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@@ -15,14 +15,14 @@ namespace BansheeEngine
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public enum MeshUsage
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public enum MeshUsage
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{
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{
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/// <summary>Specify for a mesh that is not often updated from the CPU.</summary>
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/// <summary>Specify for a mesh that is not often updated from the CPU.</summary>
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- Static = 0,
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+ Static = 1,
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+ /// <summary>Specify for a mesh that is often updated from the CPU.</summary>
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+ Dynamic = 2,
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/// <summary>
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/// <summary>
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/// All mesh data will also be cached in CPU memory, making it available for fast read access from the CPU. Can be
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/// All mesh data will also be cached in CPU memory, making it available for fast read access from the CPU. Can be
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/// combined with other usage flags.
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/// combined with other usage flags.
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/// </summary>
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/// </summary>
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- CPUCached = 4096,
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- /// <summary>Specify for a mesh that is often updated from the CPU.</summary>
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- Dynamic = 1
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+ CPUCached = 4096
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}
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}
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/** @} */
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/** @} */
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