGUITexture(ScrollBarLeftNormalTex);
|
|
|
+ scrollLeftBtnStyle.hover.texture = getGUITexture(ScrollBarLeftHoverTex);
|
|
|
+ scrollLeftBtnStyle.active.texture = getGUITexture(ScrollBarLeftActiveTex);
|
|
|
+ scrollLeftBtnStyle.fixedHeight = true;
|
|
|
+ scrollLeftBtnStyle.fixedWidth = true;
|
|
|
+ scrollLeftBtnStyle.height = 13;
|
|
|
+ scrollLeftBtnStyle.width = 11;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollLeftBtn", scrollLeftBtnStyle);
|
|
|
+
|
|
|
+ // Right button
|
|
|
+ GUIElementStyle scrollRightBtnStyle;
|
|
|
+ scrollRightBtnStyle.normal.texture = getGUITexture(ScrollBarRightNormalTex);
|
|
|
+ scrollRightBtnStyle.hover.texture = getGUITexture(ScrollBarRightHoverTex);
|
|
|
+ scrollRightBtnStyle.active.texture = getGUITexture(ScrollBarRightActiveTex);
|
|
|
+ scrollRightBtnStyle.fixedHeight = true;
|
|
|
+ scrollRightBtnStyle.fixedWidth = true;
|
|
|
+ scrollRightBtnStyle.height = 13;
|
|
|
+ scrollRightBtnStyle.width = 11;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollRightBtn", scrollRightBtnStyle);
|
|
|
+
|
|
|
+ // Horizontal handle
|
|
|
+ GUIElementStyle scrollBarHorzBtnStyle;
|
|
|
+ scrollBarHorzBtnStyle.normal.texture = getGUITexture(ScrollBarHandleHorzNormalTex);
|
|
|
+ scrollBarHorzBtnStyle.hover.texture = getGUITexture(ScrollBarHandleHorzHoverTex);
|
|
|
+ scrollBarHorzBtnStyle.active.texture = getGUITexture(ScrollBarHandleHorzActiveTex);
|
|
|
+ scrollBarHorzBtnStyle.fixedHeight = true;
|
|
|
+ scrollBarHorzBtnStyle.fixedWidth = false;
|
|
|
+ scrollBarHorzBtnStyle.width = 10;
|
|
|
+ scrollBarHorzBtnStyle.height = 13;
|
|
|
+ scrollBarHorzBtnStyle.border.left = 4;
|
|
|
+ scrollBarHorzBtnStyle.border.right = 4;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollBarHorzBtn", scrollBarHorzBtnStyle);
|
|
|
+
|
|
|
+ // Vertical handle
|
|
|
+ GUIElementStyle scrollBarVertBtnStyle;
|
|
|
+ scrollBarVertBtnStyle.normal.texture = getGUITexture(ScrollBarHandleVertNormalTex);
|
|
|
+ scrollBarVertBtnStyle.hover.texture = getGUITexture(ScrollBarHandleVertHoverTex);
|
|
|
+ scrollBarVertBtnStyle.active.texture = getGUITexture(ScrollBarHandleVertActiveTex);
|
|
|
+ scrollBarVertBtnStyle.fixedHeight = false;
|
|
|
+ scrollBarVertBtnStyle.fixedWidth = true;
|
|
|
+ scrollBarVertBtnStyle.width = 13;
|
|
|
+ scrollBarVertBtnStyle.height = 10;
|
|
|
+ scrollBarVertBtnStyle.border.top = 4;
|
|
|
+ scrollBarVertBtnStyle.border.bottom = 4;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollBarVertBtn", scrollBarVertBtnStyle);
|
|
|
+
|
|
|
+ // Vertical scroll bar
|
|
|
+ GUIElementStyle vertScrollBarStyle;
|
|
|
+ vertScrollBarStyle.normal.texture = getGUITexture(ScrollBarVBgTex);
|
|
|
+ vertScrollBarStyle.hover.texture = vertScrollBarStyle.normal.texture;
|
|
|
+ vertScrollBarStyle.active.texture = vertScrollBarStyle.normal.texture;
|
|
|
+ vertScrollBarStyle.fixedHeight = false;
|
|
|
+ vertScrollBarStyle.fixedWidth = true;
|
|
|
+ vertScrollBarStyle.minHeight = 8;
|
|
|
+ vertScrollBarStyle.width = 16;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollBarVert", vertScrollBarStyle);
|
|
|
+
|
|
|
+ // Horizontal scroll bar
|
|
|
+ GUIElementStyle horzScrollBarStyle;
|
|
|
+ horzScrollBarStyle.normal.texture = getGUITexture(ScrollBarHBgTex);
|
|
|
+ horzScrollBarStyle.hover.texture = horzScrollBarStyle.normal.texture;
|
|
|
+ horzScrollBarStyle.active.texture = horzScrollBarStyle.normal.texture;
|
|
|
+ horzScrollBarStyle.fixedHeight = true;
|
|
|
+ horzScrollBarStyle.fixedWidth = false;
|
|
|
+ horzScrollBarStyle.minWidth = 8;
|
|
|
+ horzScrollBarStyle.height = 16;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollBarHorz", horzScrollBarStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* DROP DOWN BOX */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ // ListBox button
|
|
|
+ GUIElementStyle dropDownListStyle;
|
|
|
+ dropDownListStyle.normal.texture = getGUITexture(DropDownBtnNormalTex);
|
|
|
+ dropDownListStyle.hover.texture = getGUITexture(DropDownBtnHoverTex);
|
|
|
+ dropDownListStyle.active.texture = getGUITexture(DropDownBtnActiveTex);
|
|
|
+ dropDownListStyle.normalOn.texture = dropDownListStyle.active.texture;
|
|
|
+ dropDownListStyle.hoverOn.texture = dropDownListStyle.active.texture;
|
|
|
+ dropDownListStyle.activeOn.texture = dropDownListStyle.active.texture;
|
|
|
+ dropDownListStyle.normal.textColor = TextNormalColor;
|
|
|
+ dropDownListStyle.hover.textColor = TextNormalColor;
|
|
|
+ dropDownListStyle.active.textColor = TextNormalColor;
|
|
|
+ dropDownListStyle.normalOn.textColor = TextNormalColor;
|
|
|
+ dropDownListStyle.hoverOn.textColor = TextNormalColor;
|
|
|
+ dropDownListStyle.activeOn.textColor = TextNormalColor;
|
|
|
+ dropDownListStyle.fixedHeight = true;
|
|
|
+ dropDownListStyle.fixedWidth = false;
|
|
|
+ dropDownListStyle.height = 21;
|
|
|
+ dropDownListStyle.minWidth = 20;
|
|
|
+ dropDownListStyle.contentOffset.left = 3;
|
|
|
+ dropDownListStyle.contentOffset.right = 18;
|
|
|
+ dropDownListStyle.contentOffset.top = 2;
|
|
|
+ dropDownListStyle.contentOffset.bottom = 2;
|
|
|
+ dropDownListStyle.border.left = 2;
|
|
|
+ dropDownListStyle.border.right = 16;
|
|
|
+ dropDownListStyle.border.top = 2;
|
|
|
+ dropDownListStyle.border.bottom = 4;
|
|
|
+ dropDownListStyle.margins.bottom = 2;
|
|
|
+ dropDownListStyle.font = defaultFont;
|
|
|
+ dropDownListStyle.fontSize = DefaultFontSize;
|
|
|
+ dropDownListStyle.textHorzAlign = THA_Left;
|
|
|
+ dropDownListStyle.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle(GUIListBox::getGUITypeName(), dropDownListStyle);
|
|
|
+
|
|
|
+ // DropDown scroll up button
|
|
|
+ GUIElementStyle dropDownScrollUpBtnStyle;
|
|
|
+ dropDownScrollUpBtnStyle.normal.texture = getGUITexture(DropDownBoxBtnUpNormalTex);
|
|
|
+ dropDownScrollUpBtnStyle.hover.texture = getGUITexture(DropDownBoxBtnUpHoverTex);
|
|
|
+ dropDownScrollUpBtnStyle.active.texture = dropDownScrollUpBtnStyle.hover.texture;
|
|
|
+ dropDownScrollUpBtnStyle.fixedHeight = true;
|
|
|
+ dropDownScrollUpBtnStyle.fixedWidth = true;
|
|
|
+ dropDownScrollUpBtnStyle.width = 8;
|
|
|
+ dropDownScrollUpBtnStyle.height = 12;
|
|
|
+
|
|
|
+ skin->setStyle("ListBoxScrollUpBtn", dropDownScrollUpBtnStyle);
|
|
|
+ skin->setStyle("MenuBarScrollUpBtn", dropDownScrollUpBtnStyle);
|
|
|
+ skin->setStyle("ContextMenuScrollUpBtn", dropDownScrollUpBtnStyle);
|
|
|
+
|
|
|
+ // DropDown scroll down button
|
|
|
+ GUIElementStyle dropDownScrollDownBtnStyle;
|
|
|
+ dropDownScrollDownBtnStyle.normal.texture = getGUITexture(DropDownBoxBtnDownNormalTex);
|
|
|
+ dropDownScrollDownBtnStyle.hover.texture = getGUITexture(DropDownBoxBtnDownHoverTex);
|
|
|
+ dropDownScrollDownBtnStyle.active.texture = dropDownScrollDownBtnStyle.hover.texture;
|
|
|
+ dropDownScrollDownBtnStyle.fixedHeight = true;
|
|
|
+ dropDownScrollDownBtnStyle.fixedWidth = true;
|
|
|
+ dropDownScrollDownBtnStyle.width = 8;
|
|
|
+ dropDownScrollDownBtnStyle.height = 12;
|
|
|
+
|
|
|
+ skin->setStyle("ListBoxScrollDownBtn", dropDownScrollDownBtnStyle);
|
|
|
+ skin->setStyle("MenuBarScrollDownBtn", dropDownScrollDownBtnStyle);
|
|
|
+ skin->setStyle("ContextMenuScrollDownBtn", dropDownScrollDownBtnStyle);
|
|
|
+
|
|
|
+ // DropDown handle
|
|
|
+ GUIElementStyle dropDownScrollHandleStyle;
|
|
|
+ dropDownScrollHandleStyle.normal.texture = getGUITexture(DropDownBoxHandleTex);
|
|
|
+ dropDownScrollHandleStyle.fixedHeight = false;
|
|
|
+ dropDownScrollHandleStyle.fixedWidth = true;
|
|
|
+ dropDownScrollHandleStyle.height = 8;
|
|
|
+ dropDownScrollHandleStyle.width = 8;
|
|
|
+
|
|
|
+ skin->setStyle("ListBoxHandle", dropDownScrollHandleStyle);
|
|
|
+ skin->setStyle("MenuBarHandle", dropDownScrollHandleStyle);
|
|
|
+ skin->setStyle("ContextMenuHandle", dropDownScrollHandleStyle);
|
|
|
+
|
|
|
+ // DropDown sidebar background
|
|
|
+ GUIElementStyle dropDownSidebarBg;
|
|
|
+ dropDownSidebarBg.normal.texture = getGUITexture(DropDownBoxSideBgTex);
|
|
|
+ dropDownSidebarBg.fixedHeight = false;
|
|
|
+ dropDownSidebarBg.fixedWidth = true;
|
|
|
+ dropDownSidebarBg.height = 8;
|
|
|
+ dropDownSidebarBg.width = 9;
|
|
|
+ dropDownSidebarBg.border.left = 1;
|
|
|
+ dropDownSidebarBg.border.top = 1;
|
|
|
+ dropDownSidebarBg.border.bottom = 1;
|
|
|
+
|
|
|
+ skin->setStyle("ListBoxSidebarBg", dropDownSidebarBg);
|
|
|
+ skin->setStyle("MenuBarSidebarBg", dropDownSidebarBg);
|
|
|
+ skin->setStyle("ContextMenuSidebarBg", dropDownSidebarBg);
|
|
|
+
|
|
|
+ // DropDown entry button
|
|
|
+ GUIElementStyle dropDownEntryBtnStyle;
|
|
|
+ dropDownEntryBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryNormalTex);
|
|
|
+ dropDownEntryBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryHoverTex);
|
|
|
+ dropDownEntryBtnStyle.active.texture = dropDownEntryBtnStyle.hover.texture;
|
|
|
+ dropDownEntryBtnStyle.normalOn.texture = dropDownEntryBtnStyle.hover.texture;
|
|
|
+ dropDownEntryBtnStyle.hoverOn.texture = dropDownEntryBtnStyle.hover.texture;
|
|
|
+ dropDownEntryBtnStyle.activeOn.texture = dropDownEntryBtnStyle.hover.texture;
|
|
|
+ dropDownEntryBtnStyle.normal.textColor = TextNormalColor;
|
|
|
+ dropDownEntryBtnStyle.hover.textColor = TextNormalColor;
|
|
|
+ dropDownEntryBtnStyle.active.textColor = TextNormalColor;
|
|
|
+ dropDownEntryBtnStyle.normalOn.textColor = TextNormalColor;
|
|
|
+ dropDownEntryBtnStyle.hoverOn.textColor = TextNormalColor;
|
|
|
+ dropDownEntryBtnStyle.activeOn.textColor = TextNormalColor;
|
|
|
+ dropDownEntryBtnStyle.fixedHeight = true;
|
|
|
+ dropDownEntryBtnStyle.fixedWidth = false;
|
|
|
+ dropDownEntryBtnStyle.height = 16;
|
|
|
+ dropDownEntryBtnStyle.width = 30;
|
|
|
+ dropDownEntryBtnStyle.font = defaultFont;
|
|
|
+ dropDownEntryBtnStyle.fontSize = DefaultFontSize;
|
|
|
+ dropDownEntryBtnStyle.textHorzAlign = THA_Left;
|
|
|
+ dropDownEntryBtnStyle.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle(GUIDropDownContent::ENTRY_STYLE_TYPE, dropDownEntryBtnStyle);
|
|
|
+
|
|
|
+ // DropDown toggle entry button
|
|
|
+ GUIElementStyle dropDownToggleEntryBtnStyle;
|
|
|
+ dropDownToggleEntryBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryToggleNormalTex);
|
|
|
+ dropDownToggleEntryBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryToggleHoverTex);
|
|
|
+ dropDownToggleEntryBtnStyle.active.texture = dropDownToggleEntryBtnStyle.hover.texture;
|
|
|
+ dropDownToggleEntryBtnStyle.normalOn.texture = getGUITexture(DropDownBoxEntryToggleNormalOnTex);
|
|
|
+ dropDownToggleEntryBtnStyle.hoverOn.texture = getGUITexture(DropDownBoxEntryToggleHoverOnTex);
|
|
|
+ dropDownToggleEntryBtnStyle.activeOn.texture = dropDownToggleEntryBtnStyle.hoverOn.texture;
|
|
|
+ dropDownToggleEntryBtnStyle.normal.textColor = TextNormalColor;
|
|
|
+ dropDownToggleEntryBtnStyle.hover.textColor = TextNormalColor;
|
|
|
+ dropDownToggleEntryBtnStyle.active.textColor = TextNormalColor;
|
|
|
+ dropDownToggleEntryBtnStyle.normalOn.textColor = TextNormalColor;
|
|
|
+ dropDownToggleEntryBtnStyle.hoverOn.textColor = TextNormalColor;
|
|
|
+ dropDownToggleEntryBtnStyle.activeOn.textColor = TextNormalColor;
|
|
|
+ dropDownToggleEntryBtnStyle.fixedHeight = true;
|
|
|
+ dropDownToggleEntryBtnStyle.fixedWidth = false;
|
|
|
+ dropDownToggleEntryBtnStyle.height = 18;
|
|
|
+ dropDownToggleEntryBtnStyle.width = 30;
|
|
|
+ dropDownToggleEntryBtnStyle.border.left = 17;
|
|
|
+ dropDownToggleEntryBtnStyle.contentOffset.left = 17;
|
|
|
+ dropDownToggleEntryBtnStyle.font = defaultFont;
|
|
|
+ dropDownToggleEntryBtnStyle.fontSize = DefaultFontSize;
|
|
|
+ dropDownToggleEntryBtnStyle.textHorzAlign = THA_Left;
|
|
|
+ dropDownToggleEntryBtnStyle.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle(GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE, dropDownToggleEntryBtnStyle);
|
|
|
+
|
|
|
+ // DropDown entry button with expand
|
|
|
+ GUIElementStyle dropDownEntryExpBtnStyle;
|
|
|
+ dropDownEntryExpBtnStyle.normal.texture = getGUITexture(DropDownBoxEntryExpNormalTex);
|
|
|
+ dropDownEntryExpBtnStyle.hover.texture = getGUITexture(DropDownBoxEntryExpHoverTex);
|
|
|
+ dropDownEntryExpBtnStyle.active.texture = dropDownEntryExpBtnStyle.hover.texture;
|
|
|
+ dropDownEntryExpBtnStyle.normalOn.texture = dropDownEntryExpBtnStyle.hover.texture;
|
|
|
+ dropDownEntryExpBtnStyle.hoverOn.texture = dropDownEntryExpBtnStyle.hover.texture;
|
|
|
+ dropDownEntryExpBtnStyle.activeOn.texture = dropDownEntryExpBtnStyle.hover.texture;
|
|
|
+ dropDownEntryExpBtnStyle.normal.textColor = TextNormalColor;
|
|
|
+ dropDownEntryExpBtnStyle.hover.textColor = TextNormalColor;
|
|
|
+ dropDownEntryExpBtnStyle.active.textColor = TextNormalColor;
|
|
|
+ dropDownEntryExpBtnStyle.normalOn.textColor = TextNormalColor;
|
|
|
+ dropDownEntryExpBtnStyle.hoverOn.textColor = TextNormalColor;
|
|
|
+ dropDownEntryExpBtnStyle.activeOn.textColor = TextNormalColor;
|
|
|
+ dropDownEntryExpBtnStyle.fixedHeight = true;
|
|
|
+ dropDownEntryExpBtnStyle.fixedWidth = false;
|
|
|
+ dropDownEntryExpBtnStyle.height = 16;
|
|
|
+ dropDownEntryExpBtnStyle.width = 30;
|
|
|
+ dropDownEntryExpBtnStyle.border.right = 13;
|
|
|
+ dropDownEntryExpBtnStyle.font = defaultFont;
|
|
|
+ dropDownEntryExpBtnStyle.fontSize = DefaultFontSize;
|
|
|
+ dropDownEntryExpBtnStyle.textHorzAlign = THA_Left;
|
|
|
+ dropDownEntryExpBtnStyle.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle(GUIDropDownContent::ENTRY_EXP_STYLE_TYPE, dropDownEntryExpBtnStyle);
|
|
|
+
|
|
|
+ // Drop down separator
|
|
|
+ GUIElementStyle dropDownSeparatorStyle;
|
|
|
+ dropDownSeparatorStyle.normal.texture = getGUITexture(DropDownSeparatorTex);
|
|
|
+ dropDownSeparatorStyle.fixedHeight = true;
|
|
|
+ dropDownSeparatorStyle.fixedWidth = false;
|
|
|
+ dropDownSeparatorStyle.height = 3;
|
|
|
+ dropDownSeparatorStyle.width = 30;
|
|
|
+
|
|
|
+ skin->setStyle(GUIDropDownContent::SEPARATOR_STYLE_TYPE, dropDownSeparatorStyle);
|
|
|
+
|
|
|
+ // Drop down content
|
|
|
+ GUIElementStyle dropDownContentStyle;
|
|
|
+ dropDownContentStyle.minWidth = 50;
|
|
|
+ dropDownContentStyle.minHeight = 20;
|
|
|
+ dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE] = GUIDropDownContent::ENTRY_TOGGLE_STYLE_TYPE;
|
|
|
+ dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_STYLE_TYPE] = GUIDropDownContent::ENTRY_STYLE_TYPE;
|
|
|
+ dropDownContentStyle.subStyles[GUIDropDownContent::ENTRY_EXP_STYLE_TYPE] = GUIDropDownContent::ENTRY_EXP_STYLE_TYPE;
|
|
|
+ dropDownContentStyle.subStyles[GUIDropDownContent::SEPARATOR_STYLE_TYPE] = GUIDropDownContent::SEPARATOR_STYLE_TYPE;
|
|
|
+
|
|
|
+ skin->setStyle("ListBoxContent", dropDownContentStyle);
|
|
|
+ skin->setStyle("MenuBarContent", dropDownContentStyle);
|
|
|
+ skin->setStyle("ContextMenuContent", dropDownContentStyle);
|
|
|
+
|
|
|
+ // DropDown box frame
|
|
|
+ GUIElementStyle dropDownBoxStyle;
|
|
|
+ dropDownBoxStyle.normal.texture = getGUITexture(DropDownBoxBgTex);
|
|
|
+ dropDownBoxStyle.hover.texture = dropDownBoxStyle.normal.texture;
|
|
|
+ dropDownBoxStyle.active.texture = dropDownBoxStyle.hover.texture;
|
|
|
+ dropDownBoxStyle.fixedHeight = false;
|
|
|
+ dropDownBoxStyle.fixedWidth = false;
|
|
|
+ dropDownBoxStyle.border.left = 2;
|
|
|
+ dropDownBoxStyle.border.right = 2;
|
|
|
+ dropDownBoxStyle.border.top = 2;
|
|
|
+ dropDownBoxStyle.border.bottom = 4;
|
|
|
+ dropDownBoxStyle.margins.left = 6;
|
|
|
+ dropDownBoxStyle.margins.right = 6;
|
|
|
+ dropDownBoxStyle.margins.top = 4;
|
|
|
+ dropDownBoxStyle.margins.bottom = 6;
|
|
|
+
|
|
|
+ skin->setStyle("ListBoxFrame", dropDownBoxStyle);
|
|
|
+ skin->setStyle("MenuBarFrame", dropDownBoxStyle);
|
|
|
+ skin->setStyle("ContextMenuFrame", dropDownBoxStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* TOOLTIP */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ GUIElementStyle tooltipFrameStyle;
|
|
|
+ tooltipFrameStyle.normal.texture = getGUITexture(DropDownBoxBgTex);
|
|
|
+ tooltipFrameStyle.hover.texture = tooltipFrameStyle.normal.texture;
|
|
|
+ tooltipFrameStyle.active.texture = tooltipFrameStyle.hover.texture;
|
|
|
+ tooltipFrameStyle.fixedHeight = false;
|
|
|
+ tooltipFrameStyle.fixedWidth = false;
|
|
|
+ tooltipFrameStyle.border.left = 2;
|
|
|
+ tooltipFrameStyle.border.right = 2;
|
|
|
+ tooltipFrameStyle.border.top = 2;
|
|
|
+ tooltipFrameStyle.border.bottom = 4;
|
|
|
+ tooltipFrameStyle.margins.left = 6;
|
|
|
+ tooltipFrameStyle.margins.right = 6;
|
|
|
+ tooltipFrameStyle.margins.top = 4;
|
|
|
+ tooltipFrameStyle.margins.bottom = 6;
|
|
|
+
|
|
|
+ skin->setStyle(GUITooltip::getFrameStyleName(), tooltipFrameStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* MENU BAR */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ // MenuBar background
|
|
|
+ GUIElementStyle menuBarBgStyle;
|
|
|
+ menuBarBgStyle.normal.texture = getGUITexture(MenuBarBgTex);
|
|
|
+ menuBarBgStyle.height = 14;
|
|
|
+ menuBarBgStyle.width = 2;
|
|
|
+ menuBarBgStyle.border.bottom = 2;
|
|
|
+
|
|
|
+ skin->setStyle(GUIMenuBar::getBackgroundStyleType(), menuBarBgStyle);
|
|
|
+
|
|
|
+ // MenuBar separator line
|
|
|
+ GUIElementStyle menuBarLineStyle;
|
|
|
+ menuBarLineStyle.normal.texture = getGUITexture(MenuBarLineNormalTex);
|
|
|
+ menuBarLineStyle.normalOn.texture = getGUITexture(MenuBarLineActiveTex);
|
|
|
+ menuBarLineStyle.fixedHeight = true;
|
|
|
+ menuBarLineStyle.height = 1;
|
|
|
+
|
|
|
+ skin->setStyle(GUIMenuBar::getLineStyleType(), menuBarLineStyle);
|
|
|
+
|
|
|
+ // MenuBar Banshee logo
|
|
|
+ GUIElementStyle menuBarBansheeLogoStyle;
|
|
|
+ menuBarBansheeLogoStyle.normal.texture = getGUITexture(MenuBarBansheeLogoTex);
|
|
|
+ menuBarBansheeLogoStyle.fixedHeight = true;
|
|
|
+ menuBarBansheeLogoStyle.fixedWidth = true;
|
|
|
+ menuBarBansheeLogoStyle.height = 46;
|
|
|
+ menuBarBansheeLogoStyle.width = 46;
|
|
|
+
|
|
|
+ skin->setStyle(GUIMenuBar::getLogoStyleType(), menuBarBansheeLogoStyle);
|
|
|
+
|
|
|
+ // MenuBar button
|
|
|
+ GUIElementStyle menuBarBtnStyle;
|
|
|
+ menuBarBtnStyle.normal.texture = getGUITexture(MenuBarBtnNormalTex);
|
|
|
+ menuBarBtnStyle.hover.texture = getGUITexture(MenuBarBtnHoverTex);
|
|
|
+ menuBarBtnStyle.active.texture = getGUITexture(MenuBarBtnActiveTex);
|
|
|
+ menuBarBtnStyle.normalOn.texture = menuBarBtnStyle.active.texture;
|
|
|
+ menuBarBtnStyle.hoverOn.texture = menuBarBtnStyle.active.texture;
|
|
|
+ menuBarBtnStyle.activeOn.texture = menuBarBtnStyle.active.texture;
|
|
|
+ menuBarBtnStyle.normal.textColor = TextNormalColor;
|
|
|
+ menuBarBtnStyle.hover.textColor = TextNormalColor;
|
|
|
+ menuBarBtnStyle.active.textColor = TextActiveColor;
|
|
|
+ menuBarBtnStyle.normalOn.textColor = TextActiveColor;
|
|
|
+ menuBarBtnStyle.hoverOn.textColor = TextActiveColor;
|
|
|
+ menuBarBtnStyle.activeOn.textColor = TextActiveColor;
|
|
|
+ menuBarBtnStyle.fixedHeight = true;
|
|
|
+ menuBarBtnStyle.fixedWidth = false;
|
|
|
+ menuBarBtnStyle.height = 14;
|
|
|
+ menuBarBtnStyle.width = 4;
|
|
|
+ menuBarBtnStyle.margins.left = 2;
|
|
|
+ menuBarBtnStyle.margins.right = 2;
|
|
|
+ menuBarBtnStyle.margins.top = 2;
|
|
|
+ menuBarBtnStyle.margins.bottom = 2;
|
|
|
+ menuBarBtnStyle.font = defaultFont;
|
|
|
+ menuBarBtnStyle.fontSize = DefaultFontSize;
|
|
|
+ menuBarBtnStyle.textHorzAlign = THA_Left;
|
|
|
+ menuBarBtnStyle.textVertAlign = TVA_Top;
|
|
|
+
|
|
|
+ skin->setStyle(GUIMenuBar::getMenuItemButtonStyleType(), menuBarBtnStyle);
|
|
|
+
|
|
|
+ // ToolBar separator
|
|
|
+ GUIElementStyle toolBarSeparator;
|
|
|
+ toolBarSeparator.normal.texture = getGUITexture(ToolBarSeparatorTex);
|
|
|
+ toolBarSeparator.fixedWidth = true;
|
|
|
+ toolBarSeparator.width = 3;
|
|
|
+ toolBarSeparator.height = 32;
|
|
|
+
|
|
|
+ skin->setStyle(GUIMenuBar::getToolBarSeparatorStyleType(), toolBarSeparator);
|
|
|
+
|
|
|
+ // ToolBar button
|
|
|
+ GUIElementStyle toolBarBtnStyle;
|
|
|
+ toolBarBtnStyle.normal.texture = getGUITexture(ToolBarBtnNormalTex);
|
|
|
+ toolBarBtnStyle.hover.texture = getGUITexture(ToolBarBtnHoverTex);
|
|
|
+ toolBarBtnStyle.active.texture = getGUITexture(ToolBarBtnActiveTex);
|
|
|
+ toolBarBtnStyle.normalOn.texture = getGUITexture(ToolBarBtnActiveTex);
|
|
|
+ toolBarBtnStyle.hoverOn.texture = getGUITexture(ToolBarBtnActiveTex);
|
|
|
+ toolBarBtnStyle.activeOn.texture = getGUITexture(ToolBarBtnActiveTex);
|
|
|
+ toolBarBtnStyle.normal.textColor = TextNormalColor;
|
|
|
+ toolBarBtnStyle.hover.textColor = TextNormalColor;
|
|
|
+ toolBarBtnStyle.active.textColor = TextActiveColor;
|
|
|
+ toolBarBtnStyle.normalOn.textColor = TextNormalColor;
|
|
|
+ toolBarBtnStyle.hoverOn.textColor = TextNormalColor;
|
|
|
+ toolBarBtnStyle.activeOn.textColor = TextActiveColor;
|
|
|
+ toolBarBtnStyle.fixedHeight = true;
|
|
|
+ toolBarBtnStyle.fixedWidth = true;
|
|
|
+ toolBarBtnStyle.height = 32;
|
|
|
+ toolBarBtnStyle.width = 32;
|
|
|
+
|
|
|
+ skin->setStyle(GUIMenuBar::getToolBarButtonStyleType(), toolBarBtnStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* DOCK SLIDER */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ GUIElementStyle dockSliderBtnStyle;
|
|
|
+ dockSliderBtnStyle.normal.texture = getGUITexture(DockSliderNormalTex);
|
|
|
+ dockSliderBtnStyle.hover.texture = dockSliderBtnStyle.normal.texture;
|
|
|
+ dockSliderBtnStyle.active.texture = dockSliderBtnStyle.normal.texture;
|
|
|
+ dockSliderBtnStyle.fixedHeight = false;
|
|
|
+ dockSliderBtnStyle.fixedWidth = false;
|
|
|
+ dockSliderBtnStyle.height = 2;
|
|
|
+ dockSliderBtnStyle.width = 2;
|
|
|
+
|
|
|
+ skin->setStyle("DockSliderBtn", dockSliderBtnStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* TREE VIEW */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ // Expand button
|
|
|
+ GUIElementStyle treeViewExpandButtonStyle;
|
|
|
+ treeViewExpandButtonStyle.normal.texture = getGUITexture(TreeViewExpandButtonOffNormal);
|
|
|
+ treeViewExpandButtonStyle.hover.texture = getGUITexture(TreeViewExpandButtonOffHover);
|
|
|
+ treeViewExpandButtonStyle.active.texture = treeViewExpandButtonStyle.hover.texture;
|
|
|
+ treeViewExpandButtonStyle.normalOn.texture = getGUITexture(TreeViewExpandButtonOnNormal);
|
|
|
+ treeViewExpandButtonStyle.hoverOn.texture = getGUITexture(TreeViewExpandButtonOnHover);
|
|
|
+ treeViewExpandButtonStyle.activeOn.texture = treeViewExpandButtonStyle.hoverOn.texture;
|
|
|
+ treeViewExpandButtonStyle.fixedHeight = true;
|
|
|
+ treeViewExpandButtonStyle.fixedWidth = true;
|
|
|
+ treeViewExpandButtonStyle.height = 10;
|
|
|
+ treeViewExpandButtonStyle.width = 10;
|
|
|
+
|
|
|
+ skin->setStyle("TreeViewFoldoutBtn", treeViewExpandButtonStyle);
|
|
|
+
|
|
|
+ // Entry
|
|
|
+ GUIElementStyle treeViewEntryStyle;
|
|
|
+ treeViewEntryStyle.font = defaultFont;
|
|
|
+ treeViewEntryStyle.fontSize = DefaultFontSize;
|
|
|
+ treeViewEntryStyle.fixedWidth = false;
|
|
|
+ treeViewEntryStyle.fixedHeight = true;
|
|
|
+ treeViewEntryStyle.height = 16;
|
|
|
+ treeViewEntryStyle.minWidth = 10;
|
|
|
+ treeViewEntryStyle.normal.textColor = TextNormalColor;
|
|
|
+
|
|
|
+ skin->setStyle("TreeViewElementBtn", treeViewEntryStyle);
|
|
|
+
|
|
|
+ // Background
|
|
|
+ GUIElementStyle treeViewBackgroundStyle;
|
|
|
+
|
|
|
+ skin->setStyle("TreeViewBackground", treeViewBackgroundStyle);
|
|
|
+
|
|
|
+ // Selection background
|
|
|
+ GUIElementStyle treeViewSelBackgroundStyle;
|
|
|
+ treeViewSelBackgroundStyle.normal.texture = getGUITexture(SelectionBgTex);
|
|
|
+ treeViewSelBackgroundStyle.fixedHeight = false;
|
|
|
+ treeViewSelBackgroundStyle.fixedWidth = false;
|
|
|
+ treeViewSelBackgroundStyle.height = 2;
|
|
|
+ treeViewSelBackgroundStyle.width = 2;
|
|
|
+
|
|
|
+ skin->setStyle("TreeViewSelectionBackground", treeViewSelBackgroundStyle);
|
|
|
+
|
|
|
+ // Highlight background
|
|
|
+ GUIElementStyle treeViewHLBackgroundStyle;
|
|
|
+ treeViewHLBackgroundStyle.normal.texture = getGUITexture(TreeViewHighlightBackground);
|
|
|
+ treeViewHLBackgroundStyle.fixedHeight = false;
|
|
|
+ treeViewHLBackgroundStyle.fixedWidth = false;
|
|
|
+ treeViewHLBackgroundStyle.height = 2;
|
|
|
+ treeViewHLBackgroundStyle.width = 2;
|
|
|
+
|
|
|
+ skin->setStyle("TreeViewHighlightBackground", treeViewHLBackgroundStyle);
|
|
|
+
|
|
|
+ // Edit box
|
|
|
+ GUIElementStyle treeViewEditBox;
|
|
|
+ treeViewEditBox.normal.texture = getGUITexture(TreeViewEditBox);
|
|
|
+ treeViewEditBox.hover.texture = treeViewEditBox.normal.texture;
|
|
|
+ treeViewEditBox.focused.texture = treeViewEditBox.normal.texture;
|
|
|
+ treeViewEditBox.active.texture = treeViewEditBox.normal.texture;
|
|
|
+ treeViewEditBox.normal.textColor = TextNormalColor;
|
|
|
+ treeViewEditBox.hover.textColor = TextNormalColor;
|
|
|
+ treeViewEditBox.focused.textColor = TextNormalColor;
|
|
|
+ treeViewEditBox.active.textColor = TextNormalColor;
|
|
|
+ treeViewEditBox.border.left = 1;
|
|
|
+ treeViewEditBox.border.right = 1;
|
|
|
+ treeViewEditBox.border.top = 1;
|
|
|
+ treeViewEditBox.border.bottom = 1;
|
|
|
+ treeViewEditBox.margins.left = 1;
|
|
|
+ treeViewEditBox.margins.right = 1;
|
|
|
+ treeViewEditBox.margins.top = 1;
|
|
|
+ treeViewEditBox.margins.bottom = 1;
|
|
|
+ treeViewEditBox.fixedHeight = true;
|
|
|
+ treeViewEditBox.height = 13;
|
|
|
+ treeViewEditBox.minWidth = 10;
|
|
|
+ treeViewEditBox.font = defaultFont;
|
|
|
+ treeViewEditBox.fontSize = DefaultFontSize;
|
|
|
+ treeViewEditBox.textHorzAlign = THA_Left;
|
|
|
+ treeViewEditBox.textVertAlign = TVA_Top;
|
|
|
+
|
|
|
+ skin->setStyle(GUITreeViewEditBox::getGUITypeName(), treeViewEditBox);
|
|
|
+
|
|
|
+ // Element highlight
|
|
|
+ GUIElementStyle treeViewElementHighlight;
|
|
|
+ treeViewElementHighlight.normal.texture = getGUITexture(TreeViewElementHighlight);
|
|
|
+ treeViewElementHighlight.border.left = 1;
|
|
|
+ treeViewElementHighlight.border.right = 1;
|
|
|
+ treeViewElementHighlight.border.top = 1;
|
|
|
+ treeViewElementHighlight.border.bottom = 1;
|
|
|
+
|
|
|
+ skin->setStyle("TreeViewElementHighlight", treeViewElementHighlight);
|
|
|
+
|
|
|
+ // Element separator highlight
|
|
|
+ GUIElementStyle treeViewElementSepHighlight;
|
|
|
+ treeViewElementSepHighlight.normal.texture = getGUITexture(TreeViewElementSepHighlight);
|
|
|
+ treeViewElementSepHighlight.border.left = 1;
|
|
|
+ treeViewElementSepHighlight.border.right = 1;
|
|
|
+ treeViewElementSepHighlight.border.top = 1;
|
|
|
+ treeViewElementSepHighlight.border.bottom = 1;
|
|
|
+
|
|
|
+ skin->setStyle("TreeViewElementSepHighlight", treeViewElementSepHighlight);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* OBJECT DROP FIELD */
|
|
|
+ /************************************************************************/
|
|
|
+ GUIElementStyle objectDropStyle;
|
|
|
+ objectDropStyle.normal.texture = getGUITexture(ObjectDropBtnNormalTex);
|
|
|
+ objectDropStyle.normalOn.texture = getGUITexture(ObjectDropBtnNormalOnTex);
|
|
|
+ objectDropStyle.hover.texture = objectDropStyle.normal.texture;
|
|
|
+ objectDropStyle.hoverOn.texture = objectDropStyle.normalOn.texture;
|
|
|
+ objectDropStyle.active.texture = objectDropStyle.normal.texture;
|
|
|
+ objectDropStyle.activeOn.texture = objectDropStyle.normalOn.texture;
|
|
|
+ objectDropStyle.normal.textColor = TextNormalColor;
|
|
|
+ objectDropStyle.hover.textColor = TextNormalColor;
|
|
|
+ objectDropStyle.active.textColor = TextNormalColor;
|
|
|
+ objectDropStyle.normalOn.textColor = TextNormalColor;
|
|
|
+ objectDropStyle.hoverOn.textColor = TextNormalColor;
|
|
|
+ objectDropStyle.activeOn.textColor = TextNormalColor;
|
|
|
+ objectDropStyle.border.left = 2;
|
|
|
+ objectDropStyle.border.top = 2;
|
|
|
+ objectDropStyle.border.bottom = 4;
|
|
|
+ objectDropStyle.contentOffset.left = 3;
|
|
|
+ objectDropStyle.contentOffset.right = 1;
|
|
|
+ objectDropStyle.margins.bottom = 2;
|
|
|
+ objectDropStyle.fixedHeight = true;
|
|
|
+ objectDropStyle.height = 21;
|
|
|
+ objectDropStyle.minWidth = 20;
|
|
|
+ objectDropStyle.font = defaultFont;
|
|
|
+ objectDropStyle.fontSize = DefaultFontSize;
|
|
|
+ objectDropStyle.textHorzAlign = THA_Center;
|
|
|
+ objectDropStyle.textVertAlign = TVA_Center;
|
|
|
+
|
|
|
+ skin->setStyle(ObjectFieldDropBtnStyleName, objectDropStyle);
|
|
|
+
|
|
|
+ GUIElementStyle objectClearBtnStyle;
|
|
|
+ objectClearBtnStyle.normal.texture = getGUITexture(ObjectClearBtnNormalTex);
|
|
|
+ objectClearBtnStyle.hover.texture = getGUITexture(ObjectClearBtnHoverTex);
|
|
|
+ objectClearBtnStyle.active.texture = getGUITexture(ObjectClearBtnActiveTex);
|
|
|
+ objectClearBtnStyle.fixedHeight = true;
|
|
|
+ objectClearBtnStyle.fixedWidth = true;
|
|
|
+ objectClearBtnStyle.height = 21;
|
|
|
+ objectClearBtnStyle.width = 16;
|
|
|
+ objectClearBtnStyle.margins.bottom = 2;
|
|
|
+
|
|
|
+ skin->setStyle(ObjectFieldClearBtnStyleName, objectClearBtnStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorObjectFieldStyle;
|
|
|
+ editorObjectFieldStyle.fixedHeight = true;
|
|
|
+ editorObjectFieldStyle.height = 21;
|
|
|
+ editorObjectFieldStyle.minWidth = 30;
|
|
|
+ editorObjectFieldStyle.subStyles[ObjectFieldLabelStyleName] = GUITextField::getLabelStyleType();
|
|
|
+ editorObjectFieldStyle.subStyles[ObjectFieldDropBtnStyleName] = ObjectFieldDropBtnStyleName;
|
|
|
+ editorObjectFieldStyle.subStyles[ObjectFieldClearBtnStyleName] = ObjectFieldClearBtnStyleName;
|
|
|
+
|
|
|
+ skin->setStyle(ObjectFieldStyleName, editorObjectFieldStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* TEXTURE DROP FIELD */
|
|
|
+ /************************************************************************/
|
|
|
+ GUIElementStyle textureFieldStyle;
|
|
|
+ textureFieldStyle.minHeight = 15;
|
|
|
+ textureFieldStyle.minWidth = 15;
|
|
|
+ textureFieldStyle.subStyles[TextureFieldDropStyleName] = TextureFieldDropStyleName;
|
|
|
+ textureFieldStyle.subStyles[TextureFieldClearBtnStyleName] = TextureFieldClearBtnStyleName;
|
|
|
+ textureFieldStyle.subStyles[TextureFieldLabelStyleName] = GUITextField::getLabelStyleType();
|
|
|
+
|
|
|
+ skin->setStyle(TextureFieldStyleName, textureFieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle textureDropStyle;
|
|
|
+ textureDropStyle.font = defaultFont;
|
|
|
+ textureDropStyle.fontSize = DefaultFontSize;
|
|
|
+ textureDropStyle.textHorzAlign = THA_Center;
|
|
|
+ textureDropStyle.textVertAlign = TVA_Center;
|
|
|
+ textureDropStyle.normal.textColor = Color(95 / 255.0f, 95 / 255.0f, 95 / 255.0f, 1.0f);
|
|
|
+ textureDropStyle.normal.texture = getGUITexture(TextureDropTex);
|
|
|
+ textureDropStyle.hover.textColor = textureDropStyle.normal.textColor;
|
|
|
+ textureDropStyle.hover.texture = textureDropStyle.normal.texture;
|
|
|
+ textureDropStyle.active.textColor = textureDropStyle.normal.textColor;
|
|
|
+ textureDropStyle.active.texture = textureDropStyle.normal.texture;
|
|
|
+ textureDropStyle.normalOn.textColor = Color(95 / 255.0f, 95 / 255.0f, 95 / 255.0f, 1.0f);
|
|
|
+ textureDropStyle.normalOn.texture = getGUITexture(TextureDropOnTex);
|
|
|
+ textureDropStyle.hoverOn.textColor = textureDropStyle.normalOn.textColor;
|
|
|
+ textureDropStyle.hoverOn.texture = textureDropStyle.normalOn.texture;
|
|
|
+ textureDropStyle.activeOn.textColor = textureDropStyle.normalOn.textColor;
|
|
|
+ textureDropStyle.activeOn.texture = textureDropStyle.normalOn.texture;
|
|
|
+ textureDropStyle.height = 84;
|
|
|
+ textureDropStyle.width = 82;
|
|
|
+ textureDropStyle.fixedHeight = true;
|
|
|
+ textureDropStyle.fixedWidth = true;
|
|
|
+ textureDropStyle.border.left = 2;
|
|
|
+ textureDropStyle.border.right = 2;
|
|
|
+ textureDropStyle.border.top = 2;
|
|
|
+ textureDropStyle.border.bottom = 4;
|
|
|
+ textureDropStyle.contentOffset.left = 4;
|
|
|
+ textureDropStyle.contentOffset.right = 4;
|
|
|
+ textureDropStyle.contentOffset.top = 4;
|
|
|
+ textureDropStyle.contentOffset.bottom = 4;
|
|
|
+
|
|
|
+ skin->setStyle(TextureFieldDropStyleName, textureDropStyle);
|
|
|
+
|
|
|
+ GUIElementStyle textureDropClearStyle;
|
|
|
+ textureDropClearStyle.normal.texture = getGUITexture(XButtonNormalTex);
|
|
|
+ textureDropClearStyle.hover.texture = getGUITexture(XButtonHoverTex);
|
|
|
+ textureDropClearStyle.active.texture = getGUITexture(XButtonActiveTex);
|
|
|
+ textureDropClearStyle.fixedWidth = true;
|
|
|
+ textureDropClearStyle.fixedHeight = true;
|
|
|
+ textureDropClearStyle.height = 10;
|
|
|
+ textureDropClearStyle.width = 10;
|
|
|
+
|
|
|
+ skin->setStyle(TextureFieldClearBtnStyleName, textureDropClearStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* EDITOR FIELDS */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ GUIElementStyle editorFieldLabelStyle;
|
|
|
+ editorFieldLabelStyle.font = defaultFont;
|
|
|
+ editorFieldLabelStyle.fontSize = DefaultFontSize;
|
|
|
+ editorFieldLabelStyle.normal.textColor = TextNormalColor;
|
|
|
+ editorFieldLabelStyle.fixedWidth = false;
|
|
|
+ editorFieldLabelStyle.fixedHeight = true;
|
|
|
+ editorFieldLabelStyle.height = 14;
|
|
|
+ editorFieldLabelStyle.minWidth = 10;
|
|
|
+ editorFieldLabelStyle.textHorzAlign = THA_Left;
|
|
|
+
|
|
|
+ skin->setStyle(GUITextField::getLabelStyleType(), editorFieldLabelStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorIntFieldStyle;
|
|
|
+ editorIntFieldStyle.fixedHeight = true;
|
|
|
+ editorIntFieldStyle.height = 21;
|
|
|
+ editorIntFieldStyle.minWidth = 30;
|
|
|
+ editorIntFieldStyle.subStyles[GUIIntField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
+ editorIntFieldStyle.subStyles[GUIIntField::getInputStyleType()] = GUIInputBox::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIIntField::getGUITypeName(), editorIntFieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorFloatFieldStyle;
|
|
|
+ editorFloatFieldStyle.fixedHeight = true;
|
|
|
+ editorFloatFieldStyle.height = 21;
|
|
|
+ editorFloatFieldStyle.minWidth = 30;
|
|
|
+ editorFloatFieldStyle.subStyles[GUIFloatField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
+ editorFloatFieldStyle.subStyles[GUIFloatField::getInputStyleType()] = GUIInputBox::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIFloatField::getGUITypeName(), editorFloatFieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorTextFieldStyle;
|
|
|
+ editorTextFieldStyle.fixedHeight = true;
|
|
|
+ editorTextFieldStyle.height = 21;
|
|
|
+ editorTextFieldStyle.minWidth = 30;
|
|
|
+ editorTextFieldStyle.subStyles[GUITextField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
+ editorTextFieldStyle.subStyles[GUITextField::getInputStyleType()] = GUIInputBox::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUITextField::getGUITypeName(), editorTextFieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorColorFieldStyle;
|
|
|
+ editorColorFieldStyle.fixedHeight = true;
|
|
|
+ editorColorFieldStyle.height = 21;
|
|
|
+ editorColorFieldStyle.minWidth = 30;
|
|
|
+ editorColorFieldStyle.subStyles[GUIColorField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
+ editorColorFieldStyle.subStyles[GUIColorField::getColorInputStyleType()] = GUIColor::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIColorField::getGUITypeName(), editorColorFieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorToggleFieldStyle;
|
|
|
+ editorToggleFieldStyle.fixedHeight = true;
|
|
|
+ editorToggleFieldStyle.height = 15;
|
|
|
+ editorToggleFieldStyle.minWidth = 30;
|
|
|
+ editorToggleFieldStyle.subStyles[GUIToggleField::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
+ editorToggleFieldStyle.subStyles[GUIToggleField::getToggleStyleType()] = GUIToggle::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIToggleField::getGUITypeName(), editorToggleFieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorVector2FieldStyle;
|
|
|
+ editorVector2FieldStyle.fixedHeight = true;
|
|
|
+ editorVector2FieldStyle.height = 35;
|
|
|
+ editorVector2FieldStyle.minWidth = 30;
|
|
|
+ editorVector2FieldStyle.subStyles[GUIVector2Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
+ editorVector2FieldStyle.subStyles[GUIVector2Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIVector2Field::getGUITypeName(), editorVector2FieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorVector3FieldStyle;
|
|
|
+ editorVector3FieldStyle.fixedHeight = true;
|
|
|
+ editorVector3FieldStyle.height = 35;
|
|
|
+ editorVector3FieldStyle.minWidth = 30;
|
|
|
+ editorVector3FieldStyle.subStyles[GUIVector3Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
+ editorVector3FieldStyle.subStyles[GUIVector3Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIVector3Field::getGUITypeName(), editorVector3FieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorVector4FieldStyle;
|
|
|
+ editorVector4FieldStyle.fixedHeight = true;
|
|
|
+ editorVector4FieldStyle.height = 35;
|
|
|
+ editorVector4FieldStyle.minWidth = 30;
|
|
|
+ editorVector4FieldStyle.subStyles[GUIVector4Field::getLabelStyleType()] = GUITextField::getLabelStyleType();
|
|
|
+ editorVector4FieldStyle.subStyles[GUIVector4Field::getFloatFieldStyleType()] = GUIFloatField::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIVector4Field::getGUITypeName(), editorVector4FieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorListBoxFieldStyle;
|
|
|
+ editorListBoxFieldStyle.fixedHeight = true;
|
|
|
+ editorListBoxFieldStyle.height = 21;
|
|
|
+ editorListBoxFieldStyle.minWidth = 30;
|
|
|
+ editorListBoxFieldStyle.subStyles[GUIListBoxField::getLabelStyleType()] = GUIListBoxField::getLabelStyleType();
|
|
|
+ editorListBoxFieldStyle.subStyles[GUIListBoxField::getListBoxStyleType()] = GUIListBox::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIListBoxField::getGUITypeName(), editorListBoxFieldStyle);
|
|
|
+
|
|
|
+ GUIElementStyle editorSliderFieldStyle;
|
|
|
+ editorSliderFieldStyle.fixedHeight = true;
|
|
|
+ editorSliderFieldStyle.height = 21;
|
|
|
+ editorSliderFieldStyle.minWidth = 30;
|
|
|
+ editorSliderFieldStyle.subStyles[GUISliderField::getLabelStyleType()] = GUISliderField::getLabelStyleType();
|
|
|
+ editorSliderFieldStyle.subStyles[GUISliderField::getInputStyleType()] = GUIInputBox::getGUITypeName();
|
|
|
+ editorSliderFieldStyle.subStyles[GUISliderField::getSliderStyleType()] = GUISliderHorz::getGUITypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUISliderField::getGUITypeName(), editorSliderFieldStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* FOLDOUT */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ GUIElementStyle foldoutStyle;
|
|
|
+ foldoutStyle.normal.texture = getGUITexture(FoldoutClosedNormalTex);
|
|
|
+ foldoutStyle.hover.texture = getGUITexture(FoldoutClosedHoverTex);
|
|
|
+ foldoutStyle.active.texture = getGUITexture(FoldoutOpenActiveTex);
|
|
|
+ foldoutStyle.normalOn.texture = getGUITexture(FoldoutOpenNormalTex);
|
|
|
+ foldoutStyle.hoverOn.texture = getGUITexture(FoldoutOpenHoverTex);
|
|
|
+ foldoutStyle.activeOn.texture = getGUITexture(FoldoutOpenActiveTex);
|
|
|
+ foldoutStyle.normal.textColor = TextNormalColor;
|
|
|
+ foldoutStyle.hover.textColor = TextNormalColor;
|
|
|
+ foldoutStyle.active.textColor = TextNormalColor;
|
|
|
+ foldoutStyle.normalOn.textColor = TextNormalColor;
|
|
|
+ foldoutStyle.hoverOn.textColor = TextNormalColor;
|
|
|
+ foldoutStyle.activeOn.textColor = TextNormalColor;
|
|
|
+ foldoutStyle.fixedHeight = true;
|
|
|
+ foldoutStyle.fixedWidth = false;
|
|
|
+ foldoutStyle.height = 21;
|
|
|
+ foldoutStyle.minWidth = 17;
|
|
|
+ foldoutStyle.font = defaultFont;
|
|
|
+ foldoutStyle.fontSize = DefaultFontSize;
|
|
|
+ foldoutStyle.textHorzAlign = THA_Left;
|
|
|
+ foldoutStyle.textVertAlign = TVA_Center;
|
|
|
+ foldoutStyle.contentOffset = RectOffset(16, 0, 0, 0);
|
|
|
+ foldoutStyle.border.left = 15;
|
|
|
+ foldoutStyle.border.right = 2;
|
|
|
+ foldoutStyle.border.top = 2;
|
|
|
+ foldoutStyle.border.bottom = 4;
|
|
|
+
|
|
|
+ skin->setStyle("Foldout", foldoutStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* PROGRESS BAR */
|
|
|
+ /************************************************************************/
|
|
|
+ GUIElementStyle progressBarBgStyle;
|
|
|
+ progressBarBgStyle.fixedHeight = true;
|
|
|
+ progressBarBgStyle.height = 17;
|
|
|
+ progressBarBgStyle.normal.texture = getGUITexture(ProgressBarBgTex);
|
|
|
+ progressBarBgStyle.border.left = 8;
|
|
|
+ progressBarBgStyle.border.right = 8;
|
|
|
+
|
|
|
+ skin->setStyle(GUIProgressBar::getBackgroundStyleType(), progressBarBgStyle);
|
|
|
+
|
|
|
+ GUIElementStyle progressBarFillStyle;
|
|
|
+ progressBarFillStyle.fixedHeight = true;
|
|
|
+ progressBarFillStyle.height = 16;
|
|
|
+ progressBarFillStyle.normal.texture = getGUITexture(ProgressBarFillTex);
|
|
|
+ progressBarFillStyle.border.left = 9;
|
|
|
+ progressBarFillStyle.border.right = 10;
|
|
|
+
|
|
|
+ skin->setStyle(GUIProgressBar::getBarStyleType(), progressBarFillStyle);
|
|
|
+
|
|
|
+ GUIElementStyle progressBarStyle;
|
|
|
+ progressBarStyle.fixedHeight = true;
|
|
|
+ progressBarStyle.height = 17;
|
|
|
+ progressBarStyle.minWidth = 100;
|
|
|
+
|
|
|
+ progressBarStyle.subStyles[GUIProgressBar::getBarStyleType()] = GUIProgressBar::getBarStyleType();
|
|
|
+ progressBarStyle.subStyles[GUIProgressBar::getBackgroundStyleType()] = GUIProgressBar::getBackgroundStyleType();
|
|
|
+
|
|
|
+ skin->setStyle(GUIProgressBar::getGUITypeName(), progressBarStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* SLIDER */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ GUIElementStyle sliderHandleStyle;
|
|
|
+ sliderHandleStyle.fixedHeight = true;
|
|
|
+ sliderHandleStyle.fixedWidth = true;
|
|
|
+ sliderHandleStyle.width = 12;
|
|
|
+ sliderHandleStyle.height = 13;
|
|
|
+ sliderHandleStyle.normal.texture = getGUITexture(SliderHandleNormalTex);
|
|
|
+ sliderHandleStyle.hover.texture = getGUITexture(SliderHandleHoverTex);
|
|
|
+ sliderHandleStyle.active.texture = getGUITexture(SliderHandleActiveTex);
|
|
|
+
|
|
|
+ skin->setStyle(GUISlider::getHandleStyleType(), sliderHandleStyle);
|
|
|
+
|
|
|
+ GUIElementStyle sliderHorizontalBgStyle;
|
|
|
+ sliderHorizontalBgStyle.fixedHeight = true;
|
|
|
+ sliderHorizontalBgStyle.height = 10;
|
|
|
+ sliderHorizontalBgStyle.normal.texture = getGUITexture(SliderHBackgroundTex);
|
|
|
+ sliderHorizontalBgStyle.border.left = 4;
|
|
|
+ sliderHorizontalBgStyle.border.right = 4;
|
|
|
+
|
|
|
+ skin->setStyle("SliderHorzBg", sliderHorizontalBgStyle);
|
|
|
+
|
|
|
+ GUIElementStyle sliderHorizontalFillStyle;
|
|
|
+ sliderHorizontalFillStyle.fixedHeight = true;
|
|
|
+ sliderHorizontalFillStyle.height = 10;
|
|
|
+ sliderHorizontalFillStyle.normal.texture = getGUITexture(SliderHFillTex);
|
|
|
+ sliderHorizontalFillStyle.border.left = 6;
|
|
|
+ sliderHorizontalFillStyle.border.right = 4;
|
|
|
+
|
|
|
+ skin->setStyle("SliderHorzFill", sliderHorizontalFillStyle);
|
|
|
+
|
|
|
+ GUIElementStyle sliderHorizontalStyle;
|
|
|
+ sliderHorizontalStyle.fixedHeight = true;
|
|
|
+ sliderHorizontalStyle.height = 13;
|
|
|
+ sliderHorizontalStyle.width = 150;
|
|
|
+ sliderHorizontalStyle.minWidth = 10;
|
|
|
+ sliderHorizontalStyle.subStyles[GUISlider::getHandleStyleType()] = GUISlider::getHandleStyleType();
|
|
|
+ sliderHorizontalStyle.subStyles[GUISlider::getBackgroundStyleType()] = "SliderHorzBg";
|
|
|
+ sliderHorizontalStyle.subStyles[GUISlider::getFillStyleType()] = "SliderHorzFill";
|
|
|
+
|
|
|
+ skin->setStyle(GUISliderHorz::getGUITypeName(), sliderHorizontalStyle);
|
|
|
+
|
|
|
+ GUIElementStyle sliderVerticalBgStyle;
|
|
|
+ sliderVerticalBgStyle.fixedWidth = true;
|
|
|
+ sliderVerticalBgStyle.width = 10;
|
|
|
+ sliderVerticalBgStyle.normal.texture = getGUITexture(SliderVBackgroundTex);
|
|
|
+ sliderVerticalBgStyle.border.top = 4;
|
|
|
+ sliderVerticalBgStyle.border.bottom = 4;
|
|
|
+
|
|
|
+ skin->setStyle("SliderVertBg", sliderVerticalBgStyle);
|
|
|
+
|
|
|
+ GUIElementStyle sliderVerticalFillStyle;
|
|
|
+ sliderVerticalFillStyle.fixedWidth = true;
|
|
|
+ sliderVerticalFillStyle.width = 10;
|
|
|
+ sliderVerticalFillStyle.normal.texture = getGUITexture(SliderVFillTex);
|
|
|
+ sliderVerticalFillStyle.border.top = 6;
|
|
|
+ sliderVerticalFillStyle.border.bottom = 4;
|
|
|
+
|
|
|
+ skin->setStyle("SliderVertFill", sliderVerticalFillStyle);
|
|
|
+
|
|
|
+ GUIElementStyle sliderVerticalStyle;
|
|
|
+ sliderVerticalStyle.fixedWidth = true;
|
|
|
+ sliderVerticalStyle.width = 13;
|
|
|
+ sliderVerticalStyle.height = 150;
|
|
|
+ sliderVerticalStyle.minHeight = 10;
|
|
|
+ sliderVerticalStyle.subStyles[GUISlider::getHandleStyleType()] = GUISlider::getHandleStyleType();
|
|
|
+ sliderVerticalStyle.subStyles[GUISlider::getBackgroundStyleType()] = "SliderVertBg";
|
|
|
+ sliderVerticalStyle.subStyles[GUISlider::getFillStyleType()] = "SliderVertFill";
|
|
|
+
|
|
|
+ skin->setStyle(GUISliderVert::getGUITypeName(), sliderVerticalStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* COLOR PICKER SLIDER */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ GUIElementStyle colorPickerSliderHorzHandleStyle;
|
|
|
+ colorPickerSliderHorzHandleStyle.fixedHeight = true;
|
|
|
+ colorPickerSliderHorzHandleStyle.fixedWidth = true;
|
|
|
+ colorPickerSliderHorzHandleStyle.height = 20;
|
|
|
+ colorPickerSliderHorzHandleStyle.width = 7;
|
|
|
+ colorPickerSliderHorzHandleStyle.normal.texture = getGUITexture(ColorPickerSliderHorzHandleTex);
|
|
|
+ colorPickerSliderHorzHandleStyle.hover.texture = colorPickerSliderHorzHandleStyle.normal.texture;
|
|
|
+ colorPickerSliderHorzHandleStyle.active.texture = colorPickerSliderHorzHandleStyle.normal.texture;
|
|
|
+
|
|
|
+ skin->setStyle("ColorSliderHorzHandle", colorPickerSliderHorzHandleStyle);
|
|
|
+
|
|
|
+ GUIElementStyle colorPickerSliderHorzStyle;
|
|
|
+ colorPickerSliderHorzStyle.fixedHeight = true;
|
|
|
+ colorPickerSliderHorzStyle.height = 32;
|
|
|
+ colorPickerSliderHorzStyle.minWidth = 20;
|
|
|
+ colorPickerSliderHorzStyle.subStyles[GUISlider::getHandleStyleType()] = "ColorSliderHorzHandle";
|
|
|
+
|
|
|
+ skin->setStyle("ColorSliderHorz", colorPickerSliderHorzStyle);
|
|
|
+
|
|
|
+ GUIElementStyle colorPickerSliderVertHandleStyle;
|
|
|
+ colorPickerSliderVertHandleStyle.fixedHeight = true;
|
|
|
+ colorPickerSliderVertHandleStyle.fixedWidth = true;
|
|
|
+ colorPickerSliderVertHandleStyle.height = 7;
|
|
|
+ colorPickerSliderVertHandleStyle.width = 45;
|
|
|
+ colorPickerSliderVertHandleStyle.normal.texture = getGUITexture(ColorPickerSliderVertHandleTex);
|
|
|
+ colorPickerSliderVertHandleStyle.hover.texture = colorPickerSliderVertHandleStyle.normal.texture;
|
|
|
+ colorPickerSliderVertHandleStyle.active.texture = colorPickerSliderVertHandleStyle.normal.texture;
|
|
|
+
|
|
|
+ skin->setStyle("ColorSliderVertHandle", colorPickerSliderVertHandleStyle);
|
|
|
+
|
|
|
+ GUIElementStyle colorPickerSliderVertStyle;
|
|
|
+ colorPickerSliderVertStyle.fixedWidth = true;
|
|
|
+ colorPickerSliderVertStyle.width = 30;
|
|
|
+ colorPickerSliderVertStyle.minHeight = 20;
|
|
|
+ colorPickerSliderVertStyle.subStyles[GUISlider::getHandleStyleType()] = "ColorSliderVertHandle";
|
|
|
+
|
|
|
+ skin->setStyle("ColorSliderVert", colorPickerSliderVertStyle);
|
|
|
+
|
|
|
+ GUIElementStyle colorPickerSlider2DHandleStyle;
|
|
|
+ colorPickerSlider2DHandleStyle.fixedHeight = true;
|
|
|
+ colorPickerSlider2DHandleStyle.fixedWidth = true;
|
|
|
+ colorPickerSlider2DHandleStyle.height = 7;
|
|
|
+ colorPickerSlider2DHandleStyle.width = 7;
|
|
|
+ colorPickerSlider2DHandleStyle.normal.texture = getGUITexture(ColorPickerSlider2DHandleTex);
|
|
|
+ colorPickerSlider2DHandleStyle.hover.texture = colorPickerSlider2DHandleStyle.normal.texture;
|
|
|
+ colorPickerSlider2DHandleStyle.active.texture = colorPickerSlider2DHandleStyle.normal.texture;
|
|
|
+
|
|
|
+ skin->setStyle("ColorSlider2DHandle", colorPickerSlider2DHandleStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* STATUS BAR */
|
|
|
+ /************************************************************************/
|
|
|
+ GUIElementStyle statusBarBgStyle;
|
|
|
+ statusBarBgStyle.height = 16;
|
|
|
+ statusBarBgStyle.border.top = 2;
|
|
|
+ statusBarBgStyle.normal.texture = getGUITexture(StatusBarBgTex);
|
|
|
+
|
|
|
+ skin->setStyle(GUIStatusBar::getGUIBackgroundTypeName(), statusBarBgStyle);
|
|
|
+
|
|
|
+ GUIElementStyle statusBarMessageBtnStyle;
|
|
|
+ statusBarMessageBtnStyle.font = defaultFont;
|
|
|
+ statusBarMessageBtnStyle.fontSize = DefaultFontSize;
|
|
|
+ statusBarMessageBtnStyle.fixedHeight = true;
|
|
|
+ statusBarMessageBtnStyle.height = 16;
|
|
|
+ statusBarMessageBtnStyle.minWidth = 10;
|
|
|
+ statusBarMessageBtnStyle.textHorzAlign = THA_Left;
|
|
|
+ statusBarMessageBtnStyle.textVertAlign = TVA_Center;
|
|
|
+ statusBarMessageBtnStyle.imagePosition = GUIImagePosition::Left;
|
|
|
+
|
|
|
+ skin->setStyle(GUIStatusBar::getGUIMessageTypeName(), statusBarMessageBtnStyle);
|
|
|
+
|
|
|
+ GUIElementStyle statusBarStyle;
|
|
|
+ statusBarStyle.height = 16;
|
|
|
+
|
|
|
+ statusBarStyle.subStyles[GUIStatusBar::getGUIBackgroundTypeName()] = GUIStatusBar::getGUIBackgroundTypeName();
|
|
|
+ statusBarStyle.subStyles[GUIStatusBar::getGUIMessageTypeName()] = GUIStatusBar::getGUIMessageTypeName();
|
|
|
+
|
|
|
+ skin->setStyle(GUIStatusBar::getGUITypeName(), statusBarStyle);
|
|
|
+
|
|
|
+ /************************************************************************/
|
|
|
+ /* OTHER */
|
|
|
+ /************************************************************************/
|
|
|
+
|
|
|
+ // Centered label
|
|
|
+ GUIElementStyle centeredLabelStyle;
|
|
|
+ centeredLabelStyle.font = defaultFont;
|
|
|
+ centeredLabelStyle.fontSize = DefaultFontSize;
|
|
|
+ centeredLabelStyle.fixedWidth = false;
|
|
|
+ centeredLabelStyle.fixedHeight = true;
|
|
|
+ centeredLabelStyle.height = 11;
|
|
|
+ centeredLabelStyle.minWidth = 10;
|
|
|
+ centeredLabelStyle.textHorzAlign = THA_Center;
|
|
|
+ centeredLabelStyle.normal.textColor = TextNormalColor;
|
|
|
+
|
|
|
+ skin->setStyle("LabelCentered", centeredLabelStyle);
|
|
|
+
|
|
|
+ // Right-aligned label
|
|
|
+ GUIElementStyle rightAlignedLabelStyle;
|
|
|
+ rightAlignedLabelStyle.font = defaultFont;
|
|
|
+ rightAlignedLabelStyle.fontSize = DefaultFontSize;
|
|
|
+ rightAlignedLabelStyle.fixedWidth = false;
|
|
|
+ rightAlignedLabelStyle.fixedHeight = true;
|
|
|
+ rightAlignedLabelStyle.height = 11;
|
|
|
+ rightAlignedLabelStyle.minWidth = 10;
|
|
|
+ rightAlignedLabelStyle.textHorzAlign = THA_Right;
|
|
|
+ rightAlignedLabelStyle.normal.textColor = TextNormalColor;
|
|
|
+
|
|
|
+ skin->setStyle("RightAlignedLabel", rightAlignedLabelStyle);
|
|
|
+
|
|
|
+ // Multi-line label
|
|
|
+ GUIElementStyle multiLinelabelStyle;
|
|
|
+ multiLinelabelStyle.font = defaultFont;
|
|
|
+ multiLinelabelStyle.fontSize = DefaultFontSize;
|
|
|
+ multiLinelabelStyle.fixedWidth = false;
|
|
|
+ multiLinelabelStyle.fixedHeight = true;
|
|
|
+ multiLinelabelStyle.height = 11;
|
|
|
+ multiLinelabelStyle.minWidth = 10;
|
|
|
+ multiLinelabelStyle.wordWrap = true;
|
|
|
+ multiLinelabelStyle.normal.textColor = TextNormalColor;
|
|
|
+
|
|
|
+ skin->setStyle(BuiltinResources::MultiLineLabelStyle, multiLinelabelStyle);
|
|
|
+
|
|
|
+ // Multi-line centered label
|
|
|
+ GUIElementStyle multiLineCenteredLabelStyle;
|
|
|
+ multiLineCenteredLabelStyle.font = defaultFont;
|
|
|
+ multiLineCenteredLabelStyle.fontSize = DefaultFontSize;
|
|
|
+ multiLineCenteredLabelStyle.fixedWidth = false;
|
|
|
+ multiLineCenteredLabelStyle.fixedHeight = true;
|
|
|
+ multiLineCenteredLabelStyle.height = 11;
|
|
|
+ multiLineCenteredLabelStyle.minWidth = 10;
|
|
|
+ multiLineCenteredLabelStyle.wordWrap = true;
|
|
|
+ multiLineCenteredLabelStyle.textHorzAlign = THA_Center;
|
|
|
+ multiLineCenteredLabelStyle.normal.textColor = TextNormalColor;
|
|
|
+
|
|
|
+ skin->setStyle("MultiLineLabelCentered", multiLineCenteredLabelStyle);
|
|
|
+
|
|
|
+ // Title label
|
|
|
+ GUIElementStyle titleLabel;
|
|
|
+ titleLabel.font = defaultAAFont;
|
|
|
+ titleLabel.fontSize = TitleFontSize;
|
|
|
+ titleLabel.fixedWidth = false;
|
|
|
+ titleLabel.fixedHeight = true;
|
|
|
+ titleLabel.height = 20;
|
|
|
+ titleLabel.minWidth = 10;
|
|
|
+ titleLabel.wordWrap = true;
|
|
|
+ titleLabel.textHorzAlign = THA_Center;
|
|
|
+ titleLabel.normal.textColor = TextNormalColor;
|
|
|
+
|
|
|
+ skin->setStyle("TitleLabel", titleLabel);
|
|
|
+
|
|
|
+ // Selection area
|
|
|
+ GUIElementStyle selectionAreaStyle;
|
|
|
+ selectionAreaStyle.normal.texture = getGUITexture(SelectionAreaTex);
|
|
|
+ selectionAreaStyle.border.left = 1;
|
|
|
+ selectionAreaStyle.border.right = 1;
|
|
|
+ selectionAreaStyle.border.top = 1;
|
|
|
+ selectionAreaStyle.border.bottom = 1;
|
|
|
+
|
|
|
+ skin->setStyle("SelectionArea", selectionAreaStyle);
|
|
|
+
|
|
|
+ // Selectable label
|
|
|
+ GUIElementStyle selectableLabelStyle;
|
|
|
+ selectableLabelStyle.normalOn.texture = getGUITexture(SelectionBgTex);
|
|
|
+ selectableLabelStyle.hoverOn.texture = selectableLabelStyle.normalOn.texture;
|
|
|
+ selectableLabelStyle.activeOn.texture = selectableLabelStyle.normalOn.texture;
|
|
|
+ selectableLabelStyle.fixedHeight = true;
|
|
|
+ selectableLabelStyle.height = 11;
|
|
|
+ selectableLabelStyle.minWidth = 10;
|
|
|
+ selectableLabelStyle.font = defaultFont;
|
|
|
+ selectableLabelStyle.fontSize = DefaultFontSize;
|
|
|
+ selectableLabelStyle.textHorzAlign = THA_Left;
|
|
|
+ selectableLabelStyle.normal.textColor = TextNormalColor;
|
|
|
+
|
|
|
+ skin->setStyle("SelectableLabel", selectableLabelStyle);
|
|
|
+
|
|
|
+ // Scroll area background
|
|
|
+ GUIElementStyle scrollAreaBg;
|
|
|
+ scrollAreaBg.normal.texture = getGUITexture(ScrollAreaBgTex);
|
|
|
+ scrollAreaBg.minHeight = 6;
|
|
|
+ scrollAreaBg.minWidth = 4;
|
|
|
+ scrollAreaBg.border.left = 2;
|
|
|
+ scrollAreaBg.border.right = 2;
|
|
|
+ scrollAreaBg.border.top = 2;
|
|
|
+ scrollAreaBg.border.bottom = 4;
|
|
|
+
|
|
|
+ skin->setStyle("ScrollAreaBg", scrollAreaBg);
|
|
|
+
|
|
|
+ // Inspector title area background
|
|
|
+ GUIElementStyle inspectorTitleBg;
|
|
|
+ inspectorTitleBg.normal.texture = getGUITexture(InspectorTitleBgTex);
|
|
|
+ inspectorTitleBg.minHeight = 4;
|
|
|
+ inspectorTitleBg.border.bottom = 2;
|
|
|
+
|
|
|
+ skin->setStyle("InspectorTitleBg", inspectorTitleBg);
|
|
|
+
|
|
|
+ // Inspector content background
|
|
|
+ GUIElementStyle inspectorContentBg;
|
|
|
+ inspectorContentBg.normal.texture = getGUITexture(InspectorContentBgTex);
|
|
|
+ inspectorContentBg.minWidth = 4;
|
|
|
+ inspectorContentBg.minHeight = 6;
|
|
|
+ inspectorContentBg.border.left = 2;
|
|
|
+ inspectorContentBg.border.right = 2;
|
|
|
+ inspectorContentBg.border.top = 2;
|
|
|
+ inspectorContentBg.border.bottom = 4;
|
|
|
+
|
|
|
+ skin->setStyle("InspectorContentBg", inspectorContentBg);
|
|
|
+
|
|
|
+ // Inspector content alternate background
|
|
|
+ GUIElementStyle inspectorContentBgAlternate;
|
|
|
+ inspectorContentBgAlternate.normal.texture = getGUITexture(InspectorContentBgAlternateTex);
|
|
|
+ inspectorContentBgAlternate.minWidth = 4;
|
|
|
+ inspectorContentBgAlternate.minHeight = 6;
|
|
|
+ inspectorContentBgAlternate.border.left = 2;
|
|
|
+ inspectorContentBgAlternate.border.right = 2;
|
|
|
+ inspectorContentBgAlternate.border.top = 2;
|
|
|
+ inspectorContentBgAlternate.border.bottom = 4;
|
|
|
+
|
|
|
+ skin->setStyle("InspectorContentBgAlternate", inspectorContentBgAlternate);
|
|
|
+
|
|
|
+ return skin;
|
|
|
+ }
|
|
|
+
|
|
|
+ HSpriteTexture BuiltinEditorResources::getGUITexture(const WString& name) const
|
|
|
+ {
|
|
|
+ Path texturePath = FileSystem::getWorkingDirectoryPath();
|
|
|
+ texturePath.append(EditorSkinFolder);
|
|
|
+ texturePath.append(L"sprite_" + name + L".asset");
|
|
|
+
|
|
|
+ return gResources().load<SpriteTexture>(texturePath);
|
|
|
+ }
|
|
|
+
|
|
|
+ HSpriteTexture BuiltinEditorResources::getGUIIcon(const WString& name) const
|
|
|
+ {
|
|
|
+ Path texturePath = FileSystem::getWorkingDirectoryPath();
|
|
|
+ texturePath.append(EditorIconFolder);
|
|
|
+ texturePath.append(L"sprite_" + name + L".asset");
|
|
|
+
|
|
|
+ return gResources().load<SpriteTexture>(texturePath);
|
|
|
+ }
|
|
|
+
|
|
|
+ HShader BuiltinEditorResources::getShader(const WString& name) const
|
|
|
+ {
|
|
|
+ Path programPath = EditorShaderFolder;
|
|
|
+ programPath.append(name + L".asset");
|
|
|
+
|
|
|
+ return gResources().load<Shader>(programPath);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createDockDropOverlayMaterial() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderDockOverlay);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createSceneGridMaterial() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderSceneGrid);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createPicking(CullingMode cullMode) const
|
|
|
+ {
|
|
|
+ UINT32 modeIdx = (UINT32)cullMode;
|
|
|
+
|
|
|
+ return Material::create(mShaderPicking[modeIdx]);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createPickingAlpha(CullingMode cullMode) const
|
|
|
+ {
|
|
|
+ UINT32 modeIdx = (UINT32)cullMode;
|
|
|
+
|
|
|
+ return Material::create(mShaderPickingAlpha[modeIdx]);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createWireGizmoMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderGizmoWire);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createSolidGizmoMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderGizmoSolid);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createIconGizmoMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderGizmoIcon);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createGizmoPickingMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderGizmoPicking);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createAlphaGizmoPickingMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderGizmoAlphaPicking);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createWireHandleMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderHandleWire);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createTextGizmoMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderGizmoText);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createSolidHandleMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderHandleSolid);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createHandleClearAlphaMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderHandleClearAlpha);
|
|
|
+ }
|
|
|
+
|
|
|
+ HMaterial BuiltinEditorResources::createSelectionMat() const
|
|
|
+ {
|
|
|
+ return Material::create(mShaderSelection);
|
|
|
+ }
|
|
|
+
|
|
|
+ HSpriteTexture BuiltinEditorResources::getLibraryIcon(ProjectIcon icon, int size) const
|
|
|
+ {
|
|
|
+ WString iconName;
|
|
|
+
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case ProjectIcon::Folder:
|
|
|
+ iconName = FolderIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::Font:
|
|
|
+ iconName = FontIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::Mesh:
|
|
|
+ iconName = MeshIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::Texture:
|
|
|
+ iconName = TextureIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::PlainText:
|
|
|
+ iconName = PlainTextIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::ScriptCode:
|
|
|
+ iconName = ScriptCodeIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::Shader:
|
|
|
+ iconName = ShaderIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::ShaderInclude:
|
|
|
+ iconName = ShaderIncludeIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::Material:
|
|
|
+ iconName = MaterialIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::SpriteTexture:
|
|
|
+ iconName = SpriteTextureIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::Prefab:
|
|
|
+ iconName = PrefabIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::GUISkin:
|
|
|
+ iconName = GUISkinIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::PhysicsMaterial:
|
|
|
+ iconName = PhysicsMaterialIconTex;
|
|
|
+ break;
|
|
|
+ case ProjectIcon::PhysicsMesh:
|
|
|
+ iconName = PhysicsMeshIconTex;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (iconName.empty())
|
|
|
+ return HSpriteTexture();
|
|
|
+
|
|
|
+ if (size <= 16)
|
|
|
+ iconName += L"16";
|
|
|
+ else if (size <= 32)
|
|
|
+ iconName += L"32";
|
|
|
+ else if (size <= 48)
|
|
|
+ iconName += L"48";
|
|
|
+
|
|
|
+ return getGUIIcon(iconName);
|
|
|
+ }
|
|
|
+
|
|
|
+ HSpriteTexture BuiltinEditorResources::getToolbarIcon(ToolbarIcon icon) const
|
|
|
+ {
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case ToolbarIcon::NewCamera:
|
|
|
+ return getGUIIcon(L"ToolbarNewCameraIcon.png");
|
|
|
+ case ToolbarIcon::NewRenderable:
|
|
|
+ return getGUIIcon(L"ToolbarNewRenderableIcon.png");
|
|
|
+ case ToolbarIcon::NewPointLight:
|
|
|
+ return getGUIIcon(L"ToolbarNewPointLightIcon.png");
|
|
|
+ case ToolbarIcon::NewDirLight:
|
|
|
+ return getGUIIcon(L"ToolbarNewDirectionalLightIcon.png");
|
|
|
+ case ToolbarIcon::NewSpotLight:
|
|
|
+ return getGUIIcon(L"ToolbarNewSpotLightIcon.png");
|
|
|
+ case ToolbarIcon::NewSceneObject:
|
|
|
+ return getGUIIcon(L"ToolbarNewSceneObjectIcon.png");
|
|
|
+ case ToolbarIcon::NewCube:
|
|
|
+ return getGUIIcon(L"ToolbarNewCubeIcon.png");
|
|
|
+ case ToolbarIcon::NewSphere:
|
|
|
+ return getGUIIcon(L"ToolbarNewSphereIcon.png");
|
|
|
+ case ToolbarIcon::NewCone:
|
|
|
+ return getGUIIcon(L"ToolbarNewConeIcon.png");
|
|
|
+ case ToolbarIcon::NewQuad:
|
|
|
+ return getGUIIcon(L"ToolbarNewQuadIcon.png");
|
|
|
+ case ToolbarIcon::NewMat:
|
|
|
+ return getGUIIcon(L"ToolbarNewMaterialIcon.png");
|
|
|
+ case ToolbarIcon::NewCSScript:
|
|
|
+ return getGUIIcon(L"ToolbarNewCSScriptIcon.png");
|
|
|
+ case ToolbarIcon::NewShader:
|
|
|
+ return getGUIIcon(L"ToolbarNewShaderIcon.png");
|
|
|
+ case ToolbarIcon::NewSpriteTex:
|
|
|
+ return getGUIIcon(L"ToolbarNewSpriteTextureIcon.png");
|
|
|
+ case ToolbarIcon::Pause:
|
|
|
+ return getGUIIcon(L"ToolbarPauseIcon.png");
|
|
|
+ case ToolbarIcon::Play:
|
|
|
+ return getGUIIcon(L"ToolbarPlayIcon.png");
|
|
|
+ case ToolbarIcon::Step:
|
|
|
+ return getGUIIcon(L"ToolbarStepIcon.png");
|
|
|
+ case ToolbarIcon::Undo:
|
|
|
+ return getGUIIcon(L"ToolbarUndoIcon.png");
|
|
|
+ case ToolbarIcon::Redo:
|
|
|
+ return getGUIIcon(L"ToolbarRedoIcon.png");
|
|
|
+ case ToolbarIcon::OpenProject:
|
|
|
+ return getGUIIcon(L"ToolbarOpenProjectIcon.png");
|
|
|
+ case ToolbarIcon::SaveProject:
|
|
|
+ return getGUIIcon(L"ToolbarSaveProjectIcon.png");
|
|
|
+ case ToolbarIcon::SaveScene:
|
|
|
+ return getGUIIcon(L"ToolbarSaveSceneIcon.png");
|
|
|
+ }
|
|
|
+
|
|
|
+ return HSpriteTexture();
|
|
|
+ }
|
|
|
+
|
|
|
+ GUIContentImages BuiltinEditorResources::getSceneWindowIcon(SceneWindowIcon icon) const
|
|
|
+ {
|
|
|
+ HSpriteTexture off;
|
|
|
+ HSpriteTexture on;
|
|
|
+
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case SceneWindowIcon::View:
|
|
|
+ off = getGUIIcon(L"SceneViewIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneViewIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::Move:
|
|
|
+ off = getGUIIcon(L"SceneMoveIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneMoveIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::Rotate:
|
|
|
+ off = getGUIIcon(L"SceneRotateIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneRotateIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::Scale:
|
|
|
+ off = getGUIIcon(L"SceneScaleIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneScaleIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::Pivot:
|
|
|
+ off = getGUIIcon(L"ScenePivotIcon.png");
|
|
|
+ on = getGUIIcon(L"ScenePivotIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::Center:
|
|
|
+ off = getGUIIcon(L"SceneCenterIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneCenterIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::Local:
|
|
|
+ off = getGUIIcon(L"SceneLocalIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneLocalIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::World:
|
|
|
+ off = getGUIIcon(L"SceneWorldIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneWorldIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::MoveSnap:
|
|
|
+ off = getGUIIcon(L"SceneMoveSnapIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneMoveSnapIconOn.png");
|
|
|
+ break;
|
|
|
+ case SceneWindowIcon::RotateSnap:
|
|
|
+ off = getGUIIcon(L"SceneRotateSnapIcon.png");
|
|
|
+ on = getGUIIcon(L"SceneRotateSnapIconOn.png");
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ GUIContentImages output;
|
|
|
+ output.normal = off;
|
|
|
+ output.hover = off;
|
|
|
+ output.active = on;
|
|
|
+ output.focused = off;
|
|
|
+ output.normalOn = on;
|
|
|
+ output.hoverOn = on;
|
|
|
+ output.activeOn = on;
|
|
|
+ output.focusedOn = on;
|
|
|
+
|
|
|
+ return output;
|
|
|
+ }
|
|
|
+
|
|
|
+ HSpriteTexture BuiltinEditorResources::getLibraryWindowIcon(LibraryWindowIcon icon) const
|
|
|
+ {
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case LibraryWindowIcon::Home:
|
|
|
+ return getGUIIcon(L"LibraryHomeIcon.png");
|
|
|
+ case LibraryWindowIcon::Up:
|
|
|
+ return getGUIIcon(L"LibraryUpIcon.png");
|
|
|
+ case LibraryWindowIcon::Clear:
|
|
|
+ return getGUIIcon(L"LibraryClearSearchIcon.png");
|
|
|
+ case LibraryWindowIcon::Options:
|
|
|
+ return getGUIIcon(L"LibraryOptionsIcon.png");
|
|
|
+ }
|
|
|
+
|
|
|
+ return HSpriteTexture();
|
|
|
+ }
|
|
|
+
|
|
|
+ HSpriteTexture BuiltinEditorResources::getInspectorWindowIcon(InspectorWindowIcon icon) const
|
|
|
+ {
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case InspectorWindowIcon::Create:
|
|
|
+ return getGUIIcon(L"InspectorCreateIcon.png");
|
|
|
+ case InspectorWindowIcon::Clone:
|
|
|
+ return getGUIIcon(L"InspectorCloneIcon.png");
|
|
|
+ case InspectorWindowIcon::Clear:
|
|
|
+ return getGUIIcon(L"InspectorClearIcon.png");
|
|
|
+ case InspectorWindowIcon::Resize:
|
|
|
+ return getGUIIcon(L"InspectorResizeIcon.png");
|
|
|
+ case InspectorWindowIcon::Delete:
|
|
|
+ return getGUIIcon(L"InspectorDeleteIcon.png");
|
|
|
+ case InspectorWindowIcon::MoveUp:
|
|
|
+ return getGUIIcon(L"InspectorMoveUpIcon.png");
|
|
|
+ case InspectorWindowIcon::MoveDown:
|
|
|
+ return getGUIIcon(L"InspectorMoveDownIcon.png");
|
|
|
+ case InspectorWindowIcon::Edit:
|
|
|
+ return getGUIIcon(L"InspectorEditIcon.png");
|
|
|
+ case InspectorWindowIcon::Apply:
|
|
|
+ return getGUIIcon(L"InspectorApplyIcon.png");
|
|
|
+ case InspectorWindowIcon::Add:
|
|
|
+ return getGUIIcon(L"InspectorAddIcon.png");
|
|
|
+ case InspectorWindowIcon::Cancel:
|
|
|
+ return getGUIIcon(L"InspectorCancelIcon.png");
|
|
|
+ }
|
|
|
+
|
|
|
+ return HSpriteTexture();
|
|
|
+ }
|
|
|
+
|
|
|
+ HSpriteTexture BuiltinEditorResources::getIcon(EditorIcon icon) const
|
|
|
+ {
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case EditorIcon::XBtn:
|
|
|
+ return getGUIIcon(XButtonNormalTex);
|
|
|
+ }
|
|
|
+
|
|
|
+ return HSpriteTexture();
|
|
|
+ }
|
|
|
+
|
|
|
+ HSpriteTexture BuiltinEditorResources::getLogMessageIcon(LogMessageIcon icon, UINT32 size, bool dark) const
|
|
|
+ {
|
|
|
+ if (size < 24) // Round to 16
|
|
|
+ {
|
|
|
+ if (dark)
|
|
|
+ {
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case LogMessageIcon::Info:
|
|
|
+ return getGUIIcon(L"IconInfoDark.png");
|
|
|
+ case LogMessageIcon::Warning:
|
|
|
+ return getGUIIcon(L"IconWarningDark.png");
|
|
|
+ case LogMessageIcon::Error:
|
|
|
+ return getGUIIcon(L"IconErrorDark.png");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case LogMessageIcon::Info:
|
|
|
+ return getGUIIcon(L"IconInfo.png");
|
|
|
+ case LogMessageIcon::Warning:
|
|
|
+ return getGUIIcon(L"IconWarning.png");
|
|
|
+ case LogMessageIcon::Error:
|
|
|
+ return getGUIIcon(L"IconError.png");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else // Round to 32
|
|
|
+ {
|
|
|
+ switch (icon)
|
|
|
+ {
|
|
|
+ case LogMessageIcon::Info:
|
|
|
+ return getGUIIcon(L"IconInfo32.png");
|
|
|
+ case LogMessageIcon::Warning:
|
|
|
+ return getGUIIcon(L"IconWarning32.png");
|
|
|
+ case LogMessageIcon::Error:
|
|
|
+ return getGUIIcon(L"IconError32.png");
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return HSpriteTexture();
|
|
|
+ }
|
|
|
+
|
|
|
+ WString BuiltinEditorResources::getEmptyShaderCode() const
|
|
|
+ {
|
|
|
+ Path filePath = FileSystem::getWorkingDirectoryPath();
|
|
|
+ filePath.append(BuiltinDataFolder);
|
|
|
+ filePath.append(EmptyShaderCodeFile);
|
|
|
+
|
|
|
+ DataStreamPtr fileStream = FileSystem::openFile(filePath);
|
|
|
+ if (fileStream != nullptr)
|
|
|
+ return fileStream->getAsWString();
|
|
|
+
|
|
|
+ return StringUtil::WBLANK;
|
|
|
+ }
|
|
|
+
|
|
|
+ WString BuiltinEditorResources::getEmptyCSScriptCode() const
|
|
|
+ {
|
|
|
+ Path filePath = FileSystem::getWorkingDirectoryPath();
|
|
|
+ filePath.append(BuiltinDataFolder);
|
|
|
+ filePath.append(EmptyCSScriptCodeFile);
|
|
|
+
|
|
|
+ DataStreamPtr fileStream = FileSystem::openFile(filePath);
|
|
|
+ if (fileStream != nullptr)
|
|
|
+ return fileStream->getAsWString();
|
|
|
+
|
|
|
+ return StringUtil::WBLANK;
|
|
|
+ }
|
|
|
+
|
|
|
+ Path BuiltinEditorResources::getShaderIncludeFolder()
|
|
|
+ {
|
|
|
+ return Paths::getRuntimeDataPath() + EDITOR_DATA_FOLDER + ShaderIncludeFolder;
|
|
|
+ }
|
|
|
+
|
|
|
+ Path BuiltinEditorResources::getDefaultWidgetLayoutPath()
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|
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+ {
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|
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+ return Paths::getRuntimeDataPath() + EDITOR_DATA_FOLDER + "Layout.asset";
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|
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+ }
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}
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