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@@ -130,16 +130,16 @@ namespace BansheeEngine
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const WString BuiltinResources::CursorSizeNWSETex = L"SizeNWSE.psd";
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const WString BuiltinResources::CursorSizeWETex = L"SizeWE.psd";
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- const Vector2I BuiltinResources::CursorArrowHotspot = Vector2I(11, 6);
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- const Vector2I BuiltinResources::CursorArrowDragHotspot = Vector2I(11, 4);
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- const Vector2I BuiltinResources::CursorArrowLeftRightHotspot = Vector2I(9, 4);
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- const Vector2I BuiltinResources::CursorIBeamHotspot = Vector2I(15, 15);
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+ const Vector2I BuiltinResources::CursorArrowHotspot = Vector2I(10, 8);
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+ const Vector2I BuiltinResources::CursorArrowDragHotspot = Vector2I(8, 4);
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+ const Vector2I BuiltinResources::CursorArrowLeftRightHotspot = Vector2I(13, 9);
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+ const Vector2I BuiltinResources::CursorIBeamHotspot = Vector2I(16, 15);
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const Vector2I BuiltinResources::CursorDenyHotspot = Vector2I(15, 15);
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const Vector2I BuiltinResources::CursorWaitHotspot = Vector2I(15, 15);
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- const Vector2I BuiltinResources::CursorSizeNESWHotspot = Vector2I(15, 15);
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- const Vector2I BuiltinResources::CursorSizeNSHotspot = Vector2I(15, 15);
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- const Vector2I BuiltinResources::CursorSizeNWSEHotspot = Vector2I(15, 15);
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- const Vector2I BuiltinResources::CursorSizeWEHotspot = Vector2I(15, 15);
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+ const Vector2I BuiltinResources::CursorSizeNESWHotspot = Vector2I(16, 15);
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+ const Vector2I BuiltinResources::CursorSizeNSHotspot = Vector2I(16, 15);
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+ const Vector2I BuiltinResources::CursorSizeNWSEHotspot = Vector2I(16, 15);
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+ const Vector2I BuiltinResources::CursorSizeWEHotspot = Vector2I(16, 15);
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/************************************************************************/
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/* ICON TEXTURES */
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