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Merge pull request #65 from SirRade/patch-1

Minor cleanup
Marko Pintera 9 tahun lalu
induk
melakukan
662bcde60d
1 mengubah file dengan 2 tambahan dan 2 penghapusan
  1. 2 2
      Source/BansheeUtility/Source/BsMatrix4.cpp

+ 2 - 2
Source/BansheeUtility/Source/BsMatrix4.cpp

@@ -339,7 +339,7 @@ namespace bs
 	Matrix4 Matrix4::projectionPerspective(const Degree& horzFOV, float aspect, float near, float far)
     {
 	    // Note: Duplicate code in Camera, bring it all here eventually
-		static const float INFINITE_FAR_PLANE_ADJUST = 0.00001f;
+		static constexpr float INFINITE_FAR_PLANE_ADJUST = 0.00001f;
 
 		Radian thetaX(horzFOV * 0.5f);
 		float tanThetaX = Math::tan(thetaX);
@@ -378,7 +378,7 @@ namespace bs
 		Matrix4 mat;
 		mat[0][0] = A;		mat[0][1] = 0.0f;	mat[0][2] = C;	mat[0][3] = 0.0f;
 		mat[1][0] = 0.0f;	mat[1][1] = B;		mat[1][2] = D;	mat[1][3] = 0.0f;
-		mat[2][0] = 0.0f;	 mat[2][1] = 0.0f;	mat[2][2] = q;	mat[2][3] = qn;
+		mat[2][0] = 0.0f;	mat[2][1] = 0.0f;	mat[2][2] = q;	mat[2][3] = qn;
 		mat[3][0] = 0.0f;	mat[3][1] = 0.0f;	mat[3][2] = -1;	mat[3][3] = 0.0f;
 
 		return mat;