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@@ -1,1695 +1,1695 @@
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-#include "BsSLFXCompiler.h"
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-#include "BsGpuProgram.h"
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-#include <regex>
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-#include "BsShader.h"
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-#include "BsTechnique.h"
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-#include "BsPass.h"
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-#include "BsSamplerState.h"
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-#include "BsRenderAPI.h"
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-#include "BsDebug.h"
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-#include "BsShaderManager.h"
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-#include "BsShaderInclude.h"
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-
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-extern "C" {
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-#include "BsMMAlloc.h"
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-#include "BsParserFX.h"
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-#include "BsLexerFX.h"
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-}
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-
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-using namespace std;
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-
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-namespace BansheeEngine
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-{
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- // Print out the FX AST, only for debug purposes
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- void SLFXDebugPrint(ASTFXNode* node, String indent)
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- {
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- LOGDBG(indent + "NODE " + toString(node->type));
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-
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- for (int i = 0; i < node->options->count; i++)
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- {
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- OptionDataType odt = OPTION_LOOKUP[(int)node->options->entries[i].type].dataType;
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- if (odt == ODT_Complex)
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- {
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- LOGDBG(indent + toString(i) + ". " + toString(node->options->entries[i].type));
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- SLFXDebugPrint(node->options->entries[i].value.nodePtr, indent + "\t");
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- continue;
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- }
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-
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- String value;
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- switch (odt)
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- {
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- case ODT_Bool:
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- value = toString(node->options->entries[i].value.intValue != 0);
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- break;
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- case ODT_Int:
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- value = toString(node->options->entries[i].value.intValue);
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- break;
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- case ODT_Float:
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- value = toString(node->options->entries[i].value.floatValue);
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- break;
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- case ODT_String:
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- value = node->options->entries[i].value.strValue;
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- break;
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- case ODT_Matrix:
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- {
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- Matrix4 mat4 = *(Matrix4*)(node->options->entries[i].value.matrixValue);
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- value = toString(mat4);
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- }
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- break;
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- }
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-
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- LOGDBG(indent + toString(i) + ". " + toString(node->options->entries[i].type) + " = " + value);
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- }
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- }
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-
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- BSLFXCompileResult BSLFXCompiler::compile(const String& source)
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- {
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- BSLFXCompileResult output;
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-
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- String parsedSource = source;
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-
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- ParseState* parseState = parseStateCreate();
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- Vector<CodeBlock> codeBlocks = parseCodeBlocks(parsedSource);
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- parseFX(parseState, parsedSource.c_str());
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-
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- if (parseState->hasError > 0)
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- {
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- output.errorMessage = parseState->errorMessage;
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- output.errorLine = parseState->errorLine;
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- output.errorColumn = parseState->errorColumn;
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-
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- parseStateDelete(parseState);
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- }
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- else
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- {
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- // Only enable for debug purposes
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- //SLFXDebugPrint(parseState->rootNode, "");
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-
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- output = parseShader("Shader", parseState, codeBlocks);
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-
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- StringStream gpuProgError;
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- bool hasError = false;
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- if (output.shader != nullptr)
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- {
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- TechniquePtr bestTechnique = output.shader->getBestTechnique();
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-
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- if (bestTechnique != nullptr)
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- {
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- UINT32 numPasses = bestTechnique->getNumPasses();
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-
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- for (UINT32 i = 0; i < numPasses; i++)
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- {
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- PassPtr pass = bestTechnique->getPass(i);
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-
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- auto checkCompileStatus = [&](const String& prefix, const GpuProgramPtr& prog)
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- {
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- if (prog != nullptr)
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- {
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- prog->blockUntilCoreInitialized();
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-
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- if (!prog->isCompiled())
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- {
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- hasError = true;
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- gpuProgError << prefix <<": " << prog->getCompileErrorMessage() << std::endl;
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- }
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- }
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- };
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-
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- checkCompileStatus("Vertex program", pass->getVertexProgram());
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- checkCompileStatus("Fragment program", pass->getFragmentProgram());
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- checkCompileStatus("Geometry program", pass->getGeometryProgram());
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- checkCompileStatus("Hull program", pass->getHullProgram());
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- checkCompileStatus("Domain program", pass->getDomainProgram());
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- checkCompileStatus("Compute program", pass->getComputeProgram());
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- }
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- }
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- }
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-
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- if (hasError)
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- {
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- output.shader = nullptr;
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- output.errorMessage = "Failed compiling GPU program(s): " + gpuProgError.str();
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- output.errorLine = 0;
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- output.errorColumn = 0;
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- }
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- }
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-
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- return output;
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- }
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-
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- void BSLFXCompiler::parseFX(ParseState* parseState, const char* source)
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- {
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- yyscan_t scanner;
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- YY_BUFFER_STATE state;
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-
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- if (yylex_init_extra(parseState, &scanner))
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- return;
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-
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- state = yy_scan_string(source, scanner);
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-
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- if (yyparse(parseState, scanner))
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- return;
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-
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- yy_delete_buffer(state, scanner);
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- yylex_destroy(scanner);
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- }
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-
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- Vector<BSLFXCompiler::CodeBlock> BSLFXCompiler::parseCodeBlocks(String& source)
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- {
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- std::regex pattern = std::regex(R"((Vertex|Fragment|Geometry|Hull|Domain|Compute|Common)\s*=\s*\{)");
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- std::smatch matches;
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-
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- Vector<CodeBlock> codeBlocks;
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-
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- UINT32 offset = 0;
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- while (std::regex_search(source.cbegin() + offset, source.cend(), matches, pattern))
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- {
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- UINT32 idx = (UINT32)codeBlocks.size();
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-
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- codeBlocks.push_back(CodeBlock());
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- CodeBlock& newBlock = codeBlocks.back();
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-
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- std::string type = matches[1].str();
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- if (type == "Vertex")
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- newBlock.type = CodeBlockType::Vertex;
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- else if (type == "Fragment")
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- newBlock.type = CodeBlockType::Fragment;
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- else if (type == "Geometry")
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- newBlock.type = CodeBlockType::Geometry;
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- else if (type == "Hull")
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- newBlock.type = CodeBlockType::Hull;
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- else if (type == "Domain")
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- newBlock.type = CodeBlockType::Domain;
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- else if (type == "Compute")
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- newBlock.type = CodeBlockType::Compute;
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- else if (type == "Common")
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- newBlock.type = CodeBlockType::Common;
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-
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- offset += (UINT32)matches.position() + (UINT32)matches.length();
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-
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- StringStream newDataStream;
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- newDataStream << "Index = " + toString(idx) + ";";
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-
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- StringStream codeStream;
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- UINT32 ummatchedBrackets = 1;
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- for (UINT32 i = offset; i < (UINT32)source.length(); i++)
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- {
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- if (source[i] == '{')
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- ummatchedBrackets++;
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-
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- if (source[i] == '}')
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- ummatchedBrackets--;
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-
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- if (ummatchedBrackets == 0)
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- break;
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-
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- if (source[i] == '\r' || source[i] == '\n')
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- newDataStream << source[i];
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-
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- codeStream << source[i];
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- }
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-
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- newBlock.code = codeStream.str();
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-
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- source.erase(source.cbegin() + offset, source.cbegin() + offset + (UINT32)newBlock.code.size());
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-
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- String newData = newDataStream.str();
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- source.insert(offset, newData);
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- offset += (UINT32)newData.size();
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- }
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-
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- return codeBlocks;
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- }
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-
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- void BSLFXCompiler::mergeBlocks(ParseState* mergeInto, ASTFXNode* blocksNode)
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- {
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- if (blocksNode == nullptr || blocksNode->type != NT_Blocks)
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- return;
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-
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- ASTFXNode* destBlocksNode = nullptr;
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- for (int i = 0; i < mergeInto->rootNode->options->count; i++)
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- {
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- NodeOption* option = &mergeInto->rootNode->options->entries[i];
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-
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- if (option->type == OT_Blocks)
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- {
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- destBlocksNode = option->value.nodePtr;
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- break;
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- }
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- }
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-
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- if (destBlocksNode == nullptr)
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- {
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- destBlocksNode = nodeCreate(mergeInto->memContext, NT_Blocks);
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- NodeOption blocksOption; blocksOption.type = OT_Blocks; blocksOption.value.nodePtr = destBlocksNode;
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- nodeOptionsAdd(mergeInto->memContext, mergeInto->rootNode->options, &blocksOption);
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- }
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-
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- for (int i = 0; i < blocksNode->options->count; i++)
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- {
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- NodeOption* option = &blocksNode->options->entries[i];
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-
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- if (option->type == OT_Block)
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- {
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- ASTFXNode* dstBlock = nodeCreate(mergeInto->memContext, NT_Block);
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- NodeOption blockOption; blockOption.type = OT_Block; blockOption.value.nodePtr = dstBlock;
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- nodeOptionsAdd(mergeInto->memContext, destBlocksNode->options, &blockOption);
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-
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- ASTFXNode* srcBlock = option->value.nodePtr;
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- for (int j = 0; j < srcBlock->options->count; j++)
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- copyNodeOption(mergeInto, dstBlock->options, &srcBlock->options->entries[j]);
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- }
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- }
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- }
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-
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- void BSLFXCompiler::mergeParameters(ParseState* mergeInto, ASTFXNode* paramsNode)
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- {
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- if (paramsNode == nullptr || paramsNode->type != NT_Parameters)
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- return;
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-
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- ASTFXNode* destParamsNode = nullptr;
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- for (int i = 0; i < mergeInto->rootNode->options->count; i++)
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- {
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- NodeOption* option = &mergeInto->rootNode->options->entries[i];
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-
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- if (option->type == OT_Parameters)
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- {
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- destParamsNode = option->value.nodePtr;
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- break;
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- }
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- }
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-
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- if (destParamsNode == nullptr)
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- {
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- destParamsNode = nodeCreate(mergeInto->memContext, NT_Parameters);
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- NodeOption paramsOption; paramsOption.type = OT_Parameters; paramsOption.value.nodePtr = destParamsNode;
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- nodeOptionsAdd(mergeInto->memContext, mergeInto->rootNode->options, ¶msOption);
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- }
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-
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- for (int i = 0; i < paramsNode->options->count; i++)
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- {
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- NodeOption* option = ¶msNode->options->entries[i];
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-
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- if (option->type == OT_Parameter)
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- {
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- ASTFXNode* dstParam = nodeCreate(mergeInto->memContext, NT_Parameter);
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- NodeOption paramOption; paramOption.type = OT_Parameter; paramOption.value.nodePtr = dstParam;
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- nodeOptionsAdd(mergeInto->memContext, destParamsNode->options, ¶mOption);
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-
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- ASTFXNode* srcParam = option->value.nodePtr;
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- for (int j = 0; j < srcParam->options->count; j++)
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- copyNodeOption(mergeInto, dstParam->options, &srcParam->options->entries[j]);
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- }
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- }
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- }
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-
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- void BSLFXCompiler::getTechniqueIdentifier(ASTFXNode* technique, StringID& renderer, String& language)
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- {
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- renderer = RendererAny;
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- language = "Any";
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-
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- for (int i = 0; i < technique->options->count; i++)
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- {
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- NodeOption* option = &technique->options->entries[i];
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-
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- switch (option->type)
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- {
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- case OT_Renderer:
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- renderer = parseRenderer(removeQuotes(option->value.strValue));
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- break;
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- case OT_Language:
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- language = removeQuotes(option->value.strValue);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- bool BSLFXCompiler::isTechniqueMergeValid(ASTFXNode* into, ASTFXNode* from)
|
|
|
|
|
- {
|
|
|
|
|
- StringID intoRenderer = RendererAny;
|
|
|
|
|
- String intoLanguage = "Any";
|
|
|
|
|
-
|
|
|
|
|
- StringID fromRenderer = RendererAny;
|
|
|
|
|
- String fromLanguage = "Any";
|
|
|
|
|
-
|
|
|
|
|
- getTechniqueIdentifier(into, intoRenderer, intoLanguage);
|
|
|
|
|
- getTechniqueIdentifier(from, fromRenderer, fromLanguage);
|
|
|
|
|
-
|
|
|
|
|
- return (intoRenderer == fromRenderer || fromRenderer == RendererAny) && (intoLanguage == fromLanguage || fromLanguage == "Any");
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- bool BSLFXCompiler::copyNodeOption(ParseState* into, NodeOptions* parent, NodeOption* option)
|
|
|
|
|
- {
|
|
|
|
|
- OptionDataType dataType = OPTION_LOOKUP[(int)option->type].dataType;
|
|
|
|
|
- if (dataType == ODT_Complex)
|
|
|
|
|
- {
|
|
|
|
|
- ASTFXNode* newNode = nullptr;
|
|
|
|
|
-
|
|
|
|
|
- if (option->value.nodePtr != nullptr)
|
|
|
|
|
- newNode = nodeCreate(into->memContext, option->value.nodePtr->type);
|
|
|
|
|
-
|
|
|
|
|
- NodeOption newOption;
|
|
|
|
|
- newOption.type = option->type;
|
|
|
|
|
- newOption.value.nodePtr = newNode;
|
|
|
|
|
-
|
|
|
|
|
- nodeOptionsAdd(into->memContext, parent, &newOption);
|
|
|
|
|
-
|
|
|
|
|
- return true;
|
|
|
|
|
- }
|
|
|
|
|
- else if (dataType == ODT_String)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption newOption;
|
|
|
|
|
- newOption.type = option->type;
|
|
|
|
|
- newOption.value.strValue = mmalloc_strdup(into->memContext, option->value.strValue);
|
|
|
|
|
-
|
|
|
|
|
- nodeOptionsAdd(into->memContext, parent, &newOption);
|
|
|
|
|
- return false;
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- {
|
|
|
|
|
- nodeOptionsAdd(into->memContext, parent, option);
|
|
|
|
|
- return false;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::mergePass(ParseState* mergeInto, ASTFXNode* mergeIntoNode, ASTFXNode* mergeFromNode, UINT32 codeBlockOffset)
|
|
|
|
|
- {
|
|
|
|
|
- if (mergeIntoNode == nullptr || mergeIntoNode->type != NT_Pass || mergeFromNode == nullptr || mergeFromNode->type != NT_Pass)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- mergeCode(mergeInto, mergeIntoNode, mergeFromNode, codeBlockOffset);
|
|
|
|
|
- mergePassStates(mergeInto, mergeIntoNode, mergeFromNode);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::mergeCode(ParseState* mergeInto, ASTFXNode* mergeIntoNode, ASTFXNode* mergeFromNode, UINT32 codeBlockOffset)
|
|
|
|
|
- {
|
|
|
|
|
- for (int i = 0; i < mergeFromNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &mergeFromNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (option->type == OT_Code)
|
|
|
|
|
- {
|
|
|
|
|
- ASTFXNode* srcCodeNode = option->value.nodePtr;
|
|
|
|
|
-
|
|
|
|
|
- UINT32 origIndex = 0;
|
|
|
|
|
- for (int j = 0; j < srcCodeNode->options->count; j++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* codeOption = &srcCodeNode->options->entries[j];
|
|
|
|
|
- if (codeOption->type == OT_Index)
|
|
|
|
|
- origIndex = codeOption->value.intValue;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- ASTFXNode* destCodeNode = nodeCreate(mergeInto->memContext, NT_Code);
|
|
|
|
|
- NodeOption index; index.type = OT_Index; index.value.intValue = codeBlockOffset + origIndex;
|
|
|
|
|
- nodeOptionsAdd(mergeInto->memContext, destCodeNode->options, &index);
|
|
|
|
|
-
|
|
|
|
|
- NodeOption code; code.type = OT_Code; code.value.nodePtr = destCodeNode;
|
|
|
|
|
- nodeOptionsAdd(mergeInto->memContext, mergeIntoNode->options, &code);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::mergePassStates(ParseState* mergeInto, ASTFXNode* mergeIntoNode, ASTFXNode* mergeFromNode)
|
|
|
|
|
- {
|
|
|
|
|
- for (int i = 0; i < mergeFromNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &mergeFromNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- // Skip these as we handle them specially elsewhere
|
|
|
|
|
- if (option->type == OT_Code || option->type == OT_Pass || option->type == OT_Renderer || option->type == OT_Language)
|
|
|
|
|
- continue;
|
|
|
|
|
-
|
|
|
|
|
- if (copyNodeOption(mergeInto, mergeIntoNode->options, option))
|
|
|
|
|
- {
|
|
|
|
|
- ASTFXNode* newNode = mergeIntoNode->options->entries[mergeIntoNode->options->count - 1].value.nodePtr;
|
|
|
|
|
- mergePassStates(mergeInto, newNode, option->value.nodePtr);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::mergeTechnique(ParseState* mergeInto, ASTFXNode* mergeIntoNode, ASTFXNode* mergeFromNode, UINT32 codeBlockOffset)
|
|
|
|
|
- {
|
|
|
|
|
- if (mergeIntoNode == nullptr || mergeIntoNode->type != NT_Technique || mergeFromNode == nullptr || mergeFromNode->type != NT_Technique)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- mergeCode(mergeInto, mergeIntoNode, mergeFromNode, codeBlockOffset);
|
|
|
|
|
- mergePassStates(mergeInto, mergeIntoNode, mergeFromNode);
|
|
|
|
|
-
|
|
|
|
|
- Map<UINT32, ASTFXNode*, std::greater<UINT32>> fromPasses;
|
|
|
|
|
-
|
|
|
|
|
- UINT32 nextPassIdx = 0;
|
|
|
|
|
- for (int i = 0; i < mergeFromNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &mergeFromNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (option->type == OT_Pass)
|
|
|
|
|
- {
|
|
|
|
|
- ASTFXNode* passNode = option->value.nodePtr;
|
|
|
|
|
- UINT32 passIdx = nextPassIdx;
|
|
|
|
|
- for (int j = 0; j < passNode->options->count; j++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* passOption = &passNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (passOption->type == OT_Index)
|
|
|
|
|
- passIdx = (UINT32)passOption->value.intValue;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- fromPasses[passIdx] = passNode;
|
|
|
|
|
- nextPassIdx = std::max(nextPassIdx, passIdx) + 1;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- Map<UINT32, ASTFXNode*, std::greater<UINT32>> intoPasses;
|
|
|
|
|
-
|
|
|
|
|
- nextPassIdx = 0;
|
|
|
|
|
- for (int i = 0; i < mergeIntoNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &mergeIntoNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (option->type == OT_Pass)
|
|
|
|
|
- {
|
|
|
|
|
- ASTFXNode* passNode = option->value.nodePtr;
|
|
|
|
|
- UINT32 passIdx = nextPassIdx;
|
|
|
|
|
- for (int j = 0; j < passNode->options->count; j++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* passOption = &passNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (passOption->type == OT_Index)
|
|
|
|
|
- passIdx = (UINT32)passOption->value.intValue;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- intoPasses[passIdx] = passNode;
|
|
|
|
|
- nextPassIdx = std::max(nextPassIdx, passIdx) + 1;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- for (auto& fromPair : fromPasses)
|
|
|
|
|
- {
|
|
|
|
|
- auto iterFind = intoPasses.find(fromPair.first);
|
|
|
|
|
- if (iterFind != intoPasses.end())
|
|
|
|
|
- {
|
|
|
|
|
- mergePass(mergeInto, iterFind->second, fromPair.second, codeBlockOffset);
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- {
|
|
|
|
|
- ASTFXNode* passNode = nodeCreate(mergeInto->memContext, NT_Pass);
|
|
|
|
|
- NodeOption passOption; passOption.type = OT_Pass; passOption.value.nodePtr = passNode;
|
|
|
|
|
- nodeOptionsAdd(mergeInto->memContext, mergeIntoNode->options, &passOption);
|
|
|
|
|
-
|
|
|
|
|
- mergePass(mergeInto, passNode, fromPair.second, codeBlockOffset);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::mergeTechniques(ParseState* mergeInto, ASTFXNode* techniqueNode, UINT32 codeBlockOffset)
|
|
|
|
|
- {
|
|
|
|
|
- if (techniqueNode == nullptr || techniqueNode->type != NT_Technique)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- bool anyMerged = false;
|
|
|
|
|
- for (int i = 0; i < mergeInto->rootNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &mergeInto->rootNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (option->type == OT_Technique)
|
|
|
|
|
- {
|
|
|
|
|
- if (isTechniqueMergeValid(option->value.nodePtr, techniqueNode))
|
|
|
|
|
- {
|
|
|
|
|
- mergeTechnique(mergeInto, option->value.nodePtr, techniqueNode, codeBlockOffset);
|
|
|
|
|
- anyMerged = true;
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // If this is a language specific technique and it wasn't merged with anything, create a new technique node
|
|
|
|
|
- if (!anyMerged)
|
|
|
|
|
- {
|
|
|
|
|
- ASTFXNode* techniqueNode = nodeCreate(mergeInto->memContext, NT_Technique);
|
|
|
|
|
- NodeOption techniqueOption; techniqueOption.type = OT_Technique; techniqueOption.value.nodePtr = techniqueNode;
|
|
|
|
|
- nodeOptionsAdd(mergeInto->memContext, mergeInto->rootNode->options, &techniqueOption);
|
|
|
|
|
-
|
|
|
|
|
- mergeTechnique(mergeInto, techniqueNode, techniqueNode, codeBlockOffset);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::mergeAST(ParseState* mergeInto, ASTFXNode* mergeFrom, UINT32 codeBlockOffset)
|
|
|
|
|
- {
|
|
|
|
|
- if (mergeInto->rootNode->type != NT_Shader || mergeFrom == nullptr || mergeFrom->type != NT_Shader)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < mergeFrom->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &mergeFrom->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Separable:
|
|
|
|
|
- case OT_Queue:
|
|
|
|
|
- case OT_Priority:
|
|
|
|
|
- case OT_Transparent:
|
|
|
|
|
- nodeOptionsAdd(mergeInto->memContext, mergeInto->rootNode->options, option);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Technique:
|
|
|
|
|
- mergeTechniques(mergeInto, option->value.nodePtr, codeBlockOffset);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Parameters:
|
|
|
|
|
- mergeParameters(mergeInto, option->value.nodePtr);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Blocks:
|
|
|
|
|
- mergeBlocks(mergeInto, option->value.nodePtr);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- StringID BSLFXCompiler::parseRenderer(const String& name)
|
|
|
|
|
- {
|
|
|
|
|
- if (name == "Any")
|
|
|
|
|
- return RendererAny;
|
|
|
|
|
- else if (name == "Default")
|
|
|
|
|
- return RendererDefault;
|
|
|
|
|
-
|
|
|
|
|
- return RendererAny;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseLanguage(const String& name, StringID& renderAPI, String& language)
|
|
|
|
|
- {
|
|
|
|
|
- if (name == "HLSL" || name == "HLSL11")
|
|
|
|
|
- {
|
|
|
|
|
- renderAPI = RenderAPIDX11;
|
|
|
|
|
- language = "hlsl";
|
|
|
|
|
- }
|
|
|
|
|
- else if (name == "HLSL9")
|
|
|
|
|
- {
|
|
|
|
|
- renderAPI = RenderAPIDX9;
|
|
|
|
|
- language = "hlsl9";
|
|
|
|
|
- }
|
|
|
|
|
- else if (name == "GLSL")
|
|
|
|
|
- {
|
|
|
|
|
- renderAPI = RenderAPIOpenGL;
|
|
|
|
|
- language = "glsl";
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- {
|
|
|
|
|
- renderAPI = RenderAPIAny;
|
|
|
|
|
- language = "";
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- GpuParamBlockUsage BSLFXCompiler::parseBlockUsage(BufferUsageValue usage)
|
|
|
|
|
- {
|
|
|
|
|
- if (usage == BUV_Dynamic)
|
|
|
|
|
- return GPBU_DYNAMIC;
|
|
|
|
|
-
|
|
|
|
|
- return GPBU_STATIC;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- UINT32 BSLFXCompiler::parseFilterMode(FilterValue filter)
|
|
|
|
|
- {
|
|
|
|
|
- switch (filter)
|
|
|
|
|
- {
|
|
|
|
|
- case FV_Point:
|
|
|
|
|
- return FO_POINT;
|
|
|
|
|
- case FV_Linear:
|
|
|
|
|
- return FO_LINEAR;
|
|
|
|
|
- case FV_Anisotropic:
|
|
|
|
|
- return FO_ANISOTROPIC;
|
|
|
|
|
- case FV_PointCmp:
|
|
|
|
|
- return FO_POINT | FO_USE_COMPARISON;
|
|
|
|
|
- case FV_LinearCmp:
|
|
|
|
|
- return FO_LINEAR | FO_USE_COMPARISON;
|
|
|
|
|
- case FV_AnisotropicCmp:
|
|
|
|
|
- return FO_ANISOTROPIC | FO_USE_COMPARISON;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return FO_NONE;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- CompareFunction BSLFXCompiler::parseCompFunc(CompFuncValue compFunc)
|
|
|
|
|
- {
|
|
|
|
|
- switch (compFunc)
|
|
|
|
|
- {
|
|
|
|
|
- case CFV_Pass:
|
|
|
|
|
- return CMPF_ALWAYS_PASS;
|
|
|
|
|
- case CFV_Fail:
|
|
|
|
|
- return CMPF_ALWAYS_FAIL;
|
|
|
|
|
- case CFV_LT:
|
|
|
|
|
- return CMPF_LESS;
|
|
|
|
|
- case CFV_LTE:
|
|
|
|
|
- return CMPF_LESS_EQUAL;
|
|
|
|
|
- case CFV_EQ:
|
|
|
|
|
- return CMPF_EQUAL;
|
|
|
|
|
- case CFV_NEQ:
|
|
|
|
|
- return CMPF_NOT_EQUAL;
|
|
|
|
|
- case CFV_GT:
|
|
|
|
|
- return CMPF_GREATER;
|
|
|
|
|
- case CFV_GTE:
|
|
|
|
|
- return CMPF_GREATER_EQUAL;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return CMPF_ALWAYS_PASS;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- TextureAddressingMode BSLFXCompiler::parseAddrMode(AddrModeValue addrMode)
|
|
|
|
|
- {
|
|
|
|
|
- switch (addrMode)
|
|
|
|
|
- {
|
|
|
|
|
- case AMV_Wrap:
|
|
|
|
|
- return TAM_WRAP;
|
|
|
|
|
- case AMV_Mirror:
|
|
|
|
|
- return TAM_MIRROR;
|
|
|
|
|
- case AMV_Clamp:
|
|
|
|
|
- return TAM_CLAMP;
|
|
|
|
|
- case AMV_Border:
|
|
|
|
|
- return TAM_BORDER;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return TAM_WRAP;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- BlendFactor BSLFXCompiler::parseBlendFactor(OpValue factor)
|
|
|
|
|
- {
|
|
|
|
|
- switch (factor)
|
|
|
|
|
- {
|
|
|
|
|
- case OV_One:
|
|
|
|
|
- return BF_ONE;
|
|
|
|
|
- case OV_Zero:
|
|
|
|
|
- return BF_ZERO;
|
|
|
|
|
- case OV_DestColor:
|
|
|
|
|
- return BF_DEST_COLOR;
|
|
|
|
|
- case OV_SrcColor:
|
|
|
|
|
- return BF_SOURCE_COLOR;
|
|
|
|
|
- case OV_InvDestColor:
|
|
|
|
|
- return BF_INV_DEST_COLOR;
|
|
|
|
|
- case OV_InvSrcColor:
|
|
|
|
|
- return BF_INV_SOURCE_COLOR;
|
|
|
|
|
- case OV_DestAlpha:
|
|
|
|
|
- return BF_DEST_ALPHA;
|
|
|
|
|
- case OV_SrcAlpha:
|
|
|
|
|
- return BF_SOURCE_ALPHA;
|
|
|
|
|
- case OV_InvDestAlpha:
|
|
|
|
|
- return BF_INV_DEST_ALPHA;
|
|
|
|
|
- case OV_InvSrcAlpha:
|
|
|
|
|
- return BF_INV_SOURCE_ALPHA;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return BF_ONE;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- BlendOperation BSLFXCompiler::parseBlendOp(BlendOpValue op)
|
|
|
|
|
- {
|
|
|
|
|
- switch (op)
|
|
|
|
|
- {
|
|
|
|
|
- case BOV_Add:
|
|
|
|
|
- return BO_ADD;
|
|
|
|
|
- case BOV_Max:
|
|
|
|
|
- return BO_MAX;
|
|
|
|
|
- case BOV_Min:
|
|
|
|
|
- return BO_MIN;
|
|
|
|
|
- case BOV_Subtract:
|
|
|
|
|
- return BO_SUBTRACT;
|
|
|
|
|
- case BOV_RevSubtract:
|
|
|
|
|
- return BO_REVERSE_SUBTRACT;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return BO_ADD;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseParamType(ParamType type, bool& isObjType, UINT32& typeId)
|
|
|
|
|
- {
|
|
|
|
|
- struct ParamData
|
|
|
|
|
- {
|
|
|
|
|
- UINT32 type;
|
|
|
|
|
- bool isObjType;
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- static bool initialized = false;
|
|
|
|
|
- static ParamData lookup[PT_Count];
|
|
|
|
|
-
|
|
|
|
|
- if (!initialized)
|
|
|
|
|
- {
|
|
|
|
|
- lookup[PT_Float] = { { GPDT_FLOAT1 }, false };
|
|
|
|
|
- lookup[PT_Float2] = { { GPDT_FLOAT2 }, false };
|
|
|
|
|
- lookup[PT_Float3] = { { GPDT_FLOAT3 }, false };
|
|
|
|
|
- lookup[PT_Float4] = { { GPDT_FLOAT4 }, false };
|
|
|
|
|
-
|
|
|
|
|
- lookup[PT_Mat2x2] = { { GPDT_MATRIX_2X2 }, false };
|
|
|
|
|
- lookup[PT_Mat2x3] = { { GPDT_MATRIX_2X3 }, false };
|
|
|
|
|
- lookup[PT_Mat2x4] = { { GPDT_MATRIX_2X4 }, false };
|
|
|
|
|
-
|
|
|
|
|
- lookup[PT_Mat3x2] = { { GPDT_MATRIX_3X2 }, false };
|
|
|
|
|
- lookup[PT_Mat3x3] = { { GPDT_MATRIX_3X3 }, false };
|
|
|
|
|
- lookup[PT_Mat3x4] = { { GPDT_MATRIX_3X4 }, false };
|
|
|
|
|
-
|
|
|
|
|
- lookup[PT_Mat4x2] = { { GPDT_MATRIX_4X2 }, false };
|
|
|
|
|
- lookup[PT_Mat4x3] = { { GPDT_MATRIX_4X3 }, false };
|
|
|
|
|
- lookup[PT_Mat4x4] = { { GPDT_MATRIX_4X4 }, false };
|
|
|
|
|
-
|
|
|
|
|
- lookup[PT_Sampler1D] = { { GPOT_SAMPLER1D }, true };
|
|
|
|
|
- lookup[PT_Sampler2D] = { { GPOT_SAMPLER2D }, true };
|
|
|
|
|
- lookup[PT_Sampler3D] = { { GPOT_SAMPLER3D }, true };
|
|
|
|
|
- lookup[PT_SamplerCUBE] = { { GPOT_SAMPLERCUBE }, true };
|
|
|
|
|
- lookup[PT_Sampler2DMS] = { { GPOT_SAMPLER2DMS }, true };
|
|
|
|
|
-
|
|
|
|
|
- lookup[PT_Texture1D] = { { GPOT_TEXTURE1D }, true };
|
|
|
|
|
- lookup[PT_Texture2D] = { { GPOT_TEXTURE2D }, true };
|
|
|
|
|
- lookup[PT_Texture3D] = { { GPOT_TEXTURE3D }, true };
|
|
|
|
|
- lookup[PT_TextureCUBE] = { { GPOT_TEXTURECUBE }, true };
|
|
|
|
|
- lookup[PT_Texture2DMS] = { { GPOT_TEXTURE2DMS }, true };
|
|
|
|
|
-
|
|
|
|
|
- lookup[PT_ByteBuffer] = { { GPOT_BYTE_BUFFER }, true };
|
|
|
|
|
- lookup[PT_StructBuffer] = { { GPOT_STRUCTURED_BUFFER }, true };
|
|
|
|
|
- lookup[PT_TypedBufferRW] = { { GPOT_RWTYPED_BUFFER }, true };
|
|
|
|
|
- lookup[PT_ByteBufferRW] = { { GPOT_RWBYTE_BUFFER }, true };
|
|
|
|
|
- lookup[PT_StructBufferRW] = { { GPOT_RWSTRUCTURED_BUFFER }, true };
|
|
|
|
|
- lookup[PT_AppendBuffer] = { { GPOT_RWAPPEND_BUFFER }, true };
|
|
|
|
|
- lookup[PT_ConsumeBuffer] = { { GPOT_RWCONSUME_BUFFER }, true };
|
|
|
|
|
-
|
|
|
|
|
- initialized = true;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- isObjType = lookup[type].isObjType;
|
|
|
|
|
- typeId = lookup[type].type;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- StencilOperation BSLFXCompiler::parseStencilOp(OpValue op)
|
|
|
|
|
- {
|
|
|
|
|
- switch (op)
|
|
|
|
|
- {
|
|
|
|
|
- case OV_Keep:
|
|
|
|
|
- return SOP_KEEP;
|
|
|
|
|
- case OV_Zero:
|
|
|
|
|
- return SOP_ZERO;
|
|
|
|
|
- case OV_Replace:
|
|
|
|
|
- return SOP_REPLACE;
|
|
|
|
|
- case OV_Incr:
|
|
|
|
|
- return SOP_INCREMENT;
|
|
|
|
|
- case OV_Decr:
|
|
|
|
|
- return SOP_DECREMENT;
|
|
|
|
|
- case OV_IncrWrap:
|
|
|
|
|
- return SOP_INCREMENT_WRAP;
|
|
|
|
|
- case OV_DecrWrap:
|
|
|
|
|
- return SOP_DECREMENT_WRAP;
|
|
|
|
|
- case OV_Invert:
|
|
|
|
|
- return SOP_INVERT;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return SOP_KEEP;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- CullingMode BSLFXCompiler::parseCullMode(CullModeValue cm)
|
|
|
|
|
- {
|
|
|
|
|
- switch (cm)
|
|
|
|
|
- {
|
|
|
|
|
- case CMV_None:
|
|
|
|
|
- return CULL_NONE;
|
|
|
|
|
- case CMV_CW:
|
|
|
|
|
- return CULL_CLOCKWISE;
|
|
|
|
|
- case CMV_CCW:
|
|
|
|
|
- return CULL_COUNTERCLOCKWISE;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return CULL_COUNTERCLOCKWISE;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- PolygonMode BSLFXCompiler::parseFillMode(FillModeValue fm)
|
|
|
|
|
- {
|
|
|
|
|
- if (fm == FMV_Wire)
|
|
|
|
|
- return PM_WIREFRAME;
|
|
|
|
|
-
|
|
|
|
|
- return PM_SOLID;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseStencilFront(DEPTH_STENCIL_STATE_DESC& desc, ASTFXNode* stencilOpNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (stencilOpNode == nullptr || stencilOpNode->type != NT_StencilOp)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < stencilOpNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &stencilOpNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Fail:
|
|
|
|
|
- desc.frontStencilFailOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_ZFail:
|
|
|
|
|
- desc.frontStencilZFailOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_PassOp:
|
|
|
|
|
- desc.frontStencilPassOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_CompareFunc:
|
|
|
|
|
- desc.frontStencilComparisonFunc = parseCompFunc((CompFuncValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseStencilBack(DEPTH_STENCIL_STATE_DESC& desc, ASTFXNode* stencilOpNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (stencilOpNode == nullptr || stencilOpNode->type != NT_StencilOp)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < stencilOpNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &stencilOpNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Fail:
|
|
|
|
|
- desc.backStencilFailOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_ZFail:
|
|
|
|
|
- desc.backStencilZFailOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_PassOp:
|
|
|
|
|
- desc.backStencilPassOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_CompareFunc:
|
|
|
|
|
- desc.backStencilComparisonFunc = parseCompFunc((CompFuncValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseAddrMode(SAMPLER_STATE_DESC& desc, ASTFXNode* addrModeNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (addrModeNode == nullptr || addrModeNode->type != NT_AddrMode)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < addrModeNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &addrModeNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_U:
|
|
|
|
|
- desc.addressMode.u = parseAddrMode((AddrModeValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_V:
|
|
|
|
|
- desc.addressMode.v = parseAddrMode((AddrModeValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_W:
|
|
|
|
|
- desc.addressMode.w = parseAddrMode((AddrModeValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseColorBlendDef(RENDER_TARGET_BLEND_STATE_DESC& desc, ASTFXNode* blendDefNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (blendDefNode == nullptr || blendDefNode->type != NT_BlendDef)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < blendDefNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &blendDefNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Source:
|
|
|
|
|
- desc.srcBlend = parseBlendFactor((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Dest:
|
|
|
|
|
- desc.dstBlend = parseBlendFactor((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Op:
|
|
|
|
|
- desc.blendOp = parseBlendOp((BlendOpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseAlphaBlendDef(RENDER_TARGET_BLEND_STATE_DESC& desc, ASTFXNode* blendDefNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (blendDefNode == nullptr || blendDefNode->type != NT_BlendDef)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < blendDefNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &blendDefNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Source:
|
|
|
|
|
- desc.srcBlendAlpha = parseBlendFactor((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Dest:
|
|
|
|
|
- desc.dstBlendAlpha = parseBlendFactor((OpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Op:
|
|
|
|
|
- desc.blendOpAlpha = parseBlendOp((BlendOpValue)option->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseRenderTargetBlendState(BLEND_STATE_DESC& desc, ASTFXNode* targetNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (targetNode == nullptr || targetNode->type != NT_Target)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- UINT32 index = 0;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < targetNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &targetNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Index:
|
|
|
|
|
- index = option->value.intValue;
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (index >= BS_MAX_MULTIPLE_RENDER_TARGETS)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- RENDER_TARGET_BLEND_STATE_DESC& rtDesc = desc.renderTargetDesc[index];
|
|
|
|
|
- for (int i = 0; i < targetNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &targetNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Blend:
|
|
|
|
|
- rtDesc.blendEnable = option->value.intValue > 0;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Color:
|
|
|
|
|
- parseColorBlendDef(rtDesc, option->value.nodePtr);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Alpha:
|
|
|
|
|
- parseAlphaBlendDef(rtDesc, option->value.nodePtr);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_WriteMask:
|
|
|
|
|
- rtDesc.renderTargetWriteMask = option->value.intValue;
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- bool BSLFXCompiler::parseBlendState(BLEND_STATE_DESC& desc, ASTFXNode* passNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (passNode == nullptr || (passNode->type != NT_Pass && passNode->type != NT_Technique))
|
|
|
|
|
- return false;
|
|
|
|
|
-
|
|
|
|
|
- bool default = true;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < passNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &passNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_AlphaToCoverage:
|
|
|
|
|
- desc.alphaToCoverageEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_IndependantBlend:
|
|
|
|
|
- desc.independantBlendEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Target:
|
|
|
|
|
- parseRenderTargetBlendState(desc, option->value.nodePtr);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return !default;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- bool BSLFXCompiler::parseRasterizerState(RASTERIZER_STATE_DESC& desc, ASTFXNode* passNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (passNode == nullptr || (passNode->type != NT_Pass && passNode->type != NT_Technique))
|
|
|
|
|
- return false;
|
|
|
|
|
-
|
|
|
|
|
- bool default = true;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < passNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &passNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_FillMode:
|
|
|
|
|
- desc.polygonMode = parseFillMode((FillModeValue)option->value.intValue);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_CullMode:
|
|
|
|
|
- desc.cullMode = parseCullMode((CullModeValue)option->value.intValue);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_DepthBias:
|
|
|
|
|
- desc.depthBias = option->value.floatValue;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_SDepthBias:
|
|
|
|
|
- desc.slopeScaledDepthBias = option->value.floatValue;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_DepthClip:
|
|
|
|
|
- desc.depthClipEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Scissor:
|
|
|
|
|
- desc.scissorEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Multisample:
|
|
|
|
|
- desc.multisampleEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_AALine:
|
|
|
|
|
- desc.antialiasedLineEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return !default;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- bool BSLFXCompiler::parseDepthStencilState(DEPTH_STENCIL_STATE_DESC& desc, ASTFXNode* passNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (passNode == nullptr || (passNode->type != NT_Pass && passNode->type != NT_Technique))
|
|
|
|
|
- return false;
|
|
|
|
|
-
|
|
|
|
|
- bool default = true;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < passNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &passNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_DepthRead:
|
|
|
|
|
- desc.depthReadEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_DepthWrite:
|
|
|
|
|
- desc.depthWriteEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_CompareFunc:
|
|
|
|
|
- desc.depthComparisonFunc = parseCompFunc((CompFuncValue)option->value.intValue);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Stencil:
|
|
|
|
|
- desc.stencilEnable = option->value.intValue > 0;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_StencilReadMask:
|
|
|
|
|
- desc.stencilReadMask = (UINT8)option->value.intValue;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_StencilWriteMask:
|
|
|
|
|
- desc.stencilWriteMask = (UINT8)option->value.intValue;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_StencilOpFront:
|
|
|
|
|
- parseStencilFront(desc, option->value.nodePtr);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_StencilOpBack:
|
|
|
|
|
- parseStencilBack(desc, option->value.nodePtr);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return !default;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- SamplerStatePtr BSLFXCompiler::parseSamplerState(ASTFXNode* samplerStateNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (samplerStateNode == nullptr || samplerStateNode->type != NT_SamplerState)
|
|
|
|
|
- return nullptr;
|
|
|
|
|
-
|
|
|
|
|
- SAMPLER_STATE_DESC desc;
|
|
|
|
|
- bool default = true;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < samplerStateNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &samplerStateNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_AddrMode:
|
|
|
|
|
- parseAddrMode(desc, option->value.nodePtr);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_MinFilter:
|
|
|
|
|
- desc.minFilter = (FilterOptions)parseFilterMode((FilterValue)option->value.intValue);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_MagFilter:
|
|
|
|
|
- desc.magFilter = (FilterOptions)parseFilterMode((FilterValue)option->value.intValue);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_MipFilter:
|
|
|
|
|
- desc.mipFilter = (FilterOptions)parseFilterMode((FilterValue)option->value.intValue);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_MaxAniso:
|
|
|
|
|
- desc.maxAniso = option->value.intValue;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_MipBias:
|
|
|
|
|
- desc.mipmapBias = option->value.floatValue;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_MipMin:
|
|
|
|
|
- desc.mipMin = option->value.floatValue;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_MipMax:
|
|
|
|
|
- desc.mipMax = option->value.floatValue;
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_BorderColor:
|
|
|
|
|
- desc.borderColor = Color(option->value.matrixValue[0], option->value.matrixValue[1],
|
|
|
|
|
- option->value.matrixValue[2], option->value.matrixValue[3]);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_CompareFunc:
|
|
|
|
|
- desc.comparisonFunc = parseCompFunc((CompFuncValue)option->value.intValue);
|
|
|
|
|
- default = false;
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (default)
|
|
|
|
|
- return nullptr;
|
|
|
|
|
-
|
|
|
|
|
- return SamplerState::create(desc);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseCodeBlock(ASTFXNode* codeNode, const Vector<CodeBlock>& codeBlocks, PassData& passData)
|
|
|
|
|
- {
|
|
|
|
|
- if (codeNode == nullptr || codeNode->type != NT_Code)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- UINT32 index = (UINT32)-1;
|
|
|
|
|
- for (int j = 0; j < codeNode->options->count; j++)
|
|
|
|
|
- {
|
|
|
|
|
- if (codeNode->options->entries[j].type == OT_Index)
|
|
|
|
|
- index = codeNode->options->entries[j].value.intValue;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (index != (UINT32)-1 && index < (UINT32)codeBlocks.size())
|
|
|
|
|
- {
|
|
|
|
|
- const CodeBlock& codeBlock = codeBlocks[index];
|
|
|
|
|
- switch (codeBlock.type)
|
|
|
|
|
- {
|
|
|
|
|
- case CodeBlockType::Vertex:
|
|
|
|
|
- passData.vertexCode += codeBlock.code;
|
|
|
|
|
- break;
|
|
|
|
|
- case CodeBlockType::Fragment:
|
|
|
|
|
- passData.fragmentCode += codeBlock.code;
|
|
|
|
|
- break;
|
|
|
|
|
- case CodeBlockType::Geometry:
|
|
|
|
|
- passData.geometryCode += codeBlock.code;
|
|
|
|
|
- break;
|
|
|
|
|
- case CodeBlockType::Hull:
|
|
|
|
|
- passData.hullCode += codeBlock.code;
|
|
|
|
|
- break;
|
|
|
|
|
- case CodeBlockType::Domain:
|
|
|
|
|
- passData.domainCode += codeBlock.code;
|
|
|
|
|
- break;
|
|
|
|
|
- case CodeBlockType::Compute:
|
|
|
|
|
- passData.computeCode += codeBlock.code;
|
|
|
|
|
- break;
|
|
|
|
|
- case CodeBlockType::Common:
|
|
|
|
|
- passData.commonCode += codeBlock.code;
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- PassPtr BSLFXCompiler::parsePass(ASTFXNode* passNode, const Vector<CodeBlock>& codeBlocks, PassData& passData,
|
|
|
|
|
- const StringID& renderAPI, const String& language, UINT32& seqIdx)
|
|
|
|
|
- {
|
|
|
|
|
- if (passNode == nullptr || passNode->type != NT_Pass)
|
|
|
|
|
- return nullptr;
|
|
|
|
|
-
|
|
|
|
|
- PASS_DESC passDesc;
|
|
|
|
|
-
|
|
|
|
|
- passData.blendIsDefault &= !parseBlendState(passData.blendDesc, passNode);
|
|
|
|
|
- passData.rasterizerIsDefault &= !parseRasterizerState(passData.rasterizerDesc, passNode);
|
|
|
|
|
- passData.depthStencilIsDefault &= !parseDepthStencilState(passData.depthStencilDesc, passNode);
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.blendIsDefault)
|
|
|
|
|
- passDesc.blendState = BlendState::create(passData.blendDesc);
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.rasterizerIsDefault)
|
|
|
|
|
- passDesc.rasterizerState = RasterizerState::create(passData.rasterizerDesc);
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.depthStencilIsDefault)
|
|
|
|
|
- passDesc.depthStencilState = DepthStencilState::create(passData.depthStencilDesc);
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < passNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &passNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Index:
|
|
|
|
|
- seqIdx = option->value.intValue;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_StencilRef:
|
|
|
|
|
- passDesc.stencilRefValue = option->value.intValue;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Code:
|
|
|
|
|
- parseCodeBlock(option->value.nodePtr, codeBlocks, passData);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.vertexCode.empty())
|
|
|
|
|
- {
|
|
|
|
|
- passDesc.vertexProgram = GpuProgram::create(passData.commonCode + passData.vertexCode, "main", language,
|
|
|
|
|
- GPT_VERTEX_PROGRAM, getProfile(renderAPI, GPT_VERTEX_PROGRAM));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.fragmentCode.empty())
|
|
|
|
|
- {
|
|
|
|
|
- passDesc.fragmentProgram = GpuProgram::create(passData.commonCode + passData.fragmentCode, "main", language,
|
|
|
|
|
- GPT_FRAGMENT_PROGRAM, getProfile(renderAPI, GPT_FRAGMENT_PROGRAM));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.geometryCode.empty())
|
|
|
|
|
- {
|
|
|
|
|
- passDesc.geometryProgram = GpuProgram::create(passData.commonCode + passData.geometryCode, "main", language,
|
|
|
|
|
- GPT_GEOMETRY_PROGRAM, getProfile(renderAPI, GPT_GEOMETRY_PROGRAM));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.hullCode.empty())
|
|
|
|
|
- {
|
|
|
|
|
- passDesc.hullProgram = GpuProgram::create(passData.commonCode + passData.hullCode, "main", language,
|
|
|
|
|
- GPT_HULL_PROGRAM, getProfile(renderAPI, GPT_HULL_PROGRAM));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.domainCode.empty())
|
|
|
|
|
- {
|
|
|
|
|
- passDesc.domainProgram = GpuProgram::create(passData.commonCode + passData.domainCode, "main", language,
|
|
|
|
|
- GPT_DOMAIN_PROGRAM, getProfile(renderAPI, GPT_DOMAIN_PROGRAM));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (!passData.computeCode.empty())
|
|
|
|
|
- {
|
|
|
|
|
- passDesc.computeProgram = GpuProgram::create(passData.commonCode + passData.computeCode, "main", language,
|
|
|
|
|
- GPT_COMPUTE_PROGRAM, getProfile(renderAPI, GPT_COMPUTE_PROGRAM));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return Pass::create(passDesc);
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- TechniquePtr BSLFXCompiler::parseTechnique(ASTFXNode* techniqueNode, const Vector<CodeBlock>& codeBlocks)
|
|
|
|
|
- {
|
|
|
|
|
- if (techniqueNode == nullptr || techniqueNode->type != NT_Technique)
|
|
|
|
|
- return nullptr;
|
|
|
|
|
-
|
|
|
|
|
- Vector<ASTFXNode*> passNodes;
|
|
|
|
|
- StringID renderer = RendererAny;
|
|
|
|
|
- StringID renderAPI = RenderAPIAny;
|
|
|
|
|
- String language;
|
|
|
|
|
-
|
|
|
|
|
- PassData commonPassData;
|
|
|
|
|
- for (int i = 0; i < techniqueNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &techniqueNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Pass:
|
|
|
|
|
- passNodes.push_back(option->value.nodePtr);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Renderer:
|
|
|
|
|
- renderer = parseRenderer(removeQuotes(option->value.strValue));
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Language:
|
|
|
|
|
- parseLanguage(removeQuotes(option->value.strValue), renderAPI, language);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Code:
|
|
|
|
|
- parseCodeBlock(option->value.nodePtr, codeBlocks, commonPassData);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- commonPassData.blendIsDefault = !parseBlendState(commonPassData.blendDesc, techniqueNode);
|
|
|
|
|
- commonPassData.rasterizerIsDefault = !parseRasterizerState(commonPassData.rasterizerDesc, techniqueNode);
|
|
|
|
|
- commonPassData.depthStencilIsDefault = !parseDepthStencilState(commonPassData.depthStencilDesc, techniqueNode);
|
|
|
|
|
-
|
|
|
|
|
- UINT32 nextPassIdx = 0;
|
|
|
|
|
- Map<UINT32, PassPtr, std::greater<UINT32>> passes;
|
|
|
|
|
- for (auto& passNode : passNodes)
|
|
|
|
|
- {
|
|
|
|
|
- PassData passDataCopy = commonPassData;
|
|
|
|
|
-
|
|
|
|
|
- UINT32 passIdx = nextPassIdx;
|
|
|
|
|
- PassPtr pass = parsePass(passNode, codeBlocks, passDataCopy, renderAPI, language, passIdx);
|
|
|
|
|
-
|
|
|
|
|
- if (pass != nullptr)
|
|
|
|
|
- passes[passIdx] = pass;
|
|
|
|
|
-
|
|
|
|
|
- nextPassIdx = std::max(nextPassIdx, passIdx) + 1;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- Vector<PassPtr> orderedPasses;
|
|
|
|
|
- for (auto& KVP : passes)
|
|
|
|
|
- orderedPasses.push_back(KVP.second);
|
|
|
|
|
-
|
|
|
|
|
- if (orderedPasses.size() > 0)
|
|
|
|
|
- return Technique::create(renderAPI, renderer, orderedPasses);
|
|
|
|
|
-
|
|
|
|
|
- return nullptr;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseParameters(SHADER_DESC& desc, ASTFXNode* parametersNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (parametersNode == nullptr || parametersNode->type != NT_Parameters)
|
|
|
|
|
- return;
|
|
|
|
|
- for (int i = 0; i < parametersNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = ¶metersNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (option->type != OT_Parameter)
|
|
|
|
|
- continue;
|
|
|
|
|
-
|
|
|
|
|
- ASTFXNode* parameter = option->value.nodePtr;
|
|
|
|
|
-
|
|
|
|
|
- String name;
|
|
|
|
|
- String alias;
|
|
|
|
|
-
|
|
|
|
|
- float defaultValue[16];
|
|
|
|
|
- bool hasDefaultValue = false;
|
|
|
|
|
- UINT32 typeId = 0;
|
|
|
|
|
- bool isObjType = false;
|
|
|
|
|
- StringID semantic;
|
|
|
|
|
- SamplerStatePtr samplerState = nullptr;
|
|
|
|
|
-
|
|
|
|
|
- for (int j = 0; j < parameter->options->count; j++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* paramOption = ¶meter->options->entries[j];
|
|
|
|
|
-
|
|
|
|
|
- switch (paramOption->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Identifier:
|
|
|
|
|
- name = paramOption->value.strValue;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Alias:
|
|
|
|
|
- alias = removeQuotes(paramOption->value.strValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_ParamValue:
|
|
|
|
|
- memcpy(defaultValue, paramOption->value.matrixValue, sizeof(defaultValue));
|
|
|
|
|
- hasDefaultValue = true;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_ParamType:
|
|
|
|
|
- parseParamType((ParamType)paramOption->value.intValue, isObjType, typeId);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Auto:
|
|
|
|
|
- semantic = removeQuotes(paramOption->value.strValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_SamplerState:
|
|
|
|
|
- samplerState = parseSamplerState(paramOption->value.nodePtr);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (name.empty())
|
|
|
|
|
- continue;
|
|
|
|
|
-
|
|
|
|
|
- auto addParameter = [&](const String& paramName, const String& gpuVarName)
|
|
|
|
|
- {
|
|
|
|
|
- if (isObjType)
|
|
|
|
|
- {
|
|
|
|
|
- GpuParamObjectType objType = (GpuParamObjectType)typeId;
|
|
|
|
|
-
|
|
|
|
|
- if (Shader::isSampler(objType) && hasDefaultValue)
|
|
|
|
|
- desc.addParameter(paramName, gpuVarName, objType, samplerState, semantic);
|
|
|
|
|
- else
|
|
|
|
|
- desc.addParameter(paramName, gpuVarName, objType, semantic);
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- {
|
|
|
|
|
- if (hasDefaultValue)
|
|
|
|
|
- desc.addParameter(paramName, gpuVarName, (GpuParamDataType)typeId, semantic, 1, 0, (UINT8*)defaultValue);
|
|
|
|
|
- else
|
|
|
|
|
- desc.addParameter(paramName, gpuVarName, (GpuParamDataType)typeId, semantic);
|
|
|
|
|
- }
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- addParameter(name, name);
|
|
|
|
|
-
|
|
|
|
|
- if (!alias.empty())
|
|
|
|
|
- addParameter(name, alias);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- void BSLFXCompiler::parseBlocks(SHADER_DESC& desc, ASTFXNode* blocksNode)
|
|
|
|
|
- {
|
|
|
|
|
- if (blocksNode == nullptr || blocksNode->type != NT_Blocks)
|
|
|
|
|
- return;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < blocksNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &blocksNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (option->type != OT_Block)
|
|
|
|
|
- continue;
|
|
|
|
|
-
|
|
|
|
|
- ASTFXNode* parameter = option->value.nodePtr;
|
|
|
|
|
-
|
|
|
|
|
- String name;
|
|
|
|
|
- bool shared = false;
|
|
|
|
|
- GpuParamBlockUsage usage = GPBU_STATIC;
|
|
|
|
|
- StringID semantic;
|
|
|
|
|
-
|
|
|
|
|
- for (int j = 0; j < parameter->options->count; j++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* paramOption = ¶meter->options->entries[j];
|
|
|
|
|
-
|
|
|
|
|
- switch (paramOption->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Identifier:
|
|
|
|
|
- name = paramOption->value.strValue;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Shared:
|
|
|
|
|
- shared = paramOption->value.intValue > 0;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Usage:
|
|
|
|
|
- usage = parseBlockUsage((BufferUsageValue)paramOption->value.intValue);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Auto:
|
|
|
|
|
- semantic = removeQuotes(paramOption->value.strValue);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- if (name.empty())
|
|
|
|
|
- continue;
|
|
|
|
|
-
|
|
|
|
|
- desc.setParamBlockAttribs(name, shared, usage, semantic);
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- BSLFXCompileResult BSLFXCompiler::parseShader(const String& name, ParseState* parseState, Vector<CodeBlock>& codeBlocks)
|
|
|
|
|
- {
|
|
|
|
|
- BSLFXCompileResult output;
|
|
|
|
|
-
|
|
|
|
|
- if (parseState->rootNode == nullptr || parseState->rootNode->type != NT_Shader)
|
|
|
|
|
- {
|
|
|
|
|
- output.errorMessage = "Root not is null or not a shader.";
|
|
|
|
|
- return output;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Merge all include ASTs
|
|
|
|
|
- std::function<ParseState*(ParseState*, Vector<CodeBlock>&)> parseIncludes =
|
|
|
|
|
- [&](ParseState* parentParseState, Vector<CodeBlock>& parentCodeBlocks) -> ParseState*
|
|
|
|
|
- {
|
|
|
|
|
- ASTFXNode* node = parentParseState->rootNode;
|
|
|
|
|
- Vector<tuple<ParseState*, Vector<CodeBlock>>> toMerge;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < node->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &node->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- if (option->type == OT_Include)
|
|
|
|
|
- {
|
|
|
|
|
- String includePath = removeQuotes(option->value.strValue);
|
|
|
|
|
- HShaderInclude include = ShaderManager::instance().findInclude(includePath);
|
|
|
|
|
-
|
|
|
|
|
- if (include != nullptr)
|
|
|
|
|
- {
|
|
|
|
|
- include.blockUntilLoaded();
|
|
|
|
|
-
|
|
|
|
|
- String includeSource = include->getString();
|
|
|
|
|
-
|
|
|
|
|
- ParseState* includeParseState = parseStateCreate();
|
|
|
|
|
- Vector<CodeBlock> includeCodeBlocks = parseCodeBlocks(includeSource);
|
|
|
|
|
- parseFX(includeParseState, includeSource.c_str());
|
|
|
|
|
-
|
|
|
|
|
- if (includeParseState->hasError > 0)
|
|
|
|
|
- {
|
|
|
|
|
- output.errorMessage = includeParseState->errorMessage;
|
|
|
|
|
- output.errorLine = includeParseState->errorLine;
|
|
|
|
|
- output.errorColumn = includeParseState->errorColumn;
|
|
|
|
|
-
|
|
|
|
|
- parseStateDelete(includeParseState);
|
|
|
|
|
- return nullptr;
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- {
|
|
|
|
|
- ParseState* combinedIncludeParseState = parseIncludes(includeParseState, includeCodeBlocks);
|
|
|
|
|
-
|
|
|
|
|
- toMerge.push_back(make_tuple(combinedIncludeParseState, includeCodeBlocks));
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- {
|
|
|
|
|
- output.errorMessage = "Cannot find shader include file: " + includePath;
|
|
|
|
|
- return nullptr;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- UINT32 size = (UINT32)toMerge.size();
|
|
|
|
|
- if (size > 0)
|
|
|
|
|
- {
|
|
|
|
|
- Vector<CodeBlock>& outputCodeBlocks = get<1>(toMerge[0]);
|
|
|
|
|
- for (UINT32 i = 1; i < size; i++)
|
|
|
|
|
- {
|
|
|
|
|
- mergeAST(get<0>(toMerge[0]), get<0>(toMerge[i])->rootNode, (UINT32)outputCodeBlocks.size());
|
|
|
|
|
-
|
|
|
|
|
- const Vector<CodeBlock>& curCodeBlocks = get<1>(toMerge[i]);
|
|
|
|
|
- for (auto& codeBlock : curCodeBlocks)
|
|
|
|
|
- outputCodeBlocks.push_back(codeBlock);
|
|
|
|
|
-
|
|
|
|
|
- parseStateDelete(get<0>(toMerge[i]));
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- mergeAST(get<0>(toMerge[0]), node, (UINT32)outputCodeBlocks.size());
|
|
|
|
|
- for (auto& codeBlock : parentCodeBlocks)
|
|
|
|
|
- outputCodeBlocks.push_back(codeBlock);
|
|
|
|
|
-
|
|
|
|
|
- parseStateDelete(parentParseState);
|
|
|
|
|
-
|
|
|
|
|
- parentCodeBlocks = outputCodeBlocks;
|
|
|
|
|
- return get<0>(toMerge[0]);
|
|
|
|
|
- }
|
|
|
|
|
- else
|
|
|
|
|
- return parentParseState;
|
|
|
|
|
- };
|
|
|
|
|
-
|
|
|
|
|
- parseState = parseIncludes(parseState, codeBlocks);
|
|
|
|
|
- if (parseState == nullptr) // Error
|
|
|
|
|
- return output;
|
|
|
|
|
-
|
|
|
|
|
- Vector<String> topLevelIncludes;
|
|
|
|
|
-
|
|
|
|
|
- SHADER_DESC shaderDesc;
|
|
|
|
|
- Vector<TechniquePtr> techniques;
|
|
|
|
|
-
|
|
|
|
|
- for (int i = 0; i < parseState->rootNode->options->count; i++)
|
|
|
|
|
- {
|
|
|
|
|
- NodeOption* option = &parseState->rootNode->options->entries[i];
|
|
|
|
|
-
|
|
|
|
|
- switch (option->type)
|
|
|
|
|
- {
|
|
|
|
|
- case OT_Include:
|
|
|
|
|
- {
|
|
|
|
|
- String includePath = removeQuotes(option->value.strValue);
|
|
|
|
|
- topLevelIncludes.push_back(includePath);
|
|
|
|
|
- }
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Separable:
|
|
|
|
|
- shaderDesc.separablePasses = option->value.intValue > 1;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Queue:
|
|
|
|
|
- shaderDesc.queuePriority = option->value.intValue;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Priority:
|
|
|
|
|
- shaderDesc.queuePriority = option->value.intValue;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Transparent:
|
|
|
|
|
- shaderDesc.flags |= (UINT32)ShaderFlags::Transparent;
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Technique:
|
|
|
|
|
- {
|
|
|
|
|
- TechniquePtr technique = parseTechnique(option->value.nodePtr, codeBlocks);
|
|
|
|
|
- if (technique != nullptr)
|
|
|
|
|
- techniques.push_back(technique);
|
|
|
|
|
-
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- case OT_Parameters:
|
|
|
|
|
- parseParameters(shaderDesc, option->value.nodePtr);
|
|
|
|
|
- break;
|
|
|
|
|
- case OT_Blocks:
|
|
|
|
|
- parseBlocks(shaderDesc, option->value.nodePtr);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- parseStateDelete(parseState);
|
|
|
|
|
-
|
|
|
|
|
- output.shader = Shader::_createPtr(name, shaderDesc, techniques);
|
|
|
|
|
- output.shader->setIncludeFiles(topLevelIncludes);
|
|
|
|
|
-
|
|
|
|
|
- return output;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- String BSLFXCompiler::removeQuotes(const char* input)
|
|
|
|
|
- {
|
|
|
|
|
- UINT32 len = (UINT32)strlen(input);
|
|
|
|
|
- String output(len - 2, ' ');
|
|
|
|
|
-
|
|
|
|
|
- for (UINT32 i = 0; i < (len - 2); i++)
|
|
|
|
|
- output[i] = input[i + 1];
|
|
|
|
|
-
|
|
|
|
|
- return output;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- GpuProgramProfile BSLFXCompiler::getProfile(const StringID& renderAPI, GpuProgramType type)
|
|
|
|
|
- {
|
|
|
|
|
- StringID target = renderAPI;
|
|
|
|
|
- if (target == RenderAPIAny)
|
|
|
|
|
- target = RenderAPICore::instance().getName();
|
|
|
|
|
-
|
|
|
|
|
- if (target == RenderAPIDX11 || target == RenderAPIOpenGL)
|
|
|
|
|
- {
|
|
|
|
|
- switch (type)
|
|
|
|
|
- {
|
|
|
|
|
- case GPT_VERTEX_PROGRAM:
|
|
|
|
|
- return GPP_VS_5_0;
|
|
|
|
|
- case GPT_FRAGMENT_PROGRAM:
|
|
|
|
|
- return GPP_FS_5_0;
|
|
|
|
|
- case GPT_GEOMETRY_PROGRAM:
|
|
|
|
|
- return GPP_GS_5_0;
|
|
|
|
|
- case GPT_HULL_PROGRAM:
|
|
|
|
|
- return GPP_HS_5_0;
|
|
|
|
|
- case GPT_DOMAIN_PROGRAM:
|
|
|
|
|
- return GPP_DS_5_0;
|
|
|
|
|
- case GPT_COMPUTE_PROGRAM:
|
|
|
|
|
- return GPP_CS_5_0;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
- else if (target == RenderAPIDX9)
|
|
|
|
|
- {
|
|
|
|
|
- switch (type)
|
|
|
|
|
- {
|
|
|
|
|
- case GPT_VERTEX_PROGRAM:
|
|
|
|
|
- return GPP_VS_3_0;
|
|
|
|
|
- case GPT_FRAGMENT_PROGRAM:
|
|
|
|
|
- return GPP_FS_3_0;
|
|
|
|
|
- }
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- return GPP_NONE;
|
|
|
|
|
- }
|
|
|
|
|
|
|
+#include "BsSLFXCompiler.h"
|
|
|
|
|
+#include "BsGpuProgram.h"
|
|
|
|
|
+#include <regex>
|
|
|
|
|
+#include "BsShader.h"
|
|
|
|
|
+#include "BsTechnique.h"
|
|
|
|
|
+#include "BsPass.h"
|
|
|
|
|
+#include "BsSamplerState.h"
|
|
|
|
|
+#include "BsRenderAPI.h"
|
|
|
|
|
+#include "BsDebug.h"
|
|
|
|
|
+#include "BsShaderManager.h"
|
|
|
|
|
+#include "BsShaderInclude.h"
|
|
|
|
|
+
|
|
|
|
|
+extern "C" {
|
|
|
|
|
+#include "BsMMAlloc.h"
|
|
|
|
|
+#include "BsParserFX.h"
|
|
|
|
|
+#include "BsLexerFX.h"
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+using namespace std;
|
|
|
|
|
+
|
|
|
|
|
+namespace BansheeEngine
|
|
|
|
|
+{
|
|
|
|
|
+ // Print out the FX AST, only for debug purposes
|
|
|
|
|
+ void SLFXDebugPrint(ASTFXNode* node, String indent)
|
|
|
|
|
+ {
|
|
|
|
|
+ LOGDBG(indent + "NODE " + toString(node->type));
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < node->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ OptionDataType odt = OPTION_LOOKUP[(int)node->options->entries[i].type].dataType;
|
|
|
|
|
+ if (odt == ODT_Complex)
|
|
|
|
|
+ {
|
|
|
|
|
+ LOGDBG(indent + toString(i) + ". " + toString(node->options->entries[i].type));
|
|
|
|
|
+ SLFXDebugPrint(node->options->entries[i].value.nodePtr, indent + "\t");
|
|
|
|
|
+ continue;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ String value;
|
|
|
|
|
+ switch (odt)
|
|
|
|
|
+ {
|
|
|
|
|
+ case ODT_Bool:
|
|
|
|
|
+ value = toString(node->options->entries[i].value.intValue != 0);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case ODT_Int:
|
|
|
|
|
+ value = toString(node->options->entries[i].value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case ODT_Float:
|
|
|
|
|
+ value = toString(node->options->entries[i].value.floatValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case ODT_String:
|
|
|
|
|
+ value = node->options->entries[i].value.strValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case ODT_Matrix:
|
|
|
|
|
+ {
|
|
|
|
|
+ Matrix4 mat4 = *(Matrix4*)(node->options->entries[i].value.matrixValue);
|
|
|
|
|
+ value = toString(mat4);
|
|
|
|
|
+ }
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ LOGDBG(indent + toString(i) + ". " + toString(node->options->entries[i].type) + " = " + value);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ BSLFXCompileResult BSLFXCompiler::compile(const String& source)
|
|
|
|
|
+ {
|
|
|
|
|
+ BSLFXCompileResult output;
|
|
|
|
|
+
|
|
|
|
|
+ String parsedSource = source;
|
|
|
|
|
+
|
|
|
|
|
+ ParseState* parseState = parseStateCreate();
|
|
|
|
|
+ Vector<CodeBlock> codeBlocks = parseCodeBlocks(parsedSource);
|
|
|
|
|
+ parseFX(parseState, parsedSource.c_str());
|
|
|
|
|
+
|
|
|
|
|
+ if (parseState->hasError > 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ output.errorMessage = parseState->errorMessage;
|
|
|
|
|
+ output.errorLine = parseState->errorLine;
|
|
|
|
|
+ output.errorColumn = parseState->errorColumn;
|
|
|
|
|
+
|
|
|
|
|
+ parseStateDelete(parseState);
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ // Only enable for debug purposes
|
|
|
|
|
+ //SLFXDebugPrint(parseState->rootNode, "");
|
|
|
|
|
+
|
|
|
|
|
+ output = parseShader("Shader", parseState, codeBlocks);
|
|
|
|
|
+
|
|
|
|
|
+ StringStream gpuProgError;
|
|
|
|
|
+ bool hasError = false;
|
|
|
|
|
+ if (output.shader != nullptr)
|
|
|
|
|
+ {
|
|
|
|
|
+ TechniquePtr bestTechnique = output.shader->getBestTechnique();
|
|
|
|
|
+
|
|
|
|
|
+ if (bestTechnique != nullptr)
|
|
|
|
|
+ {
|
|
|
|
|
+ UINT32 numPasses = bestTechnique->getNumPasses();
|
|
|
|
|
+
|
|
|
|
|
+ for (UINT32 i = 0; i < numPasses; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ PassPtr pass = bestTechnique->getPass(i);
|
|
|
|
|
+
|
|
|
|
|
+ auto checkCompileStatus = [&](const String& prefix, const GpuProgramPtr& prog)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (prog != nullptr)
|
|
|
|
|
+ {
|
|
|
|
|
+ prog->blockUntilCoreInitialized();
|
|
|
|
|
+
|
|
|
|
|
+ if (!prog->isCompiled())
|
|
|
|
|
+ {
|
|
|
|
|
+ hasError = true;
|
|
|
|
|
+ gpuProgError << prefix <<": " << prog->getCompileErrorMessage() << std::endl;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ };
|
|
|
|
|
+
|
|
|
|
|
+ checkCompileStatus("Vertex program", pass->getVertexProgram());
|
|
|
|
|
+ checkCompileStatus("Fragment program", pass->getFragmentProgram());
|
|
|
|
|
+ checkCompileStatus("Geometry program", pass->getGeometryProgram());
|
|
|
|
|
+ checkCompileStatus("Hull program", pass->getHullProgram());
|
|
|
|
|
+ checkCompileStatus("Domain program", pass->getDomainProgram());
|
|
|
|
|
+ checkCompileStatus("Compute program", pass->getComputeProgram());
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (hasError)
|
|
|
|
|
+ {
|
|
|
|
|
+ output.shader = nullptr;
|
|
|
|
|
+ output.errorMessage = "Failed compiling GPU program(s): " + gpuProgError.str();
|
|
|
|
|
+ output.errorLine = 0;
|
|
|
|
|
+ output.errorColumn = 0;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return output;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseFX(ParseState* parseState, const char* source)
|
|
|
|
|
+ {
|
|
|
|
|
+ yyscan_t scanner;
|
|
|
|
|
+ YY_BUFFER_STATE state;
|
|
|
|
|
+
|
|
|
|
|
+ if (yylex_init_extra(parseState, &scanner))
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ state = yy_scan_string(source, scanner);
|
|
|
|
|
+
|
|
|
|
|
+ if (yyparse(parseState, scanner))
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ yy_delete_buffer(state, scanner);
|
|
|
|
|
+ yylex_destroy(scanner);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ Vector<BSLFXCompiler::CodeBlock> BSLFXCompiler::parseCodeBlocks(String& source)
|
|
|
|
|
+ {
|
|
|
|
|
+ std::regex pattern = std::regex(R"((Vertex|Fragment|Geometry|Hull|Domain|Compute|Common)\s*=\s*\{)");
|
|
|
|
|
+ std::smatch matches;
|
|
|
|
|
+
|
|
|
|
|
+ Vector<CodeBlock> codeBlocks;
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 offset = 0;
|
|
|
|
|
+ while (std::regex_search(source.cbegin() + offset, source.cend(), matches, pattern))
|
|
|
|
|
+ {
|
|
|
|
|
+ UINT32 idx = (UINT32)codeBlocks.size();
|
|
|
|
|
+
|
|
|
|
|
+ codeBlocks.push_back(CodeBlock());
|
|
|
|
|
+ CodeBlock& newBlock = codeBlocks.back();
|
|
|
|
|
+
|
|
|
|
|
+ std::string type = matches[1].str();
|
|
|
|
|
+ if (type == "Vertex")
|
|
|
|
|
+ newBlock.type = CodeBlockType::Vertex;
|
|
|
|
|
+ else if (type == "Fragment")
|
|
|
|
|
+ newBlock.type = CodeBlockType::Fragment;
|
|
|
|
|
+ else if (type == "Geometry")
|
|
|
|
|
+ newBlock.type = CodeBlockType::Geometry;
|
|
|
|
|
+ else if (type == "Hull")
|
|
|
|
|
+ newBlock.type = CodeBlockType::Hull;
|
|
|
|
|
+ else if (type == "Domain")
|
|
|
|
|
+ newBlock.type = CodeBlockType::Domain;
|
|
|
|
|
+ else if (type == "Compute")
|
|
|
|
|
+ newBlock.type = CodeBlockType::Compute;
|
|
|
|
|
+ else if (type == "Common")
|
|
|
|
|
+ newBlock.type = CodeBlockType::Common;
|
|
|
|
|
+
|
|
|
|
|
+ offset += (UINT32)matches.position() + (UINT32)matches.length();
|
|
|
|
|
+
|
|
|
|
|
+ StringStream newDataStream;
|
|
|
|
|
+ newDataStream << "Index = " + toString(idx) + ";";
|
|
|
|
|
+
|
|
|
|
|
+ StringStream codeStream;
|
|
|
|
|
+ UINT32 ummatchedBrackets = 1;
|
|
|
|
|
+ for (UINT32 i = offset; i < (UINT32)source.length(); i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (source[i] == '{')
|
|
|
|
|
+ ummatchedBrackets++;
|
|
|
|
|
+
|
|
|
|
|
+ if (source[i] == '}')
|
|
|
|
|
+ ummatchedBrackets--;
|
|
|
|
|
+
|
|
|
|
|
+ if (ummatchedBrackets == 0)
|
|
|
|
|
+ break;
|
|
|
|
|
+
|
|
|
|
|
+ if (source[i] == '\r' || source[i] == '\n')
|
|
|
|
|
+ newDataStream << source[i];
|
|
|
|
|
+
|
|
|
|
|
+ codeStream << source[i];
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ newBlock.code = codeStream.str();
|
|
|
|
|
+
|
|
|
|
|
+ source.erase(source.cbegin() + offset, source.cbegin() + offset + (UINT32)newBlock.code.size());
|
|
|
|
|
+
|
|
|
|
|
+ String newData = newDataStream.str();
|
|
|
|
|
+ source.insert(offset, newData);
|
|
|
|
|
+ offset += (UINT32)newData.size();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return codeBlocks;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::mergeBlocks(ParseState* mergeInto, ASTFXNode* blocksNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (blocksNode == nullptr || blocksNode->type != NT_Blocks)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ ASTFXNode* destBlocksNode = nullptr;
|
|
|
|
|
+ for (int i = 0; i < mergeInto->rootNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &mergeInto->rootNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Blocks)
|
|
|
|
|
+ {
|
|
|
|
|
+ destBlocksNode = option->value.nodePtr;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (destBlocksNode == nullptr)
|
|
|
|
|
+ {
|
|
|
|
|
+ destBlocksNode = nodeCreate(mergeInto->memContext, NT_Blocks);
|
|
|
|
|
+ NodeOption blocksOption; blocksOption.type = OT_Blocks; blocksOption.value.nodePtr = destBlocksNode;
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, mergeInto->rootNode->options, &blocksOption);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < blocksNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &blocksNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Block)
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* dstBlock = nodeCreate(mergeInto->memContext, NT_Block);
|
|
|
|
|
+ NodeOption blockOption; blockOption.type = OT_Block; blockOption.value.nodePtr = dstBlock;
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, destBlocksNode->options, &blockOption);
|
|
|
|
|
+
|
|
|
|
|
+ ASTFXNode* srcBlock = option->value.nodePtr;
|
|
|
|
|
+ for (int j = 0; j < srcBlock->options->count; j++)
|
|
|
|
|
+ copyNodeOption(mergeInto, dstBlock->options, &srcBlock->options->entries[j]);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::mergeParameters(ParseState* mergeInto, ASTFXNode* paramsNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (paramsNode == nullptr || paramsNode->type != NT_Parameters)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ ASTFXNode* destParamsNode = nullptr;
|
|
|
|
|
+ for (int i = 0; i < mergeInto->rootNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &mergeInto->rootNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Parameters)
|
|
|
|
|
+ {
|
|
|
|
|
+ destParamsNode = option->value.nodePtr;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (destParamsNode == nullptr)
|
|
|
|
|
+ {
|
|
|
|
|
+ destParamsNode = nodeCreate(mergeInto->memContext, NT_Parameters);
|
|
|
|
|
+ NodeOption paramsOption; paramsOption.type = OT_Parameters; paramsOption.value.nodePtr = destParamsNode;
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, mergeInto->rootNode->options, ¶msOption);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < paramsNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = ¶msNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Parameter)
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* dstParam = nodeCreate(mergeInto->memContext, NT_Parameter);
|
|
|
|
|
+ NodeOption paramOption; paramOption.type = OT_Parameter; paramOption.value.nodePtr = dstParam;
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, destParamsNode->options, ¶mOption);
|
|
|
|
|
+
|
|
|
|
|
+ ASTFXNode* srcParam = option->value.nodePtr;
|
|
|
|
|
+ for (int j = 0; j < srcParam->options->count; j++)
|
|
|
|
|
+ copyNodeOption(mergeInto, dstParam->options, &srcParam->options->entries[j]);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::getTechniqueIdentifier(ASTFXNode* technique, StringID& renderer, String& language)
|
|
|
|
|
+ {
|
|
|
|
|
+ renderer = RendererAny;
|
|
|
|
|
+ language = "Any";
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < technique->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &technique->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Renderer:
|
|
|
|
|
+ renderer = parseRenderer(removeQuotes(option->value.strValue));
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Language:
|
|
|
|
|
+ language = removeQuotes(option->value.strValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool BSLFXCompiler::isTechniqueMergeValid(ASTFXNode* into, ASTFXNode* from)
|
|
|
|
|
+ {
|
|
|
|
|
+ StringID intoRenderer = RendererAny;
|
|
|
|
|
+ String intoLanguage = "Any";
|
|
|
|
|
+
|
|
|
|
|
+ StringID fromRenderer = RendererAny;
|
|
|
|
|
+ String fromLanguage = "Any";
|
|
|
|
|
+
|
|
|
|
|
+ getTechniqueIdentifier(into, intoRenderer, intoLanguage);
|
|
|
|
|
+ getTechniqueIdentifier(from, fromRenderer, fromLanguage);
|
|
|
|
|
+
|
|
|
|
|
+ return (intoRenderer == fromRenderer || fromRenderer == RendererAny) && (intoLanguage == fromLanguage || fromLanguage == "Any");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool BSLFXCompiler::copyNodeOption(ParseState* into, NodeOptions* parent, NodeOption* option)
|
|
|
|
|
+ {
|
|
|
|
|
+ OptionDataType dataType = OPTION_LOOKUP[(int)option->type].dataType;
|
|
|
|
|
+ if (dataType == ODT_Complex)
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* newNode = nullptr;
|
|
|
|
|
+
|
|
|
|
|
+ if (option->value.nodePtr != nullptr)
|
|
|
|
|
+ newNode = nodeCreate(into->memContext, option->value.nodePtr->type);
|
|
|
|
|
+
|
|
|
|
|
+ NodeOption newOption;
|
|
|
|
|
+ newOption.type = option->type;
|
|
|
|
|
+ newOption.value.nodePtr = newNode;
|
|
|
|
|
+
|
|
|
|
|
+ nodeOptionsAdd(into->memContext, parent, &newOption);
|
|
|
|
|
+
|
|
|
|
|
+ return true;
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (dataType == ODT_String)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption newOption;
|
|
|
|
|
+ newOption.type = option->type;
|
|
|
|
|
+ newOption.value.strValue = mmalloc_strdup(into->memContext, option->value.strValue);
|
|
|
|
|
+
|
|
|
|
|
+ nodeOptionsAdd(into->memContext, parent, &newOption);
|
|
|
|
|
+ return false;
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ nodeOptionsAdd(into->memContext, parent, option);
|
|
|
|
|
+ return false;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::mergePass(ParseState* mergeInto, ASTFXNode* mergeIntoNode, ASTFXNode* mergeFromNode, UINT32 codeBlockOffset)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (mergeIntoNode == nullptr || mergeIntoNode->type != NT_Pass || mergeFromNode == nullptr || mergeFromNode->type != NT_Pass)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ mergeCode(mergeInto, mergeIntoNode, mergeFromNode, codeBlockOffset);
|
|
|
|
|
+ mergePassStates(mergeInto, mergeIntoNode, mergeFromNode);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::mergeCode(ParseState* mergeInto, ASTFXNode* mergeIntoNode, ASTFXNode* mergeFromNode, UINT32 codeBlockOffset)
|
|
|
|
|
+ {
|
|
|
|
|
+ for (int i = 0; i < mergeFromNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &mergeFromNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Code)
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* srcCodeNode = option->value.nodePtr;
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 origIndex = 0;
|
|
|
|
|
+ for (int j = 0; j < srcCodeNode->options->count; j++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* codeOption = &srcCodeNode->options->entries[j];
|
|
|
|
|
+ if (codeOption->type == OT_Index)
|
|
|
|
|
+ origIndex = codeOption->value.intValue;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ ASTFXNode* destCodeNode = nodeCreate(mergeInto->memContext, NT_Code);
|
|
|
|
|
+ NodeOption index; index.type = OT_Index; index.value.intValue = codeBlockOffset + origIndex;
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, destCodeNode->options, &index);
|
|
|
|
|
+
|
|
|
|
|
+ NodeOption code; code.type = OT_Code; code.value.nodePtr = destCodeNode;
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, mergeIntoNode->options, &code);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::mergePassStates(ParseState* mergeInto, ASTFXNode* mergeIntoNode, ASTFXNode* mergeFromNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ for (int i = 0; i < mergeFromNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &mergeFromNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ // Skip these as we handle them specially elsewhere
|
|
|
|
|
+ if (option->type == OT_Code || option->type == OT_Pass || option->type == OT_Renderer || option->type == OT_Language)
|
|
|
|
|
+ continue;
|
|
|
|
|
+
|
|
|
|
|
+ if (copyNodeOption(mergeInto, mergeIntoNode->options, option))
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* newNode = mergeIntoNode->options->entries[mergeIntoNode->options->count - 1].value.nodePtr;
|
|
|
|
|
+ mergePassStates(mergeInto, newNode, option->value.nodePtr);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::mergeTechnique(ParseState* mergeInto, ASTFXNode* mergeIntoNode, ASTFXNode* mergeFromNode, UINT32 codeBlockOffset)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (mergeIntoNode == nullptr || mergeIntoNode->type != NT_Technique || mergeFromNode == nullptr || mergeFromNode->type != NT_Technique)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ mergeCode(mergeInto, mergeIntoNode, mergeFromNode, codeBlockOffset);
|
|
|
|
|
+ mergePassStates(mergeInto, mergeIntoNode, mergeFromNode);
|
|
|
|
|
+
|
|
|
|
|
+ Map<UINT32, ASTFXNode*, std::greater<UINT32>> fromPasses;
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 nextPassIdx = 0;
|
|
|
|
|
+ for (int i = 0; i < mergeFromNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &mergeFromNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Pass)
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* passNode = option->value.nodePtr;
|
|
|
|
|
+ UINT32 passIdx = nextPassIdx;
|
|
|
|
|
+ for (int j = 0; j < passNode->options->count; j++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* passOption = &passNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (passOption->type == OT_Index)
|
|
|
|
|
+ passIdx = (UINT32)passOption->value.intValue;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ fromPasses[passIdx] = passNode;
|
|
|
|
|
+ nextPassIdx = std::max(nextPassIdx, passIdx) + 1;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ Map<UINT32, ASTFXNode*, std::greater<UINT32>> intoPasses;
|
|
|
|
|
+
|
|
|
|
|
+ nextPassIdx = 0;
|
|
|
|
|
+ for (int i = 0; i < mergeIntoNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &mergeIntoNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Pass)
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* passNode = option->value.nodePtr;
|
|
|
|
|
+ UINT32 passIdx = nextPassIdx;
|
|
|
|
|
+ for (int j = 0; j < passNode->options->count; j++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* passOption = &passNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (passOption->type == OT_Index)
|
|
|
|
|
+ passIdx = (UINT32)passOption->value.intValue;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ intoPasses[passIdx] = passNode;
|
|
|
|
|
+ nextPassIdx = std::max(nextPassIdx, passIdx) + 1;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ for (auto& fromPair : fromPasses)
|
|
|
|
|
+ {
|
|
|
|
|
+ auto iterFind = intoPasses.find(fromPair.first);
|
|
|
|
|
+ if (iterFind != intoPasses.end())
|
|
|
|
|
+ {
|
|
|
|
|
+ mergePass(mergeInto, iterFind->second, fromPair.second, codeBlockOffset);
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* passNode = nodeCreate(mergeInto->memContext, NT_Pass);
|
|
|
|
|
+ NodeOption passOption; passOption.type = OT_Pass; passOption.value.nodePtr = passNode;
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, mergeIntoNode->options, &passOption);
|
|
|
|
|
+
|
|
|
|
|
+ mergePass(mergeInto, passNode, fromPair.second, codeBlockOffset);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::mergeTechniques(ParseState* mergeInto, ASTFXNode* techniqueNode, UINT32 codeBlockOffset)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (techniqueNode == nullptr || techniqueNode->type != NT_Technique)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ bool anyMerged = false;
|
|
|
|
|
+ for (int i = 0; i < mergeInto->rootNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &mergeInto->rootNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Technique)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (isTechniqueMergeValid(option->value.nodePtr, techniqueNode))
|
|
|
|
|
+ {
|
|
|
|
|
+ mergeTechnique(mergeInto, option->value.nodePtr, techniqueNode, codeBlockOffset);
|
|
|
|
|
+ anyMerged = true;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // If this is a language specific technique and it wasn't merged with anything, create a new technique node
|
|
|
|
|
+ if (!anyMerged)
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* techniqueNode = nodeCreate(mergeInto->memContext, NT_Technique);
|
|
|
|
|
+ NodeOption techniqueOption; techniqueOption.type = OT_Technique; techniqueOption.value.nodePtr = techniqueNode;
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, mergeInto->rootNode->options, &techniqueOption);
|
|
|
|
|
+
|
|
|
|
|
+ mergeTechnique(mergeInto, techniqueNode, techniqueNode, codeBlockOffset);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::mergeAST(ParseState* mergeInto, ASTFXNode* mergeFrom, UINT32 codeBlockOffset)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (mergeInto->rootNode->type != NT_Shader || mergeFrom == nullptr || mergeFrom->type != NT_Shader)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < mergeFrom->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &mergeFrom->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Separable:
|
|
|
|
|
+ case OT_Queue:
|
|
|
|
|
+ case OT_Priority:
|
|
|
|
|
+ case OT_Transparent:
|
|
|
|
|
+ nodeOptionsAdd(mergeInto->memContext, mergeInto->rootNode->options, option);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Technique:
|
|
|
|
|
+ mergeTechniques(mergeInto, option->value.nodePtr, codeBlockOffset);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Parameters:
|
|
|
|
|
+ mergeParameters(mergeInto, option->value.nodePtr);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Blocks:
|
|
|
|
|
+ mergeBlocks(mergeInto, option->value.nodePtr);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ StringID BSLFXCompiler::parseRenderer(const String& name)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (name == "Any")
|
|
|
|
|
+ return RendererAny;
|
|
|
|
|
+ else if (name == "Default")
|
|
|
|
|
+ return RendererDefault;
|
|
|
|
|
+
|
|
|
|
|
+ return RendererAny;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseLanguage(const String& name, StringID& renderAPI, String& language)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (name == "HLSL" || name == "HLSL11")
|
|
|
|
|
+ {
|
|
|
|
|
+ renderAPI = RenderAPIDX11;
|
|
|
|
|
+ language = "hlsl";
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (name == "HLSL9")
|
|
|
|
|
+ {
|
|
|
|
|
+ renderAPI = RenderAPIDX9;
|
|
|
|
|
+ language = "hlsl9";
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (name == "GLSL")
|
|
|
|
|
+ {
|
|
|
|
|
+ renderAPI = RenderAPIOpenGL;
|
|
|
|
|
+ language = "glsl";
|
|
|
|
|
+ }
|
|
|
|
|
+ else // "Any"
|
|
|
|
|
+ {
|
|
|
|
|
+ renderAPI = RenderAPIAny;
|
|
|
|
|
+ language = "";
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ GpuParamBlockUsage BSLFXCompiler::parseBlockUsage(BufferUsageValue usage)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (usage == BUV_Dynamic)
|
|
|
|
|
+ return GPBU_DYNAMIC;
|
|
|
|
|
+
|
|
|
|
|
+ return GPBU_STATIC;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 BSLFXCompiler::parseFilterMode(FilterValue filter)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (filter)
|
|
|
|
|
+ {
|
|
|
|
|
+ case FV_Point:
|
|
|
|
|
+ return FO_POINT;
|
|
|
|
|
+ case FV_Linear:
|
|
|
|
|
+ return FO_LINEAR;
|
|
|
|
|
+ case FV_Anisotropic:
|
|
|
|
|
+ return FO_ANISOTROPIC;
|
|
|
|
|
+ case FV_PointCmp:
|
|
|
|
|
+ return FO_POINT | FO_USE_COMPARISON;
|
|
|
|
|
+ case FV_LinearCmp:
|
|
|
|
|
+ return FO_LINEAR | FO_USE_COMPARISON;
|
|
|
|
|
+ case FV_AnisotropicCmp:
|
|
|
|
|
+ return FO_ANISOTROPIC | FO_USE_COMPARISON;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return FO_NONE;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ CompareFunction BSLFXCompiler::parseCompFunc(CompFuncValue compFunc)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (compFunc)
|
|
|
|
|
+ {
|
|
|
|
|
+ case CFV_Pass:
|
|
|
|
|
+ return CMPF_ALWAYS_PASS;
|
|
|
|
|
+ case CFV_Fail:
|
|
|
|
|
+ return CMPF_ALWAYS_FAIL;
|
|
|
|
|
+ case CFV_LT:
|
|
|
|
|
+ return CMPF_LESS;
|
|
|
|
|
+ case CFV_LTE:
|
|
|
|
|
+ return CMPF_LESS_EQUAL;
|
|
|
|
|
+ case CFV_EQ:
|
|
|
|
|
+ return CMPF_EQUAL;
|
|
|
|
|
+ case CFV_NEQ:
|
|
|
|
|
+ return CMPF_NOT_EQUAL;
|
|
|
|
|
+ case CFV_GT:
|
|
|
|
|
+ return CMPF_GREATER;
|
|
|
|
|
+ case CFV_GTE:
|
|
|
|
|
+ return CMPF_GREATER_EQUAL;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return CMPF_ALWAYS_PASS;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ TextureAddressingMode BSLFXCompiler::parseAddrMode(AddrModeValue addrMode)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (addrMode)
|
|
|
|
|
+ {
|
|
|
|
|
+ case AMV_Wrap:
|
|
|
|
|
+ return TAM_WRAP;
|
|
|
|
|
+ case AMV_Mirror:
|
|
|
|
|
+ return TAM_MIRROR;
|
|
|
|
|
+ case AMV_Clamp:
|
|
|
|
|
+ return TAM_CLAMP;
|
|
|
|
|
+ case AMV_Border:
|
|
|
|
|
+ return TAM_BORDER;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return TAM_WRAP;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ BlendFactor BSLFXCompiler::parseBlendFactor(OpValue factor)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (factor)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OV_One:
|
|
|
|
|
+ return BF_ONE;
|
|
|
|
|
+ case OV_Zero:
|
|
|
|
|
+ return BF_ZERO;
|
|
|
|
|
+ case OV_DestColor:
|
|
|
|
|
+ return BF_DEST_COLOR;
|
|
|
|
|
+ case OV_SrcColor:
|
|
|
|
|
+ return BF_SOURCE_COLOR;
|
|
|
|
|
+ case OV_InvDestColor:
|
|
|
|
|
+ return BF_INV_DEST_COLOR;
|
|
|
|
|
+ case OV_InvSrcColor:
|
|
|
|
|
+ return BF_INV_SOURCE_COLOR;
|
|
|
|
|
+ case OV_DestAlpha:
|
|
|
|
|
+ return BF_DEST_ALPHA;
|
|
|
|
|
+ case OV_SrcAlpha:
|
|
|
|
|
+ return BF_SOURCE_ALPHA;
|
|
|
|
|
+ case OV_InvDestAlpha:
|
|
|
|
|
+ return BF_INV_DEST_ALPHA;
|
|
|
|
|
+ case OV_InvSrcAlpha:
|
|
|
|
|
+ return BF_INV_SOURCE_ALPHA;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return BF_ONE;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ BlendOperation BSLFXCompiler::parseBlendOp(BlendOpValue op)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (op)
|
|
|
|
|
+ {
|
|
|
|
|
+ case BOV_Add:
|
|
|
|
|
+ return BO_ADD;
|
|
|
|
|
+ case BOV_Max:
|
|
|
|
|
+ return BO_MAX;
|
|
|
|
|
+ case BOV_Min:
|
|
|
|
|
+ return BO_MIN;
|
|
|
|
|
+ case BOV_Subtract:
|
|
|
|
|
+ return BO_SUBTRACT;
|
|
|
|
|
+ case BOV_RevSubtract:
|
|
|
|
|
+ return BO_REVERSE_SUBTRACT;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return BO_ADD;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseParamType(ParamType type, bool& isObjType, UINT32& typeId)
|
|
|
|
|
+ {
|
|
|
|
|
+ struct ParamData
|
|
|
|
|
+ {
|
|
|
|
|
+ UINT32 type;
|
|
|
|
|
+ bool isObjType;
|
|
|
|
|
+ };
|
|
|
|
|
+
|
|
|
|
|
+ static bool initialized = false;
|
|
|
|
|
+ static ParamData lookup[PT_Count];
|
|
|
|
|
+
|
|
|
|
|
+ if (!initialized)
|
|
|
|
|
+ {
|
|
|
|
|
+ lookup[PT_Float] = { { GPDT_FLOAT1 }, false };
|
|
|
|
|
+ lookup[PT_Float2] = { { GPDT_FLOAT2 }, false };
|
|
|
|
|
+ lookup[PT_Float3] = { { GPDT_FLOAT3 }, false };
|
|
|
|
|
+ lookup[PT_Float4] = { { GPDT_FLOAT4 }, false };
|
|
|
|
|
+
|
|
|
|
|
+ lookup[PT_Mat2x2] = { { GPDT_MATRIX_2X2 }, false };
|
|
|
|
|
+ lookup[PT_Mat2x3] = { { GPDT_MATRIX_2X3 }, false };
|
|
|
|
|
+ lookup[PT_Mat2x4] = { { GPDT_MATRIX_2X4 }, false };
|
|
|
|
|
+
|
|
|
|
|
+ lookup[PT_Mat3x2] = { { GPDT_MATRIX_3X2 }, false };
|
|
|
|
|
+ lookup[PT_Mat3x3] = { { GPDT_MATRIX_3X3 }, false };
|
|
|
|
|
+ lookup[PT_Mat3x4] = { { GPDT_MATRIX_3X4 }, false };
|
|
|
|
|
+
|
|
|
|
|
+ lookup[PT_Mat4x2] = { { GPDT_MATRIX_4X2 }, false };
|
|
|
|
|
+ lookup[PT_Mat4x3] = { { GPDT_MATRIX_4X3 }, false };
|
|
|
|
|
+ lookup[PT_Mat4x4] = { { GPDT_MATRIX_4X4 }, false };
|
|
|
|
|
+
|
|
|
|
|
+ lookup[PT_Sampler1D] = { { GPOT_SAMPLER1D }, true };
|
|
|
|
|
+ lookup[PT_Sampler2D] = { { GPOT_SAMPLER2D }, true };
|
|
|
|
|
+ lookup[PT_Sampler3D] = { { GPOT_SAMPLER3D }, true };
|
|
|
|
|
+ lookup[PT_SamplerCUBE] = { { GPOT_SAMPLERCUBE }, true };
|
|
|
|
|
+ lookup[PT_Sampler2DMS] = { { GPOT_SAMPLER2DMS }, true };
|
|
|
|
|
+
|
|
|
|
|
+ lookup[PT_Texture1D] = { { GPOT_TEXTURE1D }, true };
|
|
|
|
|
+ lookup[PT_Texture2D] = { { GPOT_TEXTURE2D }, true };
|
|
|
|
|
+ lookup[PT_Texture3D] = { { GPOT_TEXTURE3D }, true };
|
|
|
|
|
+ lookup[PT_TextureCUBE] = { { GPOT_TEXTURECUBE }, true };
|
|
|
|
|
+ lookup[PT_Texture2DMS] = { { GPOT_TEXTURE2DMS }, true };
|
|
|
|
|
+
|
|
|
|
|
+ lookup[PT_ByteBuffer] = { { GPOT_BYTE_BUFFER }, true };
|
|
|
|
|
+ lookup[PT_StructBuffer] = { { GPOT_STRUCTURED_BUFFER }, true };
|
|
|
|
|
+ lookup[PT_TypedBufferRW] = { { GPOT_RWTYPED_BUFFER }, true };
|
|
|
|
|
+ lookup[PT_ByteBufferRW] = { { GPOT_RWBYTE_BUFFER }, true };
|
|
|
|
|
+ lookup[PT_StructBufferRW] = { { GPOT_RWSTRUCTURED_BUFFER }, true };
|
|
|
|
|
+ lookup[PT_AppendBuffer] = { { GPOT_RWAPPEND_BUFFER }, true };
|
|
|
|
|
+ lookup[PT_ConsumeBuffer] = { { GPOT_RWCONSUME_BUFFER }, true };
|
|
|
|
|
+
|
|
|
|
|
+ initialized = true;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ isObjType = lookup[type].isObjType;
|
|
|
|
|
+ typeId = lookup[type].type;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ StencilOperation BSLFXCompiler::parseStencilOp(OpValue op)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (op)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OV_Keep:
|
|
|
|
|
+ return SOP_KEEP;
|
|
|
|
|
+ case OV_Zero:
|
|
|
|
|
+ return SOP_ZERO;
|
|
|
|
|
+ case OV_Replace:
|
|
|
|
|
+ return SOP_REPLACE;
|
|
|
|
|
+ case OV_Incr:
|
|
|
|
|
+ return SOP_INCREMENT;
|
|
|
|
|
+ case OV_Decr:
|
|
|
|
|
+ return SOP_DECREMENT;
|
|
|
|
|
+ case OV_IncrWrap:
|
|
|
|
|
+ return SOP_INCREMENT_WRAP;
|
|
|
|
|
+ case OV_DecrWrap:
|
|
|
|
|
+ return SOP_DECREMENT_WRAP;
|
|
|
|
|
+ case OV_Invert:
|
|
|
|
|
+ return SOP_INVERT;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return SOP_KEEP;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ CullingMode BSLFXCompiler::parseCullMode(CullModeValue cm)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (cm)
|
|
|
|
|
+ {
|
|
|
|
|
+ case CMV_None:
|
|
|
|
|
+ return CULL_NONE;
|
|
|
|
|
+ case CMV_CW:
|
|
|
|
|
+ return CULL_CLOCKWISE;
|
|
|
|
|
+ case CMV_CCW:
|
|
|
|
|
+ return CULL_COUNTERCLOCKWISE;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return CULL_COUNTERCLOCKWISE;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ PolygonMode BSLFXCompiler::parseFillMode(FillModeValue fm)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (fm == FMV_Wire)
|
|
|
|
|
+ return PM_WIREFRAME;
|
|
|
|
|
+
|
|
|
|
|
+ return PM_SOLID;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseStencilFront(DEPTH_STENCIL_STATE_DESC& desc, ASTFXNode* stencilOpNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (stencilOpNode == nullptr || stencilOpNode->type != NT_StencilOp)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < stencilOpNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &stencilOpNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Fail:
|
|
|
|
|
+ desc.frontStencilFailOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_ZFail:
|
|
|
|
|
+ desc.frontStencilZFailOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_PassOp:
|
|
|
|
|
+ desc.frontStencilPassOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_CompareFunc:
|
|
|
|
|
+ desc.frontStencilComparisonFunc = parseCompFunc((CompFuncValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseStencilBack(DEPTH_STENCIL_STATE_DESC& desc, ASTFXNode* stencilOpNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (stencilOpNode == nullptr || stencilOpNode->type != NT_StencilOp)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < stencilOpNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &stencilOpNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Fail:
|
|
|
|
|
+ desc.backStencilFailOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_ZFail:
|
|
|
|
|
+ desc.backStencilZFailOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_PassOp:
|
|
|
|
|
+ desc.backStencilPassOp = parseStencilOp((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_CompareFunc:
|
|
|
|
|
+ desc.backStencilComparisonFunc = parseCompFunc((CompFuncValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseAddrMode(SAMPLER_STATE_DESC& desc, ASTFXNode* addrModeNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (addrModeNode == nullptr || addrModeNode->type != NT_AddrMode)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < addrModeNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &addrModeNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_U:
|
|
|
|
|
+ desc.addressMode.u = parseAddrMode((AddrModeValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_V:
|
|
|
|
|
+ desc.addressMode.v = parseAddrMode((AddrModeValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_W:
|
|
|
|
|
+ desc.addressMode.w = parseAddrMode((AddrModeValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseColorBlendDef(RENDER_TARGET_BLEND_STATE_DESC& desc, ASTFXNode* blendDefNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (blendDefNode == nullptr || blendDefNode->type != NT_BlendDef)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < blendDefNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &blendDefNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Source:
|
|
|
|
|
+ desc.srcBlend = parseBlendFactor((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Dest:
|
|
|
|
|
+ desc.dstBlend = parseBlendFactor((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Op:
|
|
|
|
|
+ desc.blendOp = parseBlendOp((BlendOpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseAlphaBlendDef(RENDER_TARGET_BLEND_STATE_DESC& desc, ASTFXNode* blendDefNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (blendDefNode == nullptr || blendDefNode->type != NT_BlendDef)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < blendDefNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &blendDefNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Source:
|
|
|
|
|
+ desc.srcBlendAlpha = parseBlendFactor((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Dest:
|
|
|
|
|
+ desc.dstBlendAlpha = parseBlendFactor((OpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Op:
|
|
|
|
|
+ desc.blendOpAlpha = parseBlendOp((BlendOpValue)option->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseRenderTargetBlendState(BLEND_STATE_DESC& desc, ASTFXNode* targetNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (targetNode == nullptr || targetNode->type != NT_Target)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 index = 0;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < targetNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &targetNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Index:
|
|
|
|
|
+ index = option->value.intValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (index >= BS_MAX_MULTIPLE_RENDER_TARGETS)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ RENDER_TARGET_BLEND_STATE_DESC& rtDesc = desc.renderTargetDesc[index];
|
|
|
|
|
+ for (int i = 0; i < targetNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &targetNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Blend:
|
|
|
|
|
+ rtDesc.blendEnable = option->value.intValue > 0;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Color:
|
|
|
|
|
+ parseColorBlendDef(rtDesc, option->value.nodePtr);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Alpha:
|
|
|
|
|
+ parseAlphaBlendDef(rtDesc, option->value.nodePtr);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_WriteMask:
|
|
|
|
|
+ rtDesc.renderTargetWriteMask = option->value.intValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool BSLFXCompiler::parseBlendState(BLEND_STATE_DESC& desc, ASTFXNode* passNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (passNode == nullptr || (passNode->type != NT_Pass && passNode->type != NT_Technique))
|
|
|
|
|
+ return false;
|
|
|
|
|
+
|
|
|
|
|
+ bool default = true;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < passNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &passNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_AlphaToCoverage:
|
|
|
|
|
+ desc.alphaToCoverageEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_IndependantBlend:
|
|
|
|
|
+ desc.independantBlendEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Target:
|
|
|
|
|
+ parseRenderTargetBlendState(desc, option->value.nodePtr);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return !default;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool BSLFXCompiler::parseRasterizerState(RASTERIZER_STATE_DESC& desc, ASTFXNode* passNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (passNode == nullptr || (passNode->type != NT_Pass && passNode->type != NT_Technique))
|
|
|
|
|
+ return false;
|
|
|
|
|
+
|
|
|
|
|
+ bool default = true;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < passNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &passNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_FillMode:
|
|
|
|
|
+ desc.polygonMode = parseFillMode((FillModeValue)option->value.intValue);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_CullMode:
|
|
|
|
|
+ desc.cullMode = parseCullMode((CullModeValue)option->value.intValue);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_DepthBias:
|
|
|
|
|
+ desc.depthBias = option->value.floatValue;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_SDepthBias:
|
|
|
|
|
+ desc.slopeScaledDepthBias = option->value.floatValue;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_DepthClip:
|
|
|
|
|
+ desc.depthClipEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Scissor:
|
|
|
|
|
+ desc.scissorEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Multisample:
|
|
|
|
|
+ desc.multisampleEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_AALine:
|
|
|
|
|
+ desc.antialiasedLineEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return !default;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool BSLFXCompiler::parseDepthStencilState(DEPTH_STENCIL_STATE_DESC& desc, ASTFXNode* passNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (passNode == nullptr || (passNode->type != NT_Pass && passNode->type != NT_Technique))
|
|
|
|
|
+ return false;
|
|
|
|
|
+
|
|
|
|
|
+ bool default = true;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < passNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &passNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_DepthRead:
|
|
|
|
|
+ desc.depthReadEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_DepthWrite:
|
|
|
|
|
+ desc.depthWriteEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_CompareFunc:
|
|
|
|
|
+ desc.depthComparisonFunc = parseCompFunc((CompFuncValue)option->value.intValue);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Stencil:
|
|
|
|
|
+ desc.stencilEnable = option->value.intValue > 0;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_StencilReadMask:
|
|
|
|
|
+ desc.stencilReadMask = (UINT8)option->value.intValue;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_StencilWriteMask:
|
|
|
|
|
+ desc.stencilWriteMask = (UINT8)option->value.intValue;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_StencilOpFront:
|
|
|
|
|
+ parseStencilFront(desc, option->value.nodePtr);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_StencilOpBack:
|
|
|
|
|
+ parseStencilBack(desc, option->value.nodePtr);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return !default;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ SamplerStatePtr BSLFXCompiler::parseSamplerState(ASTFXNode* samplerStateNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (samplerStateNode == nullptr || samplerStateNode->type != NT_SamplerState)
|
|
|
|
|
+ return nullptr;
|
|
|
|
|
+
|
|
|
|
|
+ SAMPLER_STATE_DESC desc;
|
|
|
|
|
+ bool default = true;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < samplerStateNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &samplerStateNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_AddrMode:
|
|
|
|
|
+ parseAddrMode(desc, option->value.nodePtr);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_MinFilter:
|
|
|
|
|
+ desc.minFilter = (FilterOptions)parseFilterMode((FilterValue)option->value.intValue);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_MagFilter:
|
|
|
|
|
+ desc.magFilter = (FilterOptions)parseFilterMode((FilterValue)option->value.intValue);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_MipFilter:
|
|
|
|
|
+ desc.mipFilter = (FilterOptions)parseFilterMode((FilterValue)option->value.intValue);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_MaxAniso:
|
|
|
|
|
+ desc.maxAniso = option->value.intValue;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_MipBias:
|
|
|
|
|
+ desc.mipmapBias = option->value.floatValue;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_MipMin:
|
|
|
|
|
+ desc.mipMin = option->value.floatValue;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_MipMax:
|
|
|
|
|
+ desc.mipMax = option->value.floatValue;
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_BorderColor:
|
|
|
|
|
+ desc.borderColor = Color(option->value.matrixValue[0], option->value.matrixValue[1],
|
|
|
|
|
+ option->value.matrixValue[2], option->value.matrixValue[3]);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_CompareFunc:
|
|
|
|
|
+ desc.comparisonFunc = parseCompFunc((CompFuncValue)option->value.intValue);
|
|
|
|
|
+ default = false;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (default)
|
|
|
|
|
+ return nullptr;
|
|
|
|
|
+
|
|
|
|
|
+ return SamplerState::create(desc);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseCodeBlock(ASTFXNode* codeNode, const Vector<CodeBlock>& codeBlocks, PassData& passData)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (codeNode == nullptr || codeNode->type != NT_Code)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 index = (UINT32)-1;
|
|
|
|
|
+ for (int j = 0; j < codeNode->options->count; j++)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (codeNode->options->entries[j].type == OT_Index)
|
|
|
|
|
+ index = codeNode->options->entries[j].value.intValue;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (index != (UINT32)-1 && index < (UINT32)codeBlocks.size())
|
|
|
|
|
+ {
|
|
|
|
|
+ const CodeBlock& codeBlock = codeBlocks[index];
|
|
|
|
|
+ switch (codeBlock.type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case CodeBlockType::Vertex:
|
|
|
|
|
+ passData.vertexCode += codeBlock.code;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case CodeBlockType::Fragment:
|
|
|
|
|
+ passData.fragmentCode += codeBlock.code;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case CodeBlockType::Geometry:
|
|
|
|
|
+ passData.geometryCode += codeBlock.code;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case CodeBlockType::Hull:
|
|
|
|
|
+ passData.hullCode += codeBlock.code;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case CodeBlockType::Domain:
|
|
|
|
|
+ passData.domainCode += codeBlock.code;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case CodeBlockType::Compute:
|
|
|
|
|
+ passData.computeCode += codeBlock.code;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case CodeBlockType::Common:
|
|
|
|
|
+ passData.commonCode += codeBlock.code;
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ PassPtr BSLFXCompiler::parsePass(ASTFXNode* passNode, const Vector<CodeBlock>& codeBlocks, PassData& passData,
|
|
|
|
|
+ const StringID& renderAPI, const String& language, UINT32& seqIdx)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (passNode == nullptr || passNode->type != NT_Pass)
|
|
|
|
|
+ return nullptr;
|
|
|
|
|
+
|
|
|
|
|
+ PASS_DESC passDesc;
|
|
|
|
|
+
|
|
|
|
|
+ passData.blendIsDefault &= !parseBlendState(passData.blendDesc, passNode);
|
|
|
|
|
+ passData.rasterizerIsDefault &= !parseRasterizerState(passData.rasterizerDesc, passNode);
|
|
|
|
|
+ passData.depthStencilIsDefault &= !parseDepthStencilState(passData.depthStencilDesc, passNode);
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.blendIsDefault)
|
|
|
|
|
+ passDesc.blendState = BlendState::create(passData.blendDesc);
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.rasterizerIsDefault)
|
|
|
|
|
+ passDesc.rasterizerState = RasterizerState::create(passData.rasterizerDesc);
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.depthStencilIsDefault)
|
|
|
|
|
+ passDesc.depthStencilState = DepthStencilState::create(passData.depthStencilDesc);
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < passNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &passNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Index:
|
|
|
|
|
+ seqIdx = option->value.intValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_StencilRef:
|
|
|
|
|
+ passDesc.stencilRefValue = option->value.intValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Code:
|
|
|
|
|
+ parseCodeBlock(option->value.nodePtr, codeBlocks, passData);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.vertexCode.empty())
|
|
|
|
|
+ {
|
|
|
|
|
+ passDesc.vertexProgram = GpuProgram::create(passData.commonCode + passData.vertexCode, "main", language,
|
|
|
|
|
+ GPT_VERTEX_PROGRAM, getProfile(renderAPI, GPT_VERTEX_PROGRAM));
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.fragmentCode.empty())
|
|
|
|
|
+ {
|
|
|
|
|
+ passDesc.fragmentProgram = GpuProgram::create(passData.commonCode + passData.fragmentCode, "main", language,
|
|
|
|
|
+ GPT_FRAGMENT_PROGRAM, getProfile(renderAPI, GPT_FRAGMENT_PROGRAM));
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.geometryCode.empty())
|
|
|
|
|
+ {
|
|
|
|
|
+ passDesc.geometryProgram = GpuProgram::create(passData.commonCode + passData.geometryCode, "main", language,
|
|
|
|
|
+ GPT_GEOMETRY_PROGRAM, getProfile(renderAPI, GPT_GEOMETRY_PROGRAM));
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.hullCode.empty())
|
|
|
|
|
+ {
|
|
|
|
|
+ passDesc.hullProgram = GpuProgram::create(passData.commonCode + passData.hullCode, "main", language,
|
|
|
|
|
+ GPT_HULL_PROGRAM, getProfile(renderAPI, GPT_HULL_PROGRAM));
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.domainCode.empty())
|
|
|
|
|
+ {
|
|
|
|
|
+ passDesc.domainProgram = GpuProgram::create(passData.commonCode + passData.domainCode, "main", language,
|
|
|
|
|
+ GPT_DOMAIN_PROGRAM, getProfile(renderAPI, GPT_DOMAIN_PROGRAM));
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (!passData.computeCode.empty())
|
|
|
|
|
+ {
|
|
|
|
|
+ passDesc.computeProgram = GpuProgram::create(passData.commonCode + passData.computeCode, "main", language,
|
|
|
|
|
+ GPT_COMPUTE_PROGRAM, getProfile(renderAPI, GPT_COMPUTE_PROGRAM));
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return Pass::create(passDesc);
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ TechniquePtr BSLFXCompiler::parseTechnique(ASTFXNode* techniqueNode, const Vector<CodeBlock>& codeBlocks)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (techniqueNode == nullptr || techniqueNode->type != NT_Technique)
|
|
|
|
|
+ return nullptr;
|
|
|
|
|
+
|
|
|
|
|
+ Vector<ASTFXNode*> passNodes;
|
|
|
|
|
+ StringID renderer = RendererAny;
|
|
|
|
|
+ StringID renderAPI = RenderAPIAny;
|
|
|
|
|
+ String language;
|
|
|
|
|
+
|
|
|
|
|
+ PassData commonPassData;
|
|
|
|
|
+ for (int i = 0; i < techniqueNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &techniqueNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Pass:
|
|
|
|
|
+ passNodes.push_back(option->value.nodePtr);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Renderer:
|
|
|
|
|
+ renderer = parseRenderer(removeQuotes(option->value.strValue));
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Language:
|
|
|
|
|
+ parseLanguage(removeQuotes(option->value.strValue), renderAPI, language);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Code:
|
|
|
|
|
+ parseCodeBlock(option->value.nodePtr, codeBlocks, commonPassData);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ commonPassData.blendIsDefault = !parseBlendState(commonPassData.blendDesc, techniqueNode);
|
|
|
|
|
+ commonPassData.rasterizerIsDefault = !parseRasterizerState(commonPassData.rasterizerDesc, techniqueNode);
|
|
|
|
|
+ commonPassData.depthStencilIsDefault = !parseDepthStencilState(commonPassData.depthStencilDesc, techniqueNode);
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 nextPassIdx = 0;
|
|
|
|
|
+ Map<UINT32, PassPtr, std::greater<UINT32>> passes;
|
|
|
|
|
+ for (auto& passNode : passNodes)
|
|
|
|
|
+ {
|
|
|
|
|
+ PassData passDataCopy = commonPassData;
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 passIdx = nextPassIdx;
|
|
|
|
|
+ PassPtr pass = parsePass(passNode, codeBlocks, passDataCopy, renderAPI, language, passIdx);
|
|
|
|
|
+
|
|
|
|
|
+ if (pass != nullptr)
|
|
|
|
|
+ passes[passIdx] = pass;
|
|
|
|
|
+
|
|
|
|
|
+ nextPassIdx = std::max(nextPassIdx, passIdx) + 1;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ Vector<PassPtr> orderedPasses;
|
|
|
|
|
+ for (auto& KVP : passes)
|
|
|
|
|
+ orderedPasses.push_back(KVP.second);
|
|
|
|
|
+
|
|
|
|
|
+ if (orderedPasses.size() > 0)
|
|
|
|
|
+ return Technique::create(renderAPI, renderer, orderedPasses);
|
|
|
|
|
+
|
|
|
|
|
+ return nullptr;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseParameters(SHADER_DESC& desc, ASTFXNode* parametersNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (parametersNode == nullptr || parametersNode->type != NT_Parameters)
|
|
|
|
|
+ return;
|
|
|
|
|
+ for (int i = 0; i < parametersNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = ¶metersNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type != OT_Parameter)
|
|
|
|
|
+ continue;
|
|
|
|
|
+
|
|
|
|
|
+ ASTFXNode* parameter = option->value.nodePtr;
|
|
|
|
|
+
|
|
|
|
|
+ String name;
|
|
|
|
|
+ String alias;
|
|
|
|
|
+
|
|
|
|
|
+ float defaultValue[16];
|
|
|
|
|
+ bool hasDefaultValue = false;
|
|
|
|
|
+ UINT32 typeId = 0;
|
|
|
|
|
+ bool isObjType = false;
|
|
|
|
|
+ StringID semantic;
|
|
|
|
|
+ SamplerStatePtr samplerState = nullptr;
|
|
|
|
|
+
|
|
|
|
|
+ for (int j = 0; j < parameter->options->count; j++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* paramOption = ¶meter->options->entries[j];
|
|
|
|
|
+
|
|
|
|
|
+ switch (paramOption->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Identifier:
|
|
|
|
|
+ name = paramOption->value.strValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Alias:
|
|
|
|
|
+ alias = removeQuotes(paramOption->value.strValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_ParamValue:
|
|
|
|
|
+ memcpy(defaultValue, paramOption->value.matrixValue, sizeof(defaultValue));
|
|
|
|
|
+ hasDefaultValue = true;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_ParamType:
|
|
|
|
|
+ parseParamType((ParamType)paramOption->value.intValue, isObjType, typeId);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Auto:
|
|
|
|
|
+ semantic = removeQuotes(paramOption->value.strValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_SamplerState:
|
|
|
|
|
+ samplerState = parseSamplerState(paramOption->value.nodePtr);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (name.empty())
|
|
|
|
|
+ continue;
|
|
|
|
|
+
|
|
|
|
|
+ auto addParameter = [&](const String& paramName, const String& gpuVarName)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (isObjType)
|
|
|
|
|
+ {
|
|
|
|
|
+ GpuParamObjectType objType = (GpuParamObjectType)typeId;
|
|
|
|
|
+
|
|
|
|
|
+ if (Shader::isSampler(objType) && hasDefaultValue)
|
|
|
|
|
+ desc.addParameter(paramName, gpuVarName, objType, samplerState, semantic);
|
|
|
|
|
+ else
|
|
|
|
|
+ desc.addParameter(paramName, gpuVarName, objType, semantic);
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ if (hasDefaultValue)
|
|
|
|
|
+ desc.addParameter(paramName, gpuVarName, (GpuParamDataType)typeId, semantic, 1, 0, (UINT8*)defaultValue);
|
|
|
|
|
+ else
|
|
|
|
|
+ desc.addParameter(paramName, gpuVarName, (GpuParamDataType)typeId, semantic);
|
|
|
|
|
+ }
|
|
|
|
|
+ };
|
|
|
|
|
+
|
|
|
|
|
+ addParameter(name, name);
|
|
|
|
|
+
|
|
|
|
|
+ if (!alias.empty())
|
|
|
|
|
+ addParameter(name, alias);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ void BSLFXCompiler::parseBlocks(SHADER_DESC& desc, ASTFXNode* blocksNode)
|
|
|
|
|
+ {
|
|
|
|
|
+ if (blocksNode == nullptr || blocksNode->type != NT_Blocks)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < blocksNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &blocksNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type != OT_Block)
|
|
|
|
|
+ continue;
|
|
|
|
|
+
|
|
|
|
|
+ ASTFXNode* parameter = option->value.nodePtr;
|
|
|
|
|
+
|
|
|
|
|
+ String name;
|
|
|
|
|
+ bool shared = false;
|
|
|
|
|
+ GpuParamBlockUsage usage = GPBU_STATIC;
|
|
|
|
|
+ StringID semantic;
|
|
|
|
|
+
|
|
|
|
|
+ for (int j = 0; j < parameter->options->count; j++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* paramOption = ¶meter->options->entries[j];
|
|
|
|
|
+
|
|
|
|
|
+ switch (paramOption->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Identifier:
|
|
|
|
|
+ name = paramOption->value.strValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Shared:
|
|
|
|
|
+ shared = paramOption->value.intValue > 0;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Usage:
|
|
|
|
|
+ usage = parseBlockUsage((BufferUsageValue)paramOption->value.intValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Auto:
|
|
|
|
|
+ semantic = removeQuotes(paramOption->value.strValue);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (name.empty())
|
|
|
|
|
+ continue;
|
|
|
|
|
+
|
|
|
|
|
+ desc.setParamBlockAttribs(name, shared, usage, semantic);
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ BSLFXCompileResult BSLFXCompiler::parseShader(const String& name, ParseState* parseState, Vector<CodeBlock>& codeBlocks)
|
|
|
|
|
+ {
|
|
|
|
|
+ BSLFXCompileResult output;
|
|
|
|
|
+
|
|
|
|
|
+ if (parseState->rootNode == nullptr || parseState->rootNode->type != NT_Shader)
|
|
|
|
|
+ {
|
|
|
|
|
+ output.errorMessage = "Root not is null or not a shader.";
|
|
|
|
|
+ return output;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // Merge all include ASTs
|
|
|
|
|
+ std::function<ParseState*(ParseState*, Vector<CodeBlock>&)> parseIncludes =
|
|
|
|
|
+ [&](ParseState* parentParseState, Vector<CodeBlock>& parentCodeBlocks) -> ParseState*
|
|
|
|
|
+ {
|
|
|
|
|
+ ASTFXNode* node = parentParseState->rootNode;
|
|
|
|
|
+ Vector<tuple<ParseState*, Vector<CodeBlock>>> toMerge;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < node->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &node->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ if (option->type == OT_Include)
|
|
|
|
|
+ {
|
|
|
|
|
+ String includePath = removeQuotes(option->value.strValue);
|
|
|
|
|
+ HShaderInclude include = ShaderManager::instance().findInclude(includePath);
|
|
|
|
|
+
|
|
|
|
|
+ if (include != nullptr)
|
|
|
|
|
+ {
|
|
|
|
|
+ include.blockUntilLoaded();
|
|
|
|
|
+
|
|
|
|
|
+ String includeSource = include->getString();
|
|
|
|
|
+
|
|
|
|
|
+ ParseState* includeParseState = parseStateCreate();
|
|
|
|
|
+ Vector<CodeBlock> includeCodeBlocks = parseCodeBlocks(includeSource);
|
|
|
|
|
+ parseFX(includeParseState, includeSource.c_str());
|
|
|
|
|
+
|
|
|
|
|
+ if (includeParseState->hasError > 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ output.errorMessage = includeParseState->errorMessage;
|
|
|
|
|
+ output.errorLine = includeParseState->errorLine;
|
|
|
|
|
+ output.errorColumn = includeParseState->errorColumn;
|
|
|
|
|
+
|
|
|
|
|
+ parseStateDelete(includeParseState);
|
|
|
|
|
+ return nullptr;
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ ParseState* combinedIncludeParseState = parseIncludes(includeParseState, includeCodeBlocks);
|
|
|
|
|
+
|
|
|
|
|
+ toMerge.push_back(make_tuple(combinedIncludeParseState, includeCodeBlocks));
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ {
|
|
|
|
|
+ output.errorMessage = "Cannot find shader include file: " + includePath;
|
|
|
|
|
+ return nullptr;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ UINT32 size = (UINT32)toMerge.size();
|
|
|
|
|
+ if (size > 0)
|
|
|
|
|
+ {
|
|
|
|
|
+ Vector<CodeBlock>& outputCodeBlocks = get<1>(toMerge[0]);
|
|
|
|
|
+ for (UINT32 i = 1; i < size; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ mergeAST(get<0>(toMerge[0]), get<0>(toMerge[i])->rootNode, (UINT32)outputCodeBlocks.size());
|
|
|
|
|
+
|
|
|
|
|
+ const Vector<CodeBlock>& curCodeBlocks = get<1>(toMerge[i]);
|
|
|
|
|
+ for (auto& codeBlock : curCodeBlocks)
|
|
|
|
|
+ outputCodeBlocks.push_back(codeBlock);
|
|
|
|
|
+
|
|
|
|
|
+ parseStateDelete(get<0>(toMerge[i]));
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ mergeAST(get<0>(toMerge[0]), node, (UINT32)outputCodeBlocks.size());
|
|
|
|
|
+ for (auto& codeBlock : parentCodeBlocks)
|
|
|
|
|
+ outputCodeBlocks.push_back(codeBlock);
|
|
|
|
|
+
|
|
|
|
|
+ parseStateDelete(parentParseState);
|
|
|
|
|
+
|
|
|
|
|
+ parentCodeBlocks = outputCodeBlocks;
|
|
|
|
|
+ return get<0>(toMerge[0]);
|
|
|
|
|
+ }
|
|
|
|
|
+ else
|
|
|
|
|
+ return parentParseState;
|
|
|
|
|
+ };
|
|
|
|
|
+
|
|
|
|
|
+ parseState = parseIncludes(parseState, codeBlocks);
|
|
|
|
|
+ if (parseState == nullptr) // Error
|
|
|
|
|
+ return output;
|
|
|
|
|
+
|
|
|
|
|
+ Vector<String> topLevelIncludes;
|
|
|
|
|
+
|
|
|
|
|
+ SHADER_DESC shaderDesc;
|
|
|
|
|
+ Vector<TechniquePtr> techniques;
|
|
|
|
|
+
|
|
|
|
|
+ for (int i = 0; i < parseState->rootNode->options->count; i++)
|
|
|
|
|
+ {
|
|
|
|
|
+ NodeOption* option = &parseState->rootNode->options->entries[i];
|
|
|
|
|
+
|
|
|
|
|
+ switch (option->type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case OT_Include:
|
|
|
|
|
+ {
|
|
|
|
|
+ String includePath = removeQuotes(option->value.strValue);
|
|
|
|
|
+ topLevelIncludes.push_back(includePath);
|
|
|
|
|
+ }
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Separable:
|
|
|
|
|
+ shaderDesc.separablePasses = option->value.intValue > 1;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Queue:
|
|
|
|
|
+ shaderDesc.queuePriority = option->value.intValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Priority:
|
|
|
|
|
+ shaderDesc.queuePriority = option->value.intValue;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Transparent:
|
|
|
|
|
+ shaderDesc.flags |= (UINT32)ShaderFlags::Transparent;
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Technique:
|
|
|
|
|
+ {
|
|
|
|
|
+ TechniquePtr technique = parseTechnique(option->value.nodePtr, codeBlocks);
|
|
|
|
|
+ if (technique != nullptr)
|
|
|
|
|
+ techniques.push_back(technique);
|
|
|
|
|
+
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ case OT_Parameters:
|
|
|
|
|
+ parseParameters(shaderDesc, option->value.nodePtr);
|
|
|
|
|
+ break;
|
|
|
|
|
+ case OT_Blocks:
|
|
|
|
|
+ parseBlocks(shaderDesc, option->value.nodePtr);
|
|
|
|
|
+ break;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ parseStateDelete(parseState);
|
|
|
|
|
+
|
|
|
|
|
+ output.shader = Shader::_createPtr(name, shaderDesc, techniques);
|
|
|
|
|
+ output.shader->setIncludeFiles(topLevelIncludes);
|
|
|
|
|
+
|
|
|
|
|
+ return output;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ String BSLFXCompiler::removeQuotes(const char* input)
|
|
|
|
|
+ {
|
|
|
|
|
+ UINT32 len = (UINT32)strlen(input);
|
|
|
|
|
+ String output(len - 2, ' ');
|
|
|
|
|
+
|
|
|
|
|
+ for (UINT32 i = 0; i < (len - 2); i++)
|
|
|
|
|
+ output[i] = input[i + 1];
|
|
|
|
|
+
|
|
|
|
|
+ return output;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ GpuProgramProfile BSLFXCompiler::getProfile(const StringID& renderAPI, GpuProgramType type)
|
|
|
|
|
+ {
|
|
|
|
|
+ StringID target = renderAPI;
|
|
|
|
|
+ if (target == RenderAPIAny)
|
|
|
|
|
+ target = RenderAPICore::instance().getName();
|
|
|
|
|
+
|
|
|
|
|
+ if (target == RenderAPIDX11 || target == RenderAPIOpenGL)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case GPT_VERTEX_PROGRAM:
|
|
|
|
|
+ return GPP_VS_5_0;
|
|
|
|
|
+ case GPT_FRAGMENT_PROGRAM:
|
|
|
|
|
+ return GPP_FS_5_0;
|
|
|
|
|
+ case GPT_GEOMETRY_PROGRAM:
|
|
|
|
|
+ return GPP_GS_5_0;
|
|
|
|
|
+ case GPT_HULL_PROGRAM:
|
|
|
|
|
+ return GPP_HS_5_0;
|
|
|
|
|
+ case GPT_DOMAIN_PROGRAM:
|
|
|
|
|
+ return GPP_DS_5_0;
|
|
|
|
|
+ case GPT_COMPUTE_PROGRAM:
|
|
|
|
|
+ return GPP_CS_5_0;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+ else if (target == RenderAPIDX9)
|
|
|
|
|
+ {
|
|
|
|
|
+ switch (type)
|
|
|
|
|
+ {
|
|
|
|
|
+ case GPT_VERTEX_PROGRAM:
|
|
|
|
|
+ return GPP_VS_3_0;
|
|
|
|
|
+ case GPT_FRAGMENT_PROGRAM:
|
|
|
|
|
+ return GPP_FS_3_0;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return GPP_NONE;
|
|
|
|
|
+ }
|
|
|
}
|
|
}
|