Quellcode durchsuchen

Renamed filenames as well

Marko Pintera vor 13 Jahren
Ursprung
Commit
7606eeff33

+ 5 - 5
CamelotRenderer/CamelotRenderer.vcxproj

@@ -115,7 +115,7 @@
     <ClInclude Include="Include\CmImporter.h" />
     <ClInclude Include="Include\CmMesh.h" />
     <ClInclude Include="Include\CmMeshData.h" />
-    <ClInclude Include="Include\CmMeshDataST.h" />
+    <ClInclude Include="Include\CmMeshDataRTTI.h" />
     <ClInclude Include="Include\CmPrerequisites.h" />
     <ClInclude Include="Include\CmRenderOperation.h" />
     <ClInclude Include="Include\CmRenderSystem.h" />
@@ -131,18 +131,18 @@
     <ClInclude Include="Include\CmSpecificImporter.h" />
     <ClInclude Include="Include\CmTexture.h" />
     <ClInclude Include="Include\CmTextureManager.h" />
-    <ClInclude Include="Include\CmTextureST.h" />
+    <ClInclude Include="Include\CmTextureRTTI.h" />
     <ClInclude Include="Include\CmTextureState.h" />
     <ClInclude Include="Include\CmVertexIndexData.h" />
     <ClInclude Include="Include\CmViewport.h" />
     <ClInclude Include="Include\CmWindowEventUtilities.h" />
-    <ClInclude Include="Include\CmResourceST.h" />
+    <ClInclude Include="Include\CmResourceRTTI.h" />
     <ClInclude Include="Include\CmGameObject.h" />
     <ClInclude Include="Include\CmComponent.h" />
     <ClInclude Include="Include\stdafx.h" />
     <ClInclude Include="Include\targetver.h" />
-    <ClInclude Include="Include\CmVertexDeclarationST.h" />
-    <ClInclude Include="Source\CmMeshST.h" />
+    <ClInclude Include="Include\CmVertexDeclarationRTTI.h" />
+    <ClInclude Include="Source\CmMeshRTTI.h" />
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="Source\CamelotRenderer.cpp" />

+ 17 - 17
CamelotRenderer/CamelotRenderer.vcxproj.filters

@@ -40,9 +40,6 @@
     <Filter Include="Source Files\Resources">
       <UniqueIdentifier>{6df1cc13-bf9e-45e7-90ae-337999c702cf}</UniqueIdentifier>
     </Filter>
-    <Filter Include="Header Files\Serialization">
-      <UniqueIdentifier>{75249db9-4f2e-43c3-8df4-37250c4b60a2}</UniqueIdentifier>
-    </Filter>
     <Filter Include="Header Files\Cg">
       <UniqueIdentifier>{7477862a-2ebf-43ed-adb9-725c453b0b50}</UniqueIdentifier>
     </Filter>
@@ -55,6 +52,9 @@
     <Filter Include="Source Files\Scene">
       <UniqueIdentifier>{2211ce11-e426-4aad-a5e6-73727d44bb98}</UniqueIdentifier>
     </Filter>
+    <Filter Include="Header Files\RTTI">
+      <UniqueIdentifier>{75249db9-4f2e-43c3-8df4-37250c4b60a2}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <Text Include="TODO.txt" />
@@ -166,12 +166,6 @@
     <ClInclude Include="Include\CmResources.h">
       <Filter>Header Files\Resources</Filter>
     </ClInclude>
-    <ClInclude Include="Include\CmResourceST.h">
-      <Filter>Header Files\Serialization</Filter>
-    </ClInclude>
-    <ClInclude Include="Include\CmTextureST.h">
-      <Filter>Header Files\Serialization</Filter>
-    </ClInclude>
     <ClInclude Include="Include\CmCgProgram.h">
       <Filter>Header Files\Cg</Filter>
     </ClInclude>
@@ -196,17 +190,23 @@
     <ClInclude Include="Include\CmMesh.h">
       <Filter>Header Files\Resources</Filter>
     </ClInclude>
-    <ClInclude Include="Source\CmMeshST.h">
-      <Filter>Header Files\Serialization</Filter>
-    </ClInclude>
-    <ClInclude Include="Include\CmMeshDataST.h">
-      <Filter>Header Files\Serialization</Filter>
-    </ClInclude>
     <ClInclude Include="Include\CmMeshData.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="Include\CmVertexDeclarationST.h">
-      <Filter>Header Files\Serialization</Filter>
+    <ClInclude Include="Include\CmMeshDataRTTI.h">
+      <Filter>Header Files\RTTI</Filter>
+    </ClInclude>
+    <ClInclude Include="Source\CmMeshRTTI.h">
+      <Filter>Header Files\RTTI</Filter>
+    </ClInclude>
+    <ClInclude Include="Include\CmResourceRTTI.h">
+      <Filter>Header Files\RTTI</Filter>
+    </ClInclude>
+    <ClInclude Include="Include\CmTextureRTTI.h">
+      <Filter>Header Files\RTTI</Filter>
+    </ClInclude>
+    <ClInclude Include="Include\CmVertexDeclarationRTTI.h">
+      <Filter>Header Files\RTTI</Filter>
     </ClInclude>
   </ItemGroup>
   <ItemGroup>

+ 0 - 0
CamelotRenderer/Include/CmMeshDataST.h → CamelotRenderer/Include/CmMeshDataRTTI.h


+ 0 - 0
CamelotRenderer/Include/CmResourceST.h → CamelotRenderer/Include/CmResourceRTTI.h


+ 0 - 0
CamelotRenderer/Include/CmTextureST.h → CamelotRenderer/Include/CmTextureRTTI.h


+ 0 - 0
CamelotRenderer/Include/CmVertexDeclarationST.h → CamelotRenderer/Include/CmVertexDeclarationRTTI.h


+ 1 - 1
CamelotRenderer/Source/CmHardwareVertexBuffer.cpp

@@ -33,7 +33,7 @@ THE SOFTWARE.
 #include "CmDefaultHardwareBufferManager.h"
 #include "CmRenderSystem.h"
 #include "CmRenderSystemManager.h"
-#include "CmVertexDeclarationST.h"
+#include "CmVertexDeclarationRTTI.h"
 
 namespace CamelotEngine {
 

+ 1 - 1
CamelotRenderer/Source/CmMesh.cpp

@@ -1,5 +1,5 @@
 #include "CmMesh.h"
-#include "CmMeshST.h"
+#include "CmMeshRTTI.h"
 
 namespace CamelotEngine
 {

+ 1 - 1
CamelotRenderer/Source/CmMeshData.cpp

@@ -1,7 +1,7 @@
 #include "CmMeshData.h"
 #include "CmVector2.h"
 #include "CmVector3.h"
-#include "CmMeshDataST.h"
+#include "CmMeshDataRTTI.h"
 
 namespace CamelotEngine
 {

+ 0 - 0
CamelotRenderer/Source/CmMeshST.h → CamelotRenderer/Source/CmMeshRTTI.h


+ 1 - 1
CamelotRenderer/Source/CmResource.cpp

@@ -1,5 +1,5 @@
 #include "CmResource.h"
-#include "CmResourceST.h"
+#include "CmResourceRTTI.h"
 
 namespace CamelotEngine
 {

+ 1 - 1
CamelotRenderer/Source/CmTexture.cpp

@@ -27,7 +27,7 @@ THE SOFTWARE.
 */
 #include "CmHardwarePixelBuffer.h"
 #include "CmTexture.h"
-#include "CmTextureST.h"
+#include "CmTextureRTTI.h"
 #include "CmTextureData.h"
 #include "CmDataStream.h"
 #include "CmException.h"

+ 1 - 1
CamelotUtility/CamelotUtility.vcxproj

@@ -105,7 +105,7 @@
     <ClInclude Include="Include\CmRTTIReflectablePtrField.h" />
     <ClInclude Include="Include\CmRTTIType.h" />
     <ClInclude Include="Include\CmString.h" />
-    <ClInclude Include="Include\CmTextureDataST.h" />
+    <ClInclude Include="Include\CmTextureDataRTTI.h" />
     <ClInclude Include="Include\CmThreadDefines.h" />
     <ClInclude Include="Include\CmTypes.h" />
     <ClInclude Include="Include\CmFwdDeclUtil.h" />

+ 14 - 14
CamelotUtility/CamelotUtility.vcxproj.filters

@@ -25,9 +25,6 @@
     <Filter Include="Header Files\Threading">
       <UniqueIdentifier>{b65008fc-0109-4b6d-b82b-7c30abdbeacf}</UniqueIdentifier>
     </Filter>
-    <Filter Include="Header Files\RTTI">
-      <UniqueIdentifier>{ceeeab21-95fc-4e22-922c-7c91ecaba0df}</UniqueIdentifier>
-    </Filter>
     <Filter Include="Source Files\RTTI">
       <UniqueIdentifier>{11d535e6-1203-47ca-9062-8548e4d71027}</UniqueIdentifier>
     </Filter>
@@ -37,7 +34,10 @@
     <Filter Include="Source Files\Serialization">
       <UniqueIdentifier>{155906c8-9f79-4f86-835a-eb8f5c2f66bf}</UniqueIdentifier>
     </Filter>
-    <Filter Include="Header Files\SerializationTypes">
+    <Filter Include="Header Files\Reflection">
+      <UniqueIdentifier>{ceeeab21-95fc-4e22-922c-7c91ecaba0df}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Header Files\RTTI">
       <UniqueIdentifier>{e58e84a8-5f39-4bbd-874e-cfa000ebd881}</UniqueIdentifier>
     </Filter>
   </ItemGroup>
@@ -142,25 +142,25 @@
       <Filter>Header Files</Filter>
     </ClInclude>
     <ClInclude Include="Include\CmIReflectable.h">
-      <Filter>Header Files\RTTI</Filter>
+      <Filter>Header Files\Reflection</Filter>
     </ClInclude>
     <ClInclude Include="Include\CmRTTIField.h">
-      <Filter>Header Files\RTTI</Filter>
+      <Filter>Header Files\Reflection</Filter>
     </ClInclude>
     <ClInclude Include="Include\CmRTTIManagedDataBlockField.h">
-      <Filter>Header Files\RTTI</Filter>
+      <Filter>Header Files\Reflection</Filter>
     </ClInclude>
     <ClInclude Include="Include\CmRTTIPlainField.h">
-      <Filter>Header Files\RTTI</Filter>
+      <Filter>Header Files\Reflection</Filter>
     </ClInclude>
     <ClInclude Include="Include\CmRTTIReflectableField.h">
-      <Filter>Header Files\RTTI</Filter>
+      <Filter>Header Files\Reflection</Filter>
     </ClInclude>
     <ClInclude Include="Include\CmRTTIReflectablePtrField.h">
-      <Filter>Header Files\RTTI</Filter>
+      <Filter>Header Files\Reflection</Filter>
     </ClInclude>
     <ClInclude Include="Include\CmRTTIType.h">
-      <Filter>Header Files\RTTI</Filter>
+      <Filter>Header Files\Reflection</Filter>
     </ClInclude>
     <ClInclude Include="Include\CmBinarySerializer.h">
       <Filter>Header Files\Serialization</Filter>
@@ -171,12 +171,12 @@
     <ClInclude Include="Include\CmManagedDataBlock.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="Include\CmTextureDataST.h">
-      <Filter>Header Files\SerializationTypes</Filter>
-    </ClInclude>
     <ClInclude Include="Include\CmFileSystem.h">
       <Filter>Header Files</Filter>
     </ClInclude>
+    <ClInclude Include="Include\CmTextureDataRTTI.h">
+      <Filter>Header Files\RTTI</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="Include\CmAxisAlignedBox.cpp">

+ 0 - 0
CamelotUtility/Include/CmTextureDataST.h → CamelotUtility/Include/CmTextureDataRTTI.h


+ 1 - 1
CamelotUtility/Source/CmTextureData.cpp

@@ -1,6 +1,6 @@
 #include "CmTextureData.h"
 #include "CmException.h"
-#include "CmTextureDataST.h"
+#include "CmTextureDataRTTI.h"
 
 namespace CamelotEngine
 {