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@@ -65,8 +65,6 @@ namespace BansheeEngine
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Matrix3 rotation;
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selectedObjects[0]->getWorldRotation().toRotationMatrix(rotation);
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data->normal = rotation.inverse().transpose().transform(data->normal);
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- LOGWRN("Pos: " + toString(data->pickPosition.x) + " & " + toString(data->pickPosition.y) + " & " + toString(data->pickPosition.z));
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- LOGWRN("Norm: " + toString(data->normal.x) + " & " + toString(data->normal.y) + " & " + toString(data->normal.z));
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}
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return selectedObjects[0];
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}
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