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@@ -66,15 +66,13 @@ When elements are docked in the main window the menu bar drop down appears behin
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Click on empty part of the menu bar doesn't close the menu bar (ignoring NC area clicks?)
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Click on empty part of the menu bar doesn't close the menu bar (ignoring NC area clicks?)
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Clicking on a parent of a menu item just reopens that item but I would expect it to close it
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Clicking on a parent of a menu item just reopens that item but I would expect it to close it
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Clicking on menu items doesn't seem to work
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Clicking on menu items doesn't seem to work
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-GUI element that was deleted was part of a widget. This happened when I was docking windows and undocking them (scene, hierarchy, inspector)
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Attempting to dock a window that is not in focus will start drag instead (NC area incorrectly set up?)
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Attempting to dock a window that is not in focus will start drag instead (NC area incorrectly set up?)
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-Docking problem: When I dock three windows next to each other, e.g. Hierarchy|Scene|Inspector and then try to dock another
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- so it splits space with Hierarchy vertically the dock area appears over both hierarchy and scene, and the when docked it looks wrong
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Decent looking default layout
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Decent looking default layout
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Fix DX11 (and possibly DX9) rendering
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Fix DX11 (and possibly DX9) rendering
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Missing Inspector values (name + transform fields)
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Missing Inspector values (name + transform fields)
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Fix handles
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Fix handles
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Moving the title bar tab and then dropping it closes the window (possibly only happens when there is just one tab)
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Moving the title bar tab and then dropping it closes the window (possibly only happens when there is just one tab)
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+After undocking ProjectWindow the auto-scroll seems to be stuck in up position
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Need a way to add scene objects and components (and remove them)
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Need a way to add scene objects and components (and remove them)
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