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@@ -179,6 +179,16 @@ namespace BansheeEngine
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set { Internal_setoverlayOnly(mCachedPtr, value); }
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}
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+ /// <summary>
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+ /// If enabled the camera will use the skybox for rendering the background. A skybox has to be present in the scene. When
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+ /// disabled the camera will use the clear color for rendering the background.
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+ /// </summary>
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+ public bool EnableSkybox
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+ {
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+ get { return Internal_getenableSkybox(mCachedPtr); }
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+ set { Internal_setenableSkybox(mCachedPtr, value); }
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+ }
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+
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void Internal_RenderSettings(RenderSettings managedInstance);
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[MethodImpl(MethodImplOptions.InternalCall)]
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@@ -253,6 +263,10 @@ namespace BansheeEngine
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private static extern bool Internal_getoverlayOnly(IntPtr thisPtr);
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void Internal_setoverlayOnly(IntPtr thisPtr, bool value);
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+ [MethodImpl(MethodImplOptions.InternalCall)]
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+ private static extern bool Internal_getenableSkybox(IntPtr thisPtr);
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+ [MethodImpl(MethodImplOptions.InternalCall)]
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+ private static extern void Internal_setenableSkybox(IntPtr thisPtr, bool value);
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}
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/** @} */
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