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Float/int fields now properly clamp values reported by events to their supported range (if any)

BearishSun 9 gadi atpakaļ
vecāks
revīzija
59cf546be9

+ 1 - 1
Source/BansheeEditor/Source/BsGUIFloatField.cpp

@@ -165,7 +165,7 @@ namespace BansheeEngine
 		setValue(value);
 		setValue(value);
 
 
 		if(triggerEvent)
 		if(triggerEvent)
-			onValueChanged(value);
+			onValueChanged(mValue);
 	}
 	}
 
 
 	const String& GUIFloatField::getGUITypeName()
 	const String& GUIFloatField::getGUITypeName()

+ 1 - 1
Source/BansheeEditor/Source/BsGUIIntField.cpp

@@ -191,7 +191,7 @@ namespace BansheeEngine
 		setValue(value);
 		setValue(value);
 
 
 		if (triggerEvent)
 		if (triggerEvent)
-			onValueChanged(value);
+			onValueChanged(mValue);
 	}
 	}
 
 
 	const String& GUIIntField::getGUITypeName()
 	const String& GUIIntField::getGUITypeName()