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Эх сурвалжийг харах

Vulkan: Don't crash when mapping a zero sized buffer

BearishSun 9 жил өмнө
parent
commit
9e6bb93b0a

+ 3 - 0
Source/BansheeVulkanRenderAPI/Source/BsVulkanHardwareBuffer.cpp

@@ -210,6 +210,9 @@ namespace bs
 			return nullptr;
 			return nullptr;
 		}
 		}
 
 
+		if (length == 0)
+			return nullptr;
+
 		VulkanBuffer* buffer = mBuffers[deviceIdx];
 		VulkanBuffer* buffer = mBuffers[deviceIdx];
 
 
 		if (buffer == nullptr)
 		if (buffer == nullptr)