|
|
@@ -22,6 +22,27 @@
|
|
|
<Filter Include="Source Files\Utility">
|
|
|
<UniqueIdentifier>{48d2fcc6-cfa6-4d2f-a83c-d16ec65eb96b}</UniqueIdentifier>
|
|
|
</Filter>
|
|
|
+ <Filter Include="Header Files\RenderSystem">
|
|
|
+ <UniqueIdentifier>{3480589d-111c-44b8-b0f1-a178cd00f31e}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\RenderSystem">
|
|
|
+ <UniqueIdentifier>{e0bdc5fc-afd1-46f9-9e3e-f85ca3e220b8}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\AssetImporter">
|
|
|
+ <UniqueIdentifier>{ce5fd26d-808e-4914-b478-3099834f03df}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Importer">
|
|
|
+ <UniqueIdentifier>{f1fb2bc5-43c6-476a-89e3-b7de86c5aebe}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Header Files\Resources">
|
|
|
+ <UniqueIdentifier>{e091a28f-6a0f-44ab-a88f-83e3c970c2f3}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Importer">
|
|
|
+ <UniqueIdentifier>{7ac6e5cb-48f7-4a49-a793-fb2ccfabe895}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
+ <Filter Include="Source Files\Resources">
|
|
|
+ <UniqueIdentifier>{6df1cc13-bf9e-45e7-90ae-337999c702cf}</UniqueIdentifier>
|
|
|
+ </Filter>
|
|
|
</ItemGroup>
|
|
|
<ItemGroup>
|
|
|
<Text Include="ReadMe.txt" />
|
|
|
@@ -44,92 +65,104 @@
|
|
|
<ClInclude Include="Include\CmCamera.h">
|
|
|
<Filter>Header Files</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmDefaultHardwareBufferManager.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
- </ClInclude>
|
|
|
<ClInclude Include="Include\CmFrustum.h">
|
|
|
<Filter>Header Files</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgram.h">
|
|
|
+ <ClInclude Include="Include\CmViewport.h">
|
|
|
<Filter>Header Files</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgramManager.h">
|
|
|
+ <ClInclude Include="Include\stdafx.h">
|
|
|
<Filter>Header Files</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmGpuProgramParams.h">
|
|
|
+ <ClInclude Include="Include\targetver.h">
|
|
|
<Filter>Header Files</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmHardwareBuffer.h">
|
|
|
+ <ClInclude Include="Include\CmPrerequisites.h">
|
|
|
<Filter>Header Files</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmHardwareBufferManager.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmVertexIndexData.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmHardwareIndexBuffer.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmTextureState.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmHardwareOcclusionQuery.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmTextureManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmHardwarePixelBuffer.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmTexture.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmHardwareVertexBuffer.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmRenderWindow.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmHighLevelGpuProgram.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmRenderTexture.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmHighLevelGpuProgramManager.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmRenderTarget.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderSystemManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmRenderSystemFactory.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
<ClInclude Include="Include\CmRenderSystem.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
<ClInclude Include="Include\CmRenderSystemCapabilities.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderSystemFactory.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmRenderOperation.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderSystemManager.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmHighLevelGpuProgramManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderTarget.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmHighLevelGpuProgram.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderTexture.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmHardwareVertexBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderWindow.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmHardwarePixelBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmTexture.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmHardwareOcclusionQuery.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmTextureManager.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmHardwareIndexBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmTextureState.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmHardwareBuffer.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmVertexIndexData.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmHardwareBufferManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmViewport.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmGpuProgramParams.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\stdafx.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmGpuProgramManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\targetver.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmGpuProgram.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmRenderOperation.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmDefaultHardwareBufferManager.h">
|
|
|
+ <Filter>Header Files\RenderSystem</Filter>
|
|
|
</ClInclude>
|
|
|
- <ClInclude Include="Include\CmPrerequisites.h">
|
|
|
- <Filter>Header Files</Filter>
|
|
|
+ <ClInclude Include="Include\CmImporter.h">
|
|
|
+ <Filter>Header Files\Importer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmSpecificImporter.h">
|
|
|
+ <Filter>Header Files\Importer</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResource.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
+ </ClInclude>
|
|
|
+ <ClInclude Include="Include\CmResources.h">
|
|
|
+ <Filter>Header Files\Resources</Filter>
|
|
|
</ClInclude>
|
|
|
</ItemGroup>
|
|
|
<ItemGroup>
|
|
|
@@ -142,80 +175,86 @@
|
|
|
<ClCompile Include="Source\CmCamera.cpp">
|
|
|
<Filter>Source Files</Filter>
|
|
|
</ClCompile>
|
|
|
- <ClCompile Include="Source\CmDefaultHardwareBufferManager.cpp">
|
|
|
+ <ClCompile Include="Source\CmFrustum.cpp">
|
|
|
<Filter>Source Files</Filter>
|
|
|
</ClCompile>
|
|
|
- <ClCompile Include="Source\CmFrustum.cpp">
|
|
|
+ <ClCompile Include="Source\CmViewport.cpp">
|
|
|
<Filter>Source Files</Filter>
|
|
|
</ClCompile>
|
|
|
- <ClCompile Include="Source\CmGpuProgram.cpp">
|
|
|
+ <ClCompile Include="Source\stdafx.cpp">
|
|
|
<Filter>Source Files</Filter>
|
|
|
</ClCompile>
|
|
|
+ <ClCompile Include="Source\CmWindowEventUtilities.cpp">
|
|
|
+ <Filter>Source Files\Utility</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmDefaultHardwareBufferManager.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
+ <ClCompile Include="Source\CmGpuProgram.cpp">
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
+ </ClCompile>
|
|
|
<ClCompile Include="Source\CmGpuProgramManager.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmGpuProgramParams.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmHardwareBufferManager.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmHardwareIndexBuffer.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmHardwareOcclusionQuery.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmHardwarePixelBuffer.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmHardwareVertexBuffer.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmHighLevelGpuProgram.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmHighLevelGpuProgramManager.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmRenderSystem.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmRenderSystemCapabilities.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmRenderSystemManager.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmRenderTarget.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmRenderTexture.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmRenderWindow.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmTexture.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmTextureManager.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmTextureState.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
<ClCompile Include="Source\CmVertexIndexData.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
- </ClCompile>
|
|
|
- <ClCompile Include="Source\CmViewport.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <Filter>Source Files\RenderSystem</Filter>
|
|
|
</ClCompile>
|
|
|
- <ClCompile Include="Source\stdafx.cpp">
|
|
|
- <Filter>Source Files</Filter>
|
|
|
+ <ClCompile Include="Source\CmImporter.cpp">
|
|
|
+ <Filter>Source Files\Importer</Filter>
|
|
|
</ClCompile>
|
|
|
- <ClCompile Include="Source\CmWindowEventUtilities.cpp">
|
|
|
- <Filter>Source Files\Utility</Filter>
|
|
|
+ <ClCompile Include="Source\CmResources.cpp">
|
|
|
+ <Filter>Source Files\Resources</Filter>
|
|
|
</ClCompile>
|
|
|
</ItemGroup>
|
|
|
</Project>
|