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@@ -1045,7 +1045,7 @@ namespace CamelotEngine
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// Retrieve render surfaces (up to CM_MAX_MULTIPLE_RENDER_TARGETS)
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IDirect3DSurface9* pBack[CM_MAX_MULTIPLE_RENDER_TARGETS];
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memset(pBack, 0, sizeof(pBack));
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- target->getCustomAttribute( "DDBACKBUFFER", &pBack );
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+ target->getCustomAttribute_internal( "DDBACKBUFFER", &pBack );
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if (!pBack[0])
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return;
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@@ -1059,7 +1059,7 @@ namespace CamelotEngine
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}
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if (!pDepth)
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- target->getCustomAttribute( "D3DZBUFFER", &pDepth );
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+ target->getCustomAttribute_internal( "D3DZBUFFER", &pDepth );
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if (!pDepth)
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{
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/// No depth buffer provided, use our own
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@@ -2033,7 +2033,7 @@ namespace CamelotEngine
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D3DFMT_A16B16G16R16F, D3DFMT_R32F, D3DFMT_G32R32F,
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D3DFMT_A32B32G32R32F};
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IDirect3DSurface9* bbSurf;
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- renderWindow->getCustomAttribute("DDBACKBUFFER", &bbSurf);
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+ renderWindow->getCustomAttribute_internal("DDBACKBUFFER", &bbSurf);
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D3DSURFACE_DESC bbSurfDesc;
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bbSurf->GetDesc(&bbSurfDesc);
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@@ -2368,7 +2368,7 @@ namespace CamelotEngine
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bool anySupported = false;
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IDirect3DSurface9* bbSurf;
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- renderWindow->getCustomAttribute("DDBACKBUFFER", &bbSurf);
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+ renderWindow->getCustomAttribute_internal("DDBACKBUFFER", &bbSurf);
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D3DSURFACE_DESC bbSurfDesc;
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bbSurf->GetDesc(&bbSurfDesc);
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@@ -2832,7 +2832,7 @@ namespace CamelotEngine
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// Retrieve render surfaces (up to CM_MAX_MULTIPLE_RENDER_TARGETS)
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IDirect3DSurface9* pBack[CM_MAX_MULTIPLE_RENDER_TARGETS];
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memset(pBack, 0, sizeof(pBack));
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- rt->getCustomAttribute( "DDBACKBUFFER", &pBack );
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+ rt->getCustomAttribute_internal( "DDBACKBUFFER", &pBack );
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assert(pBack[0]);
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/// Request a depth stencil that is compatible with the format, multisample type and
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