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@@ -68,7 +68,6 @@ Fix handles
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- Some handle functionality is unfinished
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- Handles look too large when scene view is enlarged
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- Moving around XZ plane seems to be wrong (it doesn't move as fast as the mouse)
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- - Handle (and gizmo) shaders suck
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SceneTreeView
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- Hook up ping effect so it triggers when I select a resource or sceneobject
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@@ -130,7 +129,6 @@ Simple stuff
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- Get rid of PoolAlloc and other unused allocators (plus fix bs_new and others which have weird overloads)
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- Get rid of event callback from HString and figure out a better way
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- GUI TextureField similar to ResourceField but it displays the texture it has assigned
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- - Better handle and gizmo shaders
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- Splash screen
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