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@@ -1,920 +1,923 @@
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+ <Filter>Source Files\Resources</Filter>
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|
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+ </ClCompile>
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+ <ClCompile Include="Source\BsPlatform.cpp">
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|
+ <Filter>Source Files\Platform</Filter>
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|
+ </ClCompile>
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|
+ <ClCompile Include="Source\Win32\BsWin32Platform.cpp">
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|
+ <Filter>Source Files\Platform</Filter>
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|
+ </ClCompile>
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|
+ <ClCompile Include="Source\BsShaderIncludeImporter.cpp">
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+ <Filter>Source Files\Importer</Filter>
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|
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|
+ </ClCompile>
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|
+ <ClCompile Include="Source\BsShaderInclude.cpp">
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+ <Filter>Source Files\Resources</Filter>
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|
|
|
+ </ClCompile>
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|
+ <ClCompile Include="Source\BsShaderManager.cpp">
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|
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|
+ <Filter>Source Files\Material</Filter>
|
|
|
|
|
+ </ClCompile>
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|
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|
+ <ClCompile Include="Source\BsMeshImportOptions.cpp">
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|
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|
+ <Filter>Source Files\Importer</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsPrefab.cpp">
|
|
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsPrefabDiff.cpp">
|
|
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsMeshUtility.cpp">
|
|
|
|
|
+ <Filter>Source Files\Utility</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsPrefabUtility.cpp">
|
|
|
|
|
+ <Filter>Source Files\Scene</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsRendererMeshData.cpp">
|
|
|
|
|
+ <Filter>Source Files\Renderer</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsHString.cpp">
|
|
|
|
|
+ <Filter>Source Files\Localization</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsStringTable.cpp">
|
|
|
|
|
+ <Filter>Source Files\Localization</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsStringTableManager.cpp">
|
|
|
|
|
+ <Filter>Source Files\Localization</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\Win32\BsWin32Window.cpp">
|
|
|
|
|
+ <Filter>Source Files\Win32</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsRendererUtility.cpp">
|
|
|
|
|
+ <Filter>Source Files\Renderer</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsProfilerCPU.cpp">
|
|
|
|
|
+ <Filter>Source Files\Profiling</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsProfilerGPU.cpp">
|
|
|
|
|
+ <Filter>Source Files\Profiling</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsProfilingManager.cpp">
|
|
|
|
|
+ <Filter>Source Files\Profiling</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsDeferredCallManager.cpp">
|
|
|
|
|
+ <Filter>Source Files\Utility</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsResourceListenerManager.cpp">
|
|
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsDrawOps.cpp">
|
|
|
|
|
+ <Filter>Source Files\Utility</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsIconUtility.cpp">
|
|
|
|
|
+ <Filter>Source Files\Utility</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsUUID.cpp">
|
|
|
|
|
+ <Filter>Source Files\Utility</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsIResourceListener.cpp">
|
|
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsViewport.cpp">
|
|
|
|
|
+ <Filter>Source Files\RenderAPI</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ <ClCompile Include="Source\BsPixelUtil.cpp">
|
|
|
|
|
+ <Filter>Source Files\Utility</Filter>
|
|
|
|
|
+ </ClCompile>
|
|
|
|
|
+ </ItemGroup>
|
|
|
</Project>
|
|
</Project>
|