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Build: Updated 'bsf' version

BearishSun 7 gadi atpakaļ
vecāks
revīzija
3550ba507d

+ 0 - 5
Source/EditorCore/SceneView/BsSelectionRenderer.cpp

@@ -11,18 +11,13 @@
 #include "Material/BsGpuParamsSet.h"
 #include "RenderAPI/BsRenderAPI.h"
 #include "Renderer/BsRenderer.h"
-#include "Renderer/BsRendererManager.h"
 #include "Scene/BsSelection.h"
 #include "Scene/BsSceneObject.h"
 #include "Components/BsCRenderable.h"
 #include "Renderer/BsRenderable.h"
 #include "Scene/BsSceneManager.h"
 #include "Renderer/BsRendererUtility.h"
-#include "Animation/BsAnimationManager.h"
-#include "Animation/BsSkeleton.h"
 #include "RenderAPI/BsGpuBuffer.h"
-#include "Renderer/BsRenderer.h"
-#include "Renderer/BsRenderableElement.h"
 
 using namespace std::placeholders;
 

+ 3 - 3
Source/Scripting/MBansheeEngine/Generated/TAnimationCurve.generated.cs

@@ -18,7 +18,7 @@ namespace BansheeEngine
 		protected AnimationCurve() { }
 
 		/// <summary>Creates a new animation curve.</summary>
-		/// <param name="keyframes">Keyframes to initialize the curve with</param>
+		/// <param name="keyframes">Keyframes to initialize the curve with. They must be sorted by time.</param>
 		public AnimationCurve(KeyFrame[] keyframes)
 		{
 			Internal_TAnimationCurve(this, keyframes);
@@ -68,7 +68,7 @@ namespace BansheeEngine
 		protected Vector3Curve() { }
 
 		/// <summary>Creates a new animation curve.</summary>
-		/// <param name="keyframes">Keyframes to initialize the curve with</param>
+		/// <param name="keyframes">Keyframes to initialize the curve with. They must be sorted by time.</param>
 		public Vector3Curve(KeyFrameVec3[] keyframes)
 		{
 			Internal_TAnimationCurve(this, keyframes);
@@ -120,7 +120,7 @@ namespace BansheeEngine
 		protected QuaternionCurve() { }
 
 		/// <summary>Creates a new animation curve.</summary>
-		/// <param name="keyframes">Keyframes to initialize the curve with</param>
+		/// <param name="keyframes">Keyframes to initialize the curve with. They must be sorted by time.</param>
 		public QuaternionCurve(KeyFrameQuat[] keyframes)
 		{
 			Internal_TAnimationCurve(this, keyframes);

+ 1 - 1
Source/bsf

@@ -1 +1 @@
-Subproject commit cef56143a8df39de929caea3895fa3ec074a288f
+Subproject commit 76f26598aba81df6fedb61cb84c69c0c8837cbb8