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void initialize(CM::Viewport* target, CM::RenderWindow* window, GUIDropDownList* parentList,
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void initialize(CM::Viewport* target, CM::RenderWindow* window, GUIDropDownList* parentList,
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const CM::Vector<CM::WString>::type& elements, std::function<void(CM::UINT32)> selectedCallback);
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const CM::Vector<CM::WString>::type& elements, std::function<void(CM::UINT32)> selectedCallback);
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