@@ -242,10 +242,6 @@ namespace BansheeEngine
}
else
{
- const CHAR_DESC& firstChar = mTextData->getChar(word.getCharsStart());
- if (firstChar.xOffset < 0)
- penX += -firstChar.xOffset; // Offset characters so that they start at 0
-
UINT32 kerning = 0;
for(UINT32 j = word.getCharsStart(); j <= word.getCharsEnd(); j++)