@@ -7,6 +7,8 @@
#include "BsIReflectable.h"
#include "BsCoreObject.h"
+#include <cfloat>
+
namespace BansheeEngine
{
/** @addtogroup RenderAPI
@@ -3,6 +3,7 @@
#pragma once
#include "BsPrerequisitesUtil.h"
+#include "BsVector2I.h"
@@ -68,4 +69,4 @@ namespace BansheeEngine
typedef VectorNI<3> Vector3I;
typedef VectorNI<4> Vector4I;
-}
+}