|
|
@@ -1,825 +1,825 @@
|
|
|
-<?xml version="1.0" encoding="utf-8"?>
|
|
|
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
|
- <ItemGroup>
|
|
|
- <Filter Include="Source Files">
|
|
|
- <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
|
- <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files">
|
|
|
- <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
|
- <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Resource Files">
|
|
|
- <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
|
- <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Utility">
|
|
|
- <UniqueIdentifier>{2c09857e-4a4a-480f-8ebb-1661a9ce78dd}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\RenderSystem">
|
|
|
- <UniqueIdentifier>{3480589d-111c-44b8-b0f1-a178cd00f31e}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\RenderSystem">
|
|
|
- <UniqueIdentifier>{e0bdc5fc-afd1-46f9-9e3e-f85ca3e220b8}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Importer">
|
|
|
- <UniqueIdentifier>{f1fb2bc5-43c6-476a-89e3-b7de86c5aebe}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Resources">
|
|
|
- <UniqueIdentifier>{e091a28f-6a0f-44ab-a88f-83e3c970c2f3}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Importer">
|
|
|
- <UniqueIdentifier>{7ac6e5cb-48f7-4a49-a793-fb2ccfabe895}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Resources">
|
|
|
- <UniqueIdentifier>{6df1cc13-bf9e-45e7-90ae-337999c702cf}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Scene">
|
|
|
- <UniqueIdentifier>{327fbccb-fd0d-4fb1-af08-5d00cd7d56a7}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Scene">
|
|
|
- <UniqueIdentifier>{2211ce11-e426-4aad-a5e6-73727d44bb98}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\RTTI">
|
|
|
- <UniqueIdentifier>{75249db9-4f2e-43c3-8df4-37250c4b60a2}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Input">
|
|
|
- <UniqueIdentifier>{7f8e94f3-6990-4723-965a-2b4f9346a7ee}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Input">
|
|
|
- <UniqueIdentifier>{724588b9-04e2-4e9b-9467-b064ed44f05e}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Material">
|
|
|
- <UniqueIdentifier>{299ec378-4e67-4818-92f6-ab5ffb9aa9ad}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Material">
|
|
|
- <UniqueIdentifier>{96caf3fa-c267-4fb4-aaa8-83519666d079}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Renderer">
|
|
|
- <UniqueIdentifier>{5303462d-20d9-4c00-86b8-162e3a430b07}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Renderer">
|
|
|
- <UniqueIdentifier>{307618fb-e6a0-41ed-b274-fb1f5f4c6f74}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\RTTI">
|
|
|
- <UniqueIdentifier>{dc50e07b-6351-4bc2-8bfa-cc3fc1d26c39}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Win32">
|
|
|
- <UniqueIdentifier>{1d3fe8eb-ec10-4356-90f0-b27f89f01a13}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Win32">
|
|
|
- <UniqueIdentifier>{5a1e28c5-e784-44e6-974f-f1d0d66474ed}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Text">
|
|
|
- <UniqueIdentifier>{1daa1a6e-95c0-4e63-b339-4a884773fa64}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Text">
|
|
|
- <UniqueIdentifier>{96b913ee-4ffb-4c60-9aa9-a51e0faf8060}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Core">
|
|
|
- <UniqueIdentifier>{62281c40-1fc0-47f6-bc61-ff28314d8e13}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Core">
|
|
|
- <UniqueIdentifier>{402fe837-7d94-4343-a288-c8308fda8c18}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Header Files\Platform">
|
|
|
- <UniqueIdentifier>{d53f502a-b966-4162-a828-af2654f0408f}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- <Filter Include="Source Files\Platform">
|
|
|
- <UniqueIdentifier>{88dfbdf1-6999-424c-ac32-1ffe65b6c9f6}</UniqueIdentifier>
|
|
|
- </Filter>
|
|
|
- </ItemGroup>
|
|
|
- <ItemGroup>
|
|
|
- <ClInclude Include="Include\CmApplication.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmViewport.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPrerequisites.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderWindow.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderTexture.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderTarget.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderSystemManager.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderSystemFactory.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderSystem.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderSystemCapabilities.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmHardwareBuffer.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmHardwareBufferManager.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgram.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmImporter.h">
|
|
|
- <Filter>Header Files\Importer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmSpecificImporter.h">
|
|
|
- <Filter>Header Files\Importer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmResource.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmResources.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmComponent.h">
|
|
|
- <Filter>Header Files\Scene</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmSceneManager.h">
|
|
|
- <Filter>Header Files\Scene</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTexture.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTextureManager.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMesh.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMeshDataRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Source\CmMeshRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmResourceRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTextureRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmVertexDeclarationRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmInput.h">
|
|
|
- <Filter>Header Files\Input</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmComponentRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTechnique.h">
|
|
|
- <Filter>Header Files\Material</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPass.h">
|
|
|
- <Filter>Header Files\Material</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmShader.h">
|
|
|
- <Filter>Header Files\Material</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMaterial.h">
|
|
|
- <Filter>Header Files\Material</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgramRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderer.h">
|
|
|
- <Filter>Header Files\Renderer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRendererFactory.h">
|
|
|
- <Filter>Header Files\Renderer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRendererManager.h">
|
|
|
- <Filter>Header Files\Renderer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPassRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTechniqueRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmShaderRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMaterialRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmSamplerState.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmResourceHandle.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmResourceHandleRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmDepthStencilState.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderStateManager.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmSamplerStateRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRasterizerState.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmBlendState.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmBlendStateRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRasterizerStateRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmDepthStencilStateRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderWindowManager.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMultiRenderTexture.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuParamDesc.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuParams.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmVertexDeclaration.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmIndexBuffer.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmOcclusionQuery.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPixelBuffer.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmVertexBuffer.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuBuffer.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuBufferView.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTextureView.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmIndexData.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmVertexData.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuParamBlock.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMeshManager.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMaterialManager.h">
|
|
|
- <Filter>Header Files\Material</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgIncludeImporter.h">
|
|
|
- <Filter>Header Files\Importer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgInclude.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgramImporter.h">
|
|
|
- <Filter>Header Files\Importer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmImportOptions.h">
|
|
|
- <Filter>Header Files\Importer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmImportOptionsRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgramImportOptions.h">
|
|
|
- <Filter>Header Files\Importer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgramImportOptionsRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmFont.h">
|
|
|
- <Filter>Header Files\Text</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmFontDesc.h">
|
|
|
- <Filter>Header Files\Text</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmFontRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmFontManager.h">
|
|
|
- <Filter>Header Files\Text</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmFontImportOptions.h">
|
|
|
- <Filter>Header Files\Text</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmFontImportOptionsRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGameObjectHandle.h">
|
|
|
- <Filter>Header Files\Scene</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmSceneObject.h">
|
|
|
- <Filter>Header Files\Scene</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmSceneObjectRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGameObject.h">
|
|
|
- <Filter>Header Files\Scene</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGameObjectRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuParamBlockBuffer.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuResource.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuResourceData.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuResourceRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPixelUtil.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPixelDataRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPixelData.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuResourceDataRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmOSInputHandler.h">
|
|
|
- <Filter>Header Files\Input</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRawInputHandler.h">
|
|
|
- <Filter>Header Files\Input</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmInputFwd.h">
|
|
|
- <Filter>Header Files\Input</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmCommandQueue.h">
|
|
|
- <Filter>Header Files\Core</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmCoreObject.h">
|
|
|
- <Filter>Header Files\Core</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmCoreObjectManager.h">
|
|
|
- <Filter>Header Files\Core</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmCoreThreadAccessor.h">
|
|
|
- <Filter>Header Files\Core</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmCoreThread.h">
|
|
|
- <Filter>Header Files\Core</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmDeferredCallManager.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmDefaultRenderQueue.h">
|
|
|
- <Filter>Header Files\Renderer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderOperation.h">
|
|
|
- <Filter>Header Files\Renderer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderQueue.h">
|
|
|
- <Filter>Header Files\Renderer</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\Win32\CmPlatformImpl.h">
|
|
|
- <Filter>Header Files\Win32</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPlatformWndProc.h">
|
|
|
- <Filter>Header Files\Win32</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmProfiler.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmCPUProfiler.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\Win32\CmWin32DropTarget.h">
|
|
|
- <Filter>Header Files\Platform</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmDrawOps.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTextData.h">
|
|
|
- <Filter>Header Files\Text</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmBindableGpuParams.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmBindableGpuParamBlock.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuParam.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMeshData.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmVertexDataDesc.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmVertexDataDescRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmSubMesh.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmEventQuery.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmQueryManager.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMeshHeap.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTransientMesh.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMeshBase.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmMeshBaseRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPixelVolume.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGameObjectManager.h">
|
|
|
- <Filter>Header Files\Scene</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGameObjectHandleRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmResourceManifest.h">
|
|
|
- <Filter>Header Files\Resources</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmResourceManifestRTTI.h">
|
|
|
- <Filter>Header Files\RTTI</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmFolderMonitor.h">
|
|
|
- <Filter>Header Files\Platform</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmUUID.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgramManager.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\BsGPUProfiler.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\BsRenderStats.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmTimerQuery.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmVideoModeInfo.h">
|
|
|
- <Filter>Header Files\RenderSystem</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\Win32\CmWin32Defs.h">
|
|
|
- <Filter>Header Files\Win32</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\Win32\CmWin32FolderMonitor.h">
|
|
|
- <Filter>Header Files\Platform</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\CmPlatform.h">
|
|
|
- <Filter>Header Files\Platform</Filter>
|
|
|
- </ClInclude>
|
|
|
- <ClInclude Include="Include\BsCommonTypes.h">
|
|
|
- <Filter>Header Files\Utility</Filter>
|
|
|
- </ClInclude>
|
|
|
- </ItemGroup>
|
|
|
- <ItemGroup>
|
|
|
- <ClCompile Include="Source\CmApplication.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmViewport.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuProgram.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmHardwareBufferManager.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderSystem.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderSystemCapabilities.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderSystemManager.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderTarget.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderTexture.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderWindow.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmImporter.cpp">
|
|
|
- <Filter>Source Files\Importer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmResources.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmResource.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmComponent.cpp">
|
|
|
- <Filter>Source Files\Scene</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmSceneManager.cpp">
|
|
|
- <Filter>Source Files\Scene</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmTexture.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmTextureManager.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMesh.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmInput.cpp">
|
|
|
- <Filter>Source Files\Input</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmPass.cpp">
|
|
|
- <Filter>Source Files\Material</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmShader.cpp">
|
|
|
- <Filter>Source Files\Material</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmTechnique.cpp">
|
|
|
- <Filter>Source Files\Material</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMaterial.cpp">
|
|
|
- <Filter>Source Files\Material</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRendererManager.cpp">
|
|
|
- <Filter>Source Files\Renderer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMaterialRTTI.cpp">
|
|
|
- <Filter>Source Files\RTTI</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmSamplerState.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmResourceHandle.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmSpecificImporter.cpp">
|
|
|
- <Filter>Source Files\Importer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmDepthStencilState.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderStateManager.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRasterizerState.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmBlendState.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderWindowManager.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMultiRenderTexture.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuParams.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmVertexDeclaration.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmIndexBuffer.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmOcclusionQuery.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmPixelBuffer.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmVertexBuffer.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuBufferView.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuBuffer.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmTextureView.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmIndexData.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmVertexData.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuParamBlock.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMeshManager.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuProgIncludeImporter.cpp">
|
|
|
- <Filter>Source Files\Importer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuProgInclude.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuProgramImporter.cpp">
|
|
|
- <Filter>Source Files\Importer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmImportOptions.cpp">
|
|
|
- <Filter>Source Files\Importer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuProgramImportOptions.cpp">
|
|
|
- <Filter>Source Files\Importer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmFont.cpp">
|
|
|
- <Filter>Source Files\Text</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmFontManager.cpp">
|
|
|
- <Filter>Source Files\Text</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmFontImportOptions.cpp">
|
|
|
- <Filter>Source Files\Text</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGameObjectHandle.cpp">
|
|
|
- <Filter>Source Files\Scene</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmSceneObject.cpp">
|
|
|
- <Filter>Source Files\Scene</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGameObject.cpp">
|
|
|
- <Filter>Source Files\Scene</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuParamBlockBuffer.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuResourceData.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuResource.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmPixelUtil.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmPixelData.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmOSInputHandler.cpp">
|
|
|
- <Filter>Source Files\Input</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmCoreThread.cpp">
|
|
|
- <Filter>Source Files\Core</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmCommandQueue.cpp">
|
|
|
- <Filter>Source Files\Core</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmCoreObject.cpp">
|
|
|
- <Filter>Source Files\Core</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmCoreObjectManager.cpp">
|
|
|
- <Filter>Source Files\Core</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmCoreThreadAccessor.cpp">
|
|
|
- <Filter>Source Files\Core</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmDeferredCallManager.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmDefaultRenderQueue.cpp">
|
|
|
- <Filter>Source Files\Renderer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderQueue.cpp">
|
|
|
- <Filter>Source Files\Renderer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmRenderer.cpp">
|
|
|
- <Filter>Source Files\Renderer</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\Win32\CmPlatformImpl.cpp">
|
|
|
- <Filter>Source Files\Win32</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmProfiler.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmCPUProfiler.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmPlatform.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmTextData.cpp">
|
|
|
- <Filter>Source Files\Text</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmBindableGpuParams.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmBindableGpuParamBlock.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuParam.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMeshData.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmVertexDataDesc.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmQueryManager.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmEventQuery.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmTimerQuery.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMeshHeap.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmTransientMesh.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMeshBase.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmPixelVolume.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGameObjectManager.cpp">
|
|
|
- <Filter>Source Files\Scene</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmResourceManifest.cpp">
|
|
|
- <Filter>Source Files\Resources</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmUUID.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuProgramManager.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\BsGPUProfiler.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmDrawOps.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmVideoModeInfo.cpp">
|
|
|
- <Filter>Source Files\RenderSystem</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmMaterialManager.cpp">
|
|
|
- <Filter>Source Files\Material</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\Win32\CmPlatformWndProc.cpp">
|
|
|
- <Filter>Source Files\Win32</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\Win32\CmWin32FolderMonitor.cpp">
|
|
|
- <Filter>Source Files\Platform</Filter>
|
|
|
- </ClCompile>
|
|
|
- </ItemGroup>
|
|
|
+<?xml version="1.0" encoding="utf-8"?>
|
|
|
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
|
+ <ItemGroup>
|
|
|
+ <Filter Include="Source Files">
|
|
|
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
|
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files">
|
|
|
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
|
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Resource Files">
|
|
|
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
|
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Utility">
|
|
|
+ <UniqueIdentifier>{2c09857e-4a4a-480f-8ebb-1661a9ce78dd}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\RenderSystem">
|
|
|
+ <UniqueIdentifier>{3480589d-111c-44b8-b0f1-a178cd00f31e}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\RenderSystem">
|
|
|
+ <UniqueIdentifier>{e0bdc5fc-afd1-46f9-9e3e-f85ca3e220b8}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Importer">
|
|
|
+ <UniqueIdentifier>{f1fb2bc5-43c6-476a-89e3-b7de86c5aebe}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Resources">
|
|
|
+ <UniqueIdentifier>{e091a28f-6a0f-44ab-a88f-83e3c970c2f3}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Importer">
|
|
|
+ <UniqueIdentifier>{7ac6e5cb-48f7-4a49-a793-fb2ccfabe895}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Resources">
|
|
|
+ <UniqueIdentifier>{6df1cc13-bf9e-45e7-90ae-337999c702cf}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Scene">
|
|
|
+ <UniqueIdentifier>{327fbccb-fd0d-4fb1-af08-5d00cd7d56a7}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Scene">
|
|
|
+ <UniqueIdentifier>{2211ce11-e426-4aad-a5e6-73727d44bb98}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\RTTI">
|
|
|
+ <UniqueIdentifier>{75249db9-4f2e-43c3-8df4-37250c4b60a2}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Input">
|
|
|
+ <UniqueIdentifier>{7f8e94f3-6990-4723-965a-2b4f9346a7ee}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Input">
|
|
|
+ <UniqueIdentifier>{724588b9-04e2-4e9b-9467-b064ed44f05e}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Material">
|
|
|
+ <UniqueIdentifier>{299ec378-4e67-4818-92f6-ab5ffb9aa9ad}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Material">
|
|
|
+ <UniqueIdentifier>{96caf3fa-c267-4fb4-aaa8-83519666d079}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Renderer">
|
|
|
+ <UniqueIdentifier>{5303462d-20d9-4c00-86b8-162e3a430b07}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Renderer">
|
|
|
+ <UniqueIdentifier>{307618fb-e6a0-41ed-b274-fb1f5f4c6f74}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\RTTI">
|
|
|
+ <UniqueIdentifier>{dc50e07b-6351-4bc2-8bfa-cc3fc1d26c39}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Win32">
|
|
|
+ <UniqueIdentifier>{1d3fe8eb-ec10-4356-90f0-b27f89f01a13}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Win32">
|
|
|
+ <UniqueIdentifier>{5a1e28c5-e784-44e6-974f-f1d0d66474ed}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Text">
|
|
|
+ <UniqueIdentifier>{1daa1a6e-95c0-4e63-b339-4a884773fa64}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Text">
|
|
|
+ <UniqueIdentifier>{96b913ee-4ffb-4c60-9aa9-a51e0faf8060}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Core">
|
|
|
+ <UniqueIdentifier>{62281c40-1fc0-47f6-bc61-ff28314d8e13}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Core">
|
|
|
+ <UniqueIdentifier>{402fe837-7d94-4343-a288-c8308fda8c18}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Platform">
|
|
|
+ <UniqueIdentifier>{d53f502a-b966-4162-a828-af2654f0408f}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Platform">
|
|
|
+ <UniqueIdentifier>{88dfbdf1-6999-424c-ac32-1ffe65b6c9f6}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ </ItemGroup>
|
|
|
+ <ItemGroup>
|
|
|
+ <ClInclude Include="Include\CmApplication.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmViewport.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPrerequisites.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderWindow.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderTexture.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderTarget.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderSystemManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderSystemFactory.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderSystem.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderSystemCapabilities.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmHardwareBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmHardwareBufferManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuProgram.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmImporter.h">
|
|
|
+ <Filter>Header Files\Importer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmSpecificImporter.h">
|
|
|
+ <Filter>Header Files\Importer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResource.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResources.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmComponent.h">
|
|
|
+ <Filter>Header Files\Scene</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmSceneManager.h">
|
|
|
+ <Filter>Header Files\Scene</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTexture.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTextureManager.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMesh.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMeshDataRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Source\CmMeshRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResourceRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTextureRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmVertexDeclarationRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmInput.h">
|
|
|
+ <Filter>Header Files\Input</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmComponentRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTechnique.h">
|
|
|
+ <Filter>Header Files\Material</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPass.h">
|
|
|
+ <Filter>Header Files\Material</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmShader.h">
|
|
|
+ <Filter>Header Files\Material</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMaterial.h">
|
|
|
+ <Filter>Header Files\Material</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuProgramRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderer.h">
|
|
|
+ <Filter>Header Files\Renderer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRendererFactory.h">
|
|
|
+ <Filter>Header Files\Renderer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRendererManager.h">
|
|
|
+ <Filter>Header Files\Renderer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPassRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTechniqueRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmShaderRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMaterialRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmSamplerState.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResourceHandle.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResourceHandleRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmDepthStencilState.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderStateManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmSamplerStateRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRasterizerState.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmBlendState.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmBlendStateRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRasterizerStateRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmDepthStencilStateRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderWindowManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMultiRenderTexture.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuParamDesc.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuParams.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmVertexDeclaration.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmIndexBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmOcclusionQuery.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPixelBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmVertexBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuBufferView.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTextureView.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmIndexData.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmVertexData.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuParamBlock.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMeshManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMaterialManager.h">
|
|
|
+ <Filter>Header Files\Material</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuProgIncludeImporter.h">
|
|
|
+ <Filter>Header Files\Importer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuProgInclude.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuProgramImporter.h">
|
|
|
+ <Filter>Header Files\Importer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmImportOptions.h">
|
|
|
+ <Filter>Header Files\Importer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmImportOptionsRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuProgramImportOptions.h">
|
|
|
+ <Filter>Header Files\Importer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuProgramImportOptionsRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmFont.h">
|
|
|
+ <Filter>Header Files\Text</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmFontDesc.h">
|
|
|
+ <Filter>Header Files\Text</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmFontRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmFontManager.h">
|
|
|
+ <Filter>Header Files\Text</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmFontImportOptions.h">
|
|
|
+ <Filter>Header Files\Text</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmFontImportOptionsRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGameObjectHandle.h">
|
|
|
+ <Filter>Header Files\Scene</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmSceneObject.h">
|
|
|
+ <Filter>Header Files\Scene</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmSceneObjectRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGameObject.h">
|
|
|
+ <Filter>Header Files\Scene</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGameObjectRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuParamBlockBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuResource.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuResourceData.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuResourceRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPixelUtil.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPixelDataRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPixelData.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuResourceDataRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmOSInputHandler.h">
|
|
|
+ <Filter>Header Files\Input</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRawInputHandler.h">
|
|
|
+ <Filter>Header Files\Input</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmInputFwd.h">
|
|
|
+ <Filter>Header Files\Input</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmCommandQueue.h">
|
|
|
+ <Filter>Header Files\Core</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmCoreObject.h">
|
|
|
+ <Filter>Header Files\Core</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmCoreObjectManager.h">
|
|
|
+ <Filter>Header Files\Core</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmCoreThreadAccessor.h">
|
|
|
+ <Filter>Header Files\Core</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmCoreThread.h">
|
|
|
+ <Filter>Header Files\Core</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmDeferredCallManager.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmDefaultRenderQueue.h">
|
|
|
+ <Filter>Header Files\Renderer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderOperation.h">
|
|
|
+ <Filter>Header Files\Renderer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderQueue.h">
|
|
|
+ <Filter>Header Files\Renderer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\Win32\CmPlatformImpl.h">
|
|
|
+ <Filter>Header Files\Win32</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPlatformWndProc.h">
|
|
|
+ <Filter>Header Files\Win32</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmProfiler.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmCPUProfiler.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\Win32\CmWin32DropTarget.h">
|
|
|
+ <Filter>Header Files\Platform</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmDrawOps.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTextData.h">
|
|
|
+ <Filter>Header Files\Text</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmBindableGpuParams.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmBindableGpuParamBlock.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuParam.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMeshData.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmVertexDataDesc.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmVertexDataDescRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmSubMesh.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmEventQuery.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmQueryManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMeshHeap.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTransientMesh.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMeshBase.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmMeshBaseRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPixelVolume.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGameObjectManager.h">
|
|
|
+ <Filter>Header Files\Scene</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGameObjectHandleRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResourceManifest.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResourceManifestRTTI.h">
|
|
|
+ <Filter>Header Files\RTTI</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmFolderMonitor.h">
|
|
|
+ <Filter>Header Files\Platform</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmUUID.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmGpuProgramManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\BsGPUProfiler.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\BsRenderStats.h">
|
|
|
+ <Filter>Header Files</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmTimerQuery.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmVideoModeInfo.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\Win32\CmWin32Defs.h">
|
|
|
+ <Filter>Header Files\Win32</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\Win32\CmWin32FolderMonitor.h">
|
|
|
+ <Filter>Header Files\Platform</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmPlatform.h">
|
|
|
+ <Filter>Header Files\Platform</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\BsCommonTypes.h">
|
|
|
+ <Filter>Header Files\Utility</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ </ItemGroup>
|
|
|
+ <ItemGroup>
|
|
|
+ <ClCompile Include="Source\CmApplication.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmViewport.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuProgram.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmHardwareBufferManager.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderSystem.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderSystemCapabilities.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderSystemManager.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderTarget.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderTexture.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderWindow.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmImporter.cpp">
|
|
|
+ <Filter>Source Files\Importer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmResources.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmResource.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmComponent.cpp">
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmSceneManager.cpp">
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmTexture.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmTextureManager.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMesh.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmInput.cpp">
|
|
|
+ <Filter>Source Files\Input</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmPass.cpp">
|
|
|
+ <Filter>Source Files\Material</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmShader.cpp">
|
|
|
+ <Filter>Source Files\Material</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmTechnique.cpp">
|
|
|
+ <Filter>Source Files\Material</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMaterial.cpp">
|
|
|
+ <Filter>Source Files\Material</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRendererManager.cpp">
|
|
|
+ <Filter>Source Files\Renderer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMaterialRTTI.cpp">
|
|
|
+ <Filter>Source Files\RTTI</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmSamplerState.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmResourceHandle.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmSpecificImporter.cpp">
|
|
|
+ <Filter>Source Files\Importer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmDepthStencilState.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderStateManager.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRasterizerState.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmBlendState.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderWindowManager.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMultiRenderTexture.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuParams.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmVertexDeclaration.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmIndexBuffer.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmOcclusionQuery.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmPixelBuffer.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmVertexBuffer.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuBufferView.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuBuffer.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmTextureView.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmIndexData.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmVertexData.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuParamBlock.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMeshManager.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuProgIncludeImporter.cpp">
|
|
|
+ <Filter>Source Files\Importer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuProgInclude.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuProgramImporter.cpp">
|
|
|
+ <Filter>Source Files\Importer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmImportOptions.cpp">
|
|
|
+ <Filter>Source Files\Importer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuProgramImportOptions.cpp">
|
|
|
+ <Filter>Source Files\Importer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmFont.cpp">
|
|
|
+ <Filter>Source Files\Text</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmFontManager.cpp">
|
|
|
+ <Filter>Source Files\Text</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmFontImportOptions.cpp">
|
|
|
+ <Filter>Source Files\Text</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGameObjectHandle.cpp">
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmSceneObject.cpp">
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGameObject.cpp">
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuParamBlockBuffer.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuResourceData.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuResource.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmPixelUtil.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmPixelData.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmOSInputHandler.cpp">
|
|
|
+ <Filter>Source Files\Input</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmCoreThread.cpp">
|
|
|
+ <Filter>Source Files\Core</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmCommandQueue.cpp">
|
|
|
+ <Filter>Source Files\Core</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmCoreObject.cpp">
|
|
|
+ <Filter>Source Files\Core</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmCoreObjectManager.cpp">
|
|
|
+ <Filter>Source Files\Core</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmCoreThreadAccessor.cpp">
|
|
|
+ <Filter>Source Files\Core</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmDeferredCallManager.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmDefaultRenderQueue.cpp">
|
|
|
+ <Filter>Source Files\Renderer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderQueue.cpp">
|
|
|
+ <Filter>Source Files\Renderer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmRenderer.cpp">
|
|
|
+ <Filter>Source Files\Renderer</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\Win32\CmPlatformImpl.cpp">
|
|
|
+ <Filter>Source Files\Win32</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmProfiler.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmCPUProfiler.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmPlatform.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmTextData.cpp">
|
|
|
+ <Filter>Source Files\Text</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmBindableGpuParams.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmBindableGpuParamBlock.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuParam.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMeshData.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmVertexDataDesc.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmQueryManager.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmEventQuery.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmTimerQuery.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMeshHeap.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmTransientMesh.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMeshBase.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmPixelVolume.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGameObjectManager.cpp">
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmResourceManifest.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmUUID.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuProgramManager.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\BsGPUProfiler.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmDrawOps.cpp">
|
|
|
+ <Filter>Source Files</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmVideoModeInfo.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmMaterialManager.cpp">
|
|
|
+ <Filter>Source Files\Material</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\Win32\CmPlatformWndProc.cpp">
|
|
|
+ <Filter>Source Files\Win32</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\Win32\CmWin32FolderMonitor.cpp">
|
|
|
+ <Filter>Source Files\Platform</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ </ItemGroup>
|
|
|
</Project>
|