Explorar el Código

Reverting to original v0.1.0 state before merging from master

BearishSun hace 10 años
padre
commit
9ae100b548
Se han modificado 100 ficheros con 0 adiciones y 300 borrados
  1. 0 3
      BansheeCore/Include/BsBlendState.h
  2. 0 3
      BansheeCore/Include/BsBlendStateRTTI.h
  3. 0 3
      BansheeCore/Include/BsCameraProxy.h
  4. 0 3
      BansheeCore/Include/BsCommandQueue.h
  5. 0 3
      BansheeCore/Include/BsCommonTypes.h
  6. 0 3
      BansheeCore/Include/BsComponent.h
  7. 0 3
      BansheeCore/Include/BsComponentRTTI.h
  8. 0 3
      BansheeCore/Include/BsCoreApplication.h
  9. 0 3
      BansheeCore/Include/BsCoreObject.h
  10. 0 3
      BansheeCore/Include/BsCoreObjectManager.h
  11. 0 3
      BansheeCore/Include/BsCorePrerequisites.h
  12. 0 3
      BansheeCore/Include/BsCoreSceneManager.h
  13. 0 3
      BansheeCore/Include/BsCoreThread.h
  14. 0 3
      BansheeCore/Include/BsCoreThreadAccessor.h
  15. 0 3
      BansheeCore/Include/BsDeferredCallManager.h
  16. 0 3
      BansheeCore/Include/BsDepthStencilState.h
  17. 0 3
      BansheeCore/Include/BsDepthStencilStateRTTI.h
  18. 0 3
      BansheeCore/Include/BsDrawList.h
  19. 0 3
      BansheeCore/Include/BsDrawOps.h
  20. 0 3
      BansheeCore/Include/BsEventQuery.h
  21. 0 3
      BansheeCore/Include/BsFolderMonitor.h
  22. 0 3
      BansheeCore/Include/BsFont.h
  23. 0 3
      BansheeCore/Include/BsFontDesc.h
  24. 0 3
      BansheeCore/Include/BsFontImportOptions.h
  25. 0 3
      BansheeCore/Include/BsFontImportOptionsRTTI.h
  26. 0 3
      BansheeCore/Include/BsFontManager.h
  27. 0 3
      BansheeCore/Include/BsFontRTTI.h
  28. 0 3
      BansheeCore/Include/BsGameObject.h
  29. 0 3
      BansheeCore/Include/BsGameObjectHandle.h
  30. 0 3
      BansheeCore/Include/BsGameObjectHandleRTTI.h
  31. 0 3
      BansheeCore/Include/BsGameObjectManager.h
  32. 0 3
      BansheeCore/Include/BsGameObjectRTTI.h
  33. 0 3
      BansheeCore/Include/BsGpuBuffer.h
  34. 0 3
      BansheeCore/Include/BsGpuBufferView.h
  35. 0 3
      BansheeCore/Include/BsGpuParam.h
  36. 0 3
      BansheeCore/Include/BsGpuParamBlock.h
  37. 0 3
      BansheeCore/Include/BsGpuParamBlockBuffer.h
  38. 0 3
      BansheeCore/Include/BsGpuParamDesc.h
  39. 0 3
      BansheeCore/Include/BsGpuParams.h
  40. 0 3
      BansheeCore/Include/BsGpuProgInclude.h
  41. 0 3
      BansheeCore/Include/BsGpuProgIncludeImporter.h
  42. 0 3
      BansheeCore/Include/BsGpuProgram.h
  43. 0 3
      BansheeCore/Include/BsGpuProgramImportOptions.h
  44. 0 3
      BansheeCore/Include/BsGpuProgramImportOptionsRTTI.h
  45. 0 3
      BansheeCore/Include/BsGpuProgramImporter.h
  46. 0 3
      BansheeCore/Include/BsGpuProgramManager.h
  47. 0 3
      BansheeCore/Include/BsGpuProgramRTTI.h
  48. 0 3
      BansheeCore/Include/BsGpuResource.h
  49. 0 3
      BansheeCore/Include/BsGpuResourceData.h
  50. 0 3
      BansheeCore/Include/BsGpuResourceDataRTTI.h
  51. 0 3
      BansheeCore/Include/BsGpuResourceRTTI.h
  52. 0 3
      BansheeCore/Include/BsHardwareBuffer.h
  53. 0 3
      BansheeCore/Include/BsHardwareBufferManager.h
  54. 0 3
      BansheeCore/Include/BsImportOptions.h
  55. 0 3
      BansheeCore/Include/BsImportOptionsRTTI.h
  56. 0 3
      BansheeCore/Include/BsImporter.h
  57. 0 3
      BansheeCore/Include/BsIndexBuffer.h
  58. 0 3
      BansheeCore/Include/BsInput.h
  59. 0 3
      BansheeCore/Include/BsInputFwd.h
  60. 0 3
      BansheeCore/Include/BsMaterial.h
  61. 0 3
      BansheeCore/Include/BsMaterialManager.h
  62. 0 3
      BansheeCore/Include/BsMaterialProxy.h
  63. 0 3
      BansheeCore/Include/BsMaterialRTTI.h
  64. 0 3
      BansheeCore/Include/BsMesh.h
  65. 0 3
      BansheeCore/Include/BsMeshBase.h
  66. 0 3
      BansheeCore/Include/BsMeshBaseRTTI.h
  67. 0 3
      BansheeCore/Include/BsMeshData.h
  68. 0 3
      BansheeCore/Include/BsMeshDataRTTI.h
  69. 0 3
      BansheeCore/Include/BsMeshHeap.h
  70. 0 3
      BansheeCore/Include/BsMeshManager.h
  71. 0 3
      BansheeCore/Include/BsMeshProxy.h
  72. 0 3
      BansheeCore/Include/BsMultiRenderTexture.h
  73. 0 3
      BansheeCore/Include/BsOSInputHandler.h
  74. 0 3
      BansheeCore/Include/BsOcclusionQuery.h
  75. 0 3
      BansheeCore/Include/BsPass.h
  76. 0 3
      BansheeCore/Include/BsPassRTTI.h
  77. 0 3
      BansheeCore/Include/BsPixelBuffer.h
  78. 0 3
      BansheeCore/Include/BsPixelData.h
  79. 0 3
      BansheeCore/Include/BsPixelDataRTTI.h
  80. 0 3
      BansheeCore/Include/BsPixelUtil.h
  81. 0 3
      BansheeCore/Include/BsPixelVolume.h
  82. 0 3
      BansheeCore/Include/BsPlatform.h
  83. 0 3
      BansheeCore/Include/BsProfilerCPU.h
  84. 0 3
      BansheeCore/Include/BsProfilerGPU.h
  85. 0 3
      BansheeCore/Include/BsProfilingManager.h
  86. 0 3
      BansheeCore/Include/BsQueryManager.h
  87. 0 3
      BansheeCore/Include/BsRasterizerState.h
  88. 0 3
      BansheeCore/Include/BsRasterizerStateRTTI.h
  89. 0 3
      BansheeCore/Include/BsRawInputHandler.h
  90. 0 3
      BansheeCore/Include/BsRenderStateManager.h
  91. 0 3
      BansheeCore/Include/BsRenderStats.h
  92. 0 3
      BansheeCore/Include/BsRenderSystem.h
  93. 0 3
      BansheeCore/Include/BsRenderSystemCapabilities.h
  94. 0 3
      BansheeCore/Include/BsRenderSystemFactory.h
  95. 0 3
      BansheeCore/Include/BsRenderSystemManager.h
  96. 0 3
      BansheeCore/Include/BsRenderTarget.h
  97. 0 3
      BansheeCore/Include/BsRenderTexture.h
  98. 0 3
      BansheeCore/Include/BsRenderWindow.h
  99. 0 3
      BansheeCore/Include/BsRenderWindowManager.h
  100. 0 3
      BansheeCore/Include/BsRenderer.h

+ 0 - 3
BansheeCore/Include/BsBlendState.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsBlendStateRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCameraProxy.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCommandQueue.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCommonTypes.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 namespace BansheeEngine 

+ 0 - 3
BansheeCore/Include/BsComponent.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsComponentRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCoreApplication.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCoreObject.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCoreObjectManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCorePrerequisites.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsPrerequisitesUtil.h"

+ 0 - 3
BansheeCore/Include/BsCoreSceneManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCoreThread.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsCoreThreadAccessor.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsDeferredCallManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsDepthStencilState.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsDepthStencilStateRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsDrawList.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsDrawOps.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsEventQuery.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsFolderMonitor.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsFont.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsFontDesc.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsFontImportOptions.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsFontImportOptionsRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsFontManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsFontRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGameObject.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGameObjectHandle.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 namespace BansheeEngine

+ 0 - 3
BansheeCore/Include/BsGameObjectHandleRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGameObjectManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGameObjectRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuBuffer.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuBufferView.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuParam.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuParamBlock.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuParamBlockBuffer.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuParamDesc.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuParams.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuProgInclude.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuProgIncludeImporter.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuProgram.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuProgramImportOptions.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuProgramImportOptionsRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuProgramImporter.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuProgramManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuProgramRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuResource.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuResourceData.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuResourceDataRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsGpuResourceRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsHardwareBuffer.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsHardwareBufferManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsImportOptions.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsImportOptionsRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsImporter.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsIndexBuffer.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsInput.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsInputFwd.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMaterial.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMaterialManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMaterialProxy.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMaterialRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMesh.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMeshBase.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMeshBaseRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMeshData.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMeshDataRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMeshHeap.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMeshManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMeshProxy.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsMultiRenderTexture.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsOSInputHandler.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsOcclusionQuery.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsPass.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsPassRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsPixelBuffer.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsPixelData.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsPixelDataRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsPixelUtil.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsPixelVolume.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsPlatform.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsProfilerCPU.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsProfilerGPU.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsProfilingManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsQueryManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRasterizerState.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRasterizerStateRTTI.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRawInputHandler.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderStateManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderStats.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderSystem.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 #include "BsCorePrerequisites.h"
 

+ 0 - 3
BansheeCore/Include/BsRenderSystemCapabilities.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderSystemFactory.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderSystemManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderTarget.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderTexture.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderWindow.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderWindowManager.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

+ 0 - 3
BansheeCore/Include/BsRenderer.h

@@ -1,6 +1,3 @@
-//__________________________ Banshee Project - A modern game development toolkit _________________________________//
-//_____________________________________ www.banshee-project.com __________________________________________________//
-//________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
 #pragma once
 
 #include "BsCorePrerequisites.h"

Algunos archivos no se mostraron porque demasiados archivos cambiaron en este cambio