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@@ -92,7 +92,7 @@ namespace BansheeEngine
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[&](const HSceneObject& obj) { return obj == pickedObject; }
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);
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- if (iterFind != selectedSOs.end())
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+ if (iterFind == selectedSOs.end())
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selectedSOs.push_back(pickedObject);
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Selection::instance().setSceneObjects(selectedSOs);
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