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@@ -173,7 +173,7 @@ mixin ImageBasedLighting
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return float4(probeSample.rgb, (1.0f - contribution));
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return float4(probeSample.rgb, (1.0f - contribution));
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}
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}
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- return float4(0, 0, 0, 0);
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+ return float4(0, 0, 0, 1.0f);
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}
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}
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float getSpecularOcclusion(float NoV, float r, float ao)
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float getSpecularOcclusion(float NoV, float r, float ao)
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