@@ -15,6 +15,7 @@ namespace BansheeEngine
{
public:
Prefab();
+ ~Prefab();
/**
* @brief Creates a new prefab from the provided scene object. If the scene object
@@ -12,6 +12,12 @@ namespace BansheeEngine
}
+ Prefab::~Prefab()
+ {
+ if (mRoot != nullptr)
+ mRoot->destroy(true);
+ }
+
HPrefab Prefab::create(const HSceneObject& sceneObject)
PrefabPtr newPrefab = createEmpty();