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Bugfix: Keyframe reduction option is now respected during mesh import

BearishSun 8 years ago
parent
commit
670e6eb1ec
1 changed files with 1 additions and 0 deletions
  1. 1 0
      Source/BansheeFBXImporter/BsFBXImporter.cpp

+ 1 - 0
Source/BansheeFBXImporter/BsFBXImporter.cpp

@@ -222,6 +222,7 @@ namespace bs
 		fbxImportOptions.importBlendShapes = meshImportOptions->getImportBlendShapes();
 		fbxImportOptions.importBlendShapes = meshImportOptions->getImportBlendShapes();
 		fbxImportOptions.importSkin = meshImportOptions->getImportSkin();
 		fbxImportOptions.importSkin = meshImportOptions->getImportSkin();
 		fbxImportOptions.importScale = meshImportOptions->getImportScale();
 		fbxImportOptions.importScale = meshImportOptions->getImportScale();
+		fbxImportOptions.reduceKeyframes = meshImportOptions->getKeyFrameReduction();
 
 
 		FBXImportScene importedScene;
 		FBXImportScene importedScene;
 		bakeTransforms(fbxScene);
 		bakeTransforms(fbxScene);