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@@ -117,7 +117,7 @@ namespace BansheeEngine
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default:
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#if BS_PLATFORM == BS_PLATFORM_WIN32
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parseWindows(pathStr, numChars);
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-#elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
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+#elif BS_PLATFORM == BS_PLATFORM_OSX || BS_PLATFORM == BS_PLATFORM_LINUX
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parseUnix(pathStr, numChars);
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#else
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static_assert(false, "Unsupported platform for path.");
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@@ -139,7 +139,7 @@ namespace BansheeEngine
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default:
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#if BS_PLATFORM == BS_PLATFORM_WIN32
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parseWindows(pathStr, numChars);
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-#elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
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+#elif BS_PLATFORM == BS_PLATFORM_OSX || BS_PLATFORM == BS_PLATFORM_LINUX
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parseUnix(pathStr, numChars);
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#else
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static_assert(false, "Unsupported platform for path.");
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@@ -159,7 +159,7 @@ namespace BansheeEngine
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default:
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#if BS_PLATFORM == BS_PLATFORM_WIN32
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return buildWindows();
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-#elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
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+#elif BS_PLATFORM == BS_PLATFORM_OSX || BS_PLATFORM == BS_PLATFORM_LINUX
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return buildUnix();
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#else
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static_assert(false, "Unsupported platform for path.");
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@@ -179,7 +179,7 @@ namespace BansheeEngine
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default:
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#if BS_PLATFORM == BS_PLATFORM_WIN32
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return BansheeEngine::toString(buildWindows());
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-#elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
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+#elif BS_PLATFORM == BS_PLATFORM_OSX || BS_PLATFORM == BS_PLATFORM_LINUX
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return BansheeEngine::toString(buildUnix());
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#else
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static_assert(false, "Unsupported platform for path.");
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@@ -591,4 +591,4 @@ namespace BansheeEngine
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{
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pushDirectory(BansheeEngine::toWString(dir));
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}
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-}
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+}
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